Modern Sonic Adventure 2 is Mind Blowing! (SHC 2022)

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  • Опубликовано: 20 сен 2024

Комментарии • 1,6 тыс.

  • @sonicovertime
    @sonicovertime  Год назад +836

    There were 5 moments in this mod that made my jaw drop and go holy sh*t. lol
    1) Metal Harbor's entire first section. I LOVE you start in the Jail cell and escape. Also there's water running!?
    2) White Jungle, the ending completely caught me off guard. Such a cool add on, using the trees around the goal ring.
    3) Sky Rail - What, we have a controllable rocket now!?
    4) Rainbow Road is pretty sick.
    5) City Escape changing from Day to Sunset is awesome as well.
    Great job to everyone involved making the mod! :) I thought the physics matched the changed stages much better this time around as well. Only odd thing is some of the later stages certain audio clips cut out. I tried rebooting the game, still didn't help.

    • @TheLordOfAllSaiyans
      @TheLordOfAllSaiyans Год назад +14

      Question: what was the music and or remix playing during the rainbow road stage?

    • @sonicforcesspeedbattleostf6065
      @sonicforcesspeedbattleostf6065 Год назад +3

      She Asked Me Do You Like The Characters Because I Made Elma Jouii From The Anime And Manga Miss Kobayashi's Dragon Maid Her Animal Appearance Is Her Dragon Form But I Made It In The Style Of The Sonic The Hedgehog Universe With Plasticine

    • @shadowopsairman1583
      @shadowopsairman1583 Год назад +2

      Needs the SA1 Spin Attack Animation, Physics and SFX

    • @TheeMentorDex
      @TheeMentorDex Год назад +15

      Glad ya liked our concepts!
      The audio issue is caused by Higher Draw Distance. Too many assets are loading and the game craps itself 😂
      If there’s any critique/feedback, please lemme know!

    • @sonicovertime
      @sonicovertime  Год назад +14

      @@TheeMentorDex Of course it was.. The one other mod I kept on. Lol

  • @CuriousSpaghetti
    @CuriousSpaghetti Год назад +1231

    Don't know if anybody noticed, but I loved how the sky in city escape transitions from a bright blue to a sunset sorta look the closer you got to the end of the level, explains why it was nighttime when Sonic fought Bigfoot.

    • @W0NDERFULSTUFF
      @W0NDERFULSTUFF Год назад +70

      That is a legendary detail

    • @jimmyshwoll9643
      @jimmyshwoll9643 Год назад +40

      I always wondered how the sun just disappeared like that. Now I know it’s because it became night time. OOHHHHHHHHH!

    • @wilfriedsee3141
      @wilfriedsee3141 Год назад +4

      @CompleteParakeet
      Yeah, yeah, yeah… I prefer the Dreamcast version, anyway…

    • @Blox117
      @Blox117 Год назад +8

      who knew daytime only lasted a few minutes

    • @Soulintent95
      @Soulintent95 Год назад +1

      It did that in the original. Or at least battle.

  • @nicholasharlan6504
    @nicholasharlan6504 Год назад +452

    I will never not love shadows run animations, that smooth skate at high speeds is one of my favorite parts of his character and you guys nailed it in this.

    • @nillynush4899
      @nillynush4899 Год назад +29

      yeah the rocket shoes are sweet. A little difference goes a long way. Sonic runs, Shadow skates.

    • @misterzia01
      @misterzia01 Год назад +17

      I really find the animation satisfying when he reaches high speeds and skates faster to keep up. Not a fan of those videos that have shadow spin dash slopes because it ruins the transition from casual skating to speed skating

    • @Cryptiiix
      @Cryptiiix Год назад +2

      Its so much better in these games compared to the new ones

    • @hiiambarney4489
      @hiiambarney4489 Год назад +3

      except in his own game where i absolutely thought it looks dorky as f.
      not at all elegant but rather like a stocky kid on ice skates. To an extend that applied to heroes as well, that's where they started to make him smaller and wider, it feels. Perhaps has something to do with widescreen gaining popularity at the time.

    • @ROGALLYWORLD
      @ROGALLYWORLD Год назад +3

      @@hiiambarney4489 damn bro u talking facts i remember wondering why he was so small and wide in his own game made his scate animation worse

  • @wwasdwtfcantmove
    @wwasdwtfcantmove Год назад +2569

    Absolutely insane. Really goes to show how the adventure formula still holds up and has tons of potential. Sonic team should have kept iterating on it instead of abandoning it

    • @zev2x762
      @zev2x762 Год назад +145

      That's what I've been saying for years🤣🤣🤣

    • @robbiewalker2831
      @robbiewalker2831 Год назад +150

      @@zev2x762 I don’t mind the idea of boosting, but it would’ve been more effective if it was earned for mastering the art of platforming, rather than activated by a singular button. Sonic Advance 2 and 3 did it, though it didn’t let you be invincible that way.

    • @robraze
      @robraze Год назад +70

      @@robbiewalker2831 This made me wish Frontiers didn’t have the boosting and opted for momentum speed gameplay instead

    • @seematahir5970
      @seematahir5970 Год назад +45

      Didn't they though? I mean I also want to see it make a return, but Heroes, Shadow, and 06 were all interesting iterations of the formula, and each of them had a lot of great ideas. I mean I'm glad we have the boost formula, but we all know about the unfortunate backlash from 06.

    • @sometf2player752
      @sometf2player752 Год назад +13

      @@robraze well it seems to have a mix of the two

  • @LeonardoCollywell2004
    @LeonardoCollywell2004 Год назад +141

    I love how much more panicked the GUN officers sound in City Escape! Adds some real emotion to the scene. And I love how Sonic actually "responded" to them in the beginning!

