Yeah unfortunately, the super speed headshot method is simply the most efficiently rewarding way to play. And like a wise game dev once said: given the opportunity, players will optimize the fun out of a game.
@@romilrh "Rewarding" is subjective. Devs need to keep making games that encourage multiple different tactics. If some people think speedrunning is the only way to have fun that's their problem
Finally someone who plays like people used to play metal gear back in the day, it was all about hiding, catching people off guard, blending in, using the environment... now all around RUclips i see people playing it like it's far cry.
The cool thing about these videos you see all over YT is that they're blowing shit up but still keeping it stealth with no alerts. That's like the ultimate level of freedom - not only can you go full stealth or full explosions but you can even do explosive stealth. Man, I love this game!
I think the slow style of gameplay is how you start off in the beginning of the game. I played the same way during my first playthrough of each due to the lack of available gear and map knowledge. Once you get the Raiden suit then you start tweaking and playing it super quickly and that's extremely late game.
This gameplay style brings the most out of what the game has to offer for my taste. Not that sprinting around headshooting everyone crap. Great work. Finally someone who gets it. Love the game so much
Dude i can't agree more with you... that gameplay is crap ("sprinting around headshooting everyone"), and it's literally the opposite of what the game is supposed to be: a *stealth* game!! Honestly i hardly digest the WR runs too, but at least they come up with something smart sometimes... On the other hand if you go for a total 'ghost run' your gameplay is boring as hell... it takes forever to wait for the moment that allows you to pass on or do something. I think Null has the 'sweet-spot' gameplay. He goes for a ghost run, but when it takes too long he interacts with the soldiers just to keep going (for some reason he hates fultoning and d-horse, but that's ok... he's a true spartan, he needs nothing! if he could he'd go on a mission naked swimming all the way from Seychelles to Afghanistan! xD).
@@-Runo @Runo it looks like that , but is actually not, i used to think that , u have to play it to understand me, the lethal mode is also made to be aproached by hiding actually .
@@mauriciofarfan3937 i see your point: you can be stealthy and kill people. But (in general) 'stealth' means without killing. Btw, when you kill someone you make the game easier, bc there are less soldiers around, so in a sense it takes less skill to accomplish a mission that way. I have no doubt that a killing stealth can be fun to watch and challenging, but i prefer the good old non-lethal way (just a personal taste xD)
One of these days I'll replay the game, with minimal HUD and perhaps with slightly increased sight distance for the enemies and some other immersive mods to go along. Because the few times I've played MGSV without HUD markers have been some of the most engaging gameplay I've had. I did one replay of Over The Fence using a security team member and sitting in a guard tower with a conscript in one hand and a pistol in the other pointed towards the ladder for five minutes as the base looked for me was one of the most memorable gaming moments I had.
It's interesting how there are several ways to accomplish the same mission. You did everything perfectly, as the game proposes. This same complex has a "secret" entrance, just climb the side of the mountain close to the target. Only two enemies patrol this area, so for you this would be an easy way to complete the mission. However, this is an excellent video! congratulations!
Great run. I always would play the free roam to remember or recreate the tension. I definitely forgot about the prisoner location, which was the point of the base for story
It's the final realisation and perfect execution of Kojima's gameplay vision...tactical espionage action. It's just a shame that his epic send off was apparently unfinished. The story is...bleh, and the missions should've been fleshed out more.
Impressive video! @4:34 is the enemy deaf? I enjoy stealth games VERY much but they have to be VERY realistic, otherwise, I don't enjoy them. Ghost Recon Wildlands is still my number 1.
I love scanning every single enemy and even then I sneak around with DD, who IDs em even more when I get closer. Once enemies are within kill range I order DD to slit the throat of one and I headshot the other at the same time, and we move 2 enemies at a time.
You can play this game even non stealthly, it's incredible. I'm doing another run but in aggressive stealth play but won't mind killing everyone if i get caught and the game is much more enjoyable like that
Null awesome mission! At first i thought you were going for a total immersive run (the 'Midnight' way, you know...xD) but when you hit that guard i laughed my ass :D:D Great stun-punch there!! Tecnically, if someone is knocked-out he can't see you right? That's stealth to me :D:D:D (i bet Midnight is horrified at this right now xD). GG man, keep it up! (why don't you use d-horse?)
