Alternatively, I have found just as much enjoyment from a pseudo health tank Jade, dropping her range a bit by losing stretch, running Primed Redirection, and Quick Thinking, losing Arcane Velocity for Arcane Battery, and subsuming Parasitic Armor. Still fun to me, but not nearly as strong. * Forgot to mention losing out on more, duration for Hunter Adrenaline / Rage. The duration is a bit low, so I dont run Transient Fortitude, and run Umbral Intensify instead.
The alternate fire using energy to activate is an advantage, not a disadvantage. It allows Jade to play endurance content because it actually activates shield > energy conversion effects, so she can shield gate to survive any enemy level, unlike a DR build which will get one shot. At the point you're using Glory on High's primary fire, you should just subsume it off and fire an incarnon weapon instead- because they both cover the SAME usecase (killing enemies directly on your retical) except incarnons will outperform it. The reason why the alt fire is viable is because it has a DIFFERENT usecase. You can kill enemies through walls and bypassing line-of-sight by leaving zones which apply judgements with your 1, and then detonate them.
I just love my brainless version tho, coz I ain't gonna go that high with her But ngl, gotta admit I missd that alternate fire shield gates you lol, guess I missd it since I don't like it but thats quite the changer
Wanna shout out furax wraith here with amalgum body count. Not only does it help fire rate, it had got the glow up with galvinised mods. If violence is ever a meanie, you can just slam him into the grave with it. Not the best slam build however, obviously you're using it for the fire rate, but if needs be, it can kill (especially if you're crazy enough to actually farm its incarnon)
This is actually very good frame even just for the buffs and debuffs...
I had her buffer / debuffer set in other vid
Alternatively, I have found just as much enjoyment from a pseudo health tank Jade, dropping her range a bit by losing stretch, running Primed Redirection, and Quick Thinking, losing Arcane Velocity for Arcane Battery, and subsuming Parasitic Armor.
Still fun to me, but not nearly as strong.
* Forgot to mention losing out on more, duration for Hunter Adrenaline / Rage. The duration is a bit low, so I dont run Transient Fortitude, and run Umbral Intensify instead.
The alternate fire using energy to activate is an advantage, not a disadvantage. It allows Jade to play endurance content because it actually activates shield > energy conversion effects, so she can shield gate to survive any enemy level, unlike a DR build which will get one shot.
At the point you're using Glory on High's primary fire, you should just subsume it off and fire an incarnon weapon instead- because they both cover the SAME usecase (killing enemies directly on your retical) except incarnons will outperform it. The reason why the alt fire is viable is because it has a DIFFERENT usecase. You can kill enemies through walls and bypassing line-of-sight by leaving zones which apply judgements with your 1, and then detonate them.
I just love my brainless version tho, coz I ain't gonna go that high with her
But ngl, gotta admit I missd that alternate fire shield gates you lol, guess I missd it since I don't like it but thats quite the changer
thank you so much bro
lmao we have the same build, only difference being I used one augur mod for partial gating instead of flow and used 2 energy shards instead
fulmination does not affect glory's range from what I tested
It does
Wanna shout out furax wraith here with amalgum body count. Not only does it help fire rate, it had got the glow up with galvinised mods. If violence is ever a meanie, you can just slam him into the grave with it.
Not the best slam build however, obviously you're using it for the fire rate, but if needs be, it can kill (especially if you're crazy enough to actually farm its incarnon)
This is awesome build that brings back life to this forgotten frame.
2nd gg
First