It looks like you're starting to struggle against my sister, not only did you fail your mission and acquired table scraps from the two crates you recovered. But She is tracking you down. You're weaker than I thought, commander.
He deserved this, he sat on his rear and waited to scared to even try anything. You and your sister won't be so lucky when I get my hands on this the 28. Tell her "'I am gonna get that Damn sword."
It only boosts aim from high ground (which is already boosted anyway). It doesn't affect damage, so it's still the least effective weakness in the game.
It's brutal I know. The sheer clueless nature of him is so damn frustrating. I honestly don't see how he beats these playthroughs with all the stupid mistakes and not paying attention to shit.
And don't forget that he moved one space away from his other injured ally, instead of moving right next to him, TWICE, where he could have healed them both
A terrorist attack just happened at a place in Barcelona that we were at around 45 minutes ago, and I'm laying in bed watching Christopherodd. Thank you for helping to distract me from the stress and fear I probably should be feeling right about now from all of the sirens outside.
Hey Odd, just a thought. Scout around as a reaper when the sitrep The Lost is going on and explode a claymore on pod to cause a larger skirmish between the advent and the lost.
I tried something similar, unfortunately all that happens is the AI takes them all out with the headshot mechanic and then moves on as if nothing happened :( Of course I've just started my campaign so will see if that changes later
Never mind that, how the frick did the advent crates get extracted like 3 turns after they were marked! It’s 1 turn in my experience, then again 3 years can have lots of changes... to anything except hacking and specialists cause fuk em.
Indeed, a most frustrating watch just seeing Odd bizarrely hunkering down, when it's abundantly clear that you need to advance and secure the crates and just move your team effectively to deal with the Lost. Hopefully next time he'll be better prepared.
The idea of the new supply raid, according to Fire axis is not to stay and kill all enemies. You just want to grab as many crates as you can and gtfo with the skyranger. So you are supposed to evacuate
To the people complaining about the lack of crates...they would reveal the squad. We have a shit load of supplies for this point in the campaign so rather than risk soldiers, I took a cautious approach to LEARN the mission type. Sorry it's not as quick as you'd like it but for real...can we not do the whole insult thing?
For what it's worth... I think you did the right thing. Nobody knows how this stuff works yet, and while its easy to look it up after the fact and tell you you're wrong, we come to watch this content for *your* gameplay. And seeing your surprise and delight at this mission and how ADVENT and Lost interacted was fantastic, and I had a blast.
You need to pin this comment. I had to look up it, but you will definitely lose concealment, even if you are a Reaper. Personally, this sounds a little silly, but I feel the same way with losing concealment when picking up bodies.
Interesting. Personally, I don't think that's stupid. Remember story-wise you are sticking live radio signals to crates. ADVENT *control* the world's radios and are using them to pick up their own stuff. Combo that with the benefits of being Psi-network linked for communication, and it would be odd not to be detected marking the crates. Also, it would be really dull just to stealth the whole mission. Tried it in LW2, never again.
I'd like to point out that even the head dev (Jake) has stated that Reapers are not snipers and their rifles just confer higher aim. They do not have the range and aim of snipers though, they are more like a normal soldier with lots of stealth abilities.
Was screaming "THE GRAPPLE! USE IT!" and "REMOTE START!!!! OOOOOOMG! THEY'RE RIGHT NEXT TO IT!!!!" Odd tends to fold under duress and falls into a cautious frogger overwatch crawl. The ranger could have ran into the middle of that group and 99% the majority of them. I hope there's more aggressive moves later in this series. this was a frustrating video to watch.
I mean, he was the first person to beat Ironman Legend in vanilla, so there may be something to it. He's not perfect, he does occasionally make mistakes, but he can turn it around and that just gives a little confidence to us mere mortals ;)
Green Icons mean free actions. When engaging that first pod of ADVENT (which wouldn't move when you shot them since they already made their revealing move to The Lost). You could've marked then moved to flanking shots. I bet Superior Auto Loaders all of a sudden seems like a 1# Weapon Mod with maybe a Extended Clip for Lost Missons. The Superior Scope was a drop from the Stun Lancer, he dropped loot.
The reason that you got the superior scope is that when the stun lancer died, he left some loot, although Mox couldn't pick it up because he was disoriented. The following turn, he was not disoriented, and he picked it up, although they didn't show it.
Seriously he had cleared out the guys vefore ANY crates got yanked he could have saved all of them x.x which isn't the easiest to do instead he puts his reaper on the LOW GROUND AGAINSR THE CHOSE. WITH REAPER AND HIGHGROUND WEAKNESS
I watched this series when it was new. Now I'm rewatching it in an attempt to figure out what you're doing differently to me that makes you succesful where I often am not. At first I focused on the combat, which wasn't that different. But then I realized that I rush into combat, but you're perfectly fine with a couple turns of OW to see how enemies move, what happens where, etc. All I had to do to improve was: Nothing. Literally do nothing where I tended to always do something. So thank you :)
I feel like you keep forgetting about the Skirmisher's grapple ability. He can have way more mobility, and you could nab more crates and height advantage.
most of the time he didnt use the special squad like maybe a grapple to pull out the injured guy or a claymore in the early game.... that being said, i do love his videos even though they make me scream at my computer
I think the Skirmisher aim being low is partly due to the fact that you can grapple for height advantage nearly constantly. He will probably be stronger with more consistent use of the grapple.
