BattleTech MechWarrior cartoon Episode 1 Steiner scout lance

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  • Опубликовано: 22 ноя 2024

Комментарии • 473

  • @budavargas
    @budavargas 3 года назад +207

    “A 'Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally... and janky. Very very janky”
    -Alexandr Kerensky

    • @MrTooncat
      @MrTooncat  3 года назад +29

      Yes, the final lost part of those instructions. "And make sure to reserve tonnage for jankiness".

  • @RiskoVinsheen
    @RiskoVinsheen 3 года назад +466

    Never have I seen something so janky but so perfect at the same time. It just fits old school Battletech so well.

    • @MrTooncat
      @MrTooncat  3 года назад +53

      It just about gets away with it.

    • @RiskoVinsheen
      @RiskoVinsheen 3 года назад +42

      @@MrTooncat On several occasions in the animation I felt like I was seeing the old sourcebook covers come to life. It really works!

    • @Sidblue1983
      @Sidblue1983 3 года назад +11

      @@RiskoVinsheen Yup, it reminds me of the time my big bro turns on the computer and changes my life forever. MW2 Ghost Bear...This was so good

    • @Schregger
      @Schregger 3 года назад +11

      Honestly, the jank is what really makes it work.

    • @mikedawgx01
      @mikedawgx01 3 года назад +3

      My thoughts EXACTLY!

  • @charlescraft5582
    @charlescraft5582 3 года назад +435

    This guy knows BattleTech, the 180 degree rotation on the Rifleman’s autocannons was a nice touch.

    • @mechwarrior13
      @mechwarrior13 3 года назад +5

      Gray Noton's Legend Killer!

    • @Puschit1
      @Puschit1 2 года назад +1

      Well, it's kind of a clichee by now ...

    • @dieseljester
      @dieseljester 2 года назад +6

      And the Urbie being slow as hell was a nice touch too.

    • @iamme4552
      @iamme4552 2 года назад +8

      This guy does not know Battletech. No one in their right mind would deploy a bunch of Atlases on a stealth mission alone. They would be the heavy element for an entire company. On top of that mechs CAN NOT sneak up on one another. Even the light ones can be detected by seismic sensors (which all mechs use) before they get to point blank range. An Atlas, being the heaviest mech the Inner Sphere fields at over 100 tons, can be detected at long range just by walking. This video displays only a superficial knowledge of Battletech at best.

    • @charlescraft5582
      @charlescraft5582 2 года назад +34

      @@iamme4552 Obviously you have never encountered the famous Steiner scout lance. Now that unit 3 has gotten the bees out of his cockpit they are at full strength. They destroyed the HPG uplink thus making them super stealthy. If you continue with your doubting ways than you are probably a godless Capellan and shall be scouted into the ground!!!

  • @fritzmierow8346
    @fritzmierow8346 3 года назад +175

    A single tear rolled from my eye as the urbie was evicerated....
    Sleep well my sweet prince......

    • @matthewcaughey8898
      @matthewcaughey8898 3 года назад +8

      No we know the urbanmech does not die so easily. And no settlement worth its salt wouldn’t have a few heavy hitters of its own. Just in case someone sent a “ Scout” lance. Not to mention on sensors those Atlai would have been easy to spot

    • @thecommenter9678
      @thecommenter9678 2 года назад +13

      The poor poor cheap Urbanmech... it's a great bang for the buck... in cities... But commanders keep fielding them in open fields! WHY! WHYYYY! Treat them better!

    • @krel7160
      @krel7160 Год назад +3

      I once made an urbanmech that had two machine guns and 3 medium short burst lasers. It was the street cleaner variant, so it's weapons systems had longer range.
      I uh. Four hundred meter machine guns that do double damage are TERRIFYING, that's all I'm out here to say.

    • @Siathuan
      @Siathuan Год назад +1

      @@thecommenter9678 I know! It's right there in the name! It's like insisting on bringing the Archer or Rifleman into close-range melee brawls, or putting a Charger or Hatchetman on fire support duty.

    • @andrewgause6971
      @andrewgause6971 9 дней назад +1

      ​@@thecommenter9678if it's all you have, well... any mech is better than no mech.

  • @patrickkenyon2326
    @patrickkenyon2326 3 года назад +181

    That Firestarter is so accurate.
    " I'm behind you, eat fire."
    "Behind you again!"
    "Now I'm over here!"
    Annoying little nit.

