@@shahidquadri7370 same process as the windows, just with the respective parameters for the doors and chassis. Keep in mind that the you'll probably want to optimize the collision mesh a few times to make sure that polygon and vertice count stays within the limits
@@KieranBLK I've found it to be around 510,000 polygons or vertices. Neither one can exceed that, or the game crashes. It should put your yft's somewhere around 15MB, I think?
With the newer versions of Zmodeler, the way flags are applied is completely different now. I have no idea, but I'm not 100% sure you actually need the flags on there.
I was searching for this kind of video thank you so much, please also make one for chassis and door collisions
Chassis Collisions:
ruclips.net/video/sPm4kQU37F4/видео.html
Door Collisions:
ruclips.net/video/ZlDGkKapeJE/видео.html
@@gunsscorch6642 exact chassis and door collisions
@@shahidquadri7370 same process as the windows, just with the respective parameters for the doors and chassis. Keep in mind that the you'll probably want to optimize the collision mesh a few times to make sure that polygon and vertice count stays within the limits
@@gunsscorch6642 What is the limit?
@@KieranBLK I've found it to be around 510,000 polygons or vertices. Neither one can exceed that, or the game crashes. It should put your yft's somewhere around 15MB, I think?
hello, can you make a video tutorial on how to make glass bulletproof?
Help pls how to add gun to window of car
Would this also apply to making other custom collisions such as chassis, doors, bumpers, etc…?
This method *should* apply to those as well, although I didn't test those vehicle parts
@@gunsscorch6642 Id assume the only difference would be the flags/ID's. Ill try it anyways.
@@KieranBLK I believe so, yes
how can i set the flag ? it dosent show up for me
Make sure the object is selected and you are in object mode. Besides that I'm not sure
Is there any other way to do flags ? Flag’s don’t show up under External state
With the newer versions of Zmodeler, the way flags are applied is completely different now. I have no idea, but I'm not 100% sure you actually need the flags on there.