For those who don't know, this was the last game worked on by Shinya Nishigaki, the creator behind Landstalker, Timestalker, Blue Stinger, and Illbleed. He shortly passed away after this game released, but he was still a great developer with a great and wacky sense of humor. RIP King.
This is the best Chuck E. Cheese gun game; Johnny Nero Action Hero is okay despite it ripped off this and other Japanese gun games, Let's Go Jungle is great as it takes a whole new level in two-handed fixed gun gaming, and DeadStorm Pirates is good.
Well, it's quite old... Like Dreamcast-era old. Doubt it'd be ported to consoles now. Besides, ROMs are free to emulate and PCs can do the job well now.
When it comes to brutal, Egyptian traps and monsters, these two treasure hunters can defeat them all! Nothing can stop these brave, robotic comedians from getting their rewards!
I remember I played this once in an arcade on a big Scandalines ferry, my dad took the time to actually play a game with me for once and we had such a blast. But we couldn't get past the pharaoh head, so when we had used up our lives he told me to leave it xD
23:02 Now that what i call it a good sportsmanship when the Pharaoh admit that he been beaten and praise the two Adventurers of their courageous efforts for braving the traps and monsters the pyramid have provide :D
Stages & Bosses: 0:39 Stage 1: Temple (Treasure: The Golden Anubis) 3:53 Boss 1: King Tut Mask 5:23 1st Bonus Stage: Hit the treasure with a single shot! 5:49 Stage 2: Sphinx (Treasure: The Golden Hawk) 11:10 Boss 2: Set, the God of Storms 12:30 2nd Bonus Stage: Break the Pot with treasures inside! 13:01 Stage 3: Pyramid (Final Stage) (Treasure: The Golden Monolith) 18:13 Boss 3: Pyramid Genie 19:12 3rd Bonus Stage: Hit all Targets! (Reassemble the Monolith) 19:35 Stage 4 (Final Stage): Treasure Chamber 20:35 Final Boss: Pharaoh Warlock (Treasure: The Wand of Pharaoh) 22:50 Ending & Credits
That game was amazing. Not only were the stages random, the bonus spawns as well. The game would slowly rotate over weeks and even months into patterns that were more or less favorable to high scores, meaning that the big bonuses would drop on screens where you had enough time to pump seven (?) shots in them to max them out. At one time our high score was 490K and we couldn't have beat that, it had already been a very lucky set of bonus spawns. Later on after more rotations, we entered another golden age and could routinely do 510 nearly every game and pushed it up to 530K with the same level of play, just better bonus spawns. Your score was immensely affected by the spawn of the bigger bonuses, 5k>50k, 7k>70k and 10k>100k, but there were many other bonuses between 1 and 3k that would affect your score decently. For example, maxxing out the 1-3k in the treasure room with the loot goblins was incredibly hard - which meant that not getting that treasure room increased your chances to get better spawns. But you could still get horrible spawns on a nice route or good spawns on a bad one. Anyway, how do you make it work like that on a PC, I tried a bit 12 years ago but never could manage to make it run properly.
@@arronmunroe Thanks man, for some reason that's what I tried right after asking the question. Worked way better than what I had tried earlier. Demul also appeared to work. Was suprising easy to set up with the Top Gun EMS II I had in my basement.
Dude, Pharaoh literally puts any House of the Dead character acting to shame. "I still hold a few cards. *Follow me!* " "Hey, over here. BEHIND you." And best of all: "It hurts to say it...but...I'm beaten..." It's like an old man trying to prove the young ones what for....which I guess works.