@@mgsnull you're actually right. Carrying someone on the shoulders is a real effort (not to mention when snake walks crouch AND carries someone on his shoulders... that's a real pain there...xD). Just remember what stallone said: "Yoh touthw i whas in thhis fo a mony tommy? yo knoh... whe wer swppos to be lik brothers yo knoh yo knwhrmbhwmer tat?" true inspiring words :D:D
If you really did a "no traces" run it's impossible to score less than S rank. "No traces" awards you 100k bonus score and makes you get a "perfect stealth" which grants you 50k bonus score. To reach an S rank, you need to score 130k in total points. Which means that anyone who makes it "no traces" automatically gets an S rank
Never played this game, but maybe someone can explain how hes not noticed or heard by any of the enemies hes sneaking by? The crunch of gravel, his footsteps, hes in plain sight most of the time. And normal people would turn their heads at the sound of any noise in a semi war type zone. Or for any noise at all in any setting. Wheres the realism? lol
Go to development, then helicopter, purchase the speaker upgrade, after go to cassette tapes, then music, and you should have the option to pick music for your helicopter. Hope this helps!
He basically lets you know he recognizes that arm as his handiwork and his 'masterpiece.' He tells you he's made countless artificial limbs in service to the Motherland. He was told to make weaponized machinery, he was unhappy about it, so he ran away but was caught.
@@skell6134 That prosthetic... You are wearing one of my creations, my masterpiece. My specialty is not humdrum mechanics. My field is bionics. I create hybrids of organisms and artifacts. You can think of that prosthetic as a "bionic arm." I made countless artificial limbs in the service of the Motherland. Many of them I presented to the Kremlin. And this is the thanks I get. "Make giant hands for our new weapons platform," they tell me. I am a bionical engineer! Yet they waste my time on wind-up toys. I could not stand it, so I ran... but got caught. Now it is a lager for me. You saved me - now hire me. I can upgrade your bionic arm, eh? Let me continue my research.
Where's the diamond in that 1st tunnel? Gone? I thought this was supposed to be «Total Stealth» - you denounced yourself once you hit and didn't hid the sentry near the cell.
I get what you mean. You can download mods to have realistic gameplay, such as better peripheral vision by enemies. But if the game was too real it could be too much of a challenge that in some missions it would be unplayable. Luckily kojima and his team are making a new game that has stealth as a major component.
For a stealth game this is probably one of the best, even by todays standards, which is kind of pathetic really. It must be really impossible to program competent enemies that can see and sense anything other than what's in front of them directly.
new and improved playthrough of this mission: ruclips.net/video/XxSwUNW9-nU/видео.html
Always loved slow minimalist stealth as opposed to super speed head shot stealth. Just wish game score rewarded it more
You can get a lot of point with no trace bonus
@@KABLAMMATS true this video would have gotten that if he held the last guard up with a gun and didn:t do anything to him
It does with the "No trace" challenge
Yeah unfortunately, the super speed headshot method is simply the most efficiently rewarding way to play. And like a wise game dev once said: given the opportunity, players will optimize the fun out of a game.
@@romilrh "Rewarding" is subjective. Devs need to keep making games that encourage multiple different tactics. If some people think speedrunning is the only way to have fun that's their problem
Skip to 4:40 to see this mission truly live up to its name
YOOOOO
HE ACTUALLY WENT OVER THE FENCE
Is that actually the reason its called over the fence because if so then Kojima is silly
@@FeeIRG 1) Probably not
2) That doesn't mean Kojima isn't silly 😂
@@FeeIRGNo, it's called "Over The Fence" because the Soviet scientist wants to defect to the west, i.e. crossing the proverbial fence.
@@MedSurg420 I was joking but i actually didin't know that so thank you for enlightening me with such wonderful information
Finally someone who plays like people used to play metal gear back in the day, it was all about hiding, catching people off guard, blending in, using the environment... now all around RUclips i see people playing it like it's far cry.
mgsv is a sandbox game all playstyles are good
The cool thing about these videos you see all over YT is that they're blowing shit up but still keeping it stealth with no alerts. That's like the ultimate level of freedom - not only can you go full stealth or full explosions but you can even do explosive stealth. Man, I love this game!
I think the slow style of gameplay is how you start off in the beginning of the game. I played the same way during my first playthrough of each due to the lack of available gear and map knowledge. Once you get the Raiden suit then you start tweaking and playing it super quickly and that's extremely late game.
