@@DarthMalgusYTthat was EA’s decision, not Dice's choice. They had plans for Ahsoka, Padme and even the interiors for the Rebels and Empire ship insides until Dice pulled the plug.
I can also give you a tip. Luke's Intensify card is very abusable because of death barriers. Now, death barriers are things like bottomless pits. Now, what makes it [Intensify] abusable is that these death barriers don't just "kill" you. They DEAL 80k dmg to you. Which means that if you push an enemy with the force into a pit AND they die within 3 seconds, you just instantly max the card out. Because you just dealt 80k dmg to a hero all at once. (And it needs to be a hero since that relies on dmg dealt.)
Me who has been running "Earned It I Have" as Yoda in CO-OP to level him up but just find out now that it doesn't work: My disappointment is immeasurable and my day is ruined
That's crazy so it buffs it by 58% instead of 35% wow that's insane nice one I'm sure there is a few more that weren't mentioned but thanks to you we got another one 👊
@pietrosmusi6001 @@picos11 the card makes it clear that the cost of swinging and blocking is reduced by 35%, 14 /0.65 ≈ 21.54 (22) the card description is accurate and it works as intended :)
Sure about the resilience (kylo card) work 4 grievous aswell? Thought it didn't cause no force? Great and informative video! Loved it! Some unheard-of gems right there! 🎉
0:44 I actually have this card equipped all times (one of my favourites). If someone has taken damage and holding block, I use it to stop or reset the health regeneration timer and I even once got a kill on a blocking Dooku
Actually kinda glad this didn’t make it in but Tenacious for anakin gives him the bonus health and also gives him faster charge up for retribution for some reason
tenacious is a toxic star cards. in caps (competitive hvv) it allowed u to become "invincible" with ur anakin just by finn's presence (no finn glitch needed)
One thing you missed. Luke, Maul and Yoda's cards that give them an extra dash are bugged. The 10% slower recharge speed for those cards don't work. The recharge time is exactly the same with or without those cards on.
Great video man. I used to grind co op a lot for max levels and i took a long break but im getting back into things and this helps. The han one makes it wayyy better for more detonites since thats the backbone of his grind
I should say Vader has no issues in any of his Star cards, considering the fact that he’s an OP heroe he’s pretty much a powerhouse even if you choose the “worst” star cards for him.
@@Kamino_k I'll have to record and upload a video showing it - but you can rest assured that it is true. If you really want to, you can test it for yourself!
Kenobi bonus adds 70% stamina reduction both for defence and offence not 40% at maximum level, also Yoda card with additional dash doesn't increase cooldown by 10% same goes for Darth Maul spin card and for Luke's card Jedi Reflexes: no cooldown penalty just flat bonus.
All in Han solo on supremacy is an absolute menace. I lost badly on Mos Eisly but i had the most points just because this card is so good for cooldowns.
Check the ending out it shows where I got the info from the list was made by some smart individuals who also used certain mods to check the values of cooldowns and percentages when they would test out cards to see if the card descriptions were accurate
1:22 I’ve actually fought that Blight guy. He’s a try hard. But most people are in this game anyway. Get a lot of rage quits from people like that on my end lol.
I have recently been running the Size Matters Not card with Yoda, and as someone who used to main Yoda a lot, it has certainly got me back into using him. However one thing I have noticed with it is that at least for me the amount of health it regenerates is inconsistent. Sometimes it regenerates a ton of health, sometimes it regenerates about ten or so. Hold on I just reread the card. Correct me if I'm wrong (and I'll still leave the top part of the comment) however it says "Heals for some of the damage it prevented." from what I understand, the more damage into the bonus health it absorbs the more health should be regenerated. I could be wrong on that however. So if it does work differently then please do care to explain.
Yup you're explanation in the bottom got it 👍 the more damage it protects you from before it starts running out the better so I usually use it mid Parry since I know I'll get hit but I basically get a free pass with the health Regen and get the double parry. But I have noticed that sometimes very rarely it just won't heal me at all but hey battlefront 2 bugs what can you do
I''m quite curious whether these increase/decrease bugs affect the lower levels of the starcards as well or not. also, I don't follow update schedules but there won't be any more bc they're done with it, right? so everything stays as is.
