Thank you so much brother I always follow your video and tuts and thank you so much for doing this for the community u have covers almost all topics but i love to see some trasitions video and psytrance fills which u havent covered yet
Great tutorial video. I do different music but it inspired me to try this on my kick and bass of a drumset and an ebass. As the notes of the bass vary a lot, it has probably not such a big effect on real bass and real kick.
Voxengo PHA 979 is excellent, really good for a quick fix and can save some db / rms, see the meters go down as it comes into phase, thanks for the video much appreciated
Hello I saw that you also deal with plug-in delay problems. I am asking for information. I use Maschine 2 on Mac M1. I have this problem and I am asking if you can help me. I am using an Ample guitar plugin that when I use it to make riffs or in strummer mode (as also reported by the developer) having a sampling very faithful to the real guitar, has an initial latency that produces a delay in the sound production sequence. Delay that if I play that track alone is not noticeable, in fact it sounds really good. However, when I use this plugin with riffs or strummer in a song it necessarily happens that compared to the rest of the rhythm tracks (evident with that of the drum and percussion) a clear delay of the guitar is highlighted. The tutorials therefore suggest acting on a parameter of the daw that essentially activates a delay with a negative value on that track (they suggest -50ms delay as a rule of the plug in of Ampe guitar). In the tutorials they show that the parameter is under MIDI modifiers as regards Cubase while on Maschine I just can't find it. Can you help me with this research or if you have a solution anyway to act on the Maschine track where I insert the Ample guitar plugin and generate an advance without of course acting on the sampling otherwise the initial part of the sample would be lost impoverishing it for example of the very realistic initial strum of the plugin. Thanks. Luigi
It’s not big ben, I use Apogee DA16x, it’s a DA converter but it has the same “clock” chipset as big ben. The clock is important when you syncing 2 or more Digital units, as I for RME and Apogee. It is syncing sample rate and everything sounds way better with it.
Probably the only explanation of phase cancellation I've heard to date that makes sense. Kudos on a great tutorial
Thank you so much brother I always follow your video and tuts and thank you so much for doing this for the community u have covers almost all topics but i love to see some trasitions video and psytrance fills which u havent covered yet
Love this plug in!
This was phenomenal...thank you!
Great tutorial video. I do different music but it inspired me to try this on my kick and bass of a drumset and an ebass. As the notes of the bass vary a lot, it has probably not such a big effect on real bass and real kick.
Voxengo PHA 979 is excellent, really good for a quick fix and can save some db / rms, see the meters go down as it comes into phase, thanks for the video much appreciated
Nah, phase do bot have anythng to do with the gain/volume/power of the signal.
When the combined/summed levels go down it's OUT of phase 😉
Great Video! Thank you
Marko sve pohvale.
I have the same one lying around
thank you! keep making tutorials please :D
Thanks so much !!!
Hey brother can we get some tutorials for sylenth and serum? ❤️🙏
Hello
I saw that you also deal with plug-in delay problems.
I am asking for information.
I use Maschine 2 on Mac M1. I have this problem and I am asking if you can help me. I am using an Ample guitar plugin that when I use it to make riffs or in strummer mode (as also reported by the developer) having a sampling very faithful to the real guitar, has an initial latency that produces a delay in the sound production sequence. Delay that if I play that track alone is not noticeable, in fact it sounds really good. However, when I use this plugin with riffs or strummer in a song it necessarily happens that compared to the rest of the rhythm tracks (evident with that of the drum and percussion) a clear delay of the guitar is highlighted. The tutorials therefore suggest acting on a parameter of the daw that essentially activates a delay with a negative value on that track (they suggest -50ms delay as a rule of the plug in of Ampe guitar). In the tutorials they show that the parameter is under MIDI modifiers as regards Cubase while on Maschine I just can't find it. Can you help me with this research or if you have a solution anyway to act on the Maschine track where I insert the Ample guitar plugin and generate an advance without of course acting on the sampling otherwise the initial part of the sample would be lost impoverishing it for example of the very realistic initial strum of the plugin. Thanks. Luigi
THANK U MARCO !!!!
Please tell me what is the function of apogee big ben in your rack
It’s not big ben, I use Apogee DA16x, it’s a DA converter but it has the same “clock” chipset as big ben. The clock is important when you syncing 2 or more Digital units, as I for RME and Apogee. It is syncing sample rate and everything sounds way better with it.
@@EClipChannel If I have one card (RME UC) and a laptop. Do I need BIG BEN?
@@vitlsorokin5202 nope!
I plugged it in and didn't hear a difference.
@@vitlsorokin5202 that’s because you don’t have anything to sync 😁
Really nice thank you
what vst you used on the bassline ?
where can i get it ??? its not fucking avaiable anymore :(((((
voxengo website is currently offline for some reason, I would check on their website when it become online again