I'm so glad this was uploaded, I am seriously addicted to your Xcom series. I tried to watch others play it, but it's not the same. So you're the only one I can watch play XCOM. Thanks for these videos, they bring a smile to my face everytime
Commander, we need to build an infirmary as quickly as possible. Our injuries are racking up, and now Mox is openly wondering if its possible for ADVENT to become Lost. Without an infirmary to deal with the combat wounds and PTSD, we're going to wind up sending out all rookies on insanely hard missions. -Lexington "Ghoul" Samreeth.
For anyone doing a playthrough who doesn't know the mechanics off by heart; the game tells you when an action will reveal - there is a big red eye icon with an exclamation mark.
I see everyone complaining about your playstyle but i also see this is because you dont know what all has changed and you just want to see the new mechanics. Always a fan sir. Will be waiting for your next video
I really think if the assassin shows up on a map when you have a reaper available and all that high ground I wouldn't have her at ground level for an instant. It was a cool new type of mission though, definitely an interesting spin on a typical supply scan. I believe the infirmary can adjust soldier traits? I could be wrong but I think it said that in the description.
Well more for drawing Lost to Advent, forcing them to defend themselves. Basically, I'm thinking Lure would last for 3 turns and only attacks Advent in Lure's radius. On the down side would be the fact you might have Lost left over, but that's Xcom; A good thing that has a possible chance to screw you over.
So, I was watching some guy (forget his name) play, and he blew up the Reaper's claymore with a grenade for a pretty sick alpha strike. Also marking crates is a free action which can be done after dashing. The last thing is, and I could be wrong, but I think you can only summon one Lost horde at a time, so if you want to use explosives do it all in the same turn.
I think ,with this mission, you should just have grabbed few crates and EVACed out while ADVENT was still fighting The lost.. Also if you undazed mox , the chosen wouldn't have been able to extract info from him... :D BTW good series
Next time you have one of the supply crate missions, test to see if marking them will reveal you. I have a feeling you could just mark all the crates without a fight, like a stealth mission.
well they dont mark crates untill u get spotted...so position carefully and engage, especially get rid of advent and then its MUCH easier if your troops are spread near all the crates
Interesting season so far, Chris. I think you might miss out an important detail on the bonding thing so far: bonds increase when the soldiers go on missions together. so instead of mixing everything all the time you should create teams of two that try to go on missions together. This way - I guess - you will get enough bonding to level up the bond (for stronger bonuses?) in the training centre.
I was almost shouting "Don't split your bonded soldiers!" at my screen when he was deciding on who to send on the covert mission at the end. Ultimately he split them up.. again. I realize that its all new information at the time of the playthrough, but sometimes, I find Odd doesn't pay enough attention to the information he is given by Bradford or the tutorial pop ups. His playthroughs are fun and in fact, prompted me to get the game in the first place.
I loved ur excitement when u saw the lost start fighting Advent....I reacted in exactly the same way and just kept over watching so I could see them fight. I said "ah Shiitttt" when the assassin turned up to lol.
“Ohhhh, shhhittt!” That’s actually what I said out loud at 2am bro! Good stuff! I’m loving the content. I’m only a few missions ahead of the current mission I’m watching. Can’t wait for some tips moving forward! Thanks again for the great content! 💯🔥
Hi Odd. Fun and entertaining battle. I encourage you to experiment as much as possible like opening with a box extract to see if it breaks stealth. The pod was already engaged by the lost, where they used their free scatter-action. Also could you check the reaper weapon more closely? Seems like better aim at close range, and no squadsight.
Grenadier and sharpshooters are awesome against the lost. Sharpshooters have pistols that never need reloading and are highly accurate at close range. Grenadiers can shoot explosives at Advent soldiers, drawing the lost in on top of them
Just a little soldier idea. Hope you all like it! Mr. E Mr. E Woke up with a combat knife in one hand, a bullet wound to the head, and a note in the other hand. The note simply read as follows, "Dad, I'm sorry but I'm joining exalt. If I see you again you will die. XCOM IS GONE. We have made sure of that." With the vague note and the armor with the XCOM patch Mr. E set out to find out what happened to him as he remembered nothing before waking up. He traveled, learned of the aliens, then fought them to survive in the outskirts. Through sheer luck he was reunited with XCOM. In a battle with the alien sympathizers. All the pieces fell into place as Mr. E was out of ammo and pined down by a sniper. The sniper knew Mr. E. Of course it ended up being his son. After revealing his name as Adam he placed a gun to Mr. E's head. That's when Bradford showed up. With one shot from the trees near by Adam, Mr. E's son was dead. However the fight for humanity raged on. Taking up his sons sniper rifle Mr. E rejoined Bradford and the fight for Humanity.
I am also quite jubilant that the Lost and Advent will fight each other, but seems like they will only activate when their in your soldier's field of view. Your joy (and taking a similar action to what I would have done: Just spectate) adds to the entertainment value of the video :D.
Choices, and more choices. You can tell it's Xcom2 WOTC now. I thought you did as well as you could for the first one like this. Caution is a life saver. Good Job!!!