    • @baker90338
      @baker90338 2 года назад +11

      You ain’t seen shit till you see one in a forest. You ain’t been pissed til you have a perfectly scenic battlefield be turned into a raging inferno by that California wildfire dispensary

    • @asimplenobody7797
      @asimplenobody7797 2 года назад +1

      I love that term

    • @justinjohnson9627
      @justinjohnson9627 2 года назад +3

      In HBS Battletech game, I *always* hit the Firestarter first, to the exclusion of all else.

    • @timesthree5757
      @timesthree5757 Год назад

      Oooo that’s so annoying. Anything heavy+ you just sit there with eyes half closed just stay still ya little twit.

    • @patrickkenyon2326
      @patrickkenyon2326 Год назад +2

      @@timesthree5757 Ultra AC20 tracking, I will have you in a moment...
      Then your ammo explodes.

  • @_Meriwether
    @_Meriwether 3 года назад +91

    The fourth member of the lance was a King Crab, hanging back to act as a helicopter landing pad.

  • @WolfHreda
    @WolfHreda 8 месяцев назад +3

    The way your Atlases all look kinda hunched over like the Creeper from Scooby-Doo warms my heart.

  • @mageleader3699
    @mageleader3699 3 года назад +88

    That is the fastest turnaround I've ever seen an Atlas perform. The Steiner scouts have been trained well.

    • @asimplenobody7797
      @asimplenobody7797 2 года назад +11

      The tactics of the Steiner scout Lance were top notch. Ambushing to get around the enemy speed advantage, focusing down each enemy as a group, even the one Atlas backing up into a waterfall to help mitigate the time it spent shutdown. Absolute God tier Mechwarrior, this lot

  • @AndresRodriguez-uv6mx
    @AndresRodriguez-uv6mx 3 года назад +66

    Props to that urbie, if i was that pilot and saw 3 atlases, i would have punched out immediately. But it stayed and fought

    • @TurboWulfe
      @TurboWulfe 3 года назад +11

      It had too, it couldn't retreat fast enough, lol

    • @Heydudeitsmeee
      @Heydudeitsmeee 3 года назад +3

      im surprised the three atlas's didnt just walk past the urbie ignoring it as it rotated to face backwards keep shooting then eventually just walk away or get crushed i mean feels like that happened to me in game all the time i was almost always last to take fire lol, till i started putting ac20/rac on them

    • @robertd686
      @robertd686 3 года назад

      Doesn't the Urbanmech not have ejection seats?

    • @AndresRodriguez-uv6mx
      @AndresRodriguez-uv6mx 3 года назад +8

      @@robertd686 idk, but i know in hairbrained schemes' battletech you can eject, so im going based off that. Also that was my gateway into this universe so if im wrong, my bad lol

    • @urbypilot2136
      @urbypilot2136 3 года назад +6

      @@robertd686 It does. We just don't use it.

  • @Vexillifer
    @Vexillifer 3 года назад +172

    That urbie with the flashlight-firecracker combo cracked me up.

    • @mq5731
      @mq5731 3 года назад +12

      If only he had made it to the stone columns...Urban Mechs are terrifying when they are in close quarter environments with lots of verticality.

    • @TheCalantyr
      @TheCalantyr 3 года назад +32

      I like how the Urbie is so slow it's barely outside the compound and the rest of its lance is already dead.

    • @BeesechurgerProductions
      @BeesechurgerProductions 3 года назад +19

      You gotta appreciate his dedication to trying, though. That MechWarrior had balls of steel.

    • @tommydragon
      @tommydragon 3 года назад +6

      He fell off his leg.

    • @juppc.9900
      @juppc.9900 3 года назад +6

      Poor urbie, never had a chance...

  • @YTDeepshock
    @YTDeepshock 3 года назад +115

    The enemy is surprised, and also on fire.

    • @BLPortner
      @BLPortner 3 года назад +27

      This is Friedrich 3, God help me, there are bees in my cockpit

    • @weldonwin
      @weldonwin 3 года назад +10

      I accidentally kicked an orphanage into the river. I do not feel bad about this, they were Cappellans...

    • @Nacalal
      @Nacalal 3 года назад +6

      I just scouted an Elemental.
      It has ceased transmitting.