    • @ViltrumiteIsRite99
      @ViltrumiteIsRite99 Год назад +32

      “We WILL use lethal force, if necessary”
      “Heh, just try and stop me!”
      Badass!

    • @BioHazzarrd
      @BioHazzarrd 7 месяцев назад

      Fun Fact: Those voices are GTA V police officers

  • @joshth647
    @joshth647 Год назад +308

    6:07 Truly poetic words coming from Big.

    • @sonicovertime
      @sonicovertime  Год назад +63

      Big didn't have anything to say to how he got in Jail. lol

    • @pokeblueblur5755
      @pokeblueblur5755 Год назад +16

      ​@@sonicovertime probably looking for froggy

    • @ThatOneFantaGuy
      @ThatOneFantaGuy Год назад +25

      @@sonicovertime he was fishing in restricted place.

    • @MattoTheHedgehog
      @MattoTheHedgehog Год назад +11

      @@ThatOneFantaGuy 7:38 And as soon as he gets out, he's right back at it. I almost missed him fishing on the right. How did he beat Sonic here?

    • @mileskt9232
      @mileskt9232 Год назад

      I dont remember this area in the original?

  • @setherfluous
    @setherfluous Год назад +141

    Outside of the sound mixing (which I’m sure just has yet to be refined) this is in fact extremely mind-blowing, clear maximum effort in all areas

    • @BladeDevil
      @BladeDevil Год назад +1

      if you say so.

    • @NeroV1L3
      @NeroV1L3 Год назад +2

      @@BladeDevil you disagree?

    • @BladeDevil
      @BladeDevil Год назад +5

      @@NeroV1L3 I mean outside of the model swap for sonic and the other characters, the game looks pretty much the same and the physics are still as wonky as they ever were.

    • @NeroV1L3
      @NeroV1L3 Год назад +19

      @@BladeDevil someone clearly hasn't played SA2 in a while, that game is as smooooth as it gets outside of a couple interactions with collision, better than holding one button down and letting the game play for you that's for sure *cough cough sonic forces*

    • @woag4974
      @woag4974 Год назад +1

      @@NeroV1L3 frontiers? you must mean forces

  • @Kohchu
    @Kohchu Год назад +526

    I think my favorite part of this mod, is the fact that it's clear they massively enhanced the moveset, distance and speed characters could move and jump... however; rather then leave the levels the same, and thereby have a system that breaks the old level design; old levels are reinterpreted in a way that rewards you for using the new enhanced moveset; such as adding alternate paths you can only take using this function. It's a really nice touch.
    I also really like that Shadow uses his victory theme from Shadow the Hedgehog instead of the normal victory jingle. It fits his character far more.

    • @RevolutionaryOven
      @RevolutionaryOven Год назад +3

      Oh hey super cute pic! ^^/

    • @Sholver
      @Sholver Год назад +9

      Everything you said is right

    • @mrbruh1916
      @mrbruh1916 Год назад +10

      I was taking a shit watching this video and my shit hit the water at the end of that theme and it felt epic

    • @Starpotion
      @Starpotion Год назад

      Yeah, Metal Harbor in particular it was awesome seeing all those extra paths begging to be explored.

    • @shamwow2000
      @shamwow2000 Год назад +1

      also ngl the new music and voice clips werent really necessary, save for shadow's victory theme
      but otherwise this goes hard

  • @LordLemmysLabs
    @LordLemmysLabs Год назад +179

    So far I've only seen City Escape, but personally I think my biggest issue with this is the speed. The levels were designed with Sonic's original speed in mind, so without making the size of the level bigger (or Sonic smaller) to compensate, it looks like the momentum causes certain parts to not flow as well (extremely overshooting item bubbles, overshooting one spot that he's obviously stopped by an invisible wall, overshooting ring trails meant for light dash, the Gold GUN Beetle disappearing due to Sonic flinging so high he didn't have a chance to really attack, etc), on top of the fact that when Sonic gets launched pretty high you notice a lot more of the level design people aren't meant to notice because it breaks the illusion with missing walls and other scenery because, in the original, you wouldn't be seeing things from those angles most of the time in normal circumstances.
    Everything else seems amazing, between new routes, graphics upgrades, and new sound effects. But either the level needs to be altered to accommodate the new speed, or Sonic's speed needs to be reverted back to what it was in the original game.

    • @gtamike_TSGK
      @gtamike_TSGK Год назад +5

      Nah the new speed is fine

    • @TheFakeMakotoYuki
      @TheFakeMakotoYuki Год назад +36

      @@gtamike_TSGK
      Bruh

    • @SackOfGypsies
      @SackOfGypsies Год назад +3

      @@gtamike_TSGKI’ll take useless comments for 400 alex

    • @TheAxmore
      @TheAxmore Год назад +21

      Totally agree. The speed is just a little too much. You can make sonic a little faster than in the original but this is just too much

    • @Benjawin6671
      @Benjawin6671 Год назад +12

      Honestly this mod in general is kind of unnecessary. It just makes the game a bit worse

  • @gintoki4838
    @gintoki4838 Год назад +374

    The ost building up into the full metal harbor ost is sick. Good stuff.

    • @Ayacakes95
      @Ayacakes95 Год назад +11

      its from The sonic adventure music experience

    • @sarahstanford1003
      @sarahstanford1003 Год назад +20

      The timing worked out perfectly with coming upon the familiar part of the level as the extended intro of the track was ending and the familiar intro was beginning.