The probably do I only showed the last stage since most players tend to have their cards maxed out by this point but yeah just assume all the other levels are lower as well since the last stage isn't the actual percentage
Well usually for that it just depends on the person honestly and how they play because a lot of the best cards are usually the ones that help with how you play so if you're big on abilities then ability cards if you're a beast at dueling then you want stamina cards and or health and things like that but Ill see if I do
for yoda it's totally wrong because both force push cards work I've used them often and I can confirm it. for Grievous too, you won't regain your life faster with regeneration if you equip beating heart along with weak flesh, but having 350 hp of regen rather than 250hp helps despite everything to avoid too great a loss of hp. (ps I am level max since 1 years before the end of the updates of the game with grievous I know of what I speak )
Well tbh even if they did work both of yodas push cards just kinda suck anyway and i tested grievous with and without both cards equipped and the Regen difference was in plain sight so you should test it yourself and you'll see it right away 👊
@@picos11 rectification so for yoda it is always functional, but effectively grievous has again a bug and that cancels the negative point of the card flesh is weak that surprises me because when I have to check that it was well after the game does not receive any more updates so the real question is rather as that is possible to have so many new bug without it touching the game ^^
It's actually the opposite of what you said at 1:38 idk why the devs did this but in general for all saber heroes their blast deflection accuracy actually gets better the closer you get to your targets and worse when their targets are further away
No yeah this is true, what I had meant to say in the video is that you can't really tell the card makes any difference unless you're really far away because you actually hit a few more shots from farther away but the buff is so small that's it not worth it
No, basically since his max percentage is wrong all the others before it are also wrong but since most people have their cards maxed I only showed the max tier percentage so every level does increase the shock duration but it's level 1 - 5% level 2 - 10% up to 20% which is level 4
@@Z-Mikes00 it's actually pretty fast also in case you didn't know it actually lets you know when initiative is ready to use by adding a yellow outline to your reticle
Dooku's Initiative is bugged. The cooldown is only a fraction of what it says, and it has a cap. Still a W card but it's just an inaccurate description
Every 15 seconds Count Dooku will get a +50 lightsaber damage for his next swing, you can tell when it’s ready when there’s an extra ring around his cross hair, and if you activate dualist there should be two, for that 15 second countdown every successful swing will bring that down by one second until it’s ready, and then after you use that another 15 second timer will be started for the next one
True literally what I was thinking but I don't have much background music to work with so just went with the basic tutorial music 😅 got any good recommendations?
I'm pretty sure I've heard that some of them do have hidden effects but since I never play the other trooper modes as much I wouldn't really know there should be videos on it tho
Card level doesn't matter even if you use a level 1 or 4 card if you kill someone with shoulder bash you get 50% cool down reduction on your sharpshooter and detonite until you die or use shoulder bash again without getting a kill.
Another one for Anakin. Extended pull extra range will pull an enemy out of their ability within the extra pull range area.
Just found this one out as well that's some crazy stuff
👀👀👀👀👀 true?!!
This isn't related to Attraction, it always pulls enemies out of CC immunity on the very edge of it's range. It's just made easier with Attraction
you're on PS5 but why without CUSA? it adds FOV and Ultra Graphics to the game(and more PC settings). Sеаrch TNV CUSA
@@CarneliaPudge you can't download mods on console
Honestly, I'm amazed how much Dice screwed up star cards, especially for Iden, and left the game.
And its actually worse because they cancelled service to go make the abomination that is battlefield 2042
@@DarthMalgusYTthat was EA’s decision, not Dice's choice.
They had plans for Ahsoka, Padme and even the interiors for the Rebels and Empire ship insides until Dice pulled the plug.
It’s done, guys! It’s a finished game!
I can also give you a tip.
Luke's Intensify card is very abusable because of death barriers. Now, death barriers are things like bottomless pits.
Now, what makes it [Intensify] abusable is that these death barriers don't just "kill" you. They DEAL 80k dmg to you. Which means that if you push an enemy with the force into a pit AND they die within 3 seconds, you just instantly max the card out. Because you just dealt 80k dmg to a hero all at once.
