Great work clearing what is, ironically, probably one of the easier levels of Halo 5! I know you guys are probably several levels ahead by now, but here are some tips to make life easier for you guys in the future: - In many of the levels of Halo 5, there are "secret weapons" in specific missions that can give you an edge. Think of them as improved versions of already existing weapons. Most notable of these are The Answer (a SAW with explosive rounds) on the mission Genesis and Talon of the Lost (a Needler that can be used on Vehicles and Prometheans) on the mission Reunion. There are more than these, though, so I recommend looking up the full list online. Halopedia has a dedicated wiki page for them with their locations. - As Joe figured out towards the end, the Suppressor (and, to an extent, the Boltshot) are more powerful than you would think. Both weapons have strong homing and are an absolute menace to Prometheans and vehicles due to their nature as hardlight weapons. Which leads into the next point... - Unlike the Bungie-era Halos, there are three weapon types in Halo 5: kinetic (human weapons), plasma (Covenant weapons), and hardlight (Promethean/Forerunner weapons). As in previous Halos, kinetic weapons are good for unshielded, organic enemies and plasma weapons are good for shields. Hardlight weapons, however, are effectively anti-armor weapons. As previously mentioned, this includes Prometheans and vehicles. They also help against Hunters' armor, but they're not as effective as kinetic weapons when hitting their "worms". - A smaller, less relevant point to make considering how uncommon they are in the campaign as a whole, but the Gungoose is incredibly overpowered, though not in the way you might think. While their frontal grenade launcher is fairly powerful, their true strength lies in the passenger (or back) seat of all places. When riding on the back of a Gungoose, you have infinite frag grenades. You can use this to effectively cover an area in constant explosions. If you can find one (as I said, they don't show up in the campaign a lot), make good use of them! - Knights can't be assassinated. At least, not initially. As you probably saw, the Knights are effectively the Promethean equivalent of Hunters in this game. However, their weak point are the orange circles on their "shoulders". If you destroy one, a large orange ball will be partially revealed on their back. Destroying both shoulders will fully reveal this weak spot. At this point, you can assassinate them, but it's probably safer to take them out from a distance considering that they're already at low health by then. - The Warden Eternal can be assassinated at low health, but again, it's probably not worth the risk. - Finally, in regard to the "down-but-not-out" mechanic, reviving another player doesn't give you or them their shield back in LASO. However, health is a different matter entirely. Unlike in Reach, your health (i.e. how many hits you can take without a shield) will recharge after a short time. Here's hoping these tips help you out in future episodes! The next level is not too bad...but the one after it is arguably the hardest level in the game. Have fun on Evacuation!
Figured I might as well so here's a Death Count - Alfredo: 24 Joe: 43 Michael: 53 aaaand Gavin: 107 there were a handful that were kinda ambiguous but I just tried to give the death to whoever got downed first or got instakilled (mainly gavin in the tank, so much), and included teamkills plus gavin's 4 deaths whilst peeing, and michael's 3 deaths whilst eating dog food, peeing, and googling knight back
PRAISE THE PROPHETS! I feared this series had been abandoned on account of H5 LASO being so obnoxious but delighted to see the suffering will continue for at least 4 more hours
I think the reason one of them is ending with so low score is if you watch the score whenever Gavin specifically is the last one down it sometimes gives him THREE betrayal score reductions when he definitely did not kill the others
I was playing coop on legendary for my first playthrough and it felt like it was not balanced for multiplayer. It was a steamroll, I hope they change it
Halo Infinite LASO is gonna be boring as shit lol Not only is there no Iron skull making co-op way easier, but bandanna is allowed for LASO in that one so the entire mode is literally just getting power weapons and spamming them with Infinite ammo.