What I love about these Lost/Chosen missions is that they force you to change your playstyle but seeing it for the first time here I wish would've abandoned the cover and went for the crates ASAP because I really didn't want him to leave empty handed
Thanks for keeping these available, it makes a difference knowing that the RNG on this title is worse than Borderlands 3, THAT’S saying something! Plus, it isn’t that I am terrible, which is nice....thanks again, great content!
The way you can deal with Vanishing Wind (Assassin's conceal), is like how Advent deals with yours, by flanking her. This means the best counter to her, is actually to spread out and think about your sight lines. What can and can't you see? Later you can also use things like Battle Scanners and Scanning Protocol to reveal her. She doesn't like it when you do find her and prefers to try to get away to go back into hiding. She will even give up her chance of attacking to do so. Also, while it would have been risky with the Lost, you should have remote start the car she was next to. 12 damage and that gets boosted because she is weak to Reaper. You would have dealt 18 damage to her, more then half her HP. As for the resistance contact, it just won't let you take it out if you have 4 contacts.
Really fun watch! One suggestion - you need to be more aware of your special abilities! Check all your options. Mox has a Grapple - it could have really helped you pull him to safety and better positioning a couple of times without using actions. Also, Dragunova's Remote Start could've probably triggered the truck at the end, and her claymore could've blown that tight group of 3 to smithereens at the beginning of the fight. Check all your special abilities!! Not a criticism, just a suggestion - loving this series!!!
You should have sent Langley out instead of Drake. Now you have a Grenadier who's 1) a lower rank, and 2) doesn't have Teamwork. The more missions a bonded soldier pair go on is what determines what causes their Bond skills to increase, IIRC. Just some backseat commanding :D
IIRC there is an icon whenenever you take an action that breaks concealment, unless of course it breaks because of an as yet unseen enemy, so you don't need to wonder if a new ability breaks it, click the button and look for the icon on the confirmation window.
I've just started to watch your videos, mate. I like your style of XCOM coverage, as it is not as robotic as Marbozir's nor as rushed as Northernlion's (I am still fans of those guys, of course). Thanks for the entertainment.
Oh man, you're gonna have to get your pad and paper out again to remember this stuff. But damn, Odd! I am so hyped for this new content, can't wait for the 29th.
There is a mod called Looting Corpses where to get corpses for autopsy you have to manually have your soldier carry those corpses to the Skyranger. With this mod resupply missions force you to pick up crates to be carried to the Skyranger, You can have Fulton harnesses like in Metal Gear Solid 5 but that takes a utility slot. Very fun mod to have.
So he never used the ability he picked up previously that would have wiped the floor with the Chosen, and he's picking up a new ability on the Reaper that he's probably never going to use either?
Once Christopher Odd FINALLY has both his bondmates healthy and ready for a mission together, what does he do? Sends one off on a covert op so he can't take advantage of or strengthen their bond for another 2 weeks. I would have sent either Willy or Carly, the squaddie specialist, instead - Willy so that another Sergeant would be in the mix, or Carly because the jump from Squaddie to Corporal is particularly helpful for Specialists. I have a feeling this particular mission was semi-scripted (guaranteed to have both Lost and Chosen present, for instance) just to show how chaotic a mission can be with all the different things going at once. I think watching the Lost and Advent fight it out was "fail bait" here, as it paralyzed Chris while other groups of Advent moved closer to their objectives, thus leading to them marking more crates more quickly.
crate markings doesnt depend on enemy movement...it happens twice every 2 turns after u r spotted. get in position and take advent out quickly, spread around the map so u counter mark the crates
Hey Chris, love your series man, love your attitude to games too, top fella. Have to say though i know you mentioned being more aggressive in your earlier videos but you need to take a step back and think about your guys abilities a bit more on each turn. The chosen was right next to a car and elena could have used remote start but you were adamant that shooting was the only choice, that would have been a min of 12 damage perhaps more with the adversary? who knows. Love the series though and thank you for showing me footage of this game from a players point of view :)!
In my game, the Assassin had Watcher, which meant she had overwatch every turn. The Lost then became my greatest allies as their turn came right after hers, making her attack them and lose overwatch.
Not a great supply mission, but understandable for a first encounter. I'm sure you'll do a lot better next time. It's actually great watching you play and getting excited by all these new elements - I like watching people play things that they genuinely enjoy ^ ^
Dont think they scattered when 420 shot cause they were already "combat triggered" by the lost and don't have a "go back to passive patrol" code or option. So after the lost were killed that's why they were just spazing out. Also staff an engineer at that bond building facility to let the bonds grow to lvl 2 and 3
hey odd the reason they didnt scatter at minute 14 is because they were already scattered by the lost but they seem to be trying to follow their patrol routes while on alert which cause the weird running around they did when they couldnt see you and didnt know where to go
20:09 assassin: heyyyyyyyyy.......aren't you a soldier? Soldier: no I'm a shadow Assassin: oh ok even though I'm looking at you as an obvious soldier that makes sense
I dealt with her quite handily first time she showed up on one of my encounters, mainly cause I build the GTS first and upped my squad to 5 immediately. and she 'corner' herself when she revealed to yap at me and I blew her away, I had Elena, (with a clean flanked shot) Mox and 2 rangers with me. she Died for that mission and gave my guys all 5 bonus training points. Also managed to Kill the Hunter first time I encountered him.