(And it needs to be a hero since that relies on dmg dealt.)
Yeah I had actually heard about that from another video recently I was like ohhhh that's good to know
Anakins steamroll does the same thing. I always use both those cards in maps where you can horse opponents off the map
Me who has been running "Earned It I Have" as Yoda in CO-OP to level him up but just find out now that it doesn't work:
My disappointment is immeasurable and my day is ruined
Thank you so much dude. The Han Solo one makes him like 5 times better in blaster modes
Dooku finesse card gives him around 60 percent more stamina, from 14 swings to 22 , im surprised you did not mention it
That's crazy so it buffs it by 58% instead of 35% wow that's insane nice one I'm sure there is a few more that weren't mentioned but thanks to you we got another one 👊
@pietrosmusi6001 @@picos11
the card makes it clear that the cost of swinging and blocking is reduced by 35%,
14 /0.65 ≈ 21.54 (22)
the card description is accurate and it works as intended :)
@@isakvesterlund8155 oh shit so I was right then 💀 now I'm even more confused 😂😂😂 but either way that card is definitely good 👊
@@isakvesterlund8155so is the finesse card bugged or not?
It is not. It works as its description says it should.@@FL-xc1wk
Another one for Anakin - Massive Strikes gives him 75% stamina for everything, not just saber swings. It is worse than intended
The debuff?
@@ARCtrooper_bliz02 Yep
i remember hearing punishing grip only increased choke time 25% instead of 40
same with total control increasing freeze time by like 65%
Nope these used to be issues yes but they were fixed in the very last patch
@@picos11 good to hear
Thanks for the video. its really sad how the developers just abandoned it. also happy new year!
Eey happy new year 🎉
This video is actually incredible, never knew about Palps’ amplified aura, that’s huge. You deserve way more views 🙏
Sure about the resilience (kylo card) work 4 grievous aswell? Thought it didn't cause no force?
Great and informative video! Loved it! Some unheard-of gems right there! 🎉
Yup Because it's all lightsaber OR force wielder heroes so he counts 👊
You can always check to see if your health has the little Shield icon whoever you’re next to
0:44 I actually have this card equipped all times (one of my favourites). If someone has taken damage and holding block, I use it to stop or reset the health regeneration timer and I even once got a kill on a blocking Dooku
Actually kinda glad this didn’t make it in but Tenacious for anakin gives him the bonus health and also gives him faster charge up for retribution for some reason
Wow never heard of it but that sounds cool how do you know it charges faster?
tenacious is a toxic star cards. in caps (competitive hvv) it allowed u to become "invincible" with ur anakin just by finn's presence (no finn glitch needed)
@@Unavoidium- what was the gltich
How much faster does it charge up?
@@jB-mg3sv probably like 50% faster but I don’t know exactly what increase it is
Count dooku’s finese actually increases his base swing speed from 1.8 to 2.0, it does have this description on the card, but here’s the actual numbers
Dooku has the best evades
proof?
tysm man, this was so helpful, I can't believe some of these cards just did nothing lol
S/O to the community keeping BFII alive in 2024
One thing you missed. Luke, Maul and Yoda's cards that give them an extra dash are bugged. The 10% slower recharge speed for those cards don't work. The recharge time is exactly the same with or without those cards on.
The « earned it I have » card does work as intended !
And it’s an awesome card
Great video man. I used to grind co op a lot for max levels and i took a long break but im getting back into things and this helps. The han one makes it wayyy better for more detonites since thats the backbone of his grind
I have been using some of these cards since release
I should say Vader has no issues in any of his Star cards, considering the fact that he’s an OP heroe he’s pretty much a powerhouse even if you choose the “worst” star cards for him.
vader has literally a cc star card. punishing grip allowed him to don't get hit by force power for so many time (when he use his choke)
Rey and Han's "Extra dodge" cards also speed up their dodge recharge rates from 1.1 to about 0.65 seconds
Very nice 👍
@@picos11 I know, it makes them much more powerful in hero modes
proof?
@@Kamino_k I'll have to record and upload a video showing it - but you can rest assured that it is true. If you really want to, you can test it for yourself!