@@Robbie_Haruna I'm doing Infinite LASO with my brother at the moment, and while it is much easier than even some of the other games on Legendary with no skulls, it would be damn near impossible without bandana. On LASO on Infinite, direct hits with rocket launchers don't kill grunts. Some combination of the skulls also fucks with the missions where you have to kill all the enemies to proceed. We've had to restart levels a few times because explosions literally throw enemies out of the valley you're in, which often doesn't kill them and therefore prevents you from killing all the enemies (being on another continent doesn't count as 'cleared from the area')
I was thinking the same exact thing. I can’t sit in a theater and watch Oppenheimer a 3 hour movie cause I’d get bored but 4 hours of guys dying hundreds of times in halo? Sign me up. 😂
They stopped after a while, I think in Reach (?), because they didn't want to count tactical deaths. Somebody has to try and go for the hard thing (like Gavin here with a button) and it was penalizing them for trying to help the team advance
I tracked the plasma deaths in episode 1 and 2 because it was just insta-deaths. I can see why they wouldn't tally everything. If a player dies in this game, it's either because they couldn't be reached on time, they insta-died, or there was a lapse in communication (like when Alfredo and Joe completely missed Gav and Michael saying they're down for 30 seconds). Plus, technically ALL players die if everyone is downed, but it's hard to pin blame for that on one event most of the time. That's especially true if the only reason other players went down was because the downed people are in a terrible spot. And _then_ there's pure accidents like Gavin's downed body rolling outside the battle boundary and killing him.
I read this before getting to that point in the video, and I really hoped it was a turning point for him. They'd be better off with Jack or Geoff than with Joe. It's like he's roleplaying as the worst type of escort npc
Even when it's over and over again for no reason, no progress, it's lovely watching Fredo just do work. Remember downloading grunts? That was perversely exciting
Yes! Yes! It isn’t cancelled! I feel like I lost something missing all the time between episodes. I was assuming Joe just kept getting stuck and the recording was too brutal to finish.
haha very possible, but from what I've heard it was some personal reasons behind the hiatus. Pluss as some people have mentioned it must be hard to go through 16 hours of footage and edit it.
Whenever they beat the game on LASO they should go back through it again, but this time on easy as a cleanser. After just absolute hell dealing with even simple enemies it would be fun to watch them just rampage through the levels
@@Outpost38C Yeah I was gonna say... Even without obnoxious difficulty, Halo 5 campaign is a repetitive slog for most of it. So many missions are packed to the brim with "big room and a fuckload of enemies" that it basically hands you back to back.
The argument that starts at 13:12, Joe says "I'm down-downstairs" and everyone thinks he's down, but he just freaked out because he saw dogs teleport in and then stuttered when saying he's downstairs. Hilarious.
The fact they didn't know the two glowey circles on the sides of the Knight are what you need to actually shoot at is simultaneously frustrating and very funny lol.
Michael said get ready to died for 5 hours in the beginning and I was like hahaha because that’s how’s this has been going and then I looked at how long the video was lmao
1:44:37, 1:46:12, 1:57:35, 2:02:14, 2:17:14, 2:24:36, 2:26:48, 3:00:38 I'm pretty sure the tank just explodes when it's left out of bounds. So every time Gavin jumped out of the tank and got downed by the tank exploding behind him, that was self-inflicted.
Gavin "This is the end of the level I think" Michael "It f*cking better be" Me *sees they are only at **1:42:46** in their almost 4 hour video* oh no XD
Shouts out to BK, Lord of The Ads Read🎉 Swear, they’re the only one to keep me consistently tuning in during em… instead of my usual mental check out till I don’t hear any more presenter voice😅
I needed something to do today so I guess this gets the job done. Nearly 4 hours is a good chunk of the day. Edit: Time to restart the video because I totally forgot to actually watch this as it's playing.
Nearly four hours again... except unlike Blue Team, they actually made it through Glassed in one attempt. _Wow._ A few hours later: 500+ deaths... _in the third level. Who in their right mind though it'd be a good idea to program the game to count downs as deaths!?_
Looking at their progression through this, I'm not sure 343 was in a right mind when developing this one. As if the better known problems weren't enough.
