Scene State | Hide annoying objects for cameras in Batch render
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- Опубликовано: 2 окт 2024
- We often want to use Batch Render to make our renders one after the other.
But the presence of disturbing objects does not allow us to do this, and we have to hide them for each camera.
But this problem also has its way.
With the help of Scene State, this problem can be easily solved.
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Thank you for the video, I'm not used to using scene state, so I came here to learn, but the problem you are solving is much simpler when rendering with Corona, you can use the Include/Exclude objects in the Corona Camera settings, exclude the objects that you don't want to be visible in each camera separately. Scene state can be used to render different options of the model by hiding and unhiding models that are in the same place (like 3 different sofa models)
It is true. Thank you for your comment and your complete explanation.
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