    • @Skylancer727
      @Skylancer727 Год назад

      Though I did notice the soundtrack sounds really compressed in the video. Not sure if it was the way the video was recorded though as Green hill Zone? on the Amy version actually sounded right. I hope it's just the recording though. Really love when audio uses the full soundstage of your headphones or speakers.

    • @JimmyFantage
      @JimmyFantage Год назад +1

      @@Ayacakes95 Had no idea this was a thing, I will have to look into it! Love Sonic music.

    • @sarahstanford1003
      @sarahstanford1003 Год назад

      @@Skylancer727 The OST was rerecorded on different guitars and drums than the original and the sound production is different.

  • @LateNightHalo
    @LateNightHalo Год назад +75

    The adventure formula had longer (no pun intended) legs than the Boost formula. The devs have more control over the player’s speed and can create more engaging ways of gaining speed through momentum than “Press X to instantly hit max speed”

    • @Alex_Off-Beat
      @Alex_Off-Beat Год назад +12

      Yeah unfortunately Sega is too dumb to realize the fact that '06 and Boom's failure had nothing to do with the fact that they were Adventure style games...

    • @SShaBazzz
      @SShaBazzz Год назад +6

      @@Alex_Off-Beat od go so far as to say that if properly finished, 06 could have been the greatest Sonic game.

    • @zenvariety9383
      @zenvariety9383 Год назад +1

      @@Alex_Off-Beat Yeah and the fact that the boost is completely optional in Sonic Frontiers is telling. Boosting is more likely to cause the level to restart if you don't reach a checkpoint. Yet the boost is needed to gain certain items in the air.

    • @d.s.s.9935
      @d.s.s.9935 11 месяцев назад

      The boost formula 100% works, and is imo even more fun than the adventure formula when done right; it's just a different design philosophy. Instead of the challenge being gaining speed, the challenge is keeping your speed. Games like Unleashed intentionally place a lot of hazards in your way to prevent you from just holding X so you really have to watch out and be ready to avoid the obstacles so you can keep blasting through the level.

    • @handsomeivan1980
      @handsomeivan1980 Месяц назад

      I've never expected to see this man here lol

  • @Re-Equalizer
    @Re-Equalizer Год назад +263

    I absolutely love what they did to metal harbor, freaking insane how much that level has been expanded.

    • @GuukanKitsune
      @GuukanKitsune Год назад +14

      I'm both impressed at the additions (especially Big the Cat in jail) but I'm sad the rocket-ride snowboard finale got cut.

    • @WaterKirby1994
      @WaterKirby1994 Год назад

      Expanded? It ends before the 2P Stage ends, also why can you run on the water that's supposed to be the deathplane now?

    • @Re-Equalizer
      @Re-Equalizer Год назад +1

      @@WaterKirby1994 talking about the extra pathways

    • @harrytaylorjr2770
      @harrytaylorjr2770 Год назад

      Yeah this Metal Harbor was actually alot crazier♥️♥️♥️♥️

    • @julianadams3710
      @julianadams3710 9 месяцев назад

      @@WaterKirby1994because for something sonics size to comfortably run on water he’d only need to go around 70 mph. He can easily run on water so it makes perfect sense.

  • @GANONdork123
    @GANONdork123 Год назад +137

    It's a mixed bag to me. Probably my least favorite aspect is the sound design. Random stock sound effects, Generations UI sounds and Jason Griffith voice lines, it all feels plucked at random. I think the one thing I really like is the updated animations, those look pretty cool. Everything else though I'm iffy about.

    • @DarkShadow8754
      @DarkShadow8754 Год назад +41

      Exactly my thoughts.
      Ignoring the obvious bugs/lack of sound tuning, the sounds are all over the place and don't fit the soundtrack from SA2 and are extremely annoying mainly in City Escape. The physics are too fast for SA2 levels which can most likely allow you to do tons of level skips (or just die falling off the map lol). And the new level paths (or whatever those are called), a few of those are nice (like the Piramid entrance) but there are also some of them that are just random clutter to the levels.
      IMO this would be a great mod if they just tweaked the levels layout with "new" physics in mind (if the modders really want to keep it) and removed those random sound effects + voice lines.

    • @Benjawin6671
      @Benjawin6671 Год назад +15

      Honestly if they were to change the voice clips they should've taken them from Heroes seeing as each VA that transitioned from SA2 to Heroes improved on their characters and sound better than their 4kids VAs.

    • @havenwhitts6217
      @havenwhitts6217 Год назад +11

      I really like some of the expansions to levels, but fully agree on the sounds. The amount of dialogue and voice lines in City Escape was very distracting. I'd like to see more textures updated rather than messing with so many sound qualities.

    • @Saucy_Wiggles
      @Saucy_Wiggles Год назад +9

      I agree and it's blowing my mind how many people are praising these aspects. This is in the same vein as Ocarina of Time on Unreal Engine to me. It feels like this was made because someone just wants this game on current gen graphics. I'll likely just stick with SA2 on steam and mod it.
      It is cool to see this and I like some of what has been done here, but it doesn't seem that different from what modders can do even if this might be leagues harder to pull off than modding.

    • @Schwarzorn
      @Schwarzorn Год назад +2

      ​@@Saucy_Wiggles With the fan-made HD Ocarina of Time, it doesn't even look like Ocarina of Time. Like, did they not ever look at the official artwork for that game?

