So about the stat requirements on nodes, many sources say that it only matters on the number and order equipped, not a measure of how far a board is from your starting one. This would indicate that filling your first board isn't as important, but not necessarily a bad idea to focus on the first few boards in general either.
What about the damage buckets are the ones u showed in the video the actual ones in the game Also what about what u said with x10 instead of +10, is x10 still a multiplier for your multipliers?
The google doc with the damage buckets looks different now, than in your video. There are even fewer buckets now. Almost everything is now in the big affix bucket.. Is your video recent or is the google doc more actual?
the builds i have been making have been using 3 boards or less and filled in you actually end up getting more than going for the legendary or glyph on 4 or more.
@@KontrolStyle who cares, hc is for cucks... and with how death evasion potions work and auto macro log out scripts, it is completely meaningless, it just means playing SC you have a brain and won't have to restart days/weeks of progress because of unstable servers... you have fun with that though.
THIS version of kripp is the one that arouses me. Back in the good ol days of theory crafting for diablo 3, poe, and even new short term games like GW2 and neverwinter kripps theory crafting vids was the bomb. And its not even how good the builds or the results were - it was the passion and drive behind his video. Who's with me?!
@@Ragnar0321 Not even the somewhat enjoyable HS content (arena), but literally the most boring type of content (battlegrounds). I love Kripp and stayed subbed, but i havent watched his content in years because these HS battleground videos are just pure torture.
Been Following Krip for about 11 years, It is really exciting to see this day come. Seeing Krip playing Diablo 4 will be the glorious day we have been waiting for!
Tipp: It is extremely important to locate the most important magic/rare nodes for your class/build on the most relevant paragon boards first (e.g. attack speed/crit chance/crit dmg/poison dmg for werewolf druid) and then arrange the boards in a fashion that provides the shortest distance between those nodes. Also note that 200 paragon take a long time to get, so attach the board with the best magic/rare nodes to your starting board first (e.g. attack speed for werewolf).
I just realized how much I missed watching your videos the past couple of years. Thanks for sharing your insight on D4. I am really looking forward for more. Huge thanks :)
Ive never watched one of these videos before, but it astounds me how much thought goes into his analysis of each skill, each key word, each damage source etc.... I hope to apply some of this info. to come up with my own end game builds, as my typical approach of *turn brain off, let internet mans tell me what's good* is just not appealing anymore. Can't wait to come up with some funky, and effective builds, armed with this information.
This was really well made for both new players and experienced ARPG players. I love that you made the video more like a conversation rather than a prescriptive "Do ABC" video.
Based on what I can find you misunderstand the 'assign index'. It's based on the number of boards you equipped prior to the current board, not how far away from the starting board they are. So moving the 3rd board closer to the starting board doesn't lower the stats needed to meet the bonus requirements because it's still the 3rd board equipped.
i thought the requirements to meet were only counting the stats from the board. also, i thought While Healthy is shared with the close enemy bucket, as you can see from the lower spreadsheet. why is he using the old spreadsheet? 8:30 shows the new one(the one with many hours of testing in the game-review version)
a few notes for all enthusiasts who probably got a bit discouraged by Kripp's analyses here: Since Kripp is really SO MUCH *on an entirely ANOTHER level* compared to 99.9% of people playing / about to play Diabo 4, let me clarify: Whenever he says something like: *"Unless you do X and have Y in your gear / stats / paragons / skills / glyphs / whatever, your build will probably SUCK !!!"* , in reality that really means: *"Your build will NOT be TOTALLY FACEROLLING stuff ACROSS MULTIPLE SCREENS."* ... Just putting this out here, because the way he phrases himself, considering his level, might discourage A LOT of people from trying *ALTERNATIVE* stuff... :P .
Thanks man! You saved me a lot of the time I haven't anymore. I'd have probably made a TERRIBLE build withouth you explining these concepts. Great job!
Man you do not even realise how happy I am seeing you making d4 vids, i hope your views will sky rocket due to it and you will do some more for upcoming future,
Definitely gonna be some trial and error before season 1 starts . Curious how drop rates and builds will vary off how easy it is to attain certain BIS items
About half the battle pass length, then drops will become better. Then new battle pass and start over with a couple a new released BIS items. And repeat till 2025
@@marsovac The *free* part of it will help getting to the endgame faster than playing non-seasonal at launch, that's the whole point. Paying for it just means you get additional cosmetics/currency for cosmetics.