    • @brevemclendon6579
      @brevemclendon6579 2 года назад +7

      I have just scouted the capitol. It is now a crater.

    • @michaelgreenwood3413
      @michaelgreenwood3413 2 года назад +5

      @@brevemclendon6579 Excellent scouting!

  • @StormSpotter342
    @StormSpotter342 3 года назад +171

    Wow, this is bad animation done good. The movement of the mechs are just the right balance of believable realism and the jank of early CGI. The buildings crumbling into shards, rather than bricks and debris would look jarring in any other medium. But in this style it fit well.

    • @MrTooncat
      @MrTooncat  3 года назад +32

      I will try to have more destructible destruction in episode 2.

    • @TheWebclaw
      @TheWebclaw 3 года назад +9

      Also just how some of the movement almost looks mocapped. Gives the atlases quite an intimidating feel to their movements weirdly enough.

    • @rahulshah1408
      @rahulshah1408 3 года назад +4

      @@MrTooncat you did a fantastic job!

    • @Evolution_Kills
      @Evolution_Kills 3 года назад +2

      I'd disagree. I'm 99% sure they used human motion capture for the animation, and seeing a 100-ton Atlas speed walking exactly like a generic office worker would navigating some cubicles looks super weird and off-putting. At least with early kaiju movies, the actors in monster suits exagerated their movements and the film was played back slower to help with the illusion of size and weight. That's simply not the case here. Unless the intent was to make Yakety Sax the most apropos music track, it just looks really weird, especially with how rigid and unmoving the locked arms are compared to the fluid legs. The animation has no sense of mass or inertia. So they don't look like multi-story tall walking tanks, they look like people in mech costumes running around doing improv theater skits.

    • @tekkaufman3111
      @tekkaufman3111 3 года назад

      @@MrTooncat it’s honestly perfect you did a great job for what this art style is it’s beautiful fr.

  • @BoisegangGaming
    @BoisegangGaming 3 года назад +94

    The classic-style Atlases look so goofy when in motion. Something about how big their heads are compared to the more sunken and hunched version of the MWO and HBS iterations.

    • @MrTooncat
      @MrTooncat  3 года назад +33

      They do walk like an unstoppable undead horde in this episode. It's fitting for what happens in the cartoon as I tried to give each mech type its own walk, that gives each mech type a different character. They have to walk somehow and if they all just walk the same, might seem kind of meh.

    • @Seras0
      @Seras0 3 года назад +9

      @@MrTooncat I actually love the janky walk. They were created to be ugly and intimidating. So it actually makes sense. That walk is WAY more intimidating than some normal robotic movement. I don't really love the old style mech look, but this was beautiful.

  • @vincentchaikchan4340
    @vincentchaikchan4340 3 года назад +64

    Scout report: There "were" enemy lance and command building at this coordinate.

    • @DefiantSix
      @DefiantSix 2 года назад +3

      ...Resistance has terminated.

  • @PerfectDeath4
    @PerfectDeath4 3 года назад +111

    Watching the BlackPantsLegion's Steiner scout lance videos has taught me what's going on here. =P

    • @arsenalxa4421
      @arsenalxa4421 3 года назад +14

      The only thing that would have made this perfect is gratuitous German and polka music.

    • @bopaintsminis
      @bopaintsminis 3 года назад +9

      But no bees in the cockpit.

    • @scottmacgregor3444
      @scottmacgregor3444 3 года назад +11

      Yes. They were scouting the location of the enemy commander. They successfully determined his location, at least until a mecha tech hoses his remains off the bottom of his Atlas' foot actuator.

    • @bob_the_barbarian
      @bob_the_barbarian 2 года назад +6

      Those Steiner boys *scouted* the fu¢k out of that enemy base.

    • @kabob0077
      @kabob0077 2 года назад +2

      @@bob_the_barbarian It was a very successful Reconnaissance Operation.

  • @evildave42a
    @evildave42a 3 года назад +44

    This has that MW2 90s cut scene feel and I love it.

  • @bassault
    @bassault 3 года назад +5

    "Sir we've scouted the area and we've discovered no MORE enemies or enemy bases in the vicinity..."

  • @MorrowindShorts
    @MorrowindShorts 3 года назад +71

    You nailed the "Retro Futuristic" style that was Classic BattleTech Art. Bravo my friend! Hope to see more!