  • @de606returns6
    @de606returns6 Год назад +568

    Sonic Adventure 2 will always truly be one of the most playable and consumable games in the Sonic Franchise in my opinion

    • @eshcroft3942
      @eshcroft3942 Год назад +12

      Amen

    • @Faceu7745
      @Faceu7745 Год назад +15

      I think generations is the most playable because there's a ton of mods

    • @jesuspernia8031
      @jesuspernia8031 Год назад +1

      @@Tsukiru
      Adventure 1?

    • @Freelancer837
      @Freelancer837 Год назад +6

      I'd say it's Generations easily first. Simply because while they're both beloved and readily available on basically everything, Generations has the added bonus of being a more simple game and gives even classic fans something to like. And even while SA2 has a much better story than Generations, the Adventure games have both aged like milk and are VERY rough nowadays, especially if you play them unmodded

    • @blahquinnyblah
      @blahquinnyblah Год назад

      THAT PART

  • @uzer141
    @uzer141 Год назад +10

    One thing that I really really REALLY loved from this mod was the fact that there was the remix of Stage Select by Husky by the geek. I heard that remix a few years ago and it’s always been stuck in my head. Now that I’ve heard it again in this mod made it so much more complete!
    Oh, and I know that it’s already been said but I freaking love how Metal Harbor and Pyramid Cave started out of Sonic’s jail cell and outside the cave respectively. It feels more like a playable cutscene than anything.
    Speaking of which, I loved the remix songs of these stages! Especially Metal Habor and Pyramid Cave. Those remixes were ones that I scrolled by years ago through RUclips and it’s great that you made great use of them again.

  •  Год назад +27

    36:00 Sonic driving the legendary BMW M3 GTR from Need For Speed Most Wanted? Incredible, one of my dreams finally come true. Honestly I have not seen much of this mod but I really liked it a lot, except for one thing and that is that they have put the voice of Jason Griffith to Sonic in this mod. Don't get me wrong, I have nothing against his voice, but I prefer to play Sonic Adventure 2 with Ryan Drummond's voice, although I also prefer to play Shadow with Jason Griffith's voice. I just hope they also add an option to change character voices.

    • @Transylvestite
      @Transylvestite 11 месяцев назад +1

      San Francisco Zone district be advised. we're receiving numerous reports of a 10-50 suspect, northbound, near Radical Highway. all units in the vicinity, please respond.

    •  11 месяцев назад +1

      @@Transylvestite Any more details on that car?

    • @Transylvestite
      @Transylvestite 11 месяцев назад +1

      @ suspect is driving a silver BMW

  • @Aelethil
    @Aelethil Год назад +10

    1:12 that is absolute authenticity right there

  • @sehtuk3953
    @sehtuk3953 Год назад +146

    I don't know if this was intentional but the beginning of vanilla Metal Harbor syncing up to the beginning of the vanilla Metal Harbor music at 6:44 was amazing

    • @ZechOfTheWest
      @ZechOfTheWest Год назад +10

      I think it is, which just makes it so much cooler

    • @stereo-soulsoundsystem5070
      @stereo-soulsoundsystem5070 Год назад +12

      The sync in Final Rush when he fell down the tiwer and hit the rail gave me a sense of enotion I can't explain

  • @LeUberTroll
    @LeUberTroll Год назад +19

    I really appreciate the little changes you’ve made to keep the flow state going. The drop, increased influence off the rocket, and map changes really let you break the levels further than the original. Well done

  • @skicbrogaming4694
    @skicbrogaming4694 Год назад +6

    Mans pulled a whole BMW to a kart race

  • @MariusUrucu
    @MariusUrucu Год назад +7

    35:57 - Nine Thou Superstar Remix just started playing in my head right now

  • @BeachpennyProductions
    @BeachpennyProductions Год назад +114

    After all these years SA2 is still fantastic. And this just enhances it.

    • @wilfriedsee3141
      @wilfriedsee3141 Год назад +7

      @BeachPenny Productions Yeah, it’s still fantastic with Sonic and Shadow… The rest of the game is not so great…

    • @SonicAdventureEnjoyer
      @SonicAdventureEnjoyer Год назад +2

      @@wilfriedsee3141 their music in the stages are amazing the very least. Pumpkin Hill being an S tier song

    • @Maubari
      @Maubari Год назад

      Still better than any of the modern Sonic games tho, let's be real here. @@wilfriedsee3141

  • @yellowlad5968
    @yellowlad5968 Год назад +47

    This looks incredible! The reimagined levels gives you more exploration similar to sonic adventure 1 and the remixes are a nice touch. I also like how they extended the levels by adding little story segments at the start of levels.

  • @starboi6868
    @starboi6868 Год назад +25

    Never ceases to amaze me how much a gem the sonic adventure series was. the inspiration and clever redesigns make this so refreshing

  • @darriancole579
    @darriancole579 Год назад +126

    This is cool but the way sonic and shadow originally ran in SA2 always looked cooler than how they ran in later game(mostly in Shadow’s case)

    • @nothanksfools
      @nothanksfools Год назад +25

      I agree I think it's something about the jaggines of the animation that really sells how fast he's going

    • @sasook
      @sasook Год назад +16

      Finally someone else agrees that the OG animations are better than all these mods

    • @DOOMFISTNyou
      @DOOMFISTNyou Год назад +18

      Ngl Knuckles running in SA2 was probably the best animation he ever had

    • @amandaslough125
      @amandaslough125 Год назад +5

      I miss Shadow rocket skating.