These are all rooms that I found in other videos: -Stage 01- 1-1 002 Shrine of Genie 051 Path of False God 078 Approach of Moon 1-2 103 Cave of Ra (route 1) 105 Cave of Ra (route 2) 108 Solar Square 121 Fort Mummy 1-3 147 Golden Water Vein 169 Ground Water Line 184 Golden Spring 199 Big Treasure House Boss: 200 Magical Big Waterfall -Stage 02- 2-1: 201 Gateway to the Sphinx 2-2 208 Glacial Evil Palace 255 Hell of Magma 291 Collapsed Temple 375 Valley of Ra 2-3 303 Sinking Valley 311 Buried Ruins 328 Jungle 330 Bed of Quicksand Boss: 444 Great River of Mamun -Stage 03- 3-1: 500 Pyramid 3-2: 501 Gateway to the terror corridor 3-3: 506 Water Vein Corridor 3-4 503 Darkness Corridor 515 Endless Corridor Boss: 530 Square in front of the Burial Chamber 999 Burial Chamber of Pharaoh I’m not sure whether these are all of rooms or not . If there is lack, please tell me. I will make up, thanks.
Well i have played this on local arcade (Finland has only one true arcade at Malmi called Sugoi) and i can say this is cheesy game. Got only one treasure excluding last treasure
Out of curiosity, when the female character said the route changes, does it actually change? It give the impression of randomization, but does it really change with each playthrough? If it actually does, that is probably the coolest aspect of this game.
Yep. If you check some other videos of this game, you'll see that they aren't all the same as this one. I'm not sure exactly how many alternate paths there are.
I do question if there was actually 1000 different rooms. If they were randomly generated, rougelike dungeons, then giving them all names and numbers wouldn't be possible. If they actually modeled 1000 rooms; that sounds like a lot of extra room and extra data that wouldn't have been a practical use of development time (modeling, enemy planning, pathing, bugtesting) and disk space. Like some rooms were far too large of setpieces for you to _maybe_ encounter them once every few hundred playthroughs. I imagine it is likely between as few dozen and 100 rooms max, with some deviation for enemy placement/strength, for the sake of recycling assets to have made the workload a lot easier.
@@Xunkun I don't think there are even 100 rooms, but there are multiple random patha per section before bosses that are always the same level. 1st boss is 200, 2nd is 444, etc. I have seen maybe three alternate paths per section, so maybe 10 or 12 alternating rooms? Either way it is actually very cool that there was so much variety
Rail gun shooters would work on switch with joycons or even pc if they were remastered in a collection, arcade market isn't the same anymore with home consoles being the number 1 hit. If only SEGA would actually consider it, I would love to play The Ocean hunter again
@@normicanomic6523 The other gun game that shoots mummies... with a gun instead of a staff, and had serious Egyptian music; it also shows that there is also a space one with hulky Green Goblins and awesome techno music and a western one with cowboy skeletons and wacky western music (even there is a duel pistol option for single-player).
There are times when I feel that there should have been other weapons available in the game. In addition to light, spark and fire, you could have sand, ice and dark. Sand would be a weak automatic weapon that never needs reloading, ice could be a shotgun weapon with size 6 buckshot, and dark would be in the way of a rocket launcher that does splash damage.
I remember playing this and other rail shooter games at chuck e cheese awhile ago, i loved on rail shooters at the arcades, i wish i had an easy way to replay these again Edit, how do you emulate this so good? i am so bad at emulations and i really want to play these type of games
Sorry, but I don't seem to be getting notifications of a reply to someone, which is why I am late responding. I did this on one of the most recent versions of Demul 0.7. I have had a little difficulty with the controls before, but I can't think of a specific fix. Are you going into test mode to adjust the calibration?
0:42: Let’s go! (1:07 and 7:05) 4:07, 4:10 and 4:12: King Tut: Hey, you thieving creeps! The party’s over! Ready! 5:36 and 5:37: It’s still a long way to go.
Ok, does anyone notice these basic mummified trooper undead look like the ones in the amonket series / Ravnican siege of story arc in magic the gathering created by the plainswalker nikol bolas, weird did he create this settings basic mummified trooper undead too…..
honestly i still have no clue how to shoot those rods. In our arcade i couldn't use them for some reason while in here they are working like any handgun
I wish that I could play the game and get an entirely new set of rooms, but because it's random, I could get some of the same stages the next time. I may eventually play the game again, but it really isn't my top priority.