It'd be interesting if the advent troops had to mark the crates themselves, and would teleport troops in to secure them if they run out of ground forces. You'd have waves of lost and advent battling all around you. At the moment it does look like they just mark periodically.
Well, in terms of accomplishing your mission, this was a total failure, but, as far as learning about the new game play/mechanics, and being entertaining, it was fine. I'm subscribed because I find your style entertaining, you are a lot less reckless than I am, but that's fine, you play the game as you see it, and you're playing not just for your own enjoyment but for your audience as well. No insults from me, I liked this vid, glad you're back on X-Com!
Part of me wants to mod the UI and the squadsize to accomodate 9 Units. Because I absolutely want 1 Sharpshooter, 1 Specialist, 1 Ranger, 1 Grenadier, 1 SPARK, 1 Psi-Op, and then all three of the Special Faction Units to create the XCOM Death Squad. At least for the final mission.
While watching I thought it might be a good plan to stay stealthed and just use your Reaper to remote detonate cars next to advent forces. The ability should not reveal your soldiers, if I understood it correctly, and you could let the explosions and attracted Lost clear out the Advent, since you dont have a mission timer at first. Then just move in and run from crate to crate with the remaining lost in your Back Anyone tried this Tactic yet? I would be interested to know if it works before trying myself :D PS. All around good work ChristopherOdd keep it up, I realy enjoy this campaign!
*massive battle happening with advent vs the lost*
ChristopherOdd: *eats popcorn*
thats fine as long as he is concealed and crates are NOT BEING MARKED
a trick: you can watch movies on kaldrostream. I've been using them for watching a lot of movies during the lockdown.
@Milo Remington Definitely, I've been using KaldroStream for since november myself =)
I know right
It looks like you're starting to struggle against my sister, not only did you fail your mission and acquired table scraps from the two crates you recovered. But She is tracking you down. You're weaker than I thought, commander.
Ehhh...predictable. Although I expected your sis to make the triumph speech.
So, you admit my superiority, Brother?
The Hunter christ now we beed the third sibling and this would terrify me
wut pls explain
He deserved this, he sat on his rear and waited to scared to even try anything. You and your sister won't be so lucky when I get my hands on this the 28. Tell her "'I am gonna get that Damn sword."
"The lost have a super big detection radius, eh?"
*CANADA INTENSIFIES*
*Knows that the Assassin is weak to both higher elevation shots and reapers*
*Proceeds to bring the reaper to low ground*
FFS
Plus taking early start perk and NEVER EVER using them,,,,,
Bruh i was screaming at my screen like "OMG LEAVE THE REAPER UP TOP!!"
It only boosts aim from high ground (which is already boosted anyway). It doesn't affect damage, so it's still the least effective weakness in the game.
It's brutal I know. The sheer clueless nature of him is so damn frustrating. I honestly don't see how he beats these playthroughs with all the stupid mistakes and not paying attention to shit.
And don't forget that he moved one space away from his other injured ally, instead of moving right next to him, TWICE, where he could have healed them both
A terrorist attack just happened at a place in Barcelona that we were at around 45 minutes ago, and I'm laying in bed watching Christopherodd. Thank you for helping to distract me from the stress and fear I probably should be feeling right about now from all of the sirens outside.
Maximaker02 fuck, how are you doing now?
Rain Hunter I'm fine, it's just a bit jarring, since I'm on vacation here and I go home in two days.
Maximaker02 Get home safe and sound
Rain Hunter I will.
be safe dude!
I love how surprised you sounded when the lost started fighting advent, you had so much fun just watching it happen!
I can see why Pratal Mox is played by Michael Dorn. Two decades later and Worf is still getting kicked around by the baddie of the week.
For more information, check the "Worf Effect" trope.
Hey Odd, just a thought. Scout around as a reaper when the sitrep The Lost is going on and explode a claymore on pod to cause a larger skirmish between the advent and the lost.
God I am in love with those claymores ;//; They're SO DAMN FUN
Wait, what about that would cause the reaper will damage?
false. there is NO such thing as problems after just seeing enemies
I tried something similar, unfortunately all that happens is the AI takes them all out with the headshot mechanic and then moves on as if nothing happened :( Of course I've just started my campaign so will see if that changes later
while I realize this was uploaded two years ago...I need to get this out of my system....GET THE DAMN CRATES!!!!!
Bruuhhhh same lol
Yeah, same here!! Get the crates!!!!!!!!!!!
Never mind that, how the frick did the advent crates get extracted like 3 turns after they were marked! It’s 1 turn in my experience, then again 3 years can have lots of changes... to anything except hacking and specialists cause fuk em.
@@foxyelpirata6698 time sensitive stuff like that pauses when a chosen rolls up
Indeed, a most frustrating watch just seeing Odd bizarrely hunkering down, when it's abundantly clear that you need to advance and secure the crates and just move your team effectively to deal with the Lost. Hopefully next time he'll be better prepared.
The idea of the new supply raid, according to Fire axis is not to stay and kill all enemies. You just want to grab as many crates as you can and gtfo with the skyranger. So you are supposed to evacuate
Then it is confusing that it says "neutralize all enemy targets" in the upper left corner under "objectives".