Hey even if it's once a month I'm happy as long as we're getting them. This is my favourite ongoing series. Plus it took me 3 weeks to finish the video lol
"GAVIN! Go to the fucking left!" is what I was internally shouting for the MAJORITY of the Tank session. If he ONLY had the foresight to go up the left ridge, he would have had cover, and would have been able to blast all the enemies with the cannon.
Today was the day that "Fast Back" was added to the "Back" family. Everyone be very nice to our new addition, but not too nice because damn that was disgusting what he did to Alfredo. We don't wanna see this guy too often.
Dude I'll be honest, I wasn't sure this video would ever end! I was worried they might end up wiping and calling it... That battle was insane!!!! Crazy double suicide there at the end as well, what the hell 🤣🤣🤣
I see a little silhouetto of a nade Scaramouche, Scaramouche, will you do the Gavdango? Rabid dogs and snipers, very, very killing me (Galileo) Galileo, (Galileo) Galileo, Galileo Figaro magnifijoe
@@Codiak1337 oh, it's very accurate. Veteran was Hell in that one. Just not exactly something I'd expect a lot of people to understand at this point. Remember, someone 18 rn was barely 4 when that game came out
Man, The Bungie Halos had unique, beloved, and recognizable characters like Grunts, Elites, Jackals, Brutes, Hunters etc.. then you get to Halo 5 and it's like, "dogs" & "men"
That's....that's not what they're called. Knights are the big ones, Crawlers are what you decided to call "dog", and Watchers are the floating ones. AH was calling them "men" and "dogs" but that's just because it's AH.
@@kmanalpha453 I know they’re not literally called that; I just miss the good old days. The Prometheans don’t have the same character to them that people know and love, you know. In fact that was the main problem with most of Halo 5’s entourage of new characters. They were just ‘there’.. with no great reason for us to care about them.
IT’S BACK!!!!! #LASOALARM 🚨✨
You need a AH thing on your account so people know it’s the real you, also hi and loving the recent content!
@@Stonewalljax12 alternatively, they can just press that picture and go to her channel/profile
BK, just keep being fucking great!!!
I'm saving your music playlist. The moment I saw Madeon on the thumbnail I knew I'd enjoy it. Damn pop culture takes me back.
Pp
Great work clearing what is, ironically, probably one of the easier levels of Halo 5! I know you guys are probably several levels ahead by now, but here are some tips to make life easier for you guys in the future:
- In many of the levels of Halo 5, there are "secret weapons" in specific missions that can give you an edge. Think of them as improved versions of already existing weapons. Most notable of these are The Answer (a SAW with explosive rounds) on the mission Genesis and Talon of the Lost (a Needler that can be used on Vehicles and Prometheans) on the mission Reunion. There are more than these, though, so I recommend looking up the full list online. Halopedia has a dedicated wiki page for them with their locations.
- As Joe figured out towards the end, the Suppressor (and, to an extent, the Boltshot) are more powerful than you would think. Both weapons have strong homing and are an absolute menace to Prometheans and vehicles due to their nature as hardlight weapons. Which leads into the next point...
- Unlike the Bungie-era Halos, there are three weapon types in Halo 5: kinetic (human weapons), plasma (Covenant weapons), and hardlight (Promethean/Forerunner weapons). As in previous Halos, kinetic weapons are good for unshielded, organic enemies and plasma weapons are good for shields. Hardlight weapons, however, are effectively anti-armor weapons. As previously mentioned, this includes Prometheans and vehicles. They also help against Hunters' armor, but they're not as effective as kinetic weapons when hitting their "worms".
- A smaller, less relevant point to make considering how uncommon they are in the campaign as a whole, but the Gungoose is incredibly overpowered, though not in the way you might think. While their frontal grenade launcher is fairly powerful, their true strength lies in the passenger (or back) seat of all places. When riding on the back of a Gungoose, you have infinite frag grenades. You can use this to effectively cover an area in constant explosions. If you can find one (as I said, they don't show up in the campaign a lot), make good use of them!
