Hey, I have a suggestion, why not F-ZERO snes deconstructions? (I have the .VGM and FOObar too and I've separated the channels.) For starters port town would be cool.
I'm speaking for Capathia808 because they won't say: STOP ASKING FOR THE PRESENT AND FUTURE! Only the Past songs can be deconstruced as they are stored in a channel-based format while the Present and Future songs are stored in as can be best approximated by modern formats: Wav (Apparently) Wav stores a Waveform which media players can then play back, these files can get quite large which is why I said MP3.
this song alway had a melancholic feeling to me, i don't know, maybe it's because it reminds the past, when times where simpler, times that are now long forgotten
Channel 0 is my favourite. It has the funky plucky bits, saxophone, swipey noises, piano and the iconic Hues. Also the Mega CD's bass sounds completely different to the the normal Mega Drive bass, but it suits the past more. Great song anways, nice to see it deconstructed.
fun fact: the sega cd sound chip it pretty much identical to the super nintendo sound chip which means it’s all sample/sound font based which means the base in all the cd past tracks are sampled.
@@andytheezboy2903 I can def agree with what you have listed for the good and bad future. I dont get house out of this theme because the bounce just ain't right for it. I get the jazz and hip-hop influences but that basically describes what NJS was built off ( in addition to R&B). And when I said present is house with NJS elements I meant like as far as instrumentation yes I get heavy NJS vibes, but because of the way the percussion was set up, its house. Or hip-house even (Which I didnt know was a thing for a while lol).
You could put every classic sonic track into a Quintessential 90s Music playlist and I don't think anyone would complain edit:except for the people who think video game music isn't real music
Here’s a little FYI for those who want carpathia808 to deconstruct the present, bad, and good future themes from Sonic CD: The past themes are stored in a channel-based format where as the present, bad, and good future themes are stored in as the can be best approximated modern formats: mp3. Fun Fact: It’s the reason the past themes don’t change in the US soundtrack and it’s also why the other songs don’t loop properly in-game.
Another Fun Fact: US soundtrack really don't want to do past tracks due to deadlines, i think. Makes me wonder why they didn't do it in the first place consider they did the present, good and bad futures.
This reverb in every channel 0 and 2 make this music so much like your singing in the city of Stardust, i mean imagine at 0:242:242:40 you play this instrument live at the Stardust Speedway Past zone because that beautiful reverb of music feel you in that zone! with sunset almost night sky and also i see the mountain far away from this zone
I guess Channel 0 is our favorite channel here. Either that, or it’s at least the most iconic. The hues. That sick melody. And the piano? Huge props on this one!
I think that the hi-hat sound since 4:33 in Channel 5 is from the Roland TR-909 drum machine. When I heard for the first time, I thought that came from a drum machine, in specific, the TR-808 but it's really from the TR-909. Edit: Great deconstruction!
Well, one instrument less. I didn't know what drum machine was used, but I was always sure that the composers had used the Korg M1 and the Roland D-50 (and/or maybe the SC-55) to compose the music of this game. I remember that there was a forum around 2009 where some people were debating about which synthesizers and drum machines were used to compose this soundtrack. Sadly, that forum is dead so i've never managed to know the identity of the instruments used in this OST. It's nice to know now what drum machine was used in this theme.
@@TheSuperPlayer707 The Japanese soundtrack of Sonic CD relied heavily on Datafile, X-Static Goldmine, the Korg 01/w, the Korg Wavestation, and the Roland D-70. I and a couple of others are currently tracking down the sources of the instruments.
@@BouncyGlowsMusicRoom WOW!!! Thank you so much! I was sure that the game used the Korg Wavestation+M1, but with the rest of the synthesizers I was close. Thank you for telling me some of the exact instuments and good luck looking for the rest of them. _PS: I already made a quick look of your channel, I'm subcribing right now!_
@@TheSuperPlayer707 You are welcome! Information about the equipment used in the JP soundtrack is scarce. Anyway, thanks for subscribing! You may be interested in a Tidal Tempest Past restoration/remaster that I did a few months back, using my discoveries.
Mother 3 would be amazing! No rush of course, I would rather have 1 in depth deconstruction (as seen in this video) than a steady stream of basic deconstructions. And thank you again for re-deconstructing the songs in more detail and with the oscilloscope!
