To understand memory performance: When you have 32GB of RAM, Windows starts managing memory well before it's full - unlike a wine barrel that needs to overflow first. This process begins at around 70% usage (22GB), when Windows moves data to the disk, causing performance drops. Many incorrectly believe this only happens near maximum capacity but the impact starts much earlier. (Page Thrashing, Memory Paging)
So much for the promise that MSFS 2024 would be significantly rewritten to much, much better take advantage of multiple threads. Clearly, that is NOT the case. 99% of the crucial CPU work in preparing each frame for pass-over to the GPU is STILL handled by that same 'single core'. Yes, not every workload is parallelizable, but it is blatantly obvious MS/Asobo have done nothing with this to improve on MSFS 2020.
I think you are mistaken. If you look at performance metrics for some mid level setups, you will see that the CPU latency is not much different from 2020, but the CPU is handling far more advanced object and terrain level detail at about the same CPU latency as 2020 had. Meanwhile, where the CPU main thread was almost always the limit, now we see cases where a well balanced system can have GPU latenccy that is similar or higher (GPU limits framerate) than with 2020. It is significanly better at managing the processor core workload.
@@shenmisheshou7002 The CPU limits framerate far more than the GPU for a game as CPU bound as MSFS. Ad a dev myself, I should remind you that most of the time/work spent generating any frame takes place within the CPU. The more calculations/processing a CPU has to do to build each frame then the more that frame/game becomes CPU bound...as we see with MSFS. MSFS 2024 is still very significantly multithread un-optimised, unfortunately. That's not to say what MS/Asobo have achieved with v2024's improvements isn't remarkable. It is.
I have the same GPU as you with a i7-13700F and 64GB (just updated). 2024 performance is not as good as 2020. I have to fly with Settings at HIGH and 1440p native. On 2020 I can run ultra and upscale to 4K and runs lovely. I think that’s there is some performance issues with VRAM and LOD in 2024.
From what I have seen, 2024 on High provices better graphics than 2020 does on Ultra. If you have not made the comparison, I would say that you might want to do this comparison yourself.
DLLA and Frame generation worked for me (32Gb, 5800x and 4080 super so broadly comparable to your rig) at 1440p getting a steady 50+ FPS, buttery smooth and dials etc all readable. Getting a solid 35 fps in VR (Quest 3)
Never seen my usage go above 36 of my 64GB. Sim still runs like garbage for me no matter what I tweak, the VRAM of my 4080 Super is instantly maxed and the frame rate crashes. Losing the will to keep trying to get this to run properly and am using the time to catch up on other games for now!
In my opinion it depends largely on your internet speed. In my case I am runnig a PC with following specs: i7 7700, 32GB RAM, RTX 3060, 2TB SSD drive and... 1GB internet connection. And guess what, even with most settings on high and ultra the sim runs remarkebly smooth. And with MSFS2020 it is slightly the opposite. There I have most settings on high and some on medium. It runs relatively smooth (fps between 30 and 40), but is coud be better.
I’m using the AMD 7800X3D with a Radeon RX 7900XT and 32GB DDR5 RAM running at 6000hz. Even at inbuilds LHR I’m getting low 40s and setting are at their highest. Perhaps DDR5 is the key?
good analysis, I use 32gb ddr5 and dont have to much issue using the sim the same as fs2020 (tabs etx, I am also reluctant to just throw extra sticks in as you cant run 4 sticks of ram at the overclocked speed you paid for yano 4x sticks 5600mhz ddr5 only being ran at base clock 3600mhz (could be wrong on this and would happily be as it would save me cash) so have to save for two new sticks at 64gb. Either way good video as per.
4070 with the 8GB VRAM will give you serious headache in MSFS and stuttering with good settings. Go AMD and get double or more VRAM for the price. Thats my advice (7800 XT 16GB or 7900XT 20GB). Since MSFS is a freaking VRAM EATER.
Also if you upgrade your CPU you might want to look at the motherboard. It never ends, just have to find the sweet spot that works for you. My ram upgrade turned into a system rebuild, best thing to do is think it out do your research and then make a plan. once you have the plan set stick to it, then work with what you got. Even at the highest end you will run into issues and will be doing a lot of tweaks to dial it in. I am running An X870 motherboard, a 79000X3D CPU, 64 gigs of Fury Ram running at 6400MHZ CLS 32 and a RTX 4080 graphics card. That is relatively high end and I still have to fight to dial it in. It seems the more we get the more we want. I know one thing for sure, the way I run the sim I absolutely couldn't get by with 32 gigs, I too am running around 30 gigs of ram when in the sim. How you use the sim is going to dictate a lot, do like flying airliners with custom airports or are you a GA kinda guy or are you both, do you like to use a lot of addons? These are the things you need to consider when making your game plan. You certainly can have your cake and eat it too, but let there be no mistake that will come at a price. All things considered my sim is running pretty good and I am not maxing out my Vram or my Dram. I run in 4K using DLSS on Quality in the new sim, half my settings on high and half on ultra. P.S. I also learned that the speed of my Ram made a huge difference for me. 6400MHZ down to 3600MHZ is about a 25-30 FPS loss in FPS for me. I also learned that if your going to be running over 6000MHZ then you need to make sure your ram is compatible with your motherboard or you WILL have an unstable system bigtime. Sometimes just upgrading one part will cause bottlenecks elsewhere so gotta do your homework. Also doing a little research first can go a long way in saving you a lot of money later. Cheers and good luck, hope that helps!