- Knights can't be assassinated. At least, not initially. As you probably saw, the Knights are effectively the Promethean equivalent of Hunters in this game. However, their weak point are the orange circles on their "shoulders". If you destroy one, a large orange ball will be partially revealed on their back. Destroying both shoulders will fully reveal this weak spot. At this point, you can assassinate them, but it's probably safer to take them out from a distance considering that they're already at low health by then.
- The Warden Eternal can be assassinated at low health, but again, it's probably not worth the risk.
- Finally, in regard to the "down-but-not-out" mechanic, reviving another player doesn't give you or them their shield back in LASO. However, health is a different matter entirely. Unlike in Reach, your health (i.e. how many hits you can take without a shield) will recharge after a short time.
Here's hoping these tips help you out in future episodes! The next level is not too bad...but the one after it is arguably the hardest level in the game. Have fun on Evacuation!
This is probably one of the least toxic back seat gaming comments I've ever seen.
Why do you know so much about such an awful halo?
@@LadyAtivan I played a lot of Warzone Firefight back in the day
Fredo gets tricked into eating dog food, Michael then voluntarily eats the dog food and reviews it. That Face Jam instinct is honed to a razor edge.
2;22;53
Gavin: "Today's the day we do two levels!"
Me: this is a 4 hour video
Me: This is a one-level video. Full disclosure, I'm only 7 minutes in.
Hey nothing wrong with ambition
And at 1:36:26 they didn't realize it, but it would take two hours to progress from this point.
"Son of the middle of my asshole" is my new favorite Gavin quote
To be fair to Gavin, the scorpion does have 6 peddles when theres only 4 directions.
Firing main cannon.
Amazing comment!!!
Better then the Warthog which only has 4 pedals when there are 6 directions.
Figured I might as well so here's a Death Count -
Alfredo: 24
Joe: 43
Michael: 53
aaaand Gavin: 107
there were a handful that were kinda ambiguous but I just tried to give the death to
whoever got downed first or got instakilled (mainly gavin in the tank, so much), and
included teamkills plus gavin's 4 deaths whilst peeing, and michael's 3 deaths whilst
eating dog food, peeing, and googling knight back
Gavin - "Are you all down?"
Michael - "hehehe...."
LASO is the true Soulkiller
I am 40ish minutes in and love that Gavin ran ahead and is behind enemy lines and is the safest
Well "safest"
Gavin's quiet "Gruns?" at 3:49:35 and Michael's reaction to it had me laughing my ass off and rewinding it over and over again
PRAISE THE PROPHETS! I feared this series had been abandoned on account of H5 LASO being so obnoxious but delighted to see the suffering will continue for at least 4 more hours
This is the only series on here that jeeps me coming back.
Same. Everything else sucks.
I like to jeeps me some snacks for these episodes.
it's fun watching them rovercome one of the most difficult campaigns aside from Halo 2
UnFordunately, the next episode of this will probably take another month at least to come out
It sure does Cherokee things interesting!
Can't believe I started Halo 5 LASO with the thought, "Oh, they can pick each other up, this one should be easier." Oh boy, was I wrong.
Michael calling the Knight Sir man was a brilliant joke!
I think the reason one of them is ending with so low score is if you watch the score whenever Gavin specifically is the last one down it sometimes gives him THREE betrayal score reductions when he definitely did not kill the others
"HE HAS NO BACK!" is the quote of the video for me
Halo Infinite LASO is going to be such a piece of cake compared to this.
It'd be a piece of cake compared to any of the games, no Iron.
I was playing coop on legendary for my first playthrough and it felt like it was not balanced for multiplayer. It was a steamroll, I hope they change it
Halo Infinite LASO is gonna be boring as shit lol
Not only is there no Iron skull making co-op way easier, but bandanna is allowed for LASO in that one so the entire mode is literally just getting power weapons and spamming them with Infinite ammo.
