3:43 Funny thing that in the 3rd person view the characters actually switch up their hands when peeking left or right, but in the FPS view you can't see any change Ubi were probably A) lazy to implement hand switching when ADS or B) it was not possible to add a key witch let you change "shoulders"
It was definitely lazy. Unless they are using a really convoluted way of drawing the players view. But for gameplay I think it makes more sense this way. Since irl if you swap hands your view angle doesn't change that much, and they wanted to add a peek mechanic. By not change much, I mean your view around the corner isn't affected, but your FoV of other things is increased.
2:38 You guys should really make a video collaboration with Jonathan Ferguson (from the Royal Armouries in the UK), because he'll be able to almost "instantly" tell you which real-life weapon the game weapon is based on 😇
@Chuck Green so is the M4A1 and L85A1. It doesn’t change the fact that other guns have made up names like the AR33 is just an updated G3 or the 5.7 USG is literally an FN Five-seveN Ubi ain’t like Forza and will try to avoid paying licensing fees to manufacturers
@@fren2488 do you realize how much money changes hands between the Department of Defense (or the equivalent) and manufacturers? A manufacturer doesn’t get just “DoD partner” on the wall. It’s literally like Forza paying manufacturers like Honnigan to use their name, even if it’s a racing outfit.
@@raininginside yeah, the "AR33" is an HK-33 (1st gen Assault Rifle 5,56 mm) (with the HK Naming system, the G3 would be HK31 / first gen assault rifle 7.62x51)
PLEASE get these two back for more! The fact that Israel actually did research on the game and gave a rundown on what goes on before the match starts was awesome!
That is a pretty good idea. I know that gamology has been planning on doing an experts try with them at some point so that would be a good work around.
tarkov and insurgency has the magazines as you were talking about, where if you shot 3 and reloaded, you're gonna eventually come back to that magazine with 3 missing
@@thequietplayer6762 Yeeeesss! Sweet fucking memories with that series! Met some great people (as well as trolling bastards) playing co-op and multiplayer
I 10000% appreciate you guys talking about gun mechanics (ex bullpups, etc) so that people that normally don't know much about guns can get a bit of info.
Ayy more Spec Ops react. I highly recommend they check out Onward for VR. Its a tactical 5v5 milsim shooter in VR, and there is a VR Major League for it as well. Definitely worth checking out, perhaps them even them giving VR a whirl
I can’t get enough of Gamology, now this is the quality content that actually tries and puts in the effort that is really lacking on RUclips these days. Keep up the amazing work everyone on the Gamology team!
@@Prod_bh oh Maybe in 3 years the magazine system Because that 1 bullet left in reload break comes after 8 years? And its not a simulation is mean for the realistic damage. The damage is more realistic in most casual shooter. 1 shot in the head is dead. But ok
The guns are names differently form some of their real world counterparts to to avoid possible legally problems such as licensing. However some guns are so famous it doesn’t matter and game developers can name exactly what it is.
I get excited everytime these guys are on gameology i watch the video immediately 😄 when i see it on my RUclips feed and thank you for your service guys!!
Cameron's operator loadout would be: SR 25 or M249 as primary Glock or 1911 as secondary Code name would be Cam Israel loadout: M4 or Mossberg Maverick 88 as primary. 1911 or M9 as secondary Codename would be Greenie.
My concept for them as operaters in R6S Defence: Camron Ability Has a Minimap of a 5x5 meter radius where you can see the positions of enemys for 1 sec (Basicall a sphere of 10 diameter where he and his team can see enemy's when activated Attack: Isreal Ability: Kinda like a mix of zofia's and buck's ability in a way where the granadelauncher in under the barrel of his gun but has very quick switch time between weapon an granade launcher befor firing the granadelauncher but is forced to reload it before being able to switch back to his rifle Weapon are kinda an open questin for my concept But both would be 2 speed The name of the season would be silent twilight and the new map would take place in an military base in afganistan which was taken over by the white mask's So team Rainbow is send there to eliminate the threats and gain two new operators in the meantime
@@Firewarz217 for loadout I just picked guns they were familiar with. Except for 1911 and Mossberg I just used those as filler. You have pretty creative ideas for their gadgets
Siege in a nutshell First year: Realistic operators with gadgets that exist irl. The following years: Space girl, kool aid man, and attack on titan girl.
@@SushiReversed Obviously they werent. But we can see some of those things being made in our time. Jager ads exist. Castle's barricades are just bomb blankets repurposed. Buck's underbarrel shotgun does exist. Sledges sledgehammer exists, so suprising. The first week compared to the future weeks are much more different. The first week is like tom clancy games, the following ones were metal gear solid.