I agree that the details or tooltips were incorrect during the betas, I tested on my Druid, the tooltip for a spell said it used x mana, but when I cast it I could only cast the spell 6 times instead of 7, only after adding two more points into mana was I able to do 7. This means that what the tooltip said the spell cost and what it really did cost were way off.
This is what's called 'quality content'. Been sick and tired of spammy garbage D4 videos popping up on RUclips (blocked all the channels for my sanity) but here we are. The king is back to diablo.
Seems I’m not the only one relishing your return to (semi-)regular Diablo content! Loved watching you go at it during D3, can’t wait to see all of your content for D4! 🫶
I think it’s important to note for classes that have access to guaranteed overpower procs that overpower damage is it’s own damage bucket. I’m working on a Necromancer build and there are some nutty overpower additive and multiplicative damage modifiers. Edit: After reading replies and doing a bit more research it looks like overpower gets bundled in with everything else and is not its own damage bucket.
As far as i know overpower is an additive damage that scales with your current health and fortify. Unfortunately it does not scale well in the endgame. But we will see :D
Kripp, I've been subscribed for many, but I haven't watched any of your vids in months, but I still check your channel every couple weeks to see if you've uploaded something other than Hearthstone battlegrounds. You've no idea how excited I am for the upcoming D4 content :D
Somebody who played the review (wudijo), said that the damage buckets are inaccurate based on testing the maxroll guys did during review access. So hold off on using them for now.
I'm pretty sure you're wrong about how the board index works. I don't think it's a distance from starting node, it's purely a "what order did you place this board in." Also, the boards on that site let you supply an index so you can see the reqs without having to do the math yourself.
That point about making a + pattern so it acts as just the second board each direction seems like a huge tip I actually hadn't heard about in any other video.
The stat requirements of rare nodes do not scale with distance from starter board only the amount of PB you unlock. They get more expensive as you add paragon boards.
It doesn't matter how far away the boards are from each other for it to scale up the requirements. It is instead based on the order of the boards. So the fact that it should have a cross shape is not necessary. The more boards we add along the way, the more expansive it gets for the requirements whether they are close to each other or not.
Hey Kripp, I just wanted to thank you for your videos. I am using your minion build to farm for the ring, then I will switch to the Mendeln build once I get it. But I am level 80 and still don't have it after doing tons of nightmare dungeons, helltides, events, bosses, the tree (select rings), etc. But I am farming it with my alt necro (only level 60) because I am having issues on my main with the pets, so I put my main in pure bone spear mode. The 60 is your pet build (with the golem sac'ed).
I've been studying the paragon system pretty intently the last week or so. This is only my opinion, but all additional boards past the second one should be attached like compass points. N, W, E respective to the second board. The starting board is S on the compass for reference. My reasoning for this is so that you can efficiently path to all of the magic and rare nodes on the second board while simultainiously creating connection points for your next two to three boards. I really feel like the correct second board for what you wish to accomplish is the most important board in the tree to get right. This is because you will be able to get enought stats to get all the bonuses. The blue and yellow nodes give much better stat per point return than pathing in one side of a board and out the other to make the next connection. Past that, bonuses on boards 3 and 4 might be achievable if they require your primary stat or a secondary stat you focused on while filling out your board. The comment you made about "filling in what your missing" comes to mind when thinking about what board to choose as your second. Thanks for the video Kripp. EDIT: Haha. I made this comment before I finished watching. Looks like you got it covered.
I just want to say thank you for sharing the spreadsheets. I have been part of some communities that "guard" things like this like their life depends on it.
WOW! This was amazingly helpful. I have been watching a LOT of videos on this stuff and there are a few critical issues that I needed answers for or I was wrong about: 1. Some skills lucky hit chance is per hit and some per cast. I always figured this was true, but I have never seen it confirmed. Are those (per hit) and (per cast) listings in the actual advanced tool tip? 2. Casting speed modifiers. Are those in the actual advanced tool tip? 3. I was flat out wrong about how I understood stat scaling modifiers work. Understanding now that I can mitigate the multiplier by branching out in multiple directions on the same board because it is calculated by how far you are from the first board changes EVERYTHING. Thanks for this!
