Is this the BEST WAY to use Mercer Spheres and Somersloops in Satisfactory 1.0? | Tips and Tricks

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  • Опубликовано: 26 окт 2024

Комментарии • 27

  • @TheFlyingMechanic
    @TheFlyingMechanic 4 дня назад +7

    In the beginning, I use multiple depos for concrete, plate, ect. So that I can build more efficiently to negate the slow upload speeds. There is no limit to how many depos are uploading at one time. Most of them go to concrete if im building large scale. I move them around depending on what im doing.

    • @jackblade281
      @jackblade281  3 дня назад

      I have collected like 140 mercer spheres so far in my lets play XD and I have maxed out everything, it's nice uploading 2400 concrete per minute

  • @jaye1967
    @jaye1967 3 дня назад +4

    Inputs of a machine tells you how many Somersloops give you full Production Amplification. 1 for Smelter and Constructor, 2 for Forge, Assembler, and Refinery, and 4 for Manufacturers, Blenders, Particle Accelerators, and Quantum Encoders.

  • @duzurixduzurix6837
    @duzurixduzurix6837 3 дня назад +2

    YOur take on power agmentors is absolutely correct. The % multiplyer gets nuts when you set up some larger power plant. Hoever, it would also be very fair to say that yes, 3 augmentors feeded with matrix items are awesome, when you actualy look at what it takes to feed those meaning one eats 5x matrix per min so 3 would need to automate 15/min matrix items. And thats an insane task to do. Put down a quantum encoder and look what one 100% clock automation needs and multiply that 2x (1 100% production is only 2.5 matrix per min) and then multiply that by 3. Im not saying its impossible, but holy fuck(sorry) its insane to do for normal players. Maybe you mentioned it in the vid i didnt watch the entire thing only somer part is what i was intterested in. But still thumb up.

    • @jackblade281
      @jackblade281  2 дня назад +1

      Yea, that's my bad, I keep thinking in terms of a content creator "yea I can spend 60 hours on this, just a weeks work" But yea that might be one place where surplus Somersloops can be useful for duplicating the output

  • @mathieularocque1953
    @mathieularocque1953 4 дня назад +4

    For me I started by getting a couple pf mercer sphere got the inventory upload then the depot uploader then I started by having a storage just dump 1 stack of each thing I needed to upload. Then I just added a splitter on the most used resources production storage and made them upload that (plate and concrete mostly) I continued to upgrade the tree on the stack size until I was at 400% then I did the upload speed before finalizing the stack size
    For the loops I just use them to speed up temporary production or for finite item like slug and alien remains
    I generally use them for the new item for the space elevator while I setup the production line or thing like that to speed up the unlocks otherwise I did not use them that much

  • @KnightInWhite93
    @KnightInWhite93 4 дня назад +4

    My problem with this strategy is that is too grinding for me. HOWEVER, in my first save after 1.0 I did get a bunch of artifacts without much effort, just going for wood (I was in the grassy fields). I noticed that Power augmentation os actually really powerful early game, which made me Skip coal power entirely and delay fuel generators. I kept with biofuel being fed by liquid biofuel and geothermal power for a long time. I used duplication in the biomass production and almost didn't have to go for wood up until mid tier 4, iirc

  • @zaion8917
    @zaion8917 3 дня назад +3

    I really don't understand your reasoning with somersloops. You are comparing power, which is generally considered abundant given the low consumption of buildings, against items per minute, which IS a finite number. Duplicating is almost always more effective.

  • @jordanhoman0212
    @jordanhoman0212 3 дня назад +2

    I plan to usemy 106 somersloops for...
    MAM: 3
    Power Shards: 3
    DNA: 5
    BioStuff: 7
    Leaves -> Biomass
    Wood -> Biomass
    Biomass -> Gas Nobelisk (x2)
    Biomass -> Solid Biofuel
    Solid Biofuel -> Liquid Biofuel (x2)
    Power Augmentors: 80
    That leaves 8 leftover. Maybe I'll take some from the slugs to make another Augmentor after I get power shards fully automated.
    This is also after I use them for space elevator parts, since that's a temporary thing.

    • @jackblade281
      @jackblade281  3 дня назад

      Nice, thats a potential 240% power boost :P

  • @5353Jumper
    @5353Jumper 4 дня назад +1

    If you want to maximize out Uranium, Plutonium and then Fixonium using all the Plutonium waste you have to decide if you want to use all your SAM and a few sloops or all your Sloops and a bit of SAM.
    Severely cuts into the maximum amount of Awesome points you can create with endgame parts that also use SAM or could be doubled with sloops.
    Then balance that with the options to use the power augmenter.
    Then balance that with petroleum power if you don't want to max out Plutonium and Ficsonium vs petroleum materials also needed for endgame parts.
    Complex maximizing fun.

  • @BabyJeus
    @BabyJeus 3 дня назад +1

    Perfect video. I was definitly wondering how many Augmenters I needed. I made two and then thought, hm do use the sloops on machines or more augmentors. 3 baby!