"Mox's aim is terrible"...neglects to grapple to the roof.
Distance also matters.
To the people complaining about the lack of crates...they would reveal the squad. We have a shit load of supplies for this point in the campaign so rather than risk soldiers, I took a cautious approach to LEARN the mission type. Sorry it's not as quick as you'd like it but for real...can we not do the whole insult thing?
For what it's worth... I think you did the right thing. Nobody knows how this stuff works yet, and while its easy to look it up after the fact and tell you you're wrong, we come to watch this content for *your* gameplay. And seeing your surprise and delight at this mission and how ADVENT and Lost interacted was fantastic, and I had a blast.
You need to pin this comment. I had to look up it, but you will definitely lose concealment, even if you are a Reaper. Personally, this sounds a little silly, but I feel the same way with losing concealment when picking up bodies.
Interesting. Personally, I don't think that's stupid. Remember story-wise you are sticking live radio signals to crates. ADVENT *control* the world's radios and are using them to pick up their own stuff. Combo that with the benefits of being Psi-network linked for communication, and it would be odd not to be detected marking the crates.
Also, it would be really dull just to stealth the whole mission. Tried it in LW2, never again.
I'd like to point out that even the head dev (Jake) has stated that Reapers are not snipers and their rifles just confer higher aim. They do not have the range and aim of snipers though, they are more like a normal soldier with lots of stealth abilities.
ChristopherOdd stupid buttface square head looser
My dad is cooler than yours
Maybe they didn't scatter because technically they already had when the lost detected them?
Was screaming "THE GRAPPLE! USE IT!" and "REMOTE START!!!! OOOOOOMG! THEY'RE RIGHT NEXT TO IT!!!!" Odd tends to fold under duress and falls into a cautious frogger overwatch crawl. The ranger could have ran into the middle of that group and 99% the majority of them. I hope there's more aggressive moves later in this series. this was a frustrating video to watch.
Saddly it is CrissOdd. He will always play overcautiously. Actually I hope that he can prove me and other people wrong
I mean, he was the first person to beat Ironman Legend in vanilla, so there may be something to it. He's not perfect, he does occasionally make mistakes, but he can turn it around and that just gives a little confidence to us mere mortals ;)
Green Icons mean free actions. When engaging that first pod of ADVENT (which wouldn't move when you shot them since they already made their revealing move to The Lost). You could've marked then moved to flanking shots.
I bet Superior Auto Loaders all of a sudden seems like a 1# Weapon Mod with maybe a Extended Clip for Lost Missons.
The Superior Scope was a drop from the Stun Lancer, he dropped loot.
"Negative Trait Aquired "
They went full Darkest Dungeon omg x')
"I want to play this out."
The game heard you and had a sick sense of humor. "No fun for you!"
The reason that you got the superior scope is that when the stun lancer died, he left some loot, although Mox couldn't pick it up because he was disoriented. The following turn, he was not disoriented, and he picked it up, although they didn't show it.
Every sharpshooter: it's over Dessurik I have the high ground
Dessurik: you underestimate my power
*The Priest* can *"Mind Merge"* and make other units stronger, so killing them is going to be priority #1 good sir.
On the other hand, one may try allowing the mind merge and then hit two birds with one bullet. Though it's risky.
True indeed. I feel this mission wasn't the place to let that happen with all those *Lost Swarms* .
It is gonna happen, and it will be a blessing when it does. They can also put soldiers in stasis.
A very frustrating episode! Watching you had me facepalming the whole time. You forgot the crates and marking the crates was a free move.
This was a new mechanic so I don't think he was sure how the crates worked.
i think he is just playing dump to extend his video length
Lol
Seriously he had cleared out the guys vefore ANY crates got yanked he could have saved all of them x.x which isn't the easiest to do instead he puts his reaper on the LOW GROUND AGAINSR THE CHOSE. WITH REAPER AND HIGHGROUND WEAKNESS
I watched this series when it was new. Now I'm rewatching it in an attempt to figure out what you're doing differently to me that makes you succesful where I often am not.
At first I focused on the combat, which wasn't that different. But then I realized that I rush into combat, but you're perfectly fine with a couple turns of OW to see how enemies move, what happens where, etc.
All I had to do to improve was: Nothing. Literally do nothing where I tended to always do something. So thank you :)
I feel like you keep forgetting about the Skirmisher's grapple ability. He can have way more mobility, and you could nab more crates and height advantage.
at 36:24 you had a chance to use remote start the lancer was in a truck!
SaltMaster he would have to deal with more lost he only wanted to get his soldiers home that was priority #1
Same when the Chosen was taking cover next to the police car.
most of the time he didnt use the special squad like maybe a grapple to pull out the injured guy or a claymore in the early game.... that being said, i do love his videos even though they make me scream at my computer
Oh yeah. Forgot about that moment with Mox where he could have easily grappled out and still had ap to reload
Thank god Mox got necrophobia instead of necrophilia as a negative trait!!
It could have been worse!
I think the Skirmisher aim being low is partly due to the fact that you can grapple for height advantage nearly constantly. He will probably be stronger with more consistent use of the grapple.