    • @MontySlython
      @MontySlython Год назад

      @@sasook these mods look like they have the exact same animations, not sure what you mean? Maybe they made it smoother? Can't tell

  • @WeegeeTheDrummer
    @WeegeeTheDrummer Год назад +1

    Woaah, this is so cool ! SA2 is my favorite childhood game. I love the work you put into this. So much attention to details, and the music is so sick as well. Great job !

  • @masterdails
    @masterdails Год назад +14

    Sonic Adventure 2 but even better, huh? Looks hard to pull off as a concept but here we are now

  • @andrewgotlost
    @andrewgotlost Год назад +4

    Green Forest and White Jungle were the pinnacle of what a great Sonic Adventure levels were. Fast af, clean transitions, minimal breaks in the action.

  • @randomd00d19
    @randomd00d19 Год назад +13

    Pretty dope, but while the speed increase is kinda cool, sonic tends to overshoot things now.

    • @randomd00d19
      @randomd00d19 Год назад +3

      Also, having watched more into it, I can safely say that this mod is AMAZING.
      Once they iron out the kinks and polish out some of those weird physics issues, this might very well become the definitive way to play SA2.
      I look forward to seeing the completed form of this mod. Pretty damn hype adding extra avenues and things to explore.

  • @justinbarton8808
    @justinbarton8808 Год назад +5

    This is how you remake a classic. This looks phenomenal with what has been done. The character models, new animations, music, little things here and there. If the textures were updated it would make this game really sparkle.

  • @kulfoa_1328
    @kulfoa_1328 Год назад +4

    The added BMW GTR in the kart racing singlehandedly made this my favorite mod

  • @combatmaster
    @combatmaster Год назад +3

    Words can't express my amazement by this project! SA2 is near and dear to my heart.
    All of the advancements to the levels, especially the prison break and 4:25 all those blimps saying Maria? Truly brilliant.

  • @andrewjunterssf2902
    @andrewjunterssf2902 Год назад +4

    YOOOOOOOOOO!!!! THE BMW!!!!! THATS CRAZY!!!!!!! I wonder how tf end up in the sonic world.....
    Imagine that in a future update, Shadow would drive the Ford Mustang or the Chevrolet Corvette 😵😵😵😵😃😃😃😃

  • @TheAxmore
    @TheAxmore Год назад +10

    There's a lot in this mod that I really like, there s also a lot that I really don't like. I love a lot of the level additions like the new ring trails and alternate routes. I like the new openings for skyrail and Metal harbor. A lot of it is really good. But I think sonic is too fast. It breaks the flow of the levels and just seems clunky in a lot of areas. I also think they went a little overboard with some of the levels. Metal Harbor just has way too much on going on. I also hate how they got rid of the ending with the rocket and the skating. I also don't like the new ending to white jungle. It just seems clunky. Same with the new intro to Pyramid Cave. Overall there's a lot of good here. But it definitely needs to be refined and have some of the fat trimmed

  • @samleech2850
    @samleech2850 Год назад +4

    This is just how I remember the game being, I know it’s not but nostalgia has blinded me

  • @Arkeo36
    @Arkeo36 Год назад +1

    Sonic driving an e46 M3 gives me all the best kind of nostalgia for my early high school years 2001-2003 when the Dreamcast and reading car magazines was my whole life.

  • @davinciwb
    @davinciwb Год назад +21

    I have to appreciate some of Sonic's expressions here, mostly in the truck section of City Escape (2:41 is where it's most obvious). It's kinda neat that even with the modern model he can still look just as expressive as he used to. I also have to appreciate the running animation, the way he not only follows through with each step but overshoots each as well. It just has so much power and velocity to it, yet it remains smooth. Reminds me of the pre-rendered cutscenes in Sonic 06.

  • @NYCKZ360
    @NYCKZ360 Год назад +39

    Green Forest was the best stage to really complement the speed of this character mod. If they tone back the speed a tad to where you don’t over shoot parts of the level then it will be right in pocket.

    • @sega641
      @sega641 Год назад +3

      It is good for speed runs but I do see your point for newbies it would be something to get accustomed to . I'd personally hate to over shoot a spin and jump just to miss an important spring or trail of rings

  • @BevinEG
    @BevinEG Год назад +32

    10 minutes I'm so far and this is lovely!
    Edit: I really like all the small changes all over the place.
    Edit2: Really feels like a "Hold my beer" kind of mod.
    Edit3: When you hit that Chao that sent chills down my spine. You did the world a service.
    Edit4: Skyrail blew my mind...

  • @brianpso
    @brianpso Год назад +6

    There's no way someone thought of putting the NFSMW MC's car in kart mode LMAO
    This mod is a work of art! I loved all the new paths included, but my favorite has to be the prison break sequence in Metal Harbor, omg that was a genius idea

  • @waynetvofficial
    @waynetvofficial Год назад +6

    THE NEW METAL HARBOR INTRO OH MY GOD THAT WAS BRILLIANT 😭

  • @shibumi-tanuki
    @shibumi-tanuki Год назад +5

    I can never put into words the amount of excitement and pure joy that possesses me whenever I see the City Escape sequence... This was definitely not an exception!!

  • @tylerfox5003
    @tylerfox5003 Год назад +72

    I dont even know what to say, but this feels.... off. Basically like doing a fan remake of SA 2, with all the caviets that come with it. Theres stuff i like, stuff i dont, and stuff that just leaves me with more questions than answers. Its ambitious, maybe too much so. Its crazy that all this is just built ontop of SA 2, when it almost looks like its running in the sonic infinity engine or something

    • @littlemoth4956
      @littlemoth4956 Год назад

      Hater alert, hater alert, nigga just mad, he didn’t get toys

    • @TheDayd111returns
      @TheDayd111returns Год назад +4

      Agreed. I don't like Sonic's running animation. He used to jog and flail his hands while running, then once he builds momentum, he starts running with his hands behind him. Same for Shadow.