This gameplay style brings the most out of what the game has to offer for my taste. Not that sprinting around headshooting everyone crap. Great work. Finally someone who gets it. Love the game so much
Fob lethal might not seem stealth, but it actually is by the way
Dude i can't agree more with you... that gameplay is crap ("sprinting around headshooting everyone"), and it's literally the opposite of what the game is supposed to be: a *stealth* game!! Honestly i hardly digest the WR runs too, but at least they come up with something smart sometimes...
On the other hand if you go for a total 'ghost run' your gameplay is boring as hell... it takes forever to wait for the moment that allows you to pass on or do something. I think Null has the 'sweet-spot' gameplay. He goes for a ghost run, but when it takes too long he interacts with the soldiers just to keep going (for some reason he hates fultoning and d-horse, but that's ok... he's a true spartan, he needs nothing! if he could he'd go on a mission naked swimming all the way from Seychelles to Afghanistan! xD).
@@-Runo @Runo it looks like that , but is actually not, i used to think that , u have to play it to understand me, the lethal mode is also made to be aproached by hiding actually .
@@-Runo there Will be a lethal tournament in pc, u can check out ps4 tournament matches at neo soliders channel to see what I mean
@@mauriciofarfan3937 i see your point: you can be stealthy and kill people. But (in general) 'stealth' means without killing. Btw, when you kill someone you make the game easier, bc there are less soldiers around, so in a sense it takes less skill to accomplish a mission that way. I have no doubt that a killing stealth can be fun to watch and challenging, but i prefer the good old non-lethal way (just a personal taste xD)
Beautifully played. Almost made it seem like an episode from a spy TV series
4:41 THERE IT IS ! HE IS OVER THE FENCE!!!
WOOOOAHOOOOOOOO
Honestly great to see someone play like this as well because most playthroughs I seen people doing this stuff unprofessional you a pro
Because they’re clowns and suck
I love this! So satisfying to watch you play it so stealthily!
thank you for watching!
Even though these guards have the perception of a deaf bat, this was really well executed and planned out
I see what you did with the thumbnail... well played
Literally 😅
This has always been my preferred way to play MGS
This is the right way to play MGSV
theres no correct way , but ok
There IS no right way as long as you complete the mission smdh.
*one of the ways.
dunno why you're getting hate. I always feel bad when I just slaughter a mission. so much more satisfying to sneak.
not the right way, but definitely the best way
One of these days I'll replay the game, with minimal HUD and perhaps with slightly increased sight distance for the enemies and some other immersive mods to go along.
Because the few times I've played MGSV without HUD markers have been some of the most engaging gameplay I've had.
I did one replay of Over The Fence using a security team member and sitting in a guard tower with a conscript in one hand and a pistol in the other pointed towards the ladder for five minutes as the base looked for me was one of the most memorable gaming moments I had.
It's interesting how there are several ways to accomplish the same mission. You did everything perfectly, as the game proposes. This same complex has a "secret" entrance, just climb the side of the mountain close to the target. Only two enemies patrol this area, so for you this would be an easy way to complete the mission. However, this is an excellent video! congratulations!
Like how the thumbnail is Snake getting over the fence
This is probably some of the best mgsv total stealth gameplay ive seen. Great job!
The depth perception of this guards is stunning
Lol I agree
And they're deaf too. You could hear the crawling sounds but not those guys.
@@B.B.Digital_ForestYet their AI is one of the best to this day. If they would have all the proper traits it would be really hard to play or finish.
@@Porque1000 cappin hard ai dumb af what is u on about
Mgs 3 guards had really awesome vision on extreme. They could see for miles and could hear u if u go even slightly faster in a 10m radius.
Over the fence thumbnail is literally over the fence ahahhah
Great run. I always would play the free roam to remember or recreate the tension. I definitely forgot about the prisoner location, which was the point of the base for story
now this is a very enjoyable way to play the game
Can't forget the after-mission report screen!
Finally something I can watch stoned that is mgs related
8:43 🐻 skedaddles from 🚁😮😂
I miss good gameplay like this. Stealth, tactful espionage, thinking while in action, strategizing.
Shame we’ll never get a game like this again.
What do you mean never? Do you know something all the rest of humanity doesn't?