I don't think that "cross" strategy on Paragon board works as you described. Seems to be based on order of board placement, and not distance from starter board. For example; if you were to do the cross pattern with the board placement, going from the center board, then left, then right, then up, then the dex requirements for the rare nodes is (barb for example): 250/340/450/540 Is not like all boards branching off of center of cross would have 340 dex requirements. The 3rd board is still the 3rd board regardless of where you place it So location of board placed doesn't seem to have an effect. Only order you place them counts.
@@gaddag1477 he did mention in stream that most of his theorycrafting is not from his playtime and that he only managed to play like 7-10 hours, maybe he didnt got that far
@@NoAvailableUser oh he definitely didn't get that far as it wasn't available on the beta (Paragon boards only available after LVL 50, and the highest level you could achieve in any of the betas was 25). What I'm saying is that his calculator that he is using is the only calculator that is functioning as he describes. The others are functioning as I describe. And some are obviously not updated at all and show no increase to stat requirements at all.
Could you please share the sheets you showed us in this video? Or at least tell us where to find the creator? I am aware of DonTheCrowns spreadsheets but can't find any creator named Aeronaut. Thank you!
Hey @AirboundPenguin - I‘m not a content creator, just a guy that knows spreadsheets. Here you go, hope you find some useful stuff! docs.google.com/spreadsheets/d/1brYZF8-N3FJskJOhaR3Djv7Xf86dzVlpKVbFnC1xvnI/edit
Damage to, damage against, damage with, are all additive. All damage % is one bucket, and all damage [x] is additive and you multiply them to make total damage bucket.
@@zexedearth89 and where did i point out that Kripp is my only source? What are u even on about? Kripp tells about more stuff in 30 min than Maxroll since closed Beta.
I think this diablo has been made with console players in mind way more than d3, it's not a bad thing should increase popularity of the game. Gl krip good content
Vulnerability being essentially mandatory for end-game damage constrains build variety intensely for solo play. For example, sorcerer vulnerablity sources are essentially limited to frost nova and ice blades. So if you have neither of those, your damage is going to suck, and you typically need both for reasonable uptime, and ice blades is a bit awkward to have to squeeze into a lightning/fire build, honestly.
I agree completely with what your saying, with that being said would you pick tele or ice blades? Ones for movement others for CDR but the other is dropping nova,barrier, or deep freeze which also isn’t ideal. Help please lol
i haven't looked at paragon boards or endgame legendaries, is there any shot you can add vulnerable effect to certain skill sthrough this means? I feel like that would be huge, but if it's only through the skill tree, and some classes only have 1 or 2 options then sheeeesh.
For the paragon node requirements is it really how far the boards are from the starter board? I thought it is purely based on the number of boards you have unlocked after the starter board.
Yeah, in ruclips.net/user/livefT9fxgSRCVI?feature=share&t=3480 they just say it's an increase "from board to board", so I don't think the information in this video is correct, but we'll find out soon
Hi Krip, seems like the build calculators do not support your thesis of adjacent boards or that a star shape board structure would have same costs for third board for additional bonuses. Is it an issue with builders or might your hypothesis be wrong?
Given the way the paragon system works with the increasing need for a stat the farther you go. Wouldn’t you want to save, for instance on sorc, your int board for the last board you do, whether that’s board 3 or 4 or 5? You want to start board 1,2 with like dex and willpower cause the requirement will be lower and as a sorc you will have massive int, so you can meet requirements for board 3,4,5 with int much easier
For the Glyph of the Adept and Conjurer, it says for Every 5 Intelligence within range. Other glyphs such as Charged says for every 5 Intelligence PURCHASED within range. I believe you can just grab the 40 INT to meet the bonus stat requirement and get the full benefit of all Int nodes for the glyph without having to path awkwardly and picking them up like you did on the starter board in the video. I was able to get through the starter board with only 25 points. Could just be bad text since no other classes glyphs seem to have this.