    • @NewEraSupreme
      @NewEraSupreme Год назад +5

      Nothing pleases u guys I swear 😑

    • @juliav9761
      @juliav9761 Год назад +5

      I agree completely, but overall you have to admit this is stunning

    • @TheDayd111returns
      @TheDayd111returns Год назад

      @@NewEraSupreme Until we get Yuji Naka and the original creators back on board. Most of us will never be pleased lol

  • @psyberfunk
    @psyberfunk Год назад +3

    Sonic Adventure 2 was one of my favorite games as a kid, and is still one of my favorite games of all time. Watching this hit me with a massive wave of nostalgia. This looks absolutely phenomenal!! I would kill to play a Sonic Adventure 2 remaster that looks like this!

  • @PhilBo-fp9mz
    @PhilBo-fp9mz Год назад +7

    Man I’d do anything for a full SA2 remaster

  • @K0R4UPT_N01Z3
    @K0R4UPT_N01Z3 11 месяцев назад +1

    Sonic when he runs past and flips a bunch of vehicles, commiting several counts of hit and run, and vehicular manslaughter on innocent ordinary people, and families: FEELIN' GOOD!

  • @popowerst4712
    @popowerst4712 Год назад +5

    I remember playing Sonic Adventure 2 when it came out and thinking it was the first time that what made 2D sonic gameplay successful was accurately translated to 3D. This takes it to the next level and continues to refine that success. Absolutely awesome.

  • @wildmonkeycar
    @wildmonkeycar Год назад +1

    I still can’t believe that Sega has remade nearly every game in some way except for these. This DESERVES to be made!

  • @Skylancer727
    @Skylancer727 Год назад +11

    As a whole I find this incredible. Those level modifications look almost like they fit with the original game for the most part. Only a few nitpicks I have about it. First is that while the majority of the texture work looks fantastic, there's a few areas like the outside of the pyramid on Pyramid Cave and the box room on Final Race looked off. Second are a few level mods looked a bit outlandish and probably hard to replicate consistently like the lightspeed dash near the end of White Jungle. I'd say White Jungle was honestly one of the sloppier works from what I saw. It is without a doubt impressive, but I think they went a bit overboard with throwing stuff in it.
    Lastly is that I noticed a lot of the new additions have very little to back you up if you fail. Most of them seem to be a hail marry risk jump with no punishment other than death. It's an issue people already have with Adventure 2, but I think a lot of the level changes seem to exacerbate this. Not every mistake should be a death, but they should be punished. Something I think they should watch.

  • @metaridley77
    @metaridley77 Год назад +2

    OMG! They included a "BMW Check Engine light sound" when the M3 crashes 😂😂

  • @antshield
    @antshield Год назад +8

    Great job showing off this mod! You taking the time to post incredibly skilled looking runs is why I stay and watch until the end.
    I'm from Miami and I saw that 600 points says "Fire." It didn't always say Fire right? They added that because it's modern? I realized I can't handle my Sonic's slang NOT being very outdated.

  • @Iheartdrumzz
    @Iheartdrumzz Год назад +1

    There's so much I can say obviously. I'll keep it short: shadows run animation is the best I've seen. I love his super long strides.
    Also I love how you included voice clips from all the eras of sonic! Hearing some sonic 06 voice clips makes me happy 😊

  • @0Your8Friend0
    @0Your8Friend0 Год назад +3

    I like the well kept tradition of doing tricks off of the ramps and missing the power ups in City Escape while not really understanding why, but now with the twist that you far overshoot them rather than falling short. 😂

    • @inazumarai7690
      @inazumarai7690 Год назад +1

      you could always overshoot, but that makes it funnier

  • @dominiquepettway9164
    @dominiquepettway9164 Год назад +1

    The best part was how music sync was on point for the metal harbor stage where the stage and music starts in the real game.

  • @milopop02
    @milopop02 Год назад +6

    Those running animations are so perfect! They exude so much character!

    • @Titan360
      @Titan360 Год назад +1

      I'm more distracted by Amy's glitchy homing attack bounce....

    • @milopop02
      @milopop02 Год назад +1

      @@Titan360 lmao I hadn't watched that far into the video, Amy could use a bit more polish

    • @WubzZz-
      @WubzZz- Год назад

      Idk i'm not really a fan of Shadow's skating animation, i prefer the OG animation.

  • @cyril361
    @cyril361 Год назад +1

    Lowkey, I’m so glad yall when and remastered the music track ! They sound really good !

  • @YourPalJamieEllis
    @YourPalJamieEllis Год назад +3

    This is how Metal Harbor was always meant to be. So well done, all of this!

  • @ThatBlueFlamingo
    @ThatBlueFlamingo Год назад +2

    I love the part where the cop says- "Sweet mother Mary, this guys a damn athlete!"

  • @dave9515
    @dave9515 Год назад +9

    This, the gens customizable outfit, custom stage, and unleashed QSS coming back, megamix mania, and shadow reloaded are the best imo of shc this year.

  • @andre_gael
    @andre_gael Год назад +1

    I had my observations regarding some small aspects of the mod/overhaul. Some things I would've weighed before trying this out... And then Sonic driving the M3 happened.
    I no longer have any observations. This is the best mod/overhaul ever.