It is a fairly short game, so I doubt I'll have too much difficulty with it. Still, you know how I can take a while with these things and I'm already uploading a number of games. I would say I'll need at least 2 weeks, but it could be longer.
Before, flash was the default player, and you would need to use the HTML5 player to view videos at 60fps. This doesn't matter now that the HTML5 player is the default.
I used 2 copies of Demul connected using Kaillera on the local network and each player was using a mouse. I think you could also play this over the internet, but there might be a chance of the game desyncing.
Funny that they're using magical staffs to fight enemies which does give them an excuse to how they have unlimited ammunition, yet these staffs fire (sounds) like standard pistols, and they require reloading for some reason.
Yes, I used Demul for this. For some lightgun games, it's necessary for me to use the AimTrak, but when possible, I use a mouse. For this game, I needed to play it with Kaillera to be able to use a second mouse.
Me too, especially when seeing that this game was made on the Dreamcast-based Sega NAOMI hardware, the same system that runs House of the Dead 2 (1998), Confidential Mission (2000), Ninja Assault (with Namco) (2000), Lupin the 3rd: Shooting Game (2001), and Mazan: Flash of the Blade (2002).
@@MuhammadRidho-vb2fb I Knew It.. If you don't Know Tanya She's the One Of pedestrian in Los Santos area Who got Blonde Hair and Wearing Black shirt and black Jeans. the one who spoke in British Accent.
You're kinda close enough on that, considering that the Sega NAOMI system was based on the Dreamcast, while Sonic Adventure 2 has its own engine, so let's say that this game was made on the same engine as House of the Dead 2.
images.launchbox-app.com/8b27d6f0-1622-4e4e-8fc7-f9b73052f2dd.png www.worthpoint.com/worthopedia/sega-maze-kings-arcade-kit-naomi-161492323 Here's what it looked like. I haven't seen one of these before, but I would like to try it.
For those who don't know, this was the last game worked on by Shinya Nishigaki, the creator behind Landstalker, Timestalker, Blue Stinger, and Illbleed. He shortly passed away after this game released, but he was still a great developer with a great and wacky sense of humor. RIP King.
The House of the Dead: Egypt Edition
I truly miss the wonder, aesthetic, and appeal of 2000s arcade cabinet shooters. Society was so much better back then.
Basically pharaoh was just protecting his possessions from two home intruders
and the intruders just said "oh how funny of you silly owner" after beat you up
such a respectful manner
This is the best Chuck E. Cheese gun game; Johnny Nero Action Hero is okay despite it ripped off this and other Japanese gun games, Let's Go Jungle is great as it takes a whole new level in two-handed fixed gun gaming, and DeadStorm Pirates is good.
I loved this game. It probably has the most creative gun in the history of on rail arcade shooters.
When I was little, I always wanted the Maze of the Kings have a crossover with Let’s go Jungle.
Probably the most rare rail shooter in gaming history.
what about the Lupin the 3rd "the shooting" game? pretty sure thats rarer
Did you happen to see this one at the Excalibur hotel in Vegas years ago
I actually had this at a chuck e cheese in Texas
Yu narukami They had one at a Chuck E. Cheese’s in Minnesota, too.
Is The Ocean Hunter rare? My local amusement park has had that one for decades.
I really miss playing this game, Sega should really port this game to consoles for the first time.
Well, it's quite old... Like Dreamcast-era old. Doubt it'd be ported to consoles now. Besides, ROMs are free to emulate and PCs can do the job well now.
“Hello, I’m the Pharaoh.” - obviously Japanese man in Egyptian clothing
When it comes to brutal, Egyptian traps and monsters, these two treasure hunters can defeat them all! Nothing can stop these brave, robotic comedians from getting their rewards!