@@thisismykingdomcome8743 The ADS has to be attached to a tank and fires a ton of explosives into the air to catch an incoming missile, so Jager's variant is far from "realistic". No one short of a literal demigod is disintegrating a door in a single swing with a sledgehammer, much less clearing 40 in 3 minutes. No known tech comes anywhere close to IQ's RED scanner, Montagne's shield would be impossible to carry around, and none of this is even counting Smoke, Kapkan and Frost breaking the Geneva Conventions with booby traps and biological weapons. This game was never realistic, don't @ me with this garbage again.
Would love to see their reaction to ARMA3 gameplay on specific server called TUSHINO - thiese games are pretty hardcore, can take up to 4 hours and players have no options to respawn.
The G8 is an HK21 7.62mm NATO GPMG redesigned to only utilize standard 10rd and 20rd G3 magazines and 50rd, 80rd, and 100rd drum magazines. The HK21 is a GPMG version of the G3 battle rifle that can be fed from the previously mentioned magazines or by belt.
i love how in depth they go into explaining these tactics they recognize from a video game they’ve done in real life, and ppl love to shit on games and say they’re unrealistic, in some perspective yes, but they have to be bc it’s a game and just like any sports match rules and regulations have to come into play just to make things more fair for the game
Well, you can't expect people to use regular military strategies on siege, when literally my cousin, a friend and me use a lot three tactics. The first one is on attack, one Montagne and one (if possible) Blitz, Montagne break a door on point (normally we do it on Coastline on Hookah Lounge) , he gets close to it and blocks it, Blitz throws smokes from Montagne's back, Montagne push a little to keep Blitz to plant the defuser and then Montagne moves again to block the door. Second strat, Lion and Fuze. One picks Lion and the other Fuze, first the Lion make some sound so the Fuze is able to place his gadget without the enemy listening, then Lion uses its ability so the Defenders don't move and then you Fuze, either you kill them or they're detacted to not be killed. The third and last is basically the "War Crime Strat" you can do it with only one more person and you can do it if you're the entire team but the minimal requirements are a Clash to stay at a doorway while slowing down the enemy, and a Smoke or Tachanka, and well, now you can imagine why is the "War Crime Strat" while the Clash makes them unable to retreat the Smoke or Tachanka uses the Smoke grenades or the Shumikha to gas or burn the enemy. It works better with a Castle to make the less possible escape points as possible by reinforcing, and if you are 4 people you can make it even more OP because you can use Smoke and Tachanka to kill the enemy, and for making sure you kill the enemy you can place Kapkan's gadget or Frost's to make them unable to run without getting large amounts of damage. So yeah, those are some R6 strats and as you can imagine military don't use them a lot... So this video they used is one in one million. Also the AR-33 is actually an HK33 which for some reason Ubisoft doesn't gave the name even they have other HK weapons with its name such as the G36C, MP5, MP7, UMP45... Also the G8A1 is the name the Bundeswehr and Bundespolizei designation of the Heckler & Koch HK11 so actually this is accurate.
I had a cousin who was Marine Special Forces in the Gulf War in 91, he said one of the most realistic things he's seen was the Battlefield 3 Fault Line trailer. I'd love to see them review that trailer
The AR33 is a Heckler & Koch HK33A2. The G8A1 is not itself a real gun exactly, but is a "hybrid" taking elements from both the Heckler & Koch HK23 and Heckler & Koch HK13.
Oh yes, the “callouts” are, well, easy… *He’s on the right!* *She’s outside!* *He is hiding* *She is running away!* *He threw his Nitro Cell* *She’s planting!* *He’s far away!*
2:34 so for those wondering, guns in games ar often named differently from their real world versions because most of the time the gun manufacturer wants to be payed for his gun appearing in a game, so appart if the game really wants to have a real life setting they'll just use made-up names and mix designs a bit so they don't have to pay to put the guns in the game.
They can’t name the weapons the same name as the gun they are based on, I heard that a game got a sued for that. Not sure how true it is but I believe it.
Speaking of the compass talk, my grandfather was a FAC in Vietnam. So he had to do all that compass work, communicate with friendly forces on the ground/air/naval and accurately put artillery or air strikes on the enemy. I could even imagine. A lot of chalk writing on the windows I'm sure. Oh, all this while flying the plane.
For the bullets that they talked about around 8:45 there are some games where you will lose the ammo that you had in the previous mag. The only game I can think of right now is Ghost Recon Breakpoint where there is an option for ammo loss if you still had bullets in your previous mag
I'd be interested in seeing their reactions to more Kojima Games. Like the squad tactics in the cutscenes of the Metal Gear games as well as the Scenes in Death Stranding where you fight Cliff.
The G8 is made by the same company as the mp5, and uses the same roller delayed blowback. It's basically an mp5 that's chambered in 7.62. it was used by multiple nations back in the day.
There should be another video with them understanding each ops ability, obviously some are very unrealistic (Aruni's laser