@@Kamino_k Sorry for being so slow but I should have that video uploaded soon
Kenobi bonus adds 70% stamina reduction both for defence and offence not 40% at maximum level, also Yoda card with additional dash doesn't increase cooldown by 10% same goes for Darth Maul spin card and for Luke's card Jedi Reflexes: no cooldown penalty just flat bonus.
proof?
All in Han solo on supremacy is an absolute menace. I lost badly on Mos Eisly but i had the most points just because this card is so good for cooldowns.
It would be great if you make vid about reinforcements cards and abilities 👍
Great video, but Im wondering where you learned some of these facts? The wiki doesn't mention a lot of them though I knew a couple myself
Check the ending out it shows where I got the info from the list was made by some smart individuals who also used certain mods to check the values of cooldowns and percentages when they would test out cards to see if the card descriptions were accurate
@@picos11 Got it, thank you
bro thanks for the video, actually clutch tips
Now i kinda hope we can get a mod that gives accurate descriptions or something for these cards
God damn right it fooled me once. I have been running that Maul card for so long thinking I was hot shit cause I didn’t use the meta
1:22 I’ve actually fought that Blight guy. He’s a try hard. But most people are in this game anyway. Get a lot of rage quits from people like that on my end lol.
"Great Job Dookie"😂😂😂... loved the vid
I have recently been running the Size Matters Not card with Yoda, and as someone who used to main Yoda a lot, it has certainly got me back into using him. However one thing I have noticed with it is that at least for me the amount of health it regenerates is inconsistent. Sometimes it regenerates a ton of health, sometimes it regenerates about ten or so.
Hold on I just reread the card. Correct me if I'm wrong (and I'll still leave the top part of the comment) however it says "Heals for some of the damage it prevented." from what I understand, the more damage into the bonus health it absorbs the more health should be regenerated. I could be wrong on that however. So if it does work differently then please do care to explain.
Yup you're explanation in the bottom got it 👍 the more damage it protects you from before it starts running out the better so I usually use it mid Parry since I know I'll get hit but I basically get a free pass with the health Regen and get the double parry. But I have noticed that sometimes very rarely it just won't heal me at all but hey battlefront 2 bugs what can you do
a lot of stuff ive never heard or seen before. thanks!
Boba's card of increasing "For the hunt" is broken", doesn't do anything.
There needs to be a mod that corrects all the star cards.
Heroic Might on Anakin has the same effect on Retribution
i have 600 days on this game but somehow i didnt know some of these
Attraction get get grevious out of claw rush and maul out of choke if they’re in the extra range
15:03 dope
I''m quite curious whether these increase/decrease bugs affect the lower levels of the starcards as well or not.
also, I don't follow update schedules but there won't be any more bc they're done with it, right? so everything stays as is.
The probably do I only showed the last stage since most players tend to have their cards maxed out by this point but yeah just assume all the other levels are lower as well since the last stage isn't the actual percentage
Can you make a video on the best cards for every character? All the ones that are out now are pretty outdated
Well usually for that it just depends on the person honestly and how they play because a lot of the best cards are usually the ones that help with how you play so if you're big on abilities then ability cards if you're a beast at dueling then you want stamina cards and or health and things like that but Ill see if I do
Which one you looking for? I have almost 100 days played lol. I’d be happy to make some recommendations
Thanks so much for this video
for yoda it's totally wrong because both force push cards work I've used them often and I can confirm it.
for Grievous too, you won't regain your life faster with regeneration if you equip beating heart along with weak flesh, but having 350 hp of regen rather than 250hp helps despite everything to avoid too great a loss of hp.
(ps I am level max since 1 years before the end of the updates of the game with grievous I know of what I speak )
Well tbh even if they did work both of yodas push cards just kinda suck anyway and i tested grievous with and without both cards equipped and the Regen difference was in plain sight so you should test it yourself and you'll see it right away 👊
@@picos11 rectification so for yoda it is always functional, but effectively grievous has again a bug and that cancels the negative point of the card flesh is weak that surprises me because when I have to check that it was well after the game does not receive any more updates so the real question is rather as that is possible to have so many new bug without it touching the game ^^
So the Yoda cards function as intended?
imagine if dooku infinite duelist glitch worked with his duelist card for extra damsage hed be so brokennnnnnnnnnnnnnn
Hi, you would do a video of starcards for spaceships or land ships?