I'm sure we'll get a lot more information tomorrow when the embargo is lifted. Wish you would've just waited till then to post this video. It's hard for me to recommend this to friends when I know that the bucket theory might be wrong, and we'll probably know for sure one way or the other tomorrow.
only issue i have with d4 balancing is that sorc has a cheat death and there's a competition for the first 1000 player to reach level 100 on hardcore. That 1000 players will be majority sorc for sure
So about the stat requirements on nodes, many sources say that it only matters on the number and order equipped, not a measure of how far a board is from your starting one. This would indicate that filling your first board isn't as important, but not necessarily a bad idea to focus on the first few boards in general either.
What about the damage buckets are the ones u showed in the video the actual ones in the game
Also what about what u said with x10 instead of +10, is x10 still a multiplier for your multipliers?
The google doc with the damage buckets looks different now, than in your video. There are even fewer buckets now. Almost everything is now in the big affix bucket.. Is your video recent or is the google doc more actual?
@@qoo242 yea , i saw damage while healthy is now same bucket as other damage source too
thats a rip
@@qoo242 The doc is the most recent like he said in the video before he went into the doc
the builds i have been making have been using 3 boards or less and filled in you actually end up getting more than going for the legendary or glyph on 4 or more.
I'm so happy to be watching Krip talk about Diablo again. This is the best content.
The good old days are back, Nature is healing again.
Don't abandon diablo 4 Kripp!
I agree!
Its so wholesome! Like a child talking about their favorite cartoon or comic
Same he’s the goat
I've not watched kripp for years since he was playing D3. Never been a fan of heartstone so its great to see him back to his roots.
Same here, I watched HS content for like a month when it first launched but not since. I'm all for ARPG content though!
amen, battlegrounds makes me ResidentSleeper. So stoked to see some diablo content coming out from Kripp
Me too. Couldn't' care less about Hearthstone.
kinda.. he's not playing hc. but always cool to hear his thoughts.
@@KontrolStyle who cares, hc is for cucks... and with how death evasion potions work and auto macro log out scripts, it is completely meaningless, it just means playing SC you have a brain and won't have to restart days/weeks of progress because of unstable servers... you have fun with that though.
2:54 goals of a build
4:27 damage buckets
5:13 defensive options
6:21 oh! crap button
7:20 damage buckets explanation
16:09 lucky hit
19:25 gear
22:04 skill tree
24:43 paragon system
33:48 legendary nodes
35:11 bonus trick
THIS version of kripp is the one that arouses me. Back in the good ol days of theory crafting for diablo 3, poe, and even new short term games like GW2 and neverwinter kripps theory crafting vids was the bomb. And its not even how good the builds or the results were - it was the passion and drive behind his video. Who's with me?!
💯💯💯
Now those are the kinda videos i subbed for over 10 years ago, lets go.
For real he has been stuck with HS for ages now.
I can't believe this is happening!
kripp came back!
@@Ragnar0321 Not even the somewhat enjoyable HS content (arena), but literally the most boring type of content (battlegrounds). I love Kripp and stayed subbed, but i havent watched his content in years because these HS battleground videos are just pure torture.
@@stylishskater92 i agree with everything you just said.
About to hit my 40's, but I've time travelled to my late 20's learning the tips from Kripp on Diablo
The Return of the King. Excited to see what builds you're cooking up!
Been Following Krip for about 11 years, It is really exciting to see this day come. Seeing Krip playing Diablo 4 will be the glorious day we have been waiting for!
Tipp: It is extremely important to locate the most important magic/rare nodes for your class/build on the most relevant paragon boards first (e.g. attack speed/crit chance/crit dmg/poison dmg for werewolf druid) and then arrange the boards in a fashion that provides the shortest distance between those nodes. Also note that 200 paragon take a long time to get, so attach the board with the best magic/rare nodes to your starting board first (e.g. attack speed for werewolf).
I just realized how much I missed watching your videos the past couple of years. Thanks for sharing your insight on D4. I am really looking forward for more. Huge thanks :)
Subscribed since 2016 you never dissapoint Kripp, looking forward to watching your builds and trying them ingame ! Thank you for the quality content !
