Multiply or Release 46 - Charged Shots or Burst Shot
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- Опубликовано: 20 апр 2023
- Classic multiply or release, but choose between releasing as a charged shot or a burst shot.
Burst shots size is determined by the remaining amount of charge to release.
Four colors competing:
Black, Green, Blue and Yellow
Which colour will win?
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Add black is a good idea but i think you can make a white circle around little black balls on left for see them better. Out of this, it was really cool video ^^
good idea and im gonna make this first comment not second
RUclips compression doesnt make it better either lmao
They are actually invisible because of it for long periods of time
The dynamic at the end (so stop reading if you haven't watched) after all cannons had been destroyed was interesting. Black, blue, and green all had similar total sizes, and green had the least amount of territory, but black and blue decided to fight amongst themselves, giving green the advantage to ultimately claim the entire space.
This one may just be the most balanced part of the Multiply-or-Release series i've ever seen! The shields prevent any insta kills, and the burst shots are not too dense to be countered while being better used in an advantage. The only issue i have is the one the others already mentioned: the lack of visibility from black. Apart from that, very good job!
The new effects in this video is cool, especially when the shots decay when colliding each other
Black is a cool choice to add! :D
(With Yellow, Cyan, Magenta, and Black, you could make a printer themed battle. :P )
Blue:i was good but i was too fast
Black:i was too late
Yellow:i was no luck
Green:ok. two 16384 ball is ready to shoot.
When all the bases were eliminated, green had 24k, black had 32k and blue had 25k but it was green that won. Essentially black and blue eliminated each others scores whilst green moved slower and across its own territory for longer. Slow and steady wins the race
no, green won cuz his base was killed last
@@The_Dr_Fate 6 Minutes of the video after green base destruction:
@@TimofeyDsK 8:36 green won
@@The_Dr_Fate And then video goes on for another 5 minutes and 3 seconds
@@TimofeyDsK so what
Wow, nice video!
Really cool force field effect around the shooters (I assume it is for not letting some players losing too quickly).
Boss video idea: Multiply or release against marble wariors
With a new force field to prevent insta-kill! (Can be damaged by a large number bullet hitting it)
I like how Yellow win.
the 1 yellow square staying the entire game😎
How did blue's shield go out when nothing hit it that final time?? Blue got robbed, IMO.
Blue had a chance at 1 mil if the 20k boundary did not exist
Soundtrack by the Borg.
2:30 blue was done wrong, 16384 saved up, ball hits 2x, and it gets released as 20k, next 2 hit 2x and counted as normal
6:45 blue again, released when trying to double above 16k, and released at 20k
6:50 this time for black
7:45 black again
8:10 green
what happened to blacks shield at the 6:40 mark?
Props to blue for reaching critical mass, first I've seen in one of these videos
I don't think we'll ever have got that DVD Video Logo ending. 😞
i thought there is going to be black marbles on the side.. oh well
There are... but I didn't check that they are visible after feeding through the compression algorithm :(
(they appeared perfectly visible to me while recording)
ya green won properly. by having the most squares left at the end!
game idea:
multiply or release but instead of burst and charged shots you always shoot like a shotgun. but here's the kick:
you can controll how many balls it shoots and in how many bursts it shoots them out.
for example it shoots 10 balls with 8 dmg for three shots (10x8x3)
or another example: 1x100x3 aka three charged shots.
but very important! can you make it so that the total dmg gets divided into the number of shots and balls and not multiplied?
ex: total damage: 300
number of shots: 3
number of balls: 50
so that the shot that comes out is not just as 300dmg x3 shots x50 balls but actually as 2dmg x 3 shots x 50 balls.
yellow had that square forever
Black’s balls can barely be seen. The force field is an inelegant solution that works nonetheless. In general I quite enjoyed this one, plus for once I decided to change who I cheered for and actually guessed correctly so that’s always fun
So you betrayed a team lol
splendid :)
for you
What? At 7:19 blue lost his shield without being hit.
Hehe the blue corner
Damn black was so close to winning that sad they went out becuase 1 orb got through at the end
Green Green green
pls make Space fleet war again
И все такие остальные цвета
А почему цвета попадают на цвета она должна одна сделать одна только должна сделать заднюю одну клеточку но не перескочить сразу на клеточку где синие жёлтая не может быть вовнутрь синий
6:25 Black: foe sleeping 4096,
Blue: yellow come baaaaaaaaa😭😭😭😭😭😭😭😭😭*crys*ck,
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