    • @MrTooncat
      @MrTooncat  3 года назад +9

      The next episode is around 3min long, it's getting there at a glacial pace, but it is getting there. Hopefully finished in June.

    • @MorrowindShorts
      @MorrowindShorts 3 года назад +3

      @@MrTooncat Looking forward to seeing it!

  • @warhawk4494
    @warhawk4494 3 года назад +44

    Urbiemech! Woot woot
    Press F in the chat for that urbie pilot. He tried you can say that at least.

    • @urbypilot2136
      @urbypilot2136 3 года назад +2

      F

    • @itshugh6750
      @itshugh6750 3 года назад +1

      Got what he deserved. Would've ejected at the minute I saw an Atlas haha.

  • @christopherkent2359
    @christopherkent2359 3 года назад +33

    Use of the audio bits from Mechwarrior 2 is an touch of time travel. Hearing it was the bit that drew me back twenty six years to the days of my youth. Youth hell! I am an older fart now of fifty, but I can still relive moments thanks to walking talents such as yourself. The cartoon is just really good.....no. It is not good it is wunderbar:-) It has many more facets than my limited vocabulary currently will permit me to utter at the moment. Thankyou for your efforts. They are much appreciated!

  • @WornyTheHun
    @WornyTheHun 3 года назад +17

    When the fumes of the coolant fluid are leaking into your cockpit and you start tripping about a Steiner scouting mission.

  • @Nilns
    @Nilns 3 года назад +29

    The moment I saw the wide shot of the Urbie trailing behind was the moment you won me as a sub. Using the song from the cartoon is a nice touch. Kind of lets you know this is gonna be at least a little ridiculous. I also love how you recreated the classic Battletech art in the opening animations.

  • @PlanetX87
    @PlanetX87 3 года назад +17

    Don't care what anyone says, this is art. And I love it.

  • @MarkoDash
    @MarkoDash 3 года назад +12

    i want an alternate ending where it turns out that was an Arrow-IV Urbie

  • @king0vitrial
    @king0vitrial 3 года назад +11

    I love the way the mechs move in this. A lot closer to the old interpretations from the lore with vaguely more human like motion.

    • @kagex6116
      @kagex6116 3 года назад +3

      Thats because of the animations he used were for humans, looks good though.

  • @MrTooncat
    @MrTooncat  3 года назад +96

    If I make another BattleTech cartoon what would you like to see?

    • @Borgron
      @Borgron 3 года назад +12

      If? IF?!?! Your scaring me with that ‘if’. In all seriousness though I think a fight between assault mechs would be awesome. Keep up the good work this is amazing!

    • @MrTooncat
      @MrTooncat  3 года назад +8

      @@Borgron Yeah the episode really sets up this particular Steiner lance as being the bad guys. It would take an equally matched force to oppose them and stop it from just being a cakewalk for them.

    • @oraclemiata845
      @oraclemiata845 3 года назад +4

      Omg, you HAVE to make more!

    • @gregmichaud7314
      @gregmichaud7314 3 года назад +2

      Continue the story!!!! What happens next swift retribution against those Steiner scum!!!

    • @henryheavy8044
      @henryheavy8044 3 года назад +2

      i would like to see some clan stuffs

  • @MrTooncat
    @MrTooncat  3 года назад +30

    I'm thinking about having some voice overs for the next episode, just a few short lines.
    Open to anyone. Would need a Captain, maybe a couple of crew members just to tie this episode into the next one. Name credit at the end if you want.

    • @thepiecrab1414
      @thepiecrab1414 3 года назад +5

      I'd be interested. I haven't ever done this before, how can I contact you?

    • @MrTooncat
      @MrTooncat  3 года назад +5

      @@thepiecrab1414 2d3dcartoons@gmail.com

    • @potatoradio
      @potatoradio 3 года назад +4

      I'm game bebopin2@yahoo.com www.imdb.com/name/nm0581331/?ref_=fn_al_nm_1 did some radio but not really any voice work.

    • @JeffTheBunnySlayer
      @JeffTheBunnySlayer 3 года назад +1

      @@MrTooncat I might send in a clip or two as well

    • @KuzdaleA
      @KuzdaleA 3 года назад +1

      I volunteer as a captain

  • @Paerigos
    @Paerigos 3 года назад +7

    In Lyran commonwealth the Atlas scouts you...