Ive never watched one of these videos before, but it astounds me how much thought goes into his analysis of each skill, each key word, each damage source etc.... I hope to apply some of this info. to come up with my own end game builds, as my typical approach of *turn brain off, let internet mans tell me what's good* is just not appealing anymore. Can't wait to come up with some funky, and effective builds, armed with this information.
This was really well made for both new players and experienced ARPG players. I love that you made the video more like a conversation rather than a prescriptive "Do ABC" video.
My favorite uncle is talking about devils again
I was so amazed , when Kripp casually told , that someone counted frames of every attack. People will never cease to amaze me...
I agree
Stuff like this was pretty important in diablo 2
Based on what I can find you misunderstand the 'assign index'. It's based on the number of boards you equipped prior to the current board, not how far away from the starting board they are. So moving the 3rd board closer to the starting board doesn't lower the stats needed to meet the bonus requirements because it's still the 3rd board equipped.
I also believe this is the case. Where you put the next board is purely based on what path you want to take, doesn't impact Glyph stat requirements.
i thought the requirements to meet were only counting the stats from the board. also, i thought While Healthy is shared with the close enemy bucket, as you can see from the lower spreadsheet. why is he using the old spreadsheet? 8:30 shows the new one(the one with many hours of testing in the game-review version)
@@gabbonoo becuz he recorded the video before the spreadsheet update? Do you need a crash course on how time works 😂
a few notes for all enthusiasts who probably got a bit discouraged by Kripp's analyses here:
Since Kripp is really SO MUCH *on an entirely ANOTHER level* compared to 99.9% of people playing / about to play Diabo 4, let me clarify:
Whenever he says something like: *"Unless you do X and have Y in your gear / stats / paragons / skills / glyphs / whatever, your build will probably SUCK !!!"* ,
in reality that really means: *"Your build will NOT be TOTALLY FACEROLLING stuff ACROSS MULTIPLE SCREENS."* ...
Just putting this out here, because the way he phrases himself, considering his level, might discourage A LOT of people from trying *ALTERNATIVE* stuff... :P
.
Thanks man! You saved me a lot of the time I haven't anymore. I'd have probably made a TERRIBLE build withouth you explining these concepts. Great job!
Another free master class by a living legendario. ❤
Thanks for all your work Kripp! So happy we can just get your advice online. I've watched a lot of your content and it helped a ton.
Thank you for making this - I've only played a bit of Diablo 2 and 3 so the paragon system especially was confusing for me at first
Man you do not even realise how happy I am seeing you making d4 vids, i hope your views will sky rocket due to it and you will do some more for upcoming future,
Definitely gonna be some trial and error before season 1 starts . Curious how drop rates and builds will vary off how easy it is to attain certain BIS items
About half the battle pass length, then drops will become better. Then new battle pass and start over with a couple a new released BIS items. And repeat till 2025
@@quickstepz9250 Battle pass does not increase drop chances. Unless they blatantly lied.
@@quickstepz9250 Get out of here clown. 🤡
@@marsovac The *free* part of it will help getting to the endgame faster than playing non-seasonal at launch, that's the whole point. Paying for it just means you get additional cosmetics/currency for cosmetics.
More D4 content always a good thing.
I always watch him on twitch for many YEARS, and I’m just now seeing him on RUclips with almost a million subs, hell yeah
That information on the paragon board system is probably the best one I've seen. Cool to see Kripp playing Diablo and PoE still.
this is actually the first time i hear the linking multiple boards to one idea, thanks for sharing!!
So good to have you back after almost 10 years bro. I can finally start watching your channel again lol
I agree that the details or tooltips were incorrect during the betas, I tested on my Druid, the tooltip for a spell said it used x mana, but when I cast it I could only cast the spell 6 times instead of 7, only after adding two more points into mana was I able to do 7. This means that what the tooltip said the spell cost and what it really did cost were way off.
This is what's called 'quality content'.
Been sick and tired of spammy garbage D4 videos popping up on RUclips (blocked all the channels for my sanity) but here we are.
The king is back to diablo.
