Unreal PoweR [REVAMPED]
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- Опубликовано: 26 июн 2016
- See fragging on a whole new level. Raw and brutal, in your face with unprecedented level of intensity.
Experience the Tournament like never before.
Rated A for Awesome, noobs strongly cautioned.
DISCLAIMER: After the release of Unreal PoweR in 2014, I thought the movie was near "perfect.” However, I found that there were a couple of things that I could have improved upon. What was supposed to be an easy tweak job became a two-year journey, as I constantly tinkered with sliders and added/removed sound effects. Something like that often means a never-ending story, but thankfully I finally pushed myself to a point where I stopped altering things and tried to reach a satisfying conclusion. I think I may have just gotten there. Enjoy the difference - if you can spot it.
Original video: • Unreal PoweR
Revamped version CHANGELOG:
0:09 - changed the Motion Picture Associacion of Best Movies logo
0:12 - added background footage to intro titles
0:26 - added wall jump sfx with left positioning
0:27 - changed body swoosh sound
0:42 - changed 2nd kill death sfx and added positioning
0:49 - tightened the sync on blinks
0:50 - new shock combo sfx
0:52 - changed wave animation to better match it with the music
0:55 - added new sub sfx to first shock kill
1:03 - improved sound positioning on superslomo shock-combo kill
1:09 - added transition vfx
1:11 - added kill notice
1:12 - added enemy shock rifle shot sfx
1:13 - added downlifter sfx on enemy hit
1:14 - added shock core shot and swish sfx
1:18 - tuned shock combo vfx
1:19 - tweaked rocket explosion sfx + added damage amp sound
1:20 - added rocket shot + explosion sfx in the background
1:23 - tightened landing sync and added sfx
1:25 - tweaked zooming and framing on the 3rd person enemy cam
1:34 - tweaked sound levels and effects on monster kill
1:39 - brightened the footage a bit of the whole scene
1:43 - tweaked music fade upon Flak shot
1:47 - new sfx and vfx during fast forward traversal
1:47 - new rocket launcher shot sfx
1:49 - tweaked rocket launcher sfx levels
2:00 - tweaked sound effects and levels in the whole scene
2:11 - added sound positioning on the rocket shot
2:18 - changed jump sfx
2:25 - tweaked double kill sfx levels
2:27 - fixed typo and added ReznoR to thanks (sorry!)
+ dozens of smaller sound tweaks
+ -1dB on music level
Directed by Andrzej "SavagE" Kaźmierczak
Starring Alexis "Pl4sMa" Galilea
Music (mixed by SavagE):
"Stand and Become Legendary"
Written by Jack Trammell
Performed by Jack Trammell
Published by Position Music Publishing
"Fight For Freedom"
Written by Jack Trammell
Performed by Jack Trammell
Published by Position Music Publishing
"Tactical Dominance"
Written by Jack Trammell
Performed by Jack Trammell
Published by Position Music Publishing
Thanks to PANIq, Anthony Perfetto, VegasKill, Ameh, Dagu, Jj, hytex & ReznoR
Software: Unreal Tournament III 2.1, RypelCam 3.18 dev, VirtualDub 1.9.11, Sony Vegas 12
Codec: x264
Resolution: 1920x1080
Length: 2:36 min.
DOWNLOAD COMING SOON!
Visit:
/ mightysavage
style-productions.net/
awesome fragmovie with nice improvements, i appreciate a lot all the montage and the effects applied, really Nice work mate ;)
thanks! Staggering amount of views now! 64 and climbing ;D
add the download link please
The download will be available soon, I'll let you know here!