5:02 LOL King Tut’s derp face 😂🤣
I remember I played this once in an arcade on a big Scandalines ferry, my dad took the time to actually play a game with me for once and we had such a blast. But we couldn't get past the pharaoh head, so when we had used up our lives he told me to leave it xD
Every time they say reload I keep wondering how the heck do you reload a mystical staff that shoots out laser beams.
You shoot outside of the screen, of course!
23:02 Now that what i call it a good sportsmanship when the Pharaoh admit that he been beaten and praise the two Adventurers of their courageous efforts for braving the traps and monsters the pyramid have provide :D
When you take revenge on King Tut because the slot machine wasted all your money.
Stages & Bosses:
0:39 Stage 1: Temple (Treasure: The Golden Anubis)
3:53 Boss 1: King Tut Mask
5:23 1st Bonus Stage: Hit the treasure with a single shot!
5:49 Stage 2: Sphinx (Treasure: The Golden Hawk)
11:10 Boss 2: Set, the God of Storms
12:30 2nd Bonus Stage: Break the Pot with treasures inside!
13:01 Stage 3: Pyramid (Final Stage) (Treasure: The Golden Monolith)
18:13 Boss 3: Pyramid Genie
19:12 3rd Bonus Stage: Hit all Targets! (Reassemble the Monolith)
19:35 Stage 4 (Final Stage): Treasure Chamber
20:35 Final Boss: Pharaoh Warlock (Treasure: The Wand of Pharaoh)
22:50 Ending & Credits
Matthew Ulanski, thank you for this guide.
That game was amazing.
Not only were the stages random, the bonus spawns as well.
The game would slowly rotate over weeks and even months into patterns that were more or less favorable to high scores, meaning that the big bonuses would drop on screens where you had enough time to pump seven (?) shots in them to max them out.
At one time our high score was 490K and we couldn't have beat that, it had already been a very lucky set of bonus spawns. Later on after more rotations, we entered another golden age and could routinely do 510 nearly every game and pushed it up to 530K with the same level of play, just better bonus spawns.
Your score was immensely affected by the spawn of the bigger bonuses, 5k>50k, 7k>70k and 10k>100k, but there were many other bonuses between 1 and 3k that would affect your score decently. For example, maxxing out the 1-3k in the treasure room with the loot goblins was incredibly hard - which meant that not getting that treasure room increased your chances to get better spawns. But you could still get horrible spawns on a nice route or good spawns on a bad one.
Anyway, how do you make it work like that on a PC, I tried a bit 12 years ago but never could manage to make it run properly.
I personally think the best emulator for this game is Flycast. There are some tutorials on RUclips about how to set it up if you need help with that.
@@arronmunroe Thanks man, for some reason that's what I tried right after asking the question. Worked way better than what I had tried earlier. Demul also appeared to work. Was suprising easy to set up with the Top Gun EMS II I had in my basement.
Dude, Pharaoh literally puts any House of the Dead character acting to shame.
"I still hold a few cards. *Follow me!* "
"Hey, over here. BEHIND you."
And best of all: "It hurts to say it...but...I'm beaten..."
It's like an old man trying to prove the young ones what for....which I guess works.
These are all rooms that I found in other videos:
-Stage 01-
1-1
002 Shrine of Genie
051 Path of False God
078 Approach of Moon
1-2
103 Cave of Ra (route 1)
105 Cave of Ra (route 2)
108 Solar Square
121 Fort Mummy
1-3
147 Golden Water Vein
169 Ground Water Line
184 Golden Spring
199 Big Treasure House
Boss: 200 Magical Big Waterfall
-Stage 02-
2-1: 201 Gateway to the Sphinx
2-2
208 Glacial Evil Palace
255 Hell of Magma
291 Collapsed Temple
375 Valley of Ra
2-3
303 Sinking Valley
311 Buried Ruins
328 Jungle
330 Bed of Quicksand
Boss: 444 Great River of Mamun
-Stage 03-
3-1: 500 Pyramid
3-2: 501 Gateway to the terror corridor
3-3: 506 Water Vein Corridor
3-4
503 Darkness Corridor
515 Endless Corridor
Boss:
530 Square in front of the Burial Chamber
999 Burial Chamber of Pharaoh
I’m not sure whether these are all of rooms or not . If there is lack, please tell me. I will make up, thanks.