21:27
Kripp's "confident player" voice gives me life. XD
Seems I’m not the only one relishing your return to (semi-)regular Diablo content! Loved watching you go at it during D3, can’t wait to see all of your content for D4! 🫶
I think it’s important to note for classes that have access to guaranteed overpower procs that overpower damage is it’s own damage bucket. I’m working on a Necromancer build and there are some nutty overpower additive and multiplicative damage modifiers.
Edit: After reading replies and doing a bit more research it looks like overpower gets bundled in with everything else and is not its own damage bucket.
As far as i know overpower is an additive damage that scales with your current health and fortify. Unfortunately it does not scale well in the endgame. But we will see :D
I truly hope this is the push Kripp needs to get 1 million subs. I don't think he cares either way, but I do. So there. :D
12:53
When I hear him say "vulnerable damage", I realized Kripp is actually Kibitz the Satisfactory RUclipsr.
Now this is the reason I subscribe to Kripp!!!
Kripp, I've been subscribed for many, but I haven't watched any of your vids in months, but I still check your channel every couple weeks to see if you've uploaded something other than Hearthstone battlegrounds. You've no idea how excited I am for the upcoming D4 content :D
Somebody who played the review (wudijo), said that the damage buckets are inaccurate based on testing the maxroll guys did during review access. So hold off on using them for now.
Wudijo is as legit as it gets!
Love the theorycrafting videos. Back to the roots.
I'm pretty sure you're wrong about how the board index works. I don't think it's a distance from starting node, it's purely a "what order did you place this board in." Also, the boards on that site let you supply an index so you can see the reqs without having to do the math yourself.
Yeah the name 'index' implies that this is true. It's not called 'distance'.
That point about making a + pattern so it acts as just the second board each direction seems like a huge tip I actually hadn't heard about in any other video.
I will say this to the day i die. Your Theory crafting is by far years more advanced then most content creators.
The stat requirements of rare nodes do not scale with distance from starter board only the amount of PB you unlock. They get more expensive as you add paragon boards.
Best explanation of a D4 build i have found. Thanks
I do currently not plan on getting Diablo 4 but I do love Kripp's very competent, informative, and entertaining Diablo 4 content.
This is the most valuable content I have seen for a game... ever!
the cross pattern for the paragon seems like the easiest thing to remember with the legendary on the second panel to not fuck up too much there.
It doesn't matter how far away the boards are from each other for it to scale up the requirements. It is instead based on the order of the boards. So the fact that it should have a cross shape is not necessary. The more boards we add along the way, the more expansive it gets for the requirements whether they are close to each other or not.
Hey Kripp, I just wanted to thank you for your videos. I am using your minion build to farm for the ring, then I will switch to the Mendeln build once I get it. But I am level 80 and still don't have it after doing tons of nightmare dungeons, helltides, events, bosses, the tree (select rings), etc. But I am farming it with my alt necro (only level 60) because I am having issues on my main with the pets, so I put my main in pure bone spear mode. The 60 is your pet build (with the golem sac'ed).
is there a link to the spreedsheet anywhere
I've been studying the paragon system pretty intently the last week or so. This is only my opinion, but all additional boards past the second one should be attached like compass points. N, W, E respective to the second board. The starting board is S on the compass for reference. My reasoning for this is so that you can efficiently path to all of the magic and rare nodes on the second board while simultainiously creating connection points for your next two to three boards.
I really feel like the correct second board for what you wish to accomplish is the most important board in the tree to get right. This is because you will be able to get enought stats to get all the bonuses. The blue and yellow nodes give much better stat per point return than pathing in one side of a board and out the other to make the next connection. Past that, bonuses on boards 3 and 4 might be achievable if they require your primary stat or a secondary stat you focused on while filling out your board.
The comment you made about "filling in what your missing" comes to mind when thinking about what board to choose as your second.
Thanks for the video Kripp.
EDIT: Haha. I made this comment before I finished watching. Looks like you got it covered.
I just want to say thank you for sharing the spreadsheets. I have been part of some communities that "guard" things like this like their life depends on it.
