Epic using users numbers from UEFN (which mostly are EXP farming kids) to show how attractive it is for creators reminds me of the fact that Linus Tech Tips' all time most watched video is of a toy fire truck. Clearly they should have pivoted to reviewing toys on youtube. It made them the most money from views, so the market has spoken - it works.
@@kazioo2 Problem with Fortnite is that it fails to attract mature audience who would value more creative experiences. I mean look at SC2 & WC3, both has like 1/1000 players of Fortnite but custom maps there are far-far-far more interesting. Best way to go with this is for Epic to make a seperate standalone mature game and give it same modding capabilities
Epic's presentations this year seem to be more about advertising stuff to devs than actually helping. "The possibilities became endless" - but most of the game modes so far are just boxes to train building and improve skill for Battle Royale - not offering any value on their own. And most of the users seem to be just kids farming EXP points, looking for the maps easiest to exploit. It doesn't feel like a thriving ecosystem for creative people (yet). Devs can't add custom animations to character player and can't modify player controller or movement and these are must have to implement other genres that don't just feel like a Fortnite character pretending to be in slightly different world. I get the forced player models, due to monetization - while it ruins art direction and immersion for non-fortnite-style games, devs can get away with it. But the lack of custom animations and custom interactions or movements will keep the genre flexibility close to zero for anything more ambitious. And no, slapping some different camera modes is not gonna solve it.
I hear Hideo Kojima is making his next game in Fortnite! UEFN - your one stop shop for making.. fortnite. You can make a lot in Fortnite that isn't fortnite! Such a massive suite of creative fortnite tools, the skys the limit, you can literally create ANYTHING with complete freedom! Why Epic develops the unreal engine further is beyond me, we've already got all the creative tools we need to make an infinite set of fortnite asset swaps?
Most of the games I see on Fortnite are the same copy pasted garbage with a highly saturated cover of fish sticks or an AI generated image that over exaggerates what the game is actually like. ☹️
So painting a car, adding a body kit, or installing a turbo makes the vehicle “built” by you? Unreal Engine takes a cut from what you make if you release anything with this.
@@webbofmusic taking a cut is way different than not being able to sell it at all. Steam takes cuts, didn't stop people from making bank on Dota skins.
I love unreal engine very much
cool, build new genres. In the mean time Epic, go find some players who will play said new genres instead of the garbage pit and rvb maps
Epic using users numbers from UEFN (which mostly are EXP farming kids) to show how attractive it is for creators reminds me of the fact that Linus Tech Tips' all time most watched video is of a toy fire truck. Clearly they should have pivoted to reviewing toys on youtube. It made them the most money from views, so the market has spoken - it works.
@@kazioo2 Problem with Fortnite is that it fails to attract mature audience who would value more creative experiences. I mean look at SC2 & WC3, both has like 1/1000 players of Fortnite but custom maps there are far-far-far more interesting.
Best way to go with this is for Epic to make a seperate standalone mature game and give it same modding capabilities
@@Navhkrin League of Legends, the only game that is more popular than Fortnite, was derived from the DOTA Warcraft 3 mod.
Can't wait for custom items, weapons and inventories 😅❤
hi guys, where is the Village Example available for download?
Epic's presentations this year seem to be more about advertising stuff to devs than actually helping. "The possibilities became endless" - but most of the game modes so far are just boxes to train building and improve skill for Battle Royale - not offering any value on their own. And most of the users seem to be just kids farming EXP points, looking for the maps easiest to exploit. It doesn't feel like a thriving ecosystem for creative people (yet). Devs can't add custom animations to character player and can't modify player controller or movement and these are must have to implement other genres that don't just feel like a Fortnite character pretending to be in slightly different world. I get the forced player models, due to monetization - while it ruins art direction and immersion for non-fortnite-style games, devs can get away with it. But the lack of custom animations and custom interactions or movements will keep the genre flexibility close to zero for anything more ambitious. And no, slapping some different camera modes is not gonna solve it.
Lack of custom animation is THE BIGGEST issue I have with UEFN.
We need to be able to change the player character.
That will never happen, player skins fund the game
We need to be able to create animations that the player can use.
@@hoozbad It will happen
I hear Hideo Kojima is making his next game in Fortnite! UEFN - your one stop shop for making.. fortnite. You can make a lot in Fortnite that isn't fortnite! Such a massive suite of creative fortnite tools, the skys the limit, you can literally create ANYTHING with complete freedom! Why Epic develops the unreal engine further is beyond me, we've already got all the creative tools we need to make an infinite set of fortnite asset swaps?
Is that really true or is that simply a false rumor ?
Just being sarcastic. They need to get off the UEFN garbage.
@@robertadams3925 oh oh i got you,yeah i agree with uefn not being the greatest right now
When the fall guys mode coming out tho?
👍🏼😊
Can I give suspicions to Yoko Taro as one of those that put "multiple genre" talks into the table nowadays?
Linux support 😢
Most of the games I see on Fortnite are the same copy pasted garbage with a highly saturated cover of fish sticks or an AI generated image that over exaggerates what the game is actually like. ☹️
There are a lot of good games the problem is nobody plays them so they never can truly be shown
Headed in the right direction now just add a character generator & map/world generator bingo !
how could they not mention it was based on PUBG?
Kids these days thinking PUBG was first BR xD
and this is not doing the bs that blizzard pulls where any gameplay mod you make is owned by them?
So painting a car, adding a body kit, or installing a turbo makes the vehicle “built” by you? Unreal Engine takes a cut from what you make if you release anything with this.
@@webbofmusic taking a cut is way different than not being able to sell it at all. Steam takes cuts, didn't stop people from making bank on Dota skins.
When UEFN ON PS5
Never
Please make UEFN for Mac.... I'm Mac user !!
Smells like monopoly...
you own your own assets.