  • @MrHorncity
    @MrHorncity 2 года назад +2

    The enemy was scouted very nice Ya. No witnesses. Ultimate stealth. Prep the beer unt pretzels.

  • @williamcase426
    @williamcase426 2 года назад +5

    That was awesome. I really like the way the mechs are animated, that's pretty much how I imagine them moving in the novels, although maybe slightly smoother and faster.

  • @Jaegerwolf
    @Jaegerwolf 3 года назад +9

    Getting a serious Heavy Metal vibe from this, and I'm loving it! Fits the 80s history of Battletech so well!

  • @Mr._Anderpson
    @Mr._Anderpson 2 месяца назад +1

    Good job. Loved the audio from Mechwarrior 2 was included. The memory of taking hits as I engaged MASC to run away, sweating bullets until I heard, "Minimum safe distance reached" will always remain with me.

  • @mikedawgx01
    @mikedawgx01 3 года назад +12

    I don't know if it's the color pallet, the contrast between the foreground & background, or the animations but this is actually giving me some heavy Ralph Bakshi rotoscopeing vibes.

  • @Uacher
    @Uacher 2 года назад +3

    I fell in love with the way the Atlases moved, there's a little swagger in their gait that I love.
    Also the mocapped movement of the Rifleman.

    • @RoboticPope
      @RoboticPope Год назад +1

      These Atlas walk like an old grandfather.

  • @MoonBeamLaser
    @MoonBeamLaser 2 года назад +2

    What a great scouting mission 👍

  • @DMKleinArts
    @DMKleinArts 3 года назад +8

    Besides some aforementioned jank, this is super enjoyable! This is a little how I picture Battlemechs actually moving, like the mech was mo-capped because of the neurohelmet link.
    The stompy tank style we see in MW games is like a neurohelmet free budget mech trim, where we have more physical controls than mental control.

  • @ThorsDecree
    @ThorsDecree 2 года назад +1

    The mw2 voice just took me back to like 1995 :)
    Hadn't realized how ingrained in my memory the computer voice was.
    "Critical hit heatsink critical hit heatsink destroyed critical hit weapon destroyed weapon destroyed weapon destroyed" is the stuff of nightmares :D

  • @crxtodd16
    @crxtodd16 2 года назад +1

    I appreciate how the Rifleman and the Firestarter got totally wrecked before the Urbie could even make it 100 yards out of the base.

  • @lordtomlluckrahthegreat9014
    @lordtomlluckrahthegreat9014 3 года назад +8

    Beautiful. Just beautiful. The walking animations for the mechs are amazing

  • @TheRay21420
    @TheRay21420 2 года назад +2

    those Altas walking motion actually make it unnerving, guess that's the "Intimidating" perk

  • @AspiringD3v
    @AspiringD3v Год назад +2

    The Atlas design is very scary

  • @Hassan_2030
    @Hassan_2030 Год назад +1

    It's the Steiner scout lance run for your lives!!!!😂

  • @hellsonion514
    @hellsonion514 2 года назад +3

    Me when I tiptoe to the fridge at 3am: 0:10

  • @bobpaxe1291
    @bobpaxe1291 Год назад +1

    THis has the exact energy of old school battletech and its perfect thank you for making this

  • @philips.5563
    @philips.5563 3 года назад +5

    I appreciate the recreation of the classic Atlas art at 0:25.

  • @Lunarice98
    @Lunarice98 3 года назад +2

    Oh you fixed the awkward madcat turning from the old intro. It looks much cleaner now. Good job.

  • @madaxe606
    @madaxe606 3 года назад +13

    This is great! The Bitching Betty from MW2 is awesome.

  • @siraethelwulf8914
    @siraethelwulf8914 Год назад +1

    It looks like cinematics you'd see in a mid 90s videogame, but modernized with better equipment. And I mean this as a compliment. Good job.

  • @charlesballiet7074
    @charlesballiet7074 Год назад +1

    wow the animation is so cursed it purposfully looks like guys in cardboard suits doing rotoscoping lol.

  • @Lieutenant_Dude
    @Lieutenant_Dude 2 года назад +1

    The way you got their movement was perfect. The Atlases reminded me of the 1984 Terminator endo skeleton stop motion. Unstoppable, twitchy, and huge.