Легенда о мелодиях в играх по Сонику! По моему мнению, все саундтреки - это то, что представляет в своей голове Соник, когда прогуливается по зонам. По настроению и по своей натуре. А также по симпатии. (Я тоже иногда придумываю биты находясь в разных обстановках и местах. Но в основном подходит музыка из игр по Сонику, поскольку многие места, которые я видел похожи на те, что попадались в играх) Когда я из Гагарина ехал в Москву я включал мелодии: "Sky Chase" (Orchestra version) (Когда было ярко, солнечно, много причудливых облаков, и свободной от леса территорий) "Star Light" ( не помню когда) "Stardust Speedway (bad future - JP)" (В области многих домов и просто так) "Scrap Brain Zone" (Когда был Зелёный забор и куча зданий явно технологической промышленности) "Final Zone (remix Columns)" (Представлял битву Соника и Роботника) "Angel Island (act 1)" (Когда выехали, в местах, где вокруг был лес) "Spring Yard" (Когда только въехали в Москву, возле достопримечательностей, которые поражали меня своим величием! После этого хотелось бы увидеть достопримечательности в Мексике, Бразилии, Никарагуа и ещё некоторых стран) "Marble Garden" (Когда были подъёмы и спуски, в общем холмики, от которых я иногда подскакивал😅) "Door into Summer"(Knuckles' Chaotix) (Когда я только приехал к автобусу в Москву) "Go, go, Robo" (Sonic Mania - Vs Heavy Egg-robo) (представлял битву и погоню от Эгг-робо) "Metall-Sonic Boss" (Sonic Mania) (просто эпик на разветвлениях на дороге) "Chemical Plant Zone" (Когда были мосты над дорогой и всё это ближайшее время, до тех пор пока не наскучило 5-10 минут) "Level" (Shinobi - SEGA Master System) (Это подходило для одной местности, под Москвой) "Emerald Hill" (Для двух игроков) (Когда были чистые, свежие, зелёные поля!) "Hydrocity" (На высоких подъёмах и на мостах, а также в туалете(но это я уже проигрывал в голове, а не в телефоне)😅 "Knuckles' Theme" (из "Соник и Наклз", но объединённой с мелодией Наклза из "Соник 3") (Когда проезжал мимо храмов и церквей) Когда я уже был в Москве, то катался на теплоходе по Москве-реке и по этому случаю включал "Seascape" (из игры "Knuckles' Chaotix") И когда ехал обратно, то включал некоторые из мелодий перечисленных сверху, а также некоторые другие (я возвращался вечером) Кто сможет угадать (по желанию), тот сможет! ✨✨✨ Я желаю всём удачи и успехов!
I always wondered why the piano sounded out of tune in this track. It's because of the bass on Channel 1; the rest of the instruments are perfectly in tune!
And sonic would change too, Past: a deeper blue colored sonic with more scruffy quills and green tips on the quills. Sporting homemade cloth shoes. Present is just normal sonic. BF: cyborg sonic and not metal sonic because then metal sonic wouldn't appear. Or you are metal and you are the boss fight against sonic. GF: a more pastel and bright and colorful sonic with bright red shoes, now with the modern golden buckle on the side of the shoe, and maybe some shades resting on his head, because it's the good future, what's there to worry about?
I didn't forget the hues this time 😏
Thanks
Hue hue hue hue
Oh yeeeeeah
Thank you!!
Hey, I have a suggestion, why not F-ZERO snes deconstructions? (I have the .VGM and FOObar too and I've separated the channels.) For starters port town would be cool.
Hey Channel 0, how many instruments can you play?
Channel 0: Yes.
LockeRobster vocal, piano, record scratching, whatever that one part is after the record scratching and before the piano
Channel 0: I can play the *_h u e_*
Huehuehuehuehuehue
Turtles and the saxophone at 2:25
Channel 0: this isn't even my final form. (Metallic Madness plays)
I'm speaking for Capathia808 because they won't say: STOP ASKING FOR THE PRESENT AND FUTURE!