@@Robbie_Haruna I'm doing Infinite LASO with my brother at the moment, and while it is much easier than even some of the other games on Legendary with no skulls, it would be damn near impossible without bandana. On LASO on Infinite, direct hits with rocket launchers don't kill grunts. Some combination of the skulls also fucks with the missions where you have to kill all the enemies to proceed. We've had to restart levels a few times because explosions literally throw enemies out of the valley you're in, which often doesn't kill them and therefore prevents you from killing all the enemies (being on another continent doesn't count as 'cleared from the area')
1:42:48 "we're at the end of the level I think" Oh shit I looked ahead and I think he's right... Whelp.. Gonna start drinking, good luck guys.
Me: Can’t watch movie because I can’t concentrate long enough.
Also me: Watches people die in Halo for four hours straight.
I was thinking the same exact thing. I can’t sit in a theater and watch Oppenheimer a 3 hour movie cause I’d get bored but 4 hours of guys dying hundreds of times in halo? Sign me up. 😂
I really miss Jeremy keeping track of deaths
Its the little things that make or break this stuff for sure.
I miss the editor keeping track of deaths
They stopped after a while, I think in Reach (?), because they didn't want to count tactical deaths. Somebody has to try and go for the hard thing (like Gavin here with a button) and it was penalizing them for trying to help the team advance
I tracked the plasma deaths in episode 1 and 2 because it was just insta-deaths. I can see why they wouldn't tally everything. If a player dies in this game, it's either because they couldn't be reached on time, they insta-died, or there was a lapse in communication (like when Alfredo and Joe completely missed Gav and Michael saying they're down for 30 seconds). Plus, technically ALL players die if everyone is downed, but it's hard to pin blame for that on one event most of the time. That's especially true if the only reason other players went down was because the downed people are in a terrible spot. And _then_ there's pure accidents like Gavin's downed body rolling outside the battle boundary and killing him.
I miss Jeremy, period.
that last part of the level was so ridiculously brutal holy shit i cant believe they did it
Imagine being a Promethean soldier and just warping in and having a Scorpion canon basically aimed directly at your head.
I love that Gavin forgets how to drive the tank sometimes and spins around aimlessly for a few seconds
1:45:00 over 10 hours into LASO and Joe FINALLY has a revelation on whats been happening to him for the past 10 hours
I read this before getting to that point in the video, and I really hoped it was a turning point for him. They'd be better off with Jack or Geoff than with Joe. It's like he's roleplaying as the worst type of escort npc
Even when it's over and over again for no reason, no progress, it's lovely watching Fredo just do work. Remember downloading grunts? That was perversely exciting
Why do I find the agony of LASO so relaxing?
Gaving not realising that exiting vehicles while out of the combat area explodes them immediately is gold
Yes! Yes! It isn’t cancelled! I feel like I lost something missing all the time between episodes. I was assuming Joe just kept getting stuck and the recording was too brutal to finish.
haha very possible, but from what I've heard it was some personal reasons behind the hiatus. Pluss as some people have mentioned it must be hard to go through 16 hours of footage and edit it.
Yeah I was just trying to make any reason for a delay. All good as long as we get something like this instead of weekly uploads.
Look at Alfredo's sick trick at 57:25.
Man, those waves just kept coming. They spent roughly 2/3rds of the video at that final gauntlet
nothing better then michael joking about a 5 hour episode when im sitting here watching its atleast 4 hours haha
Mans been working there for more than decade and people still out here spelling his name like that.
@@Simplypurple117 ow no I accidentally got two letters back the front better string me up and make big deal about it.
@@brycewalls8498 Aw why'd you change it it was fucking funny?
Whenever they beat the game on LASO they should go back through it again, but this time on easy as a cleanser. After just absolute hell dealing with even simple enemies it would be fun to watch them just rampage through the levels
normally I would recommend that, but idk about Halo 5. Like, even on easy, it's a slog the whole way through.
It is not that much better on easy.
@@Outpost38C its easy mode not like they're doing LASO again.
@@pkyboi937 have you ever played Halo 5
@@Outpost38C Yeah I was gonna say... Even without obnoxious difficulty, Halo 5 campaign is a repetitive slog for most of it.
So many missions are packed to the brim with "big room and a fuckload of enemies" that it basically hands you back to back.