WOW! This was amazingly helpful. I have been watching a LOT of videos on this stuff and there are a few critical issues that I needed answers for or I was wrong about:
1. Some skills lucky hit chance is per hit and some per cast. I always figured this was true, but I have never seen it confirmed. Are those (per hit) and (per cast) listings in the actual advanced tool tip?
2. Casting speed modifiers. Are those in the actual advanced tool tip?
3. I was flat out wrong about how I understood stat scaling modifiers work. Understanding now that I can mitigate the multiplier by branching out in multiple directions on the same board because it is calculated by how far you are from the first board changes EVERYTHING.
Thanks for this!
#2) no, they counted frames from recordings of gameplay
No more boring hearthstone for a couple of weeks. Blessed
The content we been waiting 10 years for
I don't think that "cross" strategy on Paragon board works as you described. Seems to be based on order of board placement, and not distance from starter board.
For example; if you were to do the cross pattern with the board placement, going from the center board, then left, then right, then up, then the dex requirements for the rare nodes is (barb for example):
250/340/450/540
Is not like all boards branching off of center of cross would have 340 dex requirements. The 3rd board is still the 3rd board regardless of where you place it
So location of board placed doesn't seem to have an effect. Only order you place them counts.
I mean he played with paragon board. So im not sure hes in the wrong.
@@gaddag1477 he did mention in stream that most of his theorycrafting is not from his playtime and that he only managed to play like 7-10 hours, maybe he didnt got that far
@@NoAvailableUser oh he definitely didn't get that far as it wasn't available on the beta (Paragon boards only available after LVL 50, and the highest level you could achieve in any of the betas was 25).
What I'm saying is that his calculator that he is using is the only calculator that is functioning as he describes. The others are functioning as I describe.
And some are obviously not updated at all and show no increase to stat requirements at all.
@@Carsickness86 There are several RUclipsrs who got access to the full game for a week
I would be inclined to agree, basing it off the "EquipIndex" name; indicating the order in which the boards were attached, rather than distance.
Could you please share the sheets you showed us in this video? Or at least tell us where to find the creator? I am aware of DonTheCrowns spreadsheets but can't find any creator named Aeronaut. Thank you!
Hey @AirboundPenguin - I‘m not a content creator, just a guy that knows spreadsheets. Here you go, hope you find some useful stuff! docs.google.com/spreadsheets/d/1brYZF8-N3FJskJOhaR3Djv7Xf86dzVlpKVbFnC1xvnI/edit
@@Aer0_Naut Thanks! Do you know how is the non-physical damage going to interact with fire/cold/lightning damage?
@@Aer0_Naut Thanks so much! Amazing Resource you've put together!
Thanks for laying this all out so clearly Kripp!
Not June 1st yet: i sleep
Back2back Kripp D4 vid: real shit
Looking foward to your D4 builds/guides
feels good to see you talk diablo, looking fresh man.
Thanks Kripp, nice to listen to you speak on the game
Kripp videos are my most hyped feature of D4
That's what I need in my life. Kripparian theory crafting D4❤ Can't wait for some of your builds / explanations. Hopefully not only sorc😝
krip the glare in the background is blinding half the screen
Let the Diablo 4 videos flow!!
youtube is gonna be nothing but D4 vids tomorrow. AND I'M HERE FOR IT! XD
I love watching him work! Wish he was doing HC. This is still over my head, imma just click until it died 😊
Damage to, damage against, damage with, are all additive. All damage % is one bucket, and all damage [x] is additive and you multiply them to make total damage bucket.
Here we go...deep sorc insights. This is the Man for Sorc builds and nobody else.
an absolute cuck take, bud :P
kripp is great but if you wanna absorb knowledge about the game why limit urself to one source..
@@zexedearth89 ah u mean maxroll?
@@zexedearth89 and where did i point out that Kripp is my only source? What are u even on about? Kripp tells about more stuff in 30 min than Maxroll since closed Beta.
Lets go! Thanks for this Krippy, very useful, especially for those of us that are doo doo doggy water... like myself.
I love when Kripp explains stuff for dummies like myself
I think this diablo has been made with console players in mind way more than d3, it's not a bad thing should increase popularity of the game. Gl krip good content
“More casual than POE” 😅 Awesome info Krupp - great info as always!
super informative video - especially the ending regarding paragon boards and glyphs
The boards are great! Hopefully we can all make some very unique and interesting characters.