I really wish there was a way to play every single room in order.
Still more accurate than the history channel
If there's one thing you can count on for every rail shooter, it's awful voice acting.
Not every rail shooter. CarnEvil, for example, had some top-notch voice talent, actually!
It adds to the charm!
@@kolonarulez5222 So does the awful dialogs
It's a genre tradition.
Well i have played this on local arcade (Finland has only one true arcade at Malmi called Sugoi) and i can say this is cheesy game. Got only one treasure excluding last treasure
When you realize they could have skipped all that trouble and gone right to the burial chamber from the back door.
I remember seeing a cabinet of this game at one point, when I went to the local Odeon cinema.
17:05 - 17:20 OH NO ! It's the Attack of the Illuminati Pyramids !!!
Oh my Goooooddddd !!!!!!
What?
非常に懐かしく好きなアーケードゲームでした!
斬新な杖型コントローラー!
選べる魔法、防具、ライフを分け合えるなどとても新しく意欲的な作品でした☺️
マップもランダムに選ばれるので飽きない作品でした。またプレイしたいです✨
有難う御座います
I was expecting serious sam to say something during the game play LOL
A rail-shooter with random stages. Surprised this idea wasn't used more.
This was also used in Taito's Haunted Museum (Panic Museum) and Welcome to FrightFearLand (Haunted Museum 2).
Out of curiosity, when the female character said the route changes, does it actually change? It give the impression of randomization, but does it really change with each playthrough?
If it actually does, that is probably the coolest aspect of this game.
Yep. If you check some other videos of this game, you'll see that they aren't all the same as this one. I'm not sure exactly how many alternate paths there are.
Thanks for asking…I always wondered if that was real or just a trick/gimmick
I do question if there was actually 1000 different rooms. If they were randomly generated, rougelike dungeons, then giving them all names and numbers wouldn't be possible. If they actually modeled 1000 rooms; that sounds like a lot of extra room and extra data that wouldn't have been a practical use of development time (modeling, enemy planning, pathing, bugtesting) and disk space.
Like some rooms were far too large of setpieces for you to _maybe_ encounter them once every few hundred playthroughs.
I imagine it is likely between as few dozen and 100 rooms max, with some deviation for enemy placement/strength, for the sake of recycling assets to have made the workload a lot easier.
@@Xunkun
I don't think there are even 100 rooms, but there are multiple random patha per section before bosses that are always the same level. 1st boss is 200, 2nd is 444, etc.
I have seen maybe three alternate paths per section, so maybe 10 or 12 alternating rooms? Either way it is actually very cool that there was so much variety
Rail gun shooters would work on switch with joycons or even pc if they were remastered in a collection, arcade market isn't the same anymore with home consoles being the number 1 hit.
If only SEGA would actually consider it, I would love to play The Ocean hunter again
I remember as a kid playing this game and I beat it along with let’s go jungle and carnevil
The mummies in this game used to give me nightmares. No kidding.
Pharaoh was a funny old man. Let's go home.
How have I never heard of this before?!?!
Gawd!! SEGA is definitely one the coolest game devs ever, am I right??
> w
I wanna play this now
Not anymore
Coolest dev?? Yeah right lmaooo
@@normicanomic6523 The other gun game that shoots mummies... with a gun instead of a staff, and had serious Egyptian music; it also shows that there is also a space one with hulky Green Goblins and awesome techno music and a western one with cowboy skeletons and wacky western music (even there is a duel pistol option for single-player).
A roguelite rail shooter from the early 2000s before the roguelite boom? How odd... and awesome!
The memories of this game!
These old arcade games were so corny and over-the-top, I'm surprised the final boss wasn't a full-scale pyramid.