Shout out to the editors y'all doing a great job
The argument that starts at 13:12, Joe says "I'm down-downstairs" and everyone thinks he's down, but he just freaked out because he saw dogs teleport in and then stuttered when saying he's downstairs. Hilarious.
"this has to be the last section" and "could that be it" with over 2 hours left in the video is an amazing sight to see
Joe: Where are you!
Michael: *muffled* Under your boot!
And the prodigal sons have returned…
what a journey, I hope you guys don't give up on LASO!!
The backless knight! HE HAS NO BACK! But he does have a quad splatter kill though.
Finally! what a legendary play. 4 hours well worth it
i remember michael talking about this one like months ago i swear they must be prettyy far ahead
The fact they didn't know the two glowey circles on the sides of the Knight are what you need to actually shoot at is simultaneously frustrating and very funny lol.
Michael said get ready to died for 5 hours in the beginning and I was like hahaha because that’s how’s this has been going and then I looked at how long the video was lmao
At 1:40:30 that sequence of events that culminated in Michael getting shot in the back of the head like he did to Joe was so hilarious
1:44:37, 1:46:12, 1:57:35, 2:02:14, 2:17:14, 2:24:36, 2:26:48, 3:00:38 I'm pretty sure the tank just explodes when it's left out of bounds. So every time Gavin jumped out of the tank and got downed by the tank exploding behind him, that was self-inflicted.
It's taken me like a month to work through this one but glad I finally did. Man this LASO is brutal. Glad every episode is 4 hours long though!
Gavin "This is the end of the level I think"
Michael "It f*cking better be"
Me *sees they are only at **1:42:46** in their almost 4 hour video*
oh no XD
2:43:45 the musical starts
Gentlemanly Lasso alarm ?
Gotta get STUCK here for a while huh ?
Lets get it started then 8)
*grabs popcorn*
I was really hoping it wasn't over!!! So happy to see this video:)
Shouts out to BK, Lord of The Ads Read🎉 Swear, they’re the only one to keep me consistently tuning in during em… instead of my usual mental check out till I don’t hear any more presenter voice😅
3:30:40 Backless Knight
I needed something to do today so I guess this gets the job done. Nearly 4 hours is a good chunk of the day.
Edit: Time to restart the video because I totally forgot to actually watch this as it's playing.
Nearly four hours again... except unlike Blue Team, they actually made it through Glassed in one attempt. _Wow._
A few hours later: 500+ deaths... _in the third level. Who in their right mind though it'd be a good idea to program the game to count downs as deaths!?_
Looking at their progression through this, I'm not sure 343 was in a right mind when developing this one. As if the better known problems weren't enough.
The dog food thing brought back memories of when I accidentally ate a beggin strip thinking it was a bacon snack. I feel for you Alfredo!
Alfredo, don't worry. Eating dog food should just put you back in the immersion of the 7 Days to Die Let's Play
I love the lingo they use in this series, man/men, bikes, dogs
Joe learning the concept of taking cover 10+ hours in really just sums it up, doesn't it?
Now we wait for part 8
At the rate they are releasing them, part 8 will be early 2027
@@spencep7919 😭😭😭sad but true
Hey even if it's once a month I'm happy as long as we're getting them. This is my favourite ongoing series. Plus it took me 3 weeks to finish the video lol
Please keep doing this series! 🥺
1:02:20
Gavin struggling to drive the tank made me immediately think, "Why are there six pedals if there are only four directions?" 😂
"GAVIN! Go to the fucking left!" is what I was internally shouting for the MAJORITY of the Tank session. If he ONLY had the foresight to go up the left ridge, he would have had cover, and would have been able to blast all the enemies with the cannon.
i love that now there's someone else to blame besides gavin! "JOE!!"
Evening sorted
I was going to sneak it in during work but this would be firable at 2x speed
Can't wait for next month's 8 hour video
still just one level lmao
Next one is Laso the saga
Omg, the proper LASO alarm. What an amazing sound of bliss.
.....the domestic power drill was a great Pandemic plan B, though lol.
