Game is great but feel like it is lacking in a bit of squad cohesion. What do you think about gaining exp for being say within 100 feet of your SL just like as if you were gaining exp from defending a base?
In the 60 ish hours i have so far within Reforger i would agree that that is the most commen frustration point is within the playerbase that i played in. I personally think that adding a mechanic ingame to make squad play more valuable would only benefit the game. Then again if we are talking about attacking a point people just tend to switch freq with those who attack said point, so there is like a bunch of random squads made within the squads that are there for "official" terms. TLDR. I agree something should be added to support more squadbased gameplay :) Game is hella fun tho as you saw in the clips :p
7:55 wasn't expecting myself in the video)) "Androidus"
Ayooo I was your pilot taking on the MI8! 😂
You were an amazing pilot sir🫡
Game is great but feel like it is lacking in a bit of squad cohesion. What do you think about gaining exp for being say within 100 feet of your SL just like as if you were gaining exp from defending a base?
In the 60 ish hours i have so far within Reforger i would agree that that is the most commen frustration point is within the playerbase that i played in.
I personally think that adding a mechanic ingame to make squad play more valuable would only benefit the game.
Then again if we are talking about attacking a point people just tend to switch freq with those who attack said point, so there is like a bunch of random squads made within the squads that are there for "official" terms.
TLDR. I agree something should be added to support more squadbased gameplay :)
Game is hella fun tho as you saw in the clips :p