  • @eaglegaming2301
    @eaglegaming2301 3 года назад +6

    can we all just take a look at how goddamn terrifying the atlas's eyes make them look. especially when they play cat and mouse with the enemy.

  • @xxxlonewolf49
    @xxxlonewolf49 3 года назад +3

    You have been SCOUTED!

  • @olliski2802
    @olliski2802 3 года назад +19

    Ain’t a Steiner scout lance unless you can see it coming from a mile away.

  • @charliecandimaunten1635
    @charliecandimaunten1635 2 месяца назад +1

    That MechWarrior 2 computer voice really takes me back. I find myself missing it while playing MW5 these days.

  • @Scudboy17
    @Scudboy17 2 года назад +1

    I just love that title "Steiner Scout Lance" and showing three Atlases in the thumbnail.

  • @z3r0_35
    @z3r0_35 3 года назад +1

    This really does look like something that could've been on TV in the 90s, how it alternates between early CGI jank and looking like guys in rubber suits. It's...charming like that.

  • @haligaz9119
    @haligaz9119 Год назад +1

    This feels like a fever dream. I love it.

  • @asyanimasi3d184
    @asyanimasi3d184 Год назад +1

    We need more...
    This is so good

  • @mwhyte1979
    @mwhyte1979 3 года назад +1

    Very subtle those Steiner Scout Lances. You would never suspect they're in the area would ya.

  • @AngelGMiranda
    @AngelGMiranda 3 года назад +2

    @1:57 The Firestarter JJs to avoid the small boulder. Amazing. I loved every second of this video. o7

    • @MrTooncat
      @MrTooncat  3 года назад +1

      Cool, be sure to check out episode 2. And I've just started working on ideas for episode 3.

  • @todesbauer1343
    @todesbauer1343 3 года назад +6

    The retrofuturism is overwhelming

  • @madcat789
    @madcat789 3 года назад +8

    That music man, oh! I love it.

    • @potatoradio
      @potatoradio 3 года назад

      kinda what I thought cyberpunk 2077 was going to sound like. (at least in parts)

  • @CDMJDMHHC
    @CDMJDMHHC 3 года назад +18

    Good job on animation, no Capellans to kill, needs bees and Octoberfest music

    • @Deridus
      @Deridus 3 года назад +1

      DAS WAR KEIN OKTOBERFEST!

  • @zakpodo
    @zakpodo 3 года назад +7

    Haha brilliant, nice touch with the atlas taking a bath.

  • @mwhyte1979
    @mwhyte1979 2 года назад +1

    Oh those sneaky Steiners!

  • @TurboWulfe
    @TurboWulfe 3 года назад +7

    Ya the "Recon" squad harassed by a light scout and fire team would be a Coolio scenario

  • @salamiskeleton8704
    @salamiskeleton8704 7 месяцев назад +1

    This is raw passion. and I love it.

  • @smastian9576
    @smastian9576 3 года назад +1

    Significantly underwatched video.

  • @willtijerina5149
    @willtijerina5149 3 года назад +4

    Excellent. Enjoyed this immensely. I look forward to any and all future Battletech endeavors. Thank you for all the work done.

    • @MrTooncat
      @MrTooncat  3 года назад +1

      Thank you very much, I have already made the first minute of the second episode which will follow on from this one. I'm taking a break for a while but it will probably be finished by June/July.

  • @kevinr6930
    @kevinr6930 2 года назад +1

    Well done, just the right touch of weird in there.

  • @rogueeric
    @rogueeric 2 года назад +1

    This is the pinnacle of modern animation.

  • @Icelord877
    @Icelord877 3 года назад +1

    its alot better then the crappy mechwarrior cartoons i grew up with. I'm pretty sure they are the reason im near sighted

  • @Cynidecia
    @Cynidecia 3 года назад +1

    Interesting mix between almost 1980s cartoon and CGI

  • @oldeskul
    @oldeskul 3 года назад +1

    The Urbie was all like, "Oh boy! Imma go do something!" :dead:

  • @chrissegee
    @chrissegee 2 года назад +1

    That firestarter is like ha ha ha you can’t catch me until he runs into the big fist.

  • @chrissegee
    @chrissegee 2 года назад +2

    I don’t understand why someone dosent put a big budget into developing this universe for the small or big screen. It literally had tens of millions of built in fans begging for it

    • @MrTooncat
      @MrTooncat  2 года назад

      I would love to see a well made actual movie on BattleTech, or series of movies for each sector of the Inner Sphere and beyond.