When you upgrade ram be sure to check the CVL list and make sure it is compatible with the motherboard you are going to use. It really matters. I have a Dominator Titanium 64 gig Ram kit that I paid over $400 bucks for and it crashed my PC, go figure. That's why I had to switch too the Fury kit. The Dominator was also not on the CVL list for my motherboard where the Fury is, and now my system 100% stable. So be careful when upgrading your ram.
I think once you have 32GB of ram, it may be better to have as much VRAM on your GPU as you can get? Instead of getting another 32GB ram. I only have a RTX 3060, but it has 12GB VRAM. If I were to upgrade to a 4060 (cheapest upgrade option at around £290), maybe I would be worse off because the 4060 only has 8GB VRAM? A 4060TI with 16GB VRAM would set me back between £400 and £550. Price of decent GPU's is a complete joke.
Hi mate a quick question are you using gra[hic preset without frame gen ? The thing is I’ve got 5900x and 4080 , 64gb, and average is 55-86 fps….with fg on and TAA 110%…..at 2k no dlss.
@ that’s make sense …thx for the reply …..but still I think this sim likes more cores on your cpu , just to avoid a bottleneck….is an personal opinion maybe I’m wrong 😑
To understand memory performance:
When you have 32GB of RAM, Windows starts managing memory well before it's full - unlike a wine barrel that needs to overflow first. This process begins at around 70% usage (22GB), when Windows moves data to the disk, causing performance drops. Many incorrectly believe this only happens near maximum capacity but the impact starts much earlier. (Page Thrashing, Memory Paging)
So much for the promise that MSFS 2024 would be significantly rewritten to much, much better take advantage of multiple threads. Clearly, that is NOT the case. 99% of the crucial CPU work in preparing each frame for pass-over to the GPU is STILL handled by that same 'single core'. Yes, not every workload is parallelizable, but it is blatantly obvious MS/Asobo have done nothing with this to improve on MSFS 2020.
What a bs. 2024 runs much smoother then 2020.
@@Patrick_AV look at the Main thread at JFK with the Inibuilds A330 and not even with a 3rd party airport.
it was just a gimmick for a possible "upgrade" Same old Issues but on a new sim.
I think you are mistaken. If you look at performance metrics for some mid level setups, you will see that the CPU latency is not much different from 2020, but the CPU is handling far more advanced object and terrain level detail at about the same CPU latency as 2020 had. Meanwhile, where the CPU main thread was almost always the limit, now we see cases where a well balanced system can have GPU latenccy that is similar or higher (GPU limits framerate) than with 2020. It is significanly better at managing the processor core workload.
@@shenmisheshou7002 The CPU limits framerate far more than the GPU for a game as CPU bound as MSFS.
Ad a dev myself, I should remind you that most of the time/work spent generating any frame takes place within the CPU. The more calculations/processing a CPU has to do to build each frame then the more that frame/game becomes CPU bound...as we see with MSFS.
MSFS 2024 is still very significantly multithread un-optimised, unfortunately. That's not to say what MS/Asobo have achieved with v2024's improvements isn't remarkable. It is.
Finally the video we need. Thanks alot.
I've yet to see any video's convincing me to swap to 2024. I'll stick to 2020.
I have the same GPU as you with a i7-13700F and 64GB (just updated). 2024 performance is not as good as 2020. I have to fly with Settings at HIGH and 1440p native. On 2020 I can run ultra and upscale to 4K and runs lovely. I think that’s there is some performance issues with VRAM and LOD in 2024.
From what I have seen, 2024 on High provices better graphics than 2020 does on Ultra. If you have not made the comparison, I would say that you might want to do this comparison yourself.
DLLA and Frame generation worked for me (32Gb, 5800x and 4080 super so broadly comparable to your rig) at 1440p getting a steady 50+ FPS, buttery smooth and dials etc all readable. Getting a solid 35 fps in VR (Quest 3)
Never seen my usage go above 36 of my 64GB. Sim still runs like garbage for me no matter what I tweak, the VRAM of my 4080 Super is instantly maxed and the frame rate crashes. Losing the will to keep trying to get this to run properly and am using the time to catch up on other games for now!
In my opinion it depends largely on your internet speed. In my case I am runnig a PC with following specs: i7 7700, 32GB RAM, RTX 3060, 2TB SSD drive and... 1GB internet connection. And guess what, even with most settings on high and ultra the sim runs remarkebly smooth. And with MSFS2020 it is slightly the opposite. There I have most settings on high and some on medium. It runs relatively smooth (fps between 30 and 40), but is coud be better.