Just do... anything. Make any decision. You say you don't know how stuff works but then you don't even try them to learn.
I'm so glad this was uploaded, I am seriously addicted to your Xcom series. I tried to watch others play it, but it's not the same. So you're the only one I can watch play XCOM. Thanks for these videos, they bring a smile to my face everytime
Commander, we need to build an infirmary as quickly as possible. Our injuries are racking up, and now Mox is openly wondering if its possible for ADVENT to become Lost. Without an infirmary to deal with the combat wounds and PTSD, we're going to wind up sending out all rookies on insanely hard missions.
-Lexington "Ghoul" Samreeth.
Now I need some drink, to enjoy Chris XCOM2 for 1 hour.
For anyone doing a playthrough who doesn't know the mechanics off by heart; the game tells you when an action will reveal - there is a big red eye icon with an exclamation mark.
Hidden Achivement: Yesterday's enemy...
"Have Mox and Outrider bond"
I see everyone complaining about your playstyle but i also see this is because you dont know what all has changed and you just want to see the new mechanics. Always a fan sir. Will be waiting for your next video
*Looks at video length*: YASSSSSSS!!!!!!!!
I really think if the assassin shows up on a map when you have a reaper available and all that high ground I wouldn't have her at ground level for an instant. It was a cool new type of mission though, definitely an interesting spin on a typical supply scan. I believe the infirmary can adjust soldier traits? I could be wrong but I think it said that in the description.
I am loving all the new features; They each add so much strategy and randomness to the game! Keep up the good work Mr. Odd!
The Lost don't use guns so it's wise not to worry about cover when surrounded by a swarm.
“I really don’t wanna move”. With this attitude you’re never gonna mark any crates😅
New item idea if it isn't in the game. Lost Lures; attracts Lost to an area on the map. Attacks anything in the proximity of the Lure.
+nick gillett ... ok
Lore Lures are a confirmed item: www.reddit.com/r/XCOM2/comments/6h6x2w/extensive_details_on_war_of_the_chosen/
Well more for drawing Lost to Advent, forcing them to defend themselves. Basically, I'm thinking Lure would last for 3 turns and only attacks Advent in Lure's radius. On the down side would be the fact you might have Lost left over, but that's Xcom; A good thing that has a possible chance to screw you over.
Sweet! Hahaha legit, did NOT know that was an actual thing in the game. Can't wait for to have that backfire on me.
Funny thing is in Part 8, (the next video) there are Lost lures :D
A free level should obviously be given to your current highest ranking soldier especially when she's just got promoted so her xp bar is empty. :/
i got a colonel after 2-3 of those pretty quick :P
So, I was watching some guy (forget his name) play, and he blew up the Reaper's claymore with a grenade for a pretty sick alpha strike.
Also marking crates is a free action which can be done after dashing.
The last thing is, and I could be wrong, but I think you can only summon one Lost horde at a time, so if you want to use explosives do it all in the same turn.
I thought you to be worthy prey Commander... Bringing you before the Elders will not be as glorious a task as I once thought.
Very exciting mission. Played nicely. Keep it up.
I think ,with this mission, you should just have grabbed few crates and EVACed out while ADVENT was still fighting The lost.. Also if you undazed mox , the chosen wouldn't have been able to extract info from him... :D BTW good series
Advent didnt move after you reveal your squad cause they alredy did when the lost reval them.
Next time you have one of the supply crate missions, test to see if marking them will reveal you. I have a feeling you could just mark all the crates without a fight, like a stealth mission.
It does reveal you. Marbozir tried.
Inventor Raccoon ok
Yeah, they'll reveal you. I watched a dev stream in which they tagged a crate with a Reaper and she was revealed right away.
well they dont mark crates untill u get spotted...so position carefully and engage, especially get rid of advent and then its MUCH easier if your troops are spread near all the crates
Interesting season so far, Chris.
I think you might miss out an important detail on the bonding thing so far: bonds increase when the soldiers go on missions together. so instead of mixing everything all the time you should create teams of two that try to go on missions together. This way - I guess - you will get enough bonding to level up the bond (for stronger bonuses?) in the training centre.
I was almost shouting "Don't split your bonded soldiers!" at my screen when he was deciding on who to send on the covert mission at the end. Ultimately he split them up.. again. I realize that its all new information at the time of the playthrough, but sometimes, I find Odd doesn't pay enough attention to the information he is given by Bradford or the tutorial pop ups. His playthroughs are fun and in fact, prompted me to get the game in the first place.
I loved ur excitement when u saw the lost start fighting Advent....I reacted in exactly the same way and just kept over watching so I could see them fight. I said "ah Shiitttt" when the assassin turned up to lol.
“Ohhhh, shhhittt!” That’s actually what I said out loud at 2am bro! Good stuff! I’m loving the content. I’m only a few missions ahead of the current mission I’m watching. Can’t wait for some tips moving forward! Thanks again for the great content! 💯🔥
Also you need to start scanning at the different *HQs* to gain influence to equip more bonuses.
I got really lucky with my first cards, I got the 'your covert operations cannot be ambushed'
The Chosen are going to be a major problem. The Assassin is already causing havoc, imagine having the other two causing trouble as well :)
Hi Odd. Fun and entertaining battle. I encourage you to experiment as much as possible like opening with a box extract to see if it breaks stealth. The pod was already engaged by the lost, where they used their free scatter-action. Also could you check the reaper weapon more closely? Seems like better aim at close range, and no squadsight.