  • @JeffTheBunnySlayer
    @JeffTheBunnySlayer 3 года назад +4

    RIP the bravest Urbie pilot

    • @connormclernon26
      @connormclernon26 9 месяцев назад

      Outside their element, no other urbies for support, with 3 atlases in front of them, still went down fighting.

  • @gary0044187
    @gary0044187 3 года назад +3

    100 tons too light to be a steiner scout lance.

    • @j-frame
      @j-frame 3 года назад

      Unfortunately steiner didn't build any 200 tons mech.

    • @blshouse
      @blshouse 3 года назад +2

      @@j-frame A lance traditionally is four mechs. Atlases are 100 tons each. Therefore...

    • @jamesperkins191
      @jamesperkins191 3 года назад

      @@j-frame there's the 110 ton Atlas II. It's a 2-seater

  • @lovecraftcat
    @lovecraftcat 3 года назад +1

    I see Atlas in its natural light scout role, I press like

  • @potatoradio
    @potatoradio 3 года назад +4

    Love it, lol even if I kept playing deuchland uber alles in the back of my head.

  • @micaiahflores1592
    @micaiahflores1592 2 года назад +1

    Yooooo this is sweet

  • @krisvires
    @krisvires 3 года назад +1

    You had me at the Macho Man Mad Cat... Oh YEaH!!! :)

  • @bigsarge2085
    @bigsarge2085 2 года назад +2

    Those incorrigible Lyrans, you can't trust 'em!

  • @wisesage4333
    @wisesage4333 3 года назад +2

    Good stop-animation.

  • @HamIsDelicious
    @HamIsDelicious 2 месяца назад +1

    This is very charming

  • @Solbadgreg
    @Solbadgreg 3 года назад +1

    I'm getting point and click adventure game animation vibes from this animation, and it's awesome!

  • @jakeapplegate6642
    @jakeapplegate6642 3 года назад +3

    I love how the urban mech barely makes it out of the base because he so slow lol

  • @madcat789
    @madcat789 3 года назад +3

    This is silly and stupid and I love it and I want more.

  • @DarkExcalibur42
    @DarkExcalibur42 Год назад +1

    Wait, what? White Bat did the music in this video? That's cool as hell lol. I love their stuff.

  • @JarrydJunkin
    @JarrydJunkin 3 года назад

    Dude, you just captured the 90s cgi perfectly 👌

  • @belisauriusfish9406
    @belisauriusfish9406 3 года назад +5

    This is neat! I kinda get the same vibes that I get watching old godzilla movies, but with cgi. Not sure if that makes any sense, but I like it.

  • @westernfreedom5031
    @westernfreedom5031 3 года назад

    Betcha Catalyst won’t shut em down! Love the 80’s vibe!

  • @CybershamanX
    @CybershamanX 3 года назад +3

    I still have a soft spot for the Mechwarrior 2 "bitchin' betty" voice. :)

  • @icomxwing42
    @icomxwing42 2 года назад +2

    They scouted the heck out of that base.

  • @dagyadg
    @dagyadg 3 года назад +1

    This is amazing, subscribed

  • @jonbongroovy
    @jonbongroovy 3 года назад +2

    it was so derpy i couldn't stop laughing. 🤣 loved it

  • @silverhawk7324
    @silverhawk7324 3 года назад +2

    If a live action Mechwarrior came out in the late 80s, early 90s....

  • @RobtheAviator
    @RobtheAviator 3 года назад

    So awesome! Great job dude, keep them coming

  • @ioreodream
    @ioreodream 2 года назад +1

    Awesome work!

  • @zsewqthewolf1194
    @zsewqthewolf1194 3 года назад +2

    I hope you make more combat videos like this, maybe if this ip become mainstream we get a good Netflix show out of it

    • @MrTooncat
      @MrTooncat  3 года назад

      Wow Netflix, that really would be something :)
      Episode 2 is getting there now, should be finished sometime this month with a bit of luck.

    • @zsewqthewolf1194
      @zsewqthewolf1194 3 года назад

      @@MrTooncat also that urban mech got what was coming standing out in the open is it’s biggest weakness it have and should be behind cover at all times