Today was the day that "Fast Back" was added to the "Back" family. Everyone be very nice to our new addition, but not too nice because damn that was disgusting what he did to Alfredo. We don't wanna see this guy too often.
I really really really really really want a highlight reel of this part. This shit was fucking GOLD!
MassacreMan's Best Bits video is gonna be like 8 hours long for this series lmao
"This is the end of level I think!" - Not even halfway through the video
It's 2am. LASO uploaded, Gonna be a good day.
"HE HAS NO BACK!!!" hahaha
holy 4 hours
Almost...it was so close. :(
Dude I'll be honest, I wasn't sure this video would ever end! I was worried they might end up wiping and calling it... That battle was insane!!!! Crazy double suicide there at the end as well, what the hell 🤣🤣🤣
Alfredo wanting to go under his desk gives me serious Geoff during the Destiny Raid vibes.
Seeing them break a Lil after an hour in after getting close to beating it, then seeing there were 3 more hours in the video, was HILARIOUS to me. XD
Joke of the video: Gavin singing meridian station in the tune of living spaces
Just in time for CO-OP on Halo infinite!
Idk how halo infinite co op releasing & this halo 5 video are at all related 🤣
Gonna watch this while I eat dinner ... and continue it after ... and maybe listen to it in the shower before bed ... and finish it as a sleep aid
at 1:43:16 was the moment were i realized they are stuck here until the end of the video.
Gavin: I WENT DOWN ON THE MAN!
I see a little silhouetto of a nade
Scaramouche, Scaramouche, will you do the Gavdango?
Rabid dogs and snipers, very, very killing me
(Galileo) Galileo, (Galileo) Galileo, Galileo Figaro magnifijoe
27:45 that felt like an action film! That was fun!
Something helpful to know is that the suppressors are really good at stripping their armor. It's kind of like the energy pistol for the elites.
I can’t believe they all almost died from the grenades right at the end
"I went down on the man!"
I hope someo e saved that sound clip of Gavin, that cracked me up. XD
For the love of all our sanity just frelling RUN
So this series is going to die on that one level where they have to fight three Wardens at once isnt it?
I dont think I could blame them for secretly turning off the catch skull.
whats that do?
@@Yuimie That's the skull that causes the enemies to spam grenades like WaW enemies on veteran difficulty.
@@Codiak1337 I understand the sentiment, but I don't think using a 14 year old game as an example is a good idea 😅
@@kmanalpha453 but you can't argue that it's not an accurate assessment. Also WaW is definitely better than Halo 5 imo.
@@Codiak1337 oh, it's very accurate. Veteran was Hell in that one. Just not exactly something I'd expect a lot of people to understand at this point. Remember, someone 18 rn was barely 4 when that game came out
I'm pretty sure you can assassinate Knights in Halo 5, but I think you need to break their armour first
Love how gav was like two missions at the beginning, I see 4 hr vid I'm like sure, they get stuck at a spot for over an hr
Finally it’s back. Only been a month
Oh God I thought the last level destroyed your guys morale so badly you discontinue the series. Thankfully you guys are sticking it out
Man, The Bungie Halos had unique, beloved, and recognizable characters like Grunts, Elites, Jackals, Brutes, Hunters etc.. then you get to Halo 5 and it's like, "dogs" & "men"
That's....that's not what they're called.
Knights are the big ones, Crawlers are what you decided to call "dog", and Watchers are the floating ones.
AH was calling them "men" and "dogs" but that's just because it's AH.
@@kmanalpha453 I know they’re not literally called that; I just miss the good old days. The Prometheans don’t have the same character to them that people know and love, you know. In fact that was the main problem with most of Halo 5’s entourage of new characters. They were just ‘there’.. with no great reason for us to care about them.
2:06:04
Gavin: "I blew a man"
Jeremy i miss him in laso
Finally! just happy it’s out to see torment for neigh 4 hours
when is the next video?
Dear God have mercy on these brave souls!
Nah just condemn them they did this to them self's
And to think this isn't even to fighting the Warden 14 different times...