Reminder that reaper can blow up any vehicle remotely and the damage is doubled from the explosion
Grenadier and sharpshooters are awesome against the lost.
Sharpshooters have pistols that never need reloading and are highly accurate at close range.
Grenadiers can shoot explosives at Advent soldiers, drawing the lost in on top of them
Just a little soldier idea. Hope you all like it!
Mr. E
Mr. E Woke up with a combat knife in one hand, a bullet wound to the head, and a note in the other hand. The note simply read as follows, "Dad, I'm sorry but I'm joining exalt. If I see you again you will die. XCOM IS GONE. We have made sure of that." With the vague note and the armor with the XCOM patch Mr. E set out to find out what happened to him as he remembered nothing before waking up. He traveled, learned of the aliens, then fought them to survive in the outskirts. Through sheer luck he was reunited with XCOM. In a battle with the alien sympathizers. All the pieces fell into place as Mr. E was out of ammo and pined down by a sniper. The sniper knew Mr. E. Of course it ended up being his son. After revealing his name as Adam he placed a gun to Mr. E's head. That's when Bradford showed up. With one shot from the trees near by Adam, Mr. E's son was dead. However the fight for humanity raged on. Taking up his sons sniper rifle Mr. E rejoined Bradford and the fight for Humanity.
I am also quite jubilant that the Lost and Advent will fight each other, but seems like they will only activate when their in your soldier's field of view. Your joy (and taking a similar action to what I would have done: Just spectate) adds to the entertainment value of the video :D.
They didn't scatter because they were already activated by the Lost so they no longer had their reveal action.
@46:26 The stuff was picked up by Mox when he was in the back of the box truck
I was really confident that he would kill The Assassin, but then he didn't pick Mox up.
41:05 Mox doing the thumbs-up pose is just funny.
Choices, and more choices. You can tell it's Xcom2 WOTC now. I thought you did as well as you could for the first one like this. Caution is a life saver. Good Job!!!
What I love about these Lost/Chosen missions is that they force you to change your playstyle but seeing it for the first time here I wish would've abandoned the cover and went for the crates ASAP because I really didn't want him to leave empty handed
Thanks for keeping these available, it makes a difference knowing that the RNG on this title is worse than Borderlands 3, THAT’S saying something! Plus, it isn’t that I am terrible, which is nice....thanks again, great content!
This is like XCom strategy on steroids, with so many extra factors and strategic interplays to tie in together.
The way you can deal with Vanishing Wind (Assassin's conceal), is like how Advent deals with yours, by flanking her. This means the best counter to her, is actually to spread out and think about your sight lines. What can and can't you see? Later you can also use things like Battle Scanners and Scanning Protocol to reveal her. She doesn't like it when you do find her and prefers to try to get away to go back into hiding. She will even give up her chance of attacking to do so. Also, while it would have been risky with the Lost, you should have remote start the car she was next to. 12 damage and that gets boosted because she is weak to Reaper. You would have dealt 18 damage to her, more then half her HP. As for the resistance contact, it just won't let you take it out if you have 4 contacts.
57:35 under "Collateral Damage" it says: "Dr. Vahlen sure wouldn't be happy about ADVENT's Reckless use of explosives." -Central Officer Bradford
Lmao
Lessons learned: The Lost attack Advent. Screwing around for five rounds is ill-advised. Marking Crates during said rounds is primary.
Elena's aim is already insane -- I definitely wouldn't worry about giving her a Superior Scope just yet.
Really fun watch! One suggestion - you need to be more aware of your special abilities! Check all your options. Mox has a Grapple - it could have really helped you pull him to safety and better positioning a couple of times without using actions. Also, Dragunova's Remote Start could've probably triggered the truck at the end, and her claymore could've blown that tight group of 3 to smithereens at the beginning of the fight. Check all your special abilities!!
Not a criticism, just a suggestion - loving this series!!!
So much new stuff... Can't wait to play it myself !
You should have sent Langley out instead of Drake. Now you have a Grenadier who's 1) a lower rank, and 2) doesn't have Teamwork. The more missions a bonded soldier pair go on is what determines what causes their Bond skills to increase, IIRC.
Just some backseat commanding :D
I was screaming at you as soon as you revealed “Mark the crates first [before moving away from them]!”😅😩
IIRC there is an icon whenenever you take an action that breaks concealment, unless of course it breaks because of an as yet unseen enemy, so you don't need to wonder if a new ability breaks it, click the button and look for the icon on the confirmation window.
Any crates marked by *Advent* can be remarked for *XCOM* . Future knowledge for you Chris.
I've just started to watch your videos, mate. I like your style of XCOM coverage, as it is not as robotic as Marbozir's nor as rushed as Northernlion's (I am still fans of those guys, of course). Thanks for the entertainment.
"The enemy of my enemy is my friend" -Chairman Mao.
Thanks for putting these out. I'm currently on vacation exactly until WotC comes out. I'm hyped.