It's the final realisation and perfect execution of Kojima's gameplay vision...tactical espionage action. It's just a shame that his epic send off was apparently unfinished. The story is...bleh, and the missions should've been fleshed out more.
there still stealth games in made, and you also able to play them like that
@@MrVoland44Like what?
well heres to mgs 3 remake i guess
The stealth gameplay mechanics in MGSV are masterful. I just wish this game felt like an MGS game from a story telling aspect.
the story is oddly weak for MGS standards. The beginning and ending are great. But the middle part? I didn't even want to follow the storyline :D
@@franz1068It's Dark Souls-esque: you need to put the effort into analysing the tapes or else you get nothing out of it.
i swear this game has 1000 different ways complete every mission
1:25 I've never seen mines placed there before, interesting.
The thumbnails is really ‘over the fence’
the boss would be proud
Impressive video! @4:34 is the enemy deaf? I enjoy stealth games VERY much but they have to be VERY realistic, otherwise, I don't enjoy them. Ghost Recon Wildlands is still my number 1.
that's not an actual enemy, it's an enemy decoy balloon that looks like a soldier
@@gstvbrt I didn't know this!! wow. This temps me even more now! Thanks very much gustavo
@@gstvbrt what about 5:27
Splinter Cell chaos theory for me.
@@jkorr1609 that’s a dec. . . Wait
I loved this mission.
I love scanning every single enemy and even then I sneak around with DD, who IDs em even more when I get closer. Once enemies are within kill range I order DD to slit the throat of one and I headshot the other at the same time, and we move 2 enemies at a time.
I forget the animals in this game but did Pequod scare away a bear the moment it landed at 8:42 top left of screen?
4:40 holy fucking shit...he did it.
You can play this game even non stealthly, it's incredible. I'm doing another run but in aggressive stealth play but won't mind killing everyone if i get caught and the game is much more enjoyable like that
it's like as soon as I touch down from the choppa the enemy alarm goes off and all hell breaks loose lol, gotta try playing it this way
I hope they remaster this one volume 2 babyyyyy
God i love this game.
Oh man I've gotta do some more slow stealth missions. Quite only for kills might be fun.
at 4:40 that guy gotta see snake, he just didnt want to die lol at 5:30 too
Null awesome mission! At first i thought you were going for a total immersive run (the 'Midnight' way, you know...xD) but when you hit that guard i laughed my ass :D:D Great stun-punch there!! Tecnically, if someone is knocked-out he can't see you right? That's stealth to me :D:D:D (i bet Midnight is horrified at this right now xD). GG man, keep it up! (why don't you use d-horse?)
@@mgsnull you're actually right. Carrying someone on the shoulders is a real effort (not to mention when snake walks crouch AND carries someone on his shoulders... that's a real pain there...xD).
Just remember what stallone said: "Yoh touthw i whas in thhis fo a mony tommy? yo knoh... whe wer swppos to be lik brothers yo knoh yo knwhrmbhwmer tat?"
true inspiring words :D:D
Awesome man 💥😍
Well done good sir.
and there is me spamming sleeping gas air strikes...
why when i try the same mission, the route and amount of enemies es bigger, is that a mod ?
Best thumbnail ever.
Man and I'm complete opposite I went full one man army guns blazing huge difference lol. God I love this game
This is the game ever type will find enjoyable be it action or stealth O would have like it to have first person as well like gta v
I did skull face like this,without any bullet or objects and the game rewarded me with a b rank
If you really did a "no traces" run it's impossible to score less than S rank. "No traces" awards you 100k bonus score and makes you get a "perfect stealth" which grants you 50k bonus score. To reach an S rank, you need to score 130k in total points. Which means that anyone who makes it "no traces" automatically gets an S rank
how many times did you use checkpoints?
@@macaco_amigo It doesn't matter if it took u 8 hours and 58 retries a "No traces" is a S rank guaranteed
The main goal of Mission 30 is to basically to reach the end of OKB Zero. In order to S Rank it, you need speed, not stealth.
@@Nyxael5845 nah. No traces always give you S rank
All I can see is Mega 64 in the grocery store.
nice , your playing style is "peace walker"
KONAMI killed the fox engine
Now He's Gonna Kill MG franchise without Kojima
Never played this game, but maybe someone can explain how hes not noticed or heard by any of the enemies hes sneaking by? The crunch of gravel, his footsteps, hes in plain sight most of the time. And normal people would turn their heads at the sound of any noise in a semi war type zone. Or for any noise at all in any setting. Wheres the realism? lol
Thank you! This isn't immersive at all, it's completely unrealistic. The guy at 5:27 ?? Give me break.