11:05 The way he said "damn, what do we have here". That guy sure has a twisted fetish 😞
aw man such a lit arcade game
I think I played this a chuck e cheese once when I was a kid.
I really miss this game.
got to say you and mark are some good shooters
Did anyone else find that "THUD" sound at 13:40 to just utterly hilarious like I did?
19:49 - 19:58 Is it my eye playing tricks or those mummies are GETTING TOUGHER to shot down ??!!!
Probably, cheap difficulty
Maze of Kings = Jurassic Park and House of the Dead combine.
There are times when I feel that there should have been other weapons available in the game. In addition to light, spark and fire, you could have sand, ice and dark. Sand would be a weak automatic weapon that never needs reloading, ice could be a shotgun weapon with size 6 buckshot, and dark would be in the way of a rocket launcher that does splash damage.
Another thing I realized about this game is that there are no innocent civilians to accidentally hit at the expense of lives.
Looks awesome!
Very cool setting!
I remember playing this and other rail shooter games at chuck e cheese awhile ago, i loved on rail shooters at the arcades, i wish i had an easy way to replay these again
Edit, how do you emulate this so good? i am so bad at emulations and i really want to play these type of games
i played this at chuck e cheese in amherst, NY!
Killeen Texas for me
I REMEMBER PLAYING THIS AT CHUCK E CHEESE
Tori: (ripped off his jacket)
Tora: 😳
Youhei’ Goliath and shichika: don’t you think about it
Jack’Johnny and Elliot: 😳
Lulu: nice one cuz😏
Nicky and rin-rin: okay 👍
Taro and kayne: wow!
That was some serious sharpshooting, did you use a mouse?
Yeah. I use a mouse on all lightgun games.
Sorry, but I don't seem to be getting notifications of a reply to someone, which is why I am late responding. I did this on one of the most recent versions of Demul 0.7. I have had a little difficulty with the controls before, but I can't think of a specific fix. Are you going into test mode to adjust the calibration?
I feel like the "spring of gold would be worth more than the anubis statue
I am kinda surprised that Iron Maiden has not seen the blatant use of Eddie as the mummies.
0:42: Let’s go! (1:07 and 7:05)
4:07, 4:10 and 4:12:
King Tut: Hey, you thieving creeps! The party’s over! Ready!
5:36 and 5:37: It’s still a long way to go.
Wow! I never seen this game!
Alt title:The egyptian of the dead
Edit:That laugh tho 😂😂
4:02
I like this 3D detail
Ok, does anyone notice these basic mummified trooper undead look like the ones in the amonket series / Ravnican siege of story arc in magic the gathering created by the plainswalker nikol bolas, weird did he create this settings basic mummified trooper undead too…..
A arcade rouge like. Sweet
14:50 "Damn, who are you... my MOTHER?"
lol !
honestly i still have no clue how to shoot those rods. In our arcade i couldn't use them for some reason while in here they are working like any handgun
Do you think you guys might do more play throughs of this game and explore the other rooms?
I wish that I could play the game and get an entirely new set of rooms, but because it's random, I could get some of the same stages the next time. I may eventually play the game again, but it really isn't my top priority.
Try playing Manic Panic Ghosts next? Be sure to get the good ending if you do!
You want me to do single player? I already checked this one before and it doesn't work with a second player on Demul.
Yeah, single player's fine
It is a fairly short game, so I doubt I'll have too much difficulty with it. Still, you know how I can take a while with these things and I'm already uploading a number of games. I would say I'll need at least 2 weeks, but it could be longer.
HTML5? Like, a core technology of the Web?
Before, flash was the default player, and you would need to use the HTML5 player to view videos at 60fps. This doesn't matter now that the HTML5 player is the default.
Back when SEGA was cool
How are you two playing this game? Are you using light guns on an emulator, or somehow recording this on a real arcade cabinet?
I used 2 copies of Demul connected using Kaillera on the local network and each player was using a mouse. I think you could also play this over the internet, but there might be a chance of the game desyncing.