  • @issa1772
    @issa1772 Год назад +3

    I just played SA2 today and it was SOOOO hype to see how many new pathways were in lvls like city escape metal harbor, and pyramid cave. The remixes were so hype, I felt like I was being possessed🥴

  • @robinsonsonic
    @robinsonsonic Год назад +2

    This is an incredible expansion. I have no other way to say it. The fact that you all managed to expand the original SA2 formula to this degree is mind blowing. Legit, I cannot stress enough how damn impressive this is! From the day to night transition of City Escape to the expansion on Metal Harbor and White Jungle and Sky Rail, I'm at a loss for words. Me and a friend of mine were literally talking yesterday about how the fan community for Sonic is so ravenous and arguably knows what to do with Sonic and crew better than Sega in a lot of cases and this just goes to show it. Major kudos on this achievement!
    Also, as much as I love Sonic, literally since way back in '92, Shadow just has such a cool factor around him that can't be ignored or set aside. The Boom memes about his coolness will never not be true, they nailed his character from the start and he needs a prominent role in the franchise again so badly.

  • @Mestephra
    @Mestephra Год назад +5

    This project seriously needs more attention from people, this upgrade freaking rocks! I'm really digging the extra bits that add to the stage itself like the prison escape section. We can really see the efforts made on this one, and that is something that demands praise!

  • @KaiokenBlu
    @KaiokenBlu Год назад +2

    Sonic just levitates for the beginning of City Escape.

  • @Thehharrison
    @Thehharrison Год назад +3

    This has been and ALWAYS will be my favorite game of all time…it’s honestly perfect. Idk why they don’t make the games like this anymore

  • @TylerLeeJones
    @TylerLeeJones Год назад +2

    0:23 they even added MORE SLAP BASS AS HE FALLS, i'm already sold

  • @HoodedDragonSix
    @HoodedDragonSix Год назад +3

    Jaw dropped on the opening of Metal Harbor. And that Sky Rail scenery change is amazing. Not sure why Sega hasnt brought back or done something with the Pumpkin Hill/Sky Rail/Aquatic Mine/Red Mountain area in later games or even some kind of cool horror game in that setting. I've always love the aesthetic of it

  • @Legoro_
    @Legoro_ 11 месяцев назад +2

    As a Sonic fan, I can't describe how I feel. This is gorgeous.

  • @DarkstalkerZero
    @DarkstalkerZero Год назад +3

    That crazy gadget remix is SO good.

  • @EmmanuelNahum
    @EmmanuelNahum Год назад

    bro that part in metasl harbor where you get out of the jail and by the time you get in the actual level music changes to the original theme, man, you guys crushed it

  • @araknair9605
    @araknair9605 Год назад +5

    The new intros to stages and routes are great

  • @Flibottelevrai
    @Flibottelevrai Год назад +1

    The kart racing with the BMW from Need for Speed:Most Wanted.
    Such a nice touch !

  • @pikeyboots738
    @pikeyboots738 Год назад +6

    this is really impressive for an sa2 mod. the new animations for sonic and shadow are really cool

  • @MrUNiCORNSTUFFR
    @MrUNiCORNSTUFFR Год назад +1

    As one of the biggest NFS Most Wanted 2005 fan, my jaw dropped at the kart racing

  • @nalafelle
    @nalafelle Год назад +4

    I freaking adore the quill physics. Can I pet them? 🥰🤣

  • @inhuman_human6790
    @inhuman_human6790 7 месяцев назад

    I really like Shadow’s skating animation. Really smooth and kinda shows the power in his shoes’ jet power. Makes it look like he’s going faster in a way. That’s how I see it. Really cool.

  • @myzteriouz609
    @myzteriouz609 Год назад +3

    I love the change in sonic's full speed run cycle animation. Always thought it looked too noisy in sa2

  • @Asancu
    @Asancu Год назад +2

    I never thought I'd see the BMW M3 from Need For Speed Most Wanted in a Sonic game but here we are

  • @КристинаЗаманова-у9ч

    It looks very nice, especially in kart race. Is this a car from NFS MW Sonic driving? And "find Big the Cat" challenge from SEGA makes fun❤️

  • @fuguehikao7532
    @fuguehikao7532 Год назад +2

    I Kindof love how the music in skyrail syncs up perfectly where the stage originally starts

  • @confusingmays9046
    @confusingmays9046 Год назад +4

    Bro, the messages on the blimps in Radical Highway were an amazing detail. That was cool.

  • @steeledminer616
    @steeledminer616 Год назад +2

    Radical Highway changing a lot of signs to mirror Shadow's current distorted mindset was actually a pretty epic details (From the Maria? blimps to Gerald Ave, Kill Them All, etc.)

  • @albertricks
    @albertricks Год назад +5

    Man I just watched that first section on metal harbor, WTF is amazing 😍

  • @deleteduser8574
    @deleteduser8574 Год назад +1

    Music, speed, rewarding gameplay, graphics, newer areas, all of that looks fantastic. Really excited about the finished product: and comments, don't go too hard. Nitpick if u want, but it ain't done yet.

  • @brycehawkins1825
    @brycehawkins1825 Год назад +5

    Seeing Shadow again in a modern setting is so awesome. Mad props to the creator

  • @MasterAssassinAli
    @MasterAssassinAli Год назад +1

    The Final with the BMW M3 GTR E46 was truly Mind Blowing Bro !!!