Only the Past songs can be deconstruced as they are stored in a channel-based format while the Present and Future songs are stored in as can be best approximated by modern formats: Wav (Apparently)
Wav stores a Waveform which media players can then play back, these files can get quite large which is why I said MP3.
That's something I did not know. Pretty cool to learn how these old games worked
/crash periodic Its actually the reason why the past songs don’t change in the US version, and why the other songs don’t loop properly in the game
Bluerious Aren't the past tracks the only ones that loop correctly though?
Silver Sonic 1992 I meant *the rest of the soundtrack
Oh, I see.
0:00 when dad tells a dad joke and it's not that funny but you wanna be supportive
LMAO
Ha ha! Good one!
@@f.k.b.16Hue hue, hue huehue hue 0:00! good one!
this song alway had a melancholic feeling to me, i don't know, maybe it's because it reminds the past, when times where simpler, times that are now long forgotten
Yeah, its sad ;-;
I kinda agree. It sorta makes me sad.
@@lsddreamemulator especialy the ending part
It *is* a past theme.
Sonic CD as a whole makes me feel very melancholic and a weird sense of dread. It's very weird
2:57 when you think about the *past*
3:12 when the feelings hit you and you feel hopeful for the *future*
3:28 When you start helping the world for a *good future*
fits perfectly with the theme of the game
@@urielpuertas9899 more like you and the boys start struttin' into the workplace
Channel 0 is my favourite. It has the funky plucky bits, saxophone, swipey noises, piano and the iconic Hues. Also the Mega CD's bass sounds completely different to the the normal Mega Drive bass, but it suits the past more. Great song anways, nice to see it deconstructed.
Same
channel 0 and 4 are my favorite
fun fact: the sega cd sound chip it pretty much identical to the super nintendo sound chip which means it’s all sample/sound font based which means the base in all the cd past tracks are sampled.
@@Karnage233 yeah but it not limited to having to share it space with all sound effects and other tricks making it sound better
@@thetriggeredone3461 Exactly
3:28 *New Jack Swing intensifies*
4:33 Man with hi-hats and cymbals walks in
no, nJs is the present theme
@@andytheezboy2903 the present theme is more of a house track with new jack swing elements
@@GameDimensionFusion present is njs, bf is acid house/rave, past is oldies jazz (mixed with hip hop and house),gf is contemporary R&B
@@andytheezboy2903 I can def agree with what you have listed for the good and bad future. I dont get house out of this theme because the bounce just ain't right for it. I get the jazz and hip-hop influences but that basically describes what NJS was built off ( in addition to R&B). And when I said present is house with NJS elements I meant like as far as instrumentation yes I get heavy NJS vibes, but because of the way the percussion was set up, its house. Or hip-house even (Which I didnt know was a thing for a while lol).
Hue Hue Hue
Sonic 4
hello fellow sonic 4 ep 2 pfp
Are you trying to invoke brazilians caralho?
huesos
;(
You could put every classic sonic track into a Quintessential 90s Music playlist and I don't think anyone would complain
edit:except for the people who think video game music isn't real music
3:13 sounds so beautiful
It does
Ikr
Here’s a little FYI for those who want carpathia808 to deconstruct the present, bad, and good future themes from Sonic CD: The past themes are stored in a channel-based format where as the present, bad, and good future themes are stored in as the can be best approximated modern formats: mp3.
Fun Fact: It’s the reason the past themes don’t change in the US soundtrack and it’s also why the other songs don’t loop properly in-game.
Thank you for making this comment, I was wondering why there was a Sonic CD Past themes deconstructed playlist and no other time period themes from CD
to be specific, it's stored as redbook audio
It's just raw cd audio at 1400kbps bitrate.
Another Fun Fact: US soundtrack really don't want to do past tracks due to deadlines, i think. Makes me wonder why they didn't do it in the first place consider they did the present, good and bad futures.
I still remember hearing the hissing sound of my Sega CD as it had to spin up for every reply of present and future.
3:28 I want to hear a Stardust Speedway-type beat now.
When i'm happy i dance like this
0:09 sounds like a song by its self til 1:20
What about 3:12?
Oh yes the hues intensify.
The reverb is so beautiful to see assembled by layer. Makes the eyes and ears happy.