Oh man, you're gonna have to get your pad and paper out again to remember this stuff. But damn, Odd! I am so hyped for this new content, can't wait for the 29th.
this expansion is freakin amazing, i already have it preordered cant wait for it. this + the other dlc + some mods amazing game :)
This is dope! I'm lovin it Oddy-baby! Kick some ass.
There is a mod called Looting Corpses where to get corpses for autopsy you have to manually have your soldier carry those corpses to the Skyranger. With this mod resupply missions force you to pick up crates to be carried to the Skyranger, You can have Fulton harnesses like in Metal Gear Solid 5 but that takes a utility slot. Very fun mod to have.
"This is so cool, let's see what happens! ... Ohh shit" rofl xD
So he never used the ability he picked up previously that would have wiped the floor with the Chosen, and he's picking up a new ability on the Reaper that he's probably never going to use either?
when i saw the title i got scared that chris has lost against advent XD
Once Christopher Odd FINALLY has both his bondmates healthy and ready for a mission together, what does he do? Sends one off on a covert op so he can't take advantage of or strengthen their bond for another 2 weeks. I would have sent either Willy or Carly, the squaddie specialist, instead - Willy so that another Sergeant would be in the mix, or Carly because the jump from Squaddie to Corporal is particularly helpful for Specialists.
I have a feeling this particular mission was semi-scripted (guaranteed to have both Lost and Chosen present, for instance) just to show how chaotic a mission can be with all the different things going at once. I think watching the Lost and Advent fight it out was "fail bait" here, as it paralyzed Chris while other groups of Advent moved closer to their objectives, thus leading to them marking more crates more quickly.
EXACTLY. He reads info given by the game. Praises it by saying how awesome it is. and THEN. for some unknown reason almost NEVER uses that feature.
crate markings doesnt depend on enemy movement...it happens twice every 2 turns after u r spotted. get in position and take advent out quickly, spread around the map so u counter mark the crates
Haha, just watches in amazement as opportunities pass by. He's fun to watch because he gets immersed, though.
Hey Chris, love your series man, love your attitude to games too, top fella. Have to say though i know you mentioned being more aggressive in your earlier videos but you need to take a step back and think about your guys abilities a bit more on each turn. The chosen was right next to a car and elena could have used remote start but you were adamant that shooting was the only choice, that would have been a min of 12 damage perhaps more with the adversary? who knows. Love the series though and thank you for showing me footage of this game from a players point of view :)!
In my game, the Assassin had Watcher, which meant she had overwatch every turn. The Lost then became my greatest allies as their turn came right after hers, making her attack them and lose overwatch.
Anyone else were screaming at the screen to pick up crate? Lol
I have been watching you and when i play i know what NOT to do!!
Not a great supply mission, but understandable for a first encounter. I'm sure you'll do a lot better next time. It's actually great watching you play and getting excited by all these new elements - I like watching people play things that they genuinely enjoy ^ ^
Dont think they scattered when 420 shot cause they were already "combat triggered" by the lost and don't have a "go back to passive patrol" code or option. So after the lost were killed that's why they were just spazing out. Also staff an engineer at that bond building facility to let the bonds grow to lvl 2 and 3
hey odd the reason they didnt scatter at minute 14 is because they were already scattered by the lost but they seem to be trying to follow their patrol routes while on alert which cause the weird running around they did when they couldnt see you and didnt know where to go
20:09 assassin: heyyyyyyyyy.......aren't you a soldier?
Soldier: no I'm a shadow
Assassin: oh ok even though I'm looking at you as an obvious soldier that makes sense
I dealt with her quite handily first time she showed up on one of my encounters, mainly cause I build the GTS first and upped my squad to 5 immediately. and she 'corner' herself when she revealed to yap at me and I blew her away, I had Elena, (with a clean flanked shot) Mox and 2 rangers with me. she Died for that mission and gave my guys all 5 bonus training points. Also managed to Kill the Hunter first time I encountered him.
if you'd had a 5th person you'd have gotten the chosen as well.
It'd be interesting if the advent troops had to mark the crates themselves, and would teleport troops in to secure them if they run out of ground forces. You'd have waves of lost and advent battling all around you. At the moment it does look like they just mark periodically.
Well, in terms of accomplishing your mission, this was a total failure, but, as far as learning about the new game play/mechanics, and being entertaining, it was fine.
I'm subscribed because I find your style entertaining, you are a lot less reckless than I am, but that's fine, you play the game as you see it, and you're playing not just for your own enjoyment but for your audience as well. No insults from me, I liked this vid, glad you're back on X-Com!
Part of me wants to mod the UI and the squadsize to accomodate 9 Units. Because I absolutely want 1 Sharpshooter, 1 Specialist, 1 Ranger, 1 Grenadier, 1 SPARK, 1 Psi-Op, and then all three of the Special Faction Units to create the XCOM Death Squad. At least for the final mission.
While watching I thought it might be a good plan to stay stealthed and just use your Reaper to remote detonate cars next to advent forces. The ability should not reveal your soldiers, if I understood it correctly, and you could let the explosions and attracted Lost clear out the Advent, since you dont have a mission timer at first.
Then just move in and run from crate to crate with the remaining lost in your Back
Anyone tried this Tactic yet? I would be interested to know if it works before trying myself :D
PS. All around good work ChristopherOdd keep it up, I realy enjoy this campaign!