Realistic LCD Effect | Blender

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  • Опубликовано: 29 дек 2024

Комментарии • 20

  • @setaindustries
    @setaindustries Год назад +9

    I found it easier to procedurally generate the pixel pattern and "pixelate" the UVs of my source image. This way the perceived resolution of my image and the size of the pixels perfectly match, so I can get some sweet closeups. But of course there's a million ways to look at this problem, this solution is valid too of course :)

  • @alexg963
    @alexg963 7 месяцев назад +2

    I found changing the interpolation of the image of the content you want displayed from "linear" to "closest" gives a better result as an additional step. That way you get the blockiness of that original image's pixels which better lines up with the generated pixels.

    • @Bravo_Ventures_LLC
      @Bravo_Ventures_LLC День назад

      What pixel texture did you use? I'm not getting anything and cant see that guys screen well

  • @Vanderhend
    @Vanderhend Год назад +3

    WOAH honestly... This tutorial make learning my blender has become easier... Thank you

  • @Shattered3582
    @Shattered3582 Год назад +1

    defiantly using this method in the future

  • @buddy04
    @buddy04 Год назад +1

    You got a new subscriber bud!

  • @zopposimone9223
    @zopposimone9223 Год назад +2

    Incredible content, subbed for sure

  • @linxuzbekistan1390
    @linxuzbekistan1390 Год назад +1

    Thanks!)))

  • @tn1888
    @tn1888 Год назад +1

    Thank You. Nice flow and conveyance. Inspired. 👍 Subscribed.

  • @KKaZuka
    @KKaZuka Год назад +1

    thank you, and i subcribed!

  • @sergkaskalov3983
    @sergkaskalov3983 Год назад +1

    Классно, Ян! Продолжай! Лайк и подписка!

  • @adelastruncova4734
    @adelastruncova4734 9 месяцев назад +1

    Poznala jsem přízvuk, ale jinak super video. Zrovna jsem hledala takový tutoriál :)

  • @INeededAHandle9309
    @INeededAHandle9309 10 месяцев назад

    The image i broadcasted onto the lcd screen was tinted green after the process, why?

    • @leatje
      @leatje 10 месяцев назад

      Have you found a solution?

    • @INeededAHandle9309
      @INeededAHandle9309 10 месяцев назад

      @@leatje nope, best i could do was crank up the brightness by a LOT so it appeared white (thats the color of my characters face) it helped, but its still tinted green at certain angles.

    • @devariiii
      @devariiii 2 дня назад

      It seems that EEVEE is the problem. I was having the same problem until I switched to Cycles.