And then you hit the bass and drum immediately after. 👏
5:37 is the best part✨
HUEHUEHUEHUEHUEHUE
This reverb in every channel 0 and 2 make this music so much like your singing in the city of Stardust, i mean imagine at 0:24 2:24 2:40 you play this instrument live at the Stardust Speedway Past zone because that beautiful reverb of music feel you in that zone! with sunset almost night sky and also i see the mountain far away from this zone
Video game music be having the most banger tracks I have ever listened to
i always loved Stardust Speedway’s music, and all of its timelines were amazing. a personal favorite of CD of mine.
Me too
It's so 90s
909 everywhere on this soundtrack and it's great
As far as I'm concerned the TR-909 is only being used for the hi-hat...
@ isn’t the snare a 909 snare
@@skep2923 Nope, it sounds more like its sibling TR-808.
@ that sounds nothing like an 808 snare lol, also op wasn't talking specifically about this track he was talking generally about this soundtrack
Hue-
Channel 0's my favorite, delivering the HUEs and the other best parts of the song
Straight up one of my favorite basslines of all time.
6:42 - 7:13 i could listen to this all day
It's got that funky beat to it, but I love it
GET FUNKY BE FUNKY
@@cirrocumulus1948 stay funky
hi sunky
0:01 Ch0
0:08 Ch2 (Ch3 at 0:24, Ch0 at 0:40)
1:20 Ch0
2:24 Ch0, Ch4
3:28 Ch1, Ch7
4:33 Ch1, Ch5, Ch7
5:37 Ch1, Ch2, Ch5, Ch7
6:43 Ch3, Ch2, Ch1, Ch5, Ch7
7:46 every channel except ch4 (echo and synth)
8:50 every channel
I never understood what the voice at 0:00 was supposed to be.
The original sample is like "Hey, hey heyyy!" But when it's compressed and slowed down it sounds like "Hue".
@@4pocop Really? that' cool.
It always reminded me of a native American dude chanting
@@jeremyknight9980 yup. I have the original sample somewhere. Just a guy singing is all.
machia040 I always heard it as “hey”
YAY HUES
The first joshua HIE UEHSNXKD
Super Mario Michael 2 HUE HUE HUEIW
Hm
One of my absolute favorite Sonic theme's
I like me some _jazz_
your propic fits perfectly
Ya like jazz?
You will get lost in a bathe of my jazz!!!
Channel 0 sounds like a compressed video of will smith having a stroke
What?
I guess Channel 0 is our favorite channel here. Either that, or it’s at least the most iconic. The hues. That sick melody. And the piano? Huge props on this one!
Damn this one sounds compressed without everything playing at once
Typical Gacha Stuff So, not mono sound ok
because it is compressed af, it´s an 80´s sound chip after all
@@funkybunkii6190 90's
@@tl1882 the yamaha chip was designed in the 80's, or at least I've read that
@@funkybunkii6190 that's the genesis one the cd uses a ricoh chip
This is it. The best Sonic CD oscilloscope deconstruction.
I think that the hi-hat sound since 4:33 in Channel 5 is from the Roland TR-909 drum machine. When I heard for the first time, I thought that came from a drum machine, in specific, the TR-808 but it's really from the TR-909.
Edit: Great deconstruction!
Well, one instrument less. I didn't know what drum machine was used, but I was always sure that the composers had used the Korg M1 and the Roland D-50 (and/or maybe the SC-55) to compose the music of this game.
I remember that there was a forum around 2009 where some people were debating about which synthesizers and drum machines were used to compose this soundtrack. Sadly, that forum is dead so i've never managed to know the identity of the instruments used in this OST. It's nice to know now what drum machine was used in this theme.
@@TheSuperPlayer707 The Japanese soundtrack of Sonic CD relied heavily on Datafile, X-Static Goldmine, the Korg 01/w, the Korg Wavestation, and the Roland D-70. I and a couple of others are currently tracking down the sources of the instruments.
@@BouncyGlowsMusicRoom WOW!!! Thank you so much! I was sure that the game used the Korg Wavestation+M1, but with the rest of the synthesizers I was close. Thank you for telling me some of the exact instuments and good luck looking for the rest of them.
