Learn How to Fix Material Issues Related to Translucency.

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  • Опубликовано: 29 сен 2024
  • What's up Medea's hair?? What happened between Mixamo and Unreal that made her hair disappear, and how do we fix it?
    You'll learn a bit about materials, alpha channels, translucency, and even dabble in Substrate, Unreal's new material paradigm...

Комментарии • 8

  • @TorQueMoD
    @TorQueMoD 9 дней назад

    While this is a good attempt at solving the issue, it's completely incorrect. The problem is that on import it set the blend mode to Translucent. This is incorrect. Translucent is for glass and it has issues with rendering order unless you set it to Translucency volume which is very expensive. You want the hair set to Masked and set the shading model to Hair. Then use a dither node between the alpha and the opacity mask pin to make it render more smoothly rather than the default blocky look when you just used masked alone.

  • @Vino1337
    @Vino1337 Месяц назад

    I did it and now my UE File is not opening anymore, it crashes when loading. So maybe don't do it then....

  • @rodolfoaraujovanucchi7395
    @rodolfoaraujovanucchi7395 Месяц назад

    12:45 - this tip is gold

  • @ChuckPalomo
    @ChuckPalomo Месяц назад

    You're a life saver man.

  • @HussinKhan
    @HussinKhan 5 месяцев назад +1

    Thanks for the solution but just a word of caution, switching to Substrate is irreversible.

    • @3dJC
      @3dJC  5 месяцев назад

      One way street 😀

  • @commanderskullySHepherdson
    @commanderskullySHepherdson 5 месяцев назад

    Thank you!