  • @Micah33088
    @Micah33088 Год назад +9

    Everything in this mod is absolutely incredible. Only complaint woul be some of the level design doesn’t really work. Metal Harbours intro is really cool but pyramid cave’s feels unnecessary and kinda slow. Feels like a completely different stage to the rest of pyramid cave. Also not a fan of the random dash panels in crazy gadget

  • @NEO_NoiseBomb
    @NEO_NoiseBomb Год назад +1

    The Need for Speed BMW M3 GTR in a Sonic game. Never have I thought I'd see the two games crossover like this.

  • @VongolaXZax
    @VongolaXZax Год назад +17

    This definitely feels like a modern take on SA2, having already played the original, I can tell that this is a good fan game.

  • @peaplushie1073
    @peaplushie1073 Год назад +1

    Tbh as a non sonic fan I enjoy sonic adventure 2 and its been a big part of my childhood and seeing fans remaster this masterpiece of a game is amazing

  • @derflerp538
    @derflerp538 Год назад +17

    I feel like it shouldn't be 'modernized' so much as refined. Polish it and expand it, but don't take too much artistic liberty or it's gonna throw a lot of people off. Understand what people like about it and you'll know what to improve.

    • @backwardsbandit8094
      @backwardsbandit8094 Год назад +1

      A lot of sonic fan devs can sometimes miss the mark on "if it ain't broke, dont fix it"

  • @Tkdboy-gk1wk
    @Tkdboy-gk1wk Год назад +1

    I just noticed the zeppelins in Radical Highway had “Maria?” and “I’m here Shadow” written on them.

  • @SanicConnoisseur_91
    @SanicConnoisseur_91 Год назад +5

    It’s not perfect, but it’s definitely an achievement, and it does it’s job. Not really mind blowing to me but I’m sure the developers worked very hard on this.

    • @Velchat3
      @Velchat3 Год назад

      When your version comes out, let us know.

    • @BloodwyrmWildheart
      @BloodwyrmWildheart Год назад +1

      @@Velchat3 You don't have to be a chef to notice the flaws in a dish.

    • @Sky2theRim
      @Sky2theRim Год назад

      I'd buy it, why would it ever be mind-blowing? It's a game that came out 22 years ago with better graphics and some tweaks. It is infinitely better than some official remasters of games I've seen.

  • @marycrawford7209
    @marycrawford7209 Год назад

    I don’t know what it is about hearing Jason Griffith in City Escape, but it just feels right. I always smile at the cocky way he says “Go ahead, try and stop me.”

  • @oldsoulgarage2982
    @oldsoulgarage2982 Год назад +17

    This mod is great, I really like that they remade all the character models to look like they are from present games but still retain some amount of their SA2 roots. I think I speak for a lot of people when I say SA2 has the best artwork in any sonic game hands down. there is something so charming about it, even the original models of sonic and shadow look great! I'm very picky about how shadow should look and OMG am I so happy they re-did his shoes to look the same as they did in the original game. furthermore his facial expressions and color tone it tight! The only thing I'm skeptical on is his skating animation I'm very picky about that, I still love the original and think if it was tweaked slightly it would be fine, heck even the forces animation in previous iterations was great.
    I know its hard to model something like that and make it look fluent so props to the mod creators. I also do not like how he looks at the camera so angrily when completing the stage I think he should have a light smile. Thats one reason I loved shadow so much in SA2 was because he was so confident in himself and showed actual emotion in dialogue, something his own game butchered and became a staple meme for years to come lol! I also hope they re make the SOAP shoes and have it as an option for sonic. Besides from my minor gripes I think this is one absolute banger of a mod and If there is one thing I think would put the cherry on top is if the characters had in level dialogue they say to themselves as they progress through the map. thats something I really liked in modern sonic games like forces. And they have some breathing room for a few lines since both shadow and sonic will mumble to themselves if idling for too long in one spot.
    I also pray they at least keep the original Live and Learn in the final boss fight or use the sonic 30th anniversary remix that was amazing too! I also think it would be cool if they could somehow revamp the sonic vs shadow boss fight on the ark to be more in depth, like having powers ups from multiplayer. And speaking of multiplayer I cannot wait to see what they do for that! I cannot tell you how many hours I dumped into SA2 multiplayer beating all my friends with Shadow lol! And I would die if they could somehow add super form power ups to multiplayer as well as new stages. Anyways this is just my two cents, thanks for publishing such an in depth video, I might have to get my buddies over and we all play some MSA2!

  • @MidnightXxMelodii
    @MidnightXxMelodii Год назад +1

    I think my favorite part of this is that you didn't get cucked by a single ring on metal harbor with the ring attractor shield on. Lord knows how many times I died trying to lightspeed dash across some rings, only for one ring to separate, and then send me spiraling into the ocean.

  • @jedimasterpickle3
    @jedimasterpickle3 Год назад +3

    Interesting mod. Metal Harbor was really great, but I think overall the physics change seems a bit awkward. Sonic and Shadow fly through the stages in ways they weren't built for. And I like the additions that accommodate that, but not all stages had significant changes. And I recognize that these intros are WIPs, but I didn't really like the new openings to Pyramid Cave and Sky Rail. The former just doesn't make sense in the story (the previous stage was already inside the pyramid, why are we back out), and the latter is just....awkward.

  • @simunkekbeck8381
    @simunkekbeck8381 Год назад +1

    8:52 Ayoooo. You can run of the water? Now that's true Adabat moment👌

  • @JayFunningham
    @JayFunningham Год назад +3

    I really wish you could get dramatic camera angle replays after a stage. Would really show off how smooth some of the obstacle navigation is.

  • @spinballpac-man
    @spinballpac-man Год назад +1

    1:12 I smiled so hard at this bit 😌