_PS: I already made a quick look of your channel, I'm subcribing right now!_
@@TheSuperPlayer707 You are welcome! Information about the equipment used in the JP soundtrack is scarce. Anyway, thanks for subscribing! You may be interested in a Tidal Tempest Past restoration/remaster that I did a few months back, using my discoveries.
@@TheSuperPlayer707 Recently, we've discovered the Roland JD800 was used in the production of Sonic CD as well
Could you deconstruct Your Name Please from Earthbound?
MetalMargatroid i second this
And porky says bussiness
Mother 3 would be amazing! No rush of course, I would rather have 1 in depth deconstruction (as seen in this video) than a steady stream of basic deconstructions. And thank you again for re-deconstructing the songs in more detail and with the oscilloscope!
no deconstruct giygas
@@lsddreamemulator*means
Man i love the new jack swing on these
I have the percussion / bass section of this video set as my ringtone. It’s so good
Stardust speedway funky even in the past
My favourite past music. IDK how the PCM chip it hasn't been used more often to make music. The Redbook Audio eclipsed it absolutely.
if only there was a tracker for it
@@jess648 there's it. In theory, deflemask can work with it because it's the same chip that the Sega arcades just like the Y Board and System 32 uses.
I wonder if someone can make Sonic CD with only chiptune music. It would fix the bad looping of the tracks
Honestly, this is my second favorite track in the game next to Quartz Quadrant past
𝙃𝙊𝙒 𝘿𝙄𝘿 𝙐 KNOW?
Yes! Same here
Omg why do I relate to all these random strangers
All you need is 0, 2, and 3, and you've already got something amazing
I love the way the bass visibly flattens as the modulator lowers in frequency.
1:25 my favorite part
DJ som na caixa
Thank you for putting the hues this time
I love how they deconstructed this tune!
I love how the beginning tickles my ears
ch 0 piano and ch 4 choir together sound so beautiful
Damn I need to play CD again
Jack DO ITTT
0:40 what? Did this just turn into Daft Punk??
HUE HUE INTENSIFIES
I never realized how much does the channel 4 in hearing... now i cant unhear it
3:13 I don't know why the instrument that channel 4 uses gives me nestoga
I always loved the past versions, they were different. Funky. This is amazing.
2:57 to 3:27 made me remember the old times playing sonic cd 😢
3:12. You cannot tell me that doesn’t sound like the Macintosh start up screen...
Time turn on my computer..... wait, is that a sonic cd track I hear?
Also, collision chaos past would be a good track to deconstruct in a oscilloscope.
Легенда о мелодиях в играх по Сонику!
По моему мнению, все саундтреки - это то, что представляет в своей голове Соник, когда прогуливается по зонам.
По настроению и по своей натуре.
А также по симпатии.
(Я тоже иногда придумываю биты находясь в разных обстановках и местах.
Но в основном подходит музыка из игр по Сонику, поскольку многие места, которые я видел похожи на те, что попадались в играх)
Когда я из Гагарина ехал в Москву я включал мелодии:
"Sky Chase" (Orchestra version) (Когда было ярко, солнечно, много причудливых облаков, и свободной от леса территорий)
"Star Light" ( не помню когда)
"Stardust Speedway (bad future - JP)" (В области многих домов и просто так)
"Scrap Brain Zone" (Когда был Зелёный забор и куча зданий явно технологической промышленности)
"Final Zone (remix Columns)" (Представлял битву Соника и Роботника)
"Angel Island (act 1)" (Когда выехали, в местах, где вокруг был лес)
"Spring Yard" (Когда только въехали в Москву, возле достопримечательностей, которые поражали меня своим величием! После этого хотелось бы увидеть достопримечательности в Мексике, Бразилии, Никарагуа и ещё некоторых стран)
"Marble Garden" (Когда были подъёмы и спуски, в общем холмики, от которых я иногда подскакивал😅)
"Door into Summer"(Knuckles' Chaotix) (Когда я только приехал к автобусу в Москву)
"Go, go, Robo" (Sonic Mania - Vs Heavy Egg-robo) (представлял битву и погоню от Эгг-робо)
"Metall-Sonic Boss" (Sonic Mania) (просто эпик на разветвлениях на дороге)
"Chemical Plant Zone" (Когда были мосты над дорогой и всё это ближайшее время, до тех пор пока не наскучило 5-10 минут)
"Level" (Shinobi - SEGA Master System) (Это подходило для одной местности, под Москвой)
"Emerald Hill" (Для двух игроков) (Когда были чистые, свежие, зелёные поля!)