Vulnerability being essentially mandatory for end-game damage constrains build variety intensely for solo play. For example, sorcerer vulnerablity sources are essentially limited to frost nova and ice blades. So if you have neither of those, your damage is going to suck, and you typically need both for reasonable uptime, and ice blades is a bit awkward to have to squeeze into a lightning/fire build, honestly.
I agree completely with what your saying, with that being said would you pick tele or ice blades? Ones for movement others for CDR but the other is dropping nova,barrier, or deep freeze which also isn’t ideal. Help please lol
You can have frost nova on 6 sec or less cd, it is sustainable.
i haven't looked at paragon boards or endgame legendaries, is there any shot you can add vulnerable effect to certain skill sthrough this means? I feel like that would be huge, but if it's only through the skill tree, and some classes only have 1 or 2 options then sheeeesh.
You can say same for fortify :D I heard classes without fort gonna be bottom tier for endgame. Let's see how it plays out.
who the hell is playing sorc meta is clearly bleed thorns barb
Yall remember yellow glasses, yellow shirt vegan Kripp and Cybrix? Damn its been a long time 😂
Krip, will you please make a follow up video for your first review of Diablo 4? I want to know if they fixed all the issues you mentioned. THANKS!
seriously tho people are righ tthats its amazing to have a living legend back to teaching us how dumb we are and how much smarter we can get
They did say way back they were putting the character power moreso into skills/paragons than gear if i remember right.
30 percent off each other sounds really promising. Love your Diablo content, Krip.
Been a subscriber since the d2 days good to be back 😄
For the paragon node requirements is it really how far the boards are from the starter board? I thought it is purely based on the number of boards you have unlocked after the starter board.
Yeah, in ruclips.net/user/livefT9fxgSRCVI?feature=share&t=3480 they just say it's an increase "from board to board", so I don't think the information in this video is correct, but we'll find out soon
who wants to see kripp design and develop a game?
Hi Krip, seems like the build calculators do not support your thesis of adjacent boards or that a star shape board structure would have same costs for third board for additional bonuses. Is it an issue with builders or might your hypothesis be wrong?
Given the way the paragon system works with the increasing need for a stat the farther you go. Wouldn’t you want to save, for instance on sorc, your int board for the last board you do, whether that’s board 3 or 4 or 5? You want to start board 1,2 with like dex and willpower cause the requirement will be lower and as a sorc you will have massive int, so you can meet requirements for board 3,4,5 with int much easier
Idk I was convinced I’d go sorc, then thought for sure Barb, and now thinking Rogue lol. Excited to pick and start LFG
You can tell that the d4 release has kripp feelin himself
💯😂
For the Glyph of the Adept and Conjurer, it says for Every 5 Intelligence within range. Other glyphs such as Charged says for every 5 Intelligence PURCHASED within range. I believe you can just grab the 40 INT to meet the bonus stat requirement and get the full benefit of all Int nodes for the glyph without having to path awkwardly and picking them up like you did on the starter board in the video. I was able to get through the starter board with only 25 points. Could just be bad text since no other classes glyphs seem to have this.
Theorycrafting Kripp = Happy Kripp
Love your D4 videos
how do you get "Damage while Healthy" on rogue ?. Cant find it on any sheets/paragon boards
A masterclass from a true master, thanks Kripp! You taught me hearthstone and now you can teach me diablo 😂❤
There is "While healthy" on unique amulet for Sorc too, so that's is another way to get it.
sucks that the damage buckets basically boiled down to crit, vulnerable, and everything else.
ty sensei your padawan's have been waiting for your return.
I'm sure we'll get a lot more information tomorrow when the embargo is lifted. Wish you would've just waited till then to post this video. It's hard for me to recommend this to friends when I know that the bucket theory might be wrong, and we'll probably know for sure one way or the other tomorrow.
only issue i have with d4 balancing is that sorc has a cheat death and there's a competition for the first 1000 player to reach level 100 on hardcore. That 1000 players will be majority sorc for sure
@13:31 I laughed harder than I was expecting.