    • @jackblade281
      @jackblade281  3 дня назад +2

      I have 4, and I might wanna get 1 or 2 more just for the heck of it, I just have to somehow go find another 20 sloops they are getting pretty hard to find when you have found almost half of them on the map

    • @BabyJeus
      @BabyJeus 2 дня назад +1

      @@jackblade281 Scanner helps but sometimes I cant find even with scanner due to lack of height indication on the scanner, is it above me or below me. UGH.. Satisfactory calculator, you can upload save and see where you have left or some mods that drop a beacon on it, if you dont mind a lil cheat :D single player game

    • @jackblade281
      @jackblade281  2 дня назад

      @@BabyJeus I also use SCIM to find stuff when I explore, unless its on a stream, then me being a dum dum is part of the fun

  • @MrBishop077
    @MrBishop077 4 дня назад +2

    Greetings, as a new player i have to ask .. why craft the alien dna capsules if i am already making lots of tickets (and i think ive bought everything other than foundation stickers). would it be better to turn the creature parts into bio-mass?
    again, new player .. so maybe its obvious to everyone but me ... =)

    • @jaye1967
      @jaye1967 3 дня назад +2

      Your friendly chainsaw and the local plant life should provide you with all the biomass you'll ever want, though I find the Rocky Desert a bit lacking. Also, the Power Augmenter really changed the early power game as one gives you 550 MW for free. And later biomass power is just too little to run many of the later machines. I'm just curious as to how far you are in the game, as the game really ramps up after Teir 4. The game kind of divides into package 1 is about .1% of the game 2 is maybe another 5%, 3 is about 25%, and 4 and 5 are the remaining 75%., though your milage may vary by a bit.

    • @MrBishop077
      @MrBishop077 3 дня назад +1

      @@jaye1967 =)
      Tier 8 just started building the particle accelerators for Nuclear Pasta to finish phase 4. I am primarily compact coal and turbo fuel powered with 4 geysers, average capacity is 12 KMW of power with 20 KMW as battery backup and another 5kmw in bio burners as Liquid Bio Fuel as standby power.
      I think i stayed in Bio until around 1200 MW though I was using less than half that.
      *( i do use the chainsaw to clear where i am building or running belts so i generate lots of leaves, wood, mycelia. Plus ive got grabby vacuum hands!! ).
      **(bio burners seem to be the only power supply that does not run unless there is a need, as long as all other power is in excess the Bio burners never use fuel.)
      I have most of the MaM unlocked at this point but i need .. time crystals and more mercer spheres as i recall. *i do have the dimensional storage just not very fast.. 60 ipm?
      While i do have access to the Alien power augmenter i think i am shy of the sloops, but ive really had no use for it yet. though i know that extra 10% it boost the grid will be useful soon. *(my production and capacity exceed my max consumption by a good margin .. but those Accelerators)
      for all the exploring ive been doing i keep forgetting to look for spheres and sloops, but ive found tons of slugs *yes i sloop them =) .
      I am planning on converting from Turbo to Rocket fuel for my Liquid fuel generators *(i am already built to produce way more than i need so much of it is turned off) .. but am rather intimidated by the scope of that project... so i keep putting it off. lol.
      This is longer than i intended (sorry).
      The reason i had asked about the DNA tho was the Awesome Sink has a separate counter for Alien DNA points and also several content creators had stressed the importance of converting and sinking them. Other than the tickets though .. I don't know why. And as i mentioned I think ive bought everything i need already *(No, I haven't bought the statues yet..)
      any other questions or anything feel free to ask. .. I just don't want to type your eyes out. hehe =)

    • @jackblade281
      @jackblade281  3 дня назад +1

      there is no real reason if you have bought everything you want, then turning it into whatever you want is fine, like use them for liquid biofuel or something

    • @MrBishop077
      @MrBishop077 3 дня назад +1

      @@jackblade281 Awesome and Thank You!

    • @ShamanNaoYuki
      @ShamanNaoYuki 2 дня назад +1

      @MrBishop077 the main reason is for easy tickets. You could need millions of points for 1 coupon with items which could take half an hour to produce, but since DNA has its own counter, the points required to get a coupon will be much lower and getting dozens of tickets quickly will be much easier. You can spend those spare coupons to buy the parts you need but haven't mass produced yet. Meaning you can purchase all of the tiers upgrades as soon as you have access to it. You can quickly get to tier 9 just by buying your parts from buying the awesome shop, and having the specific machines producing the space elevator parts.

  • @alessandroammirati4778
    @alessandroammirati4778 4 дня назад +1

    I personally use sommersloop only to duplicate the really expensive recipe like heavy modular frame. I did a factory producing 6 heavy modular frame (with only 1 manufacturer overclocked a 233% with the alternate recipe that allows me to produce all that in one manufacturer) and duplicating them i got 12 heavy modular frame PER MINUTE. That's a really big numbers considering that you can use that to do all others stuffs in the future just moving them with vehicles with a load balancing system (not randomly i decided to do 12 because is a really easy number to balance). I'm not even at the point to use the alien machine since I think it's not worth yet, and i also I have a 25k MWh with only 12k usage (im at the end of tier 3); but for sure when i get to the point of alien matrix i will consider your suggest for sure. Really good video.

    • @jackblade281
      @jackblade281  3 дня назад

      What's important is that you are enjoying the game! :P

  • @CarlDamn
    @CarlDamn 4 дня назад +1

    I'm fast as f.