"Hydrocity" (На высоких подъёмах и на мостах, а также в туалете(но это я уже проигрывал в голове, а не в телефоне)😅
"Knuckles' Theme" (из "Соник и Наклз", но объединённой с мелодией Наклза из "Соник 3")
(Когда проезжал мимо храмов и церквей)
Когда я уже был в Москве, то катался на теплоходе по Москве-реке и по этому случаю включал "Seascape" (из игры "Knuckles' Chaotix")
И когда ехал обратно, то включал некоторые из мелодий перечисленных сверху, а также некоторые другие (я возвращался вечером)
Кто сможет угадать (по желанию), тот сможет!
✨✨✨
Я желаю всём удачи и успехов!
You sound like you had the best vacation ever.
0:40 1:36 2:41
3:28 4:33
7:46 8:50
Now I know what channels make what sound. Thanks!
Can't believe all of these samples fit in 64K of sound RAM
Some of them are probably incredibly short and last for less than half a sec, so they take up next to no space.
Love this track!
You're officialy my favourite youtube channel
The piano sounds like one of those kids piano toys that can only play one note at a time.
It's so satisfying to listen to this
I really like stardust speedway past so I started to watch this immediately after I saw it
Get funky, get down!
That base be funky doe
now i will never unhear how weirdly timed the hues are
0:48 this sounds like the Forest Temple song from Ocarina of Time
Those beautiful delays
channels 2 and 3 are my favorites omg
I always wondered what those samples sounded like on their own.
I always wondered why the piano sounded out of tune in this track. It's because of the bass on Channel 1; the rest of the instruments are perfectly in tune!
Eh heh, eh-eh. Eh heh, eh-eh
8:50 EVERYBODY NOW!!
3:28 here's the dac and bass, ya weirdos
"Hue hue hue hue hue hue"
Me: sounds werid....I love it
I swear that problably Creo made this song,cause of the sax,btw I am saying is between Clutterfunk(Waterflame) and Sphere(Creo),the songs
I hope that was a joke
channels 1 and 7 are obviously the best
My fav channels are 2 and 3 there so calming
3:28 kinda sounds like an old-school SMT song
You're doing god's work.
2:29 can i get some parts of these channels i want to do a remix
The Hue Hue was taken from this track ;- ruclips.net/video/U4n551Bsn7o/видео.html 0:24
You know, that sounds a lot like mod tracker music when you take it apart and listen to the individual channels
not that different, it's all just sample based
I love this
This is the best VGM
0:00 hey hey hey hey
really cool!
THE BASS IS A WATERFALL I SWEAR IT IS-
Jesus christ this channel is amazing
0:24-0:40
6:44
0:39 rules
8:49 full loop plays!
-Vídeo start 0:01
Me: whaatt?? 🤔
Hue hue hue
huhuhuee
hue hue hue
Hue hue hue
HUEHUEHUEHUEHUEHUEHUHUHUE
Mmm... The drums so saucy 😮💨👌🏾💧
Very good thank you!! 😀
I wonder if you can do Daytona USA (the arcade one) saturn uses cd tracks, but arcade has sequences
Can I request Final Zone deconstructed with the oscilloscope?
I think he did that
@@JNSStudios Oh yes, he did! It was shortly after this video, too. I'm so happy he did it!
I wish Sonic CD had an option where you could play through only past / present/ GF or BF zones exclusively
And sonic would change too,
Past: a deeper blue colored sonic with more scruffy quills and green tips on the quills. Sporting homemade cloth shoes.
Present is just normal sonic.
BF: cyborg sonic and not metal sonic because then metal sonic wouldn't appear. Or you are metal and you are the boss fight against sonic.
GF: a more pastel and bright and colorful sonic with bright red shoes, now with the modern golden buckle on the side of the shoe, and maybe some shades resting on his head, because it's the good future, what's there to worry about?
@@Stewwit Time travel doesn't change the look of the traveler