Yeah, the enemy AI is pretty laughable, still better and more consistent than most games even today though, which is pretty sad too.
@@5uckk If it was 100 realistic it would not be a very good game. It is a game after all.
@@PlasticCogLiquid there’s a mod to add a sense of realism in the game, but the game becomes so challenging that it becomes unplayable.
Are you playing on vanilla version or are you using mods, because the shadows draw distance looks incredible.
@@mgsnull and the mod for remove the background music?
@@mgsnull ty so moch man great video
Slow is smooth and smooth is fast.
is it possible to complete every mission like that?
thank you boss!
Unseen technology
Rambo 3 !
the boot animation
This game is so addicting lol.
Wish there were more missions though.
@@manny7662 true true
The camera movements are nice, but instead of the iDroid, use helicopter grenade next time. And also, try to utilize the knife.
I spend the first 50 hours only using knife and total discretion so this kind of gameplay speack to me
>no hud
>sees hud in the begining
>day ruined
i have never been on 4chan ever because i will at some point in my life lose my virginity.
Nice thumbnail 👍
How do you make the chopper play music
Go to development, then helicopter, purchase the speaker upgrade, after go to cassette tapes, then music, and you should have the option to pick music for your helicopter. Hope this helps!
Please what is the loadout? That rifle looks really good, what parts does it consist of?
I frame-paused through a few of your videos and was able to figure it out in the end.))
Anyone want full translation of what this engineer guy saying ? im pretty sure someone did that anyway but still
He basically lets you know he recognizes that arm as his handiwork and his 'masterpiece.' He tells you he's made countless artificial limbs in service to the Motherland. He was told to make weaponized machinery, he was unhappy about it, so he ran away but was caught.
@@Ziggynes Yeah,but like i mean you said only main point but i can tell accurate what specifically he says :D
@@skell6134 That prosthetic... You are wearing one of my creations, my masterpiece. My specialty is not humdrum mechanics. My field is bionics. I create hybrids of organisms and artifacts. You can think of that prosthetic as a "bionic arm." I made countless artificial limbs in the service of the Motherland. Many of them I presented to the Kremlin. And this is the thanks I get. "Make giant hands for our new weapons platform," they tell me. I am a bionical engineer! Yet they waste my time on wind-up toys. I could not stand it, so I ran... but got caught. Now it is a lager for me. You saved me - now hire me. I can upgrade your bionic arm, eh? Let me continue my research.
Where's the diamond in that 1st tunnel? Gone?
I thought this was supposed to be «Total Stealth» - you denounced yourself once you hit and didn't hid the sentry near the cell.
They picked it up while free roaming or during another mission. When you pick materials they stay gone until you've played a few missions
@@mbrillon765 That makes sense! ✌🙂
Yo me arrastro asi y a más distancia y me ven imagínate si le pasas asi de cerca no brother eso es algun mod
What I don’t get about this game personally is how loud the movement is, it’s way too loud for a “stealth game”
I get what you mean. You can download mods to have realistic gameplay, such as better peripheral vision by enemies. But if the game was too real it could be too much of a challenge that in some missions it would be unplayable. Luckily kojima and his team are making a new game that has stealth as a major component.
Cool
5:25 aaaaaaand immersion lost....
What? Everyone knows the G.I. crawl is completely silent. :D
awesome
Is this phantom pain?
Hey you're pretty good.
It's great but in this way he doesn't grab resources and that is a BIG problem 🤔
Rank ?!!
the AI is pretty weak. imagine being that oblivious to someone crawling right behind you
nice
Already forgot how bad the enemy peripheral vision and hearing in this game is, incredible game otherwise.
2024 mf
Playing with super camo hack... LOL
Damn. The AI in this game are very dumb.
They aren't dumb, they are exploitable
@@franciscovalle3137 That's true, and the fact they adapt to your tactics means you set your own difficulty.
@@franciscovalle3137 finally someone say it. This AI is actually one of the best of stealth games theyre just very exploitable
Not the best enemy ai...
too easy getting inside d camp
This game might have had the worst ai ever.
For a stealth game this is probably one of the best, even by todays standards, which is kind of pathetic really. It must be really impossible to program competent enemies that can see and sense anything other than what's in front of them directly.
is not bad using the fulton on the hole of the ceiling