It's Egyptian House of the Dead!
Funny that they're using magical staffs to fight enemies which does give them an excuse to how they have unlimited ammunition, yet these staffs fire (sounds) like standard pistols, and they require reloading for some reason.
Is this the only Roguelike Rail Shooter? Feels like it is.
Do you emulate them on pc and play with a mouse for all of this games?
Yes, I used Demul for this. For some lightgun games, it's necessary for me to use the AimTrak, but when possible, I use a mouse. For this game, I needed to play it with Kaillera to be able to use a second mouse.
I'm willing to wager that this uses the "House of the Dead" engine (core code). ;D
Me too, especially when seeing that this game was made on the Dreamcast-based Sega NAOMI hardware, the same system that runs House of the Dead 2 (1998), Confidential Mission (2000), Ninja Assault (with Namco) (2000), Lupin the 3rd: Shooting Game (2001), and Mazan: Flash of the Blade (2002).
house of the dead meets the mummy
what emulator do you use?
Demul
Thanks!!
arronmunroe An underrated rail shooter.
Why That Girl Sounded Like Tania Mackleberry (WFYST) from GTA San Andreas???
Same va
@@MuhammadRidho-vb2fb I Knew It.. If you don't Know Tanya She's the One Of pedestrian in Los Santos area Who got Blonde Hair and Wearing Black shirt and black Jeans. the one who spoke in British Accent.
I played this in Chuck E Cheeses
rashune knight same here!!!!!!!
Surprised they actually kept something with relative profanity in that kind of environment
For me it was a rec center at the trailer park we used to go to. I could never get past the first level, heh.
2:39 look like scp 106 pocket dimension
How can i play tis game? I cant find it on Ebay..
This game was only in arcades. You can play it with the emulator Demul.
Hmm i wonder is it a gun or a stick to be used in the arcade?
This game had an interesting lightgun design.
r.mprd.se/MAME/cabinets/mok.png
I love Egyptian 🇪🇬⚰️👻🗝️
We wuz kangz n shieet
House of the dead Egyptian style.
Can you please say which emulator and version you're running? This build doesn't seem to have the sound bug that Flycast has.
Edit: Wrong build. It was Demul 0.7 alpha Aug 18, 2016.
So it's kind of like House of the Dead set in Egypt?
This game is similar to House of the Dead.
エジプトゲーム迫力あるな、お宝全てゲットだな。188605点ハイスコアすごいな。
is this the same game engine as Sonic Adventure 2?
You're kinda close enough on that, considering that the Sega NAOMI system was based on the Dreamcast, while Sonic Adventure 2 has its own engine, so let's say that this game was made on the same engine as House of the Dead 2.
why does 2player says Relied?
Man This voice acting is killing me
4:41 Yippee?
the mummy is movie like shooting
game arcade.
So the gimmick is that the level design changes every time the game is played? Interesting
Wait, this game ends with the first level, you just get the golden statue and you're off...
Re-re-re-re-re reload!!!!
Ok, i'm actually curious... how was the arcade cabinet of this ? Did you actually had two scepters as light guns ?
images.launchbox-app.com/8b27d6f0-1622-4e4e-8fc7-f9b73052f2dd.png
www.worthpoint.com/worthopedia/sega-maze-kings-arcade-kit-naomi-161492323
Here's what it looked like. I haven't seen one of these before, but I would like to try it.
@@arronmunroe ah, interesting. I never actually came across a cabinet of this game, quite original look for a light gun tho :o
I needed this game on the emulator if I'p can just figure out how to get it
Does the controller looks like an actual rod?
Yes. www.coinoppartsetc.com/sites/default/files/products/MAZE%20OF%20KINGS%20Arcade%20Game%20GUN%20%235300%20for%20sale_3.jpg
live.staticflickr.com/3766/11038033503_d8d12f6907_b.jpg
This game look like inspired by Crypt Killer
I played this at a Chuck E cheese
24:26 Wait! Steve Martin is in this game?