Very nice video!
It's actually the opposite of what you said at 1:38 idk why the devs did this but in general for all saber heroes their blast deflection accuracy actually gets better the closer you get to your targets and worse when their targets are further away
No yeah this is true, what I had meant to say in the video is that you can't really tell the card makes any difference unless you're really far away because you actually hit a few more shots from farther away but the buff is so small that's it not worth it
Thanks
Can u do one of these for the troopers
Will you be doing a version for the troopers?
Probably not since there is a lot more cards for each trooper and I never really play that mode
@picos11 That's completely fair.
said "mauls not really a good character to duel with" thats simply not true
1:20 disrespectful
Thanks
So extended shock for chewie would be better if left blue?
No, basically since his max percentage is wrong all the others before it are also wrong but since most people have their cards maxed I only showed the max tier percentage so every level does increase the shock duration but it's level 1 - 5% level 2 - 10% up to 20% which is level 4
Wait, so BB9E's increased smoke cloud card ACTUALLY works unlike Lando and Bossk's smoke cloud card?
Yup. 😆
Tysm! Now i can hide in peace knowing the card works 😹
@@soundwave_kun2702 np and yeah it makes you 10x more slippery that damn ball 😭 still a great support
11:16 what is he talking about here?
IYKYK 👀👀👀
Tell me.
dooku does have an issue
for initiative the saber hits will reduce the 15 second cooldown of the dmg buff doesnt work
Also fixed
@@picos11 huh... Interesting. I swear it doesn't feel like it works lol
@@Z-Mikes00 it's actually pretty fast also in case you didn't know it actually lets you know when initiative is ready to use by adding a yellow outline to your reticle
21:49 Holy sh*t!
Nice vid
Fancy seeing you here
Ngl, I’m a sorta retired pro player and didn’t know all of these. Great vid bro.
You were no pro
@@FL-xc1wk💀💀💀 I wasn’t? News to me and the rest of the community lol
@@xx_wasabi-_-xxggyou got 6-1’d by me, you were a below average backdodge spamming “duelist” you were no pro. Herc.
random
Are you sure about bossks increased smoke range card not working. I thought it worked...
It does not work
Are there any infantry/vehicle cards that also have broken/hidden effects or just hero cards.
Dooku's Initiative is bugged. The cooldown is only a fraction of what it says, and it has a cap. Still a W card but it's just an inaccurate description
Every 15 seconds Count Dooku will get a +50 lightsaber damage for his next swing, you can tell when it’s ready when there’s an extra ring around his cross hair, and if you activate dualist there should be two, for that 15 second countdown every successful swing will bring that down by one second until it’s ready, and then after you use that another 15 second timer will be started for the next one
good video
nice video but u should change the background music every now and then bc it gets a lil annoying
True literally what I was thinking but I don't have much background music to work with so just went with the basic tutorial music 😅 got any good recommendations?
Furious resilience on chewie does nothing I’m pretty sure
It’s reads it only works on blaster bolts
@@blingblingboy100m4 I know and it’s the same with blasters I tested it
11:17
Because what?
Do any of the trooper cards have hidden effects?
I'm pretty sure I've heard that some of them do have hidden effects but since I never play the other trooper modes as much I wouldn't really know there should be videos on it tho
Han Solo’s All in card only works for card level 1-3?
Card level doesn't matter even if you use a level 1 or 4 card if you kill someone with shoulder bash you get 50% cool down reduction on your sharpshooter and detonite until you die or use shoulder bash again without getting a kill.
Does this also apply to PS5 and Xbox? Or just PC?
It should apply to all platforms
Thats awosmw you play on xbox
What luke mod is that?
Are these the same on Xbox?
Yup
what padme mod is that?
I'm not sure I'll make a video on my mods soon tho 👊
@@picos11 thanks man
Mauls cool down card nullifies the increased cooldown effect of his 3rd spin ability
This guy Shuds is FAKE. He takes all the credit for the list
He gives credit to other pages he used info from at the bottom of his list 👊