I realized I hadn't commented here yet, and since I just recommended this tutorial AGAIN, figured I should make a point of thanking you for this really great walkthrough. I agree that this isn't going to be replacing dedicated 3D workflows, but it certainly has its place. For the right looks, the flexibility of being able to do this directly in AE will absolutely outweigh the visual limits. Love that you outlined the process of importing a multi-piece model so it can actually be *animated* in AE. There are of course limits here, too, but for the kinds of things people will mostly be doing in this workflow, this is going to serve a lot of those needs well enough. Thanks, Eran!
Thanks Kyle, what an amazing feedback. Make sure to check the second part posted today for more deep diving into the new 3D tools. And there will be also part 3, but don't tell anyone. No one is here anyway, yet :-)
Great stuff! Any tips on how you brought the glass material into AE? Been reading up on this and so far you're the only one who was able to pull this off.
Nice one, I actually love Elementr 3D, but after Redshift, no way to use AE for 3d. BUT I like that you get the final look! While in 3d you render, composite and...sometimes the final look tweak is too much to handle...
Hi, Why I can't opening GLB objects in After Effects and beta? I'm using last versions and I was opening in Beta since 2 months ago. Please help me this about :(
Awesome video! I have problems when exporting tho, I just see transparency and a black vidoe exports. I animated a 3d model but don't know how to export. Can you please tell me how is it?
Thanks for the comment. I'm not sure what is happening and why, I suggest you'll open a ticket at Adobe's support. Sorry that I can't offer technical support on this platform.
When I set up a whole scene with different 3D objects and the environmental light, there are some shadows, but I don't know where they `re coming from. For instance I need a table to cast a shadow on the floor and the wall. It doesn't work, no matter how I set up the light. Is there any trick or something I missed?
Great walkthrough. Thank you! I'm looking for a way to dynamically change colors/textures of an object inside AE. Can this be done, or am I still bound to Element3D for this? I need to be able to map text onto the object, preferably by mapping a comp onto a texture layer.
Thanks for the feedback! Replacing textures is not possible yet, but Adobe will continue developing this and I believe it's on their road map. Please submit your feedback in the beta forum
tnx u! =) amazing im not understand why cinema4d dont reading glb. ) blender, AE, stager, dimension, spline3d - did. Cinema - NOOO! how i can imported my 3d scene created in stager to cinema or blender with lights/cameras and materials ?! ) i see Ae its posible but others - No. WHY? its so simple to doing great design... but we all have a dancing with it
I realized I hadn't commented here yet, and since I just recommended this tutorial AGAIN, figured I should make a point of thanking you for this really great walkthrough. I agree that this isn't going to be replacing dedicated 3D workflows, but it certainly has its place. For the right looks, the flexibility of being able to do this directly in AE will absolutely outweigh the visual limits.
Love that you outlined the process of importing a multi-piece model so it can actually be *animated* in AE. There are of course limits here, too, but for the kinds of things people will mostly be doing in this workflow, this is going to serve a lot of those needs well enough.
Thanks, Eran!
Thanks Kyle, what an amazing feedback. Make sure to check the second part posted today for more deep diving into the new 3D tools.
And there will be also part 3, but don't tell anyone. No one is here anyway, yet :-)
Great stuff! Any tips on how you brought the glass material into AE?
Been reading up on this and so far you're the only one who was able to pull this off.
Thanks! I've used substance painter to customize the materials but you can do it with any 3D package
@@SternFX Think I sorted it out. OBJs in AE with a glass material work versus GLB/GLTF
Thanks for such a detailed tutorial on the new capabilities of AE in 3D, and some great tips on the Substance products too!
My pleasure!
For real u are the most valuable channel about the technical part of AE ❤❤❤
Thanks!
Bro…I am so digging your accent!! And the channel content is great! May the New Year bring you continued success, blessings, and heaps of joy!
Thank you so much, Happy new year to you! and to everyone who's reading this comment :-)
Incroyable
Awesome, thanks a lot man!
Teaching smiley smiley.......... Learning happy happy.
Superb tutorial!
Thank you!
Nice one, I actually love Elementr 3D, but after Redshift, no way to use AE for 3d. BUT I like that you get the final look! While in 3d you render, composite and...sometimes the final look tweak is too much to handle...
Thanks for feedback, Highly appreciated
Hi, Why I can't opening GLB objects in After Effects and beta? I'm using last versions and I was opening in Beta since 2 months ago. Please help me this about :(
It should work if you're on 24.1 or higher, if it doesn't please contact Adobe support
Awesome video! I have problems when exporting tho, I just see transparency and a black vidoe exports. I animated a 3d model but don't know how to export. Can you please tell me how is it?
Thanks for the comment. I'm not sure what is happening and why, I suggest you'll open a ticket at Adobe's support. Sorry that I can't offer technical support on this platform.
When I set up a whole scene with different 3D objects and the environmental light, there are some shadows, but I don't know where they `re coming from. For instance I need a table to cast a shadow on the floor and the wall. It doesn't work, no matter how I set up the light. Is there any trick or something I missed?
Try a different hdr image as a source for the light and play with X & Y Rotation
I know youre reading off something but... it's kinda fun to watch anyway :D
Great walkthrough. Thank you!
I'm looking for a way to dynamically change colors/textures of an object inside AE. Can this be done, or am I still bound to Element3D for this?
I need to be able to map text onto the object, preferably by mapping a comp onto a texture layer.
Thanks for the feedback!
Replacing textures is not possible yet, but Adobe will continue developing this and I believe it's on their road map. Please submit your feedback in the beta forum
when i export to after effects , it doesnt show the 3D model :( just the box with the parameters
Try to open a support call with Adobe.
Hello, what Mac are you using for this ?
Mac Studio M1 Ultra
@@SternFX thabks
tnx u! =) amazing
im not understand why cinema4d dont reading glb. ) blender, AE, stager, dimension, spline3d - did. Cinema - NOOO! how i can imported my 3d scene created in stager to cinema or blender with lights/cameras and materials ?! ) i see Ae its posible but others - No. WHY? its so simple to doing great design... but we all have a dancing with it
Thanks
You and me both. Hopefully it will resolve in the future
Thank You! 💥🥂⚡👋🙂
WTF???? (After Effects 无法继续: 高级3D plug-in generated an unexpected exception.)
Send adobe this feedback
@@SternFX A buddy have sent the same problem to the adobe, i saw it. But they doesn't give any solution, damn....