I'm running 128.The truth is, it doesn't do Sh@t
I’m using the AMD 7800X3D with a Radeon RX 7900XT and 32GB DDR5 RAM running at 6000hz. Even at inbuilds LHR I’m getting low 40s and setting are at their highest.
Perhaps DDR5 is the key?
good analysis, I use 32gb ddr5 and dont have to much issue using the sim the same as fs2020 (tabs etx, I am also reluctant to just throw extra sticks in as you cant run 4 sticks of ram at the overclocked speed you paid for yano 4x sticks 5600mhz ddr5 only being ran at base clock 3600mhz (could be wrong on this and would happily be as it would save me cash) so have to save for two new sticks at 64gb. Either way good video as per.
I’ve got 16gigs now and I want to upgrade to 64. I also have an RTX3060 and want to upgrade to a 4070. Do you think it’s a good upgrade?
Depends on your cpu, usually with a jump like that you will need a cpu as well
4070 with the 8GB VRAM will give you serious headache in MSFS and stuttering with good settings. Go AMD and get double or more VRAM for the price. Thats my advice (7800 XT 16GB or 7900XT 20GB). Since MSFS is a freaking VRAM EATER.
Also if you upgrade your CPU you might want to look at the motherboard. It never ends, just have to find the sweet spot that works for you. My ram upgrade turned into a system rebuild, best thing to do is think it out do your research and then make a plan. once you have the plan set stick to it, then work with what you got. Even at the highest end you will run into issues and will be doing a lot of tweaks to dial it in.
I am running An X870 motherboard, a 79000X3D CPU, 64 gigs of Fury Ram running at 6400MHZ CLS 32 and a RTX 4080 graphics card. That is relatively high end and I still have to fight to dial it in. It seems the more we get the more we want. I know one thing for sure, the way I run the sim I absolutely couldn't get by with 32 gigs, I too am running around 30 gigs of ram when in the sim.
How you use the sim is going to dictate a lot, do like flying airliners with custom airports or are you a GA kinda guy or are you both, do you like to use a lot of addons? These are the things you need to consider when making your game plan. You certainly can have your cake and eat it too, but let there be no mistake that will come at a price.
All things considered my sim is running pretty good and I am not maxing out my Vram or my Dram. I run in 4K using DLSS on Quality in the new sim, half my settings on high and half on ultra.
P.S. I also learned that the speed of my Ram made a huge difference for me. 6400MHZ down to 3600MHZ is about a 25-30 FPS loss in FPS for me. I also learned that if your going to be running over 6000MHZ then you need to make sure your ram is compatible with your motherboard or you WILL have an unstable system bigtime. Sometimes just upgrading one part will cause bottlenecks elsewhere so gotta do your homework. Also doing a little research first can go a long way in saving you a lot of money later. Cheers and good luck, hope that helps!
When you upgrade ram be sure to check the CVL list and make sure it is compatible with the motherboard you are going to use. It really matters. I have a Dominator Titanium 64 gig Ram kit that I paid over $400 bucks for and it crashed my PC, go figure. That's why I had to switch too the Fury kit. The Dominator was also not on the CVL list for my motherboard where the Fury is, and now my system 100% stable. So be careful when upgrading your ram.
@@vrj0
When I am in the sim with my RTX 4080 I am using up between 8-10 gigs of Vram, normally around 10 gigs. My card has 14 gigs of Vram.
I have TLOD at 50 on the ground and 200 in the air with the auto fps tool. Means I get super fps.
I don’t get those takeoff issues
runways and taxiways look bad at tlod 50 sadly
@@Thuner67776 not for me, I do only use payware airports though
holy shit the 0.1% lows are absolute terrible!!
Yeah that was when I went into the gsx menu, popping a menu seems to momentarily tank fps.
@@AirNOTT
I noticed that too, switching camera views will do that too sometimes.
I think once you have 32GB of ram, it may be better to have as much VRAM on your GPU as you can get? Instead of getting another 32GB ram. I only have a RTX 3060, but it has 12GB VRAM. If I were to upgrade to a 4060 (cheapest upgrade option at around £290), maybe I would be worse off because the 4060 only has 8GB VRAM? A 4060TI with 16GB VRAM would set me back between £400 and £550. Price of decent GPU's is a complete joke.
I think this sim wants more core from the cpu than 3d cache …..😊
Hi mate a quick question are you using gra[hic preset without frame gen ? The thing is I’ve got 5900x and 4080 , 64gb, and average is 55-86 fps….with fg on and TAA 110%…..at 2k no dlss.
No frame gen in this video. Just raw numbers
@ that’s make sense …thx for the reply …..but still I think this sim likes more cores on your cpu , just to avoid a bottleneck….is an personal opinion maybe I’m wrong 😑
Thanks for the video as I’ve just upgraded to a 7800x3d with 32gb of ram and now I may need to upgrade to 64gb 😂
Anything for you, Chelsea 🤙
Incan see you’ve got some bottleneck on the gpu and cpu usage 😢…maybe I’m wrong ….
I'm sorry was it a yes or no?
Too much blabbering. Had to give thumbs down. You have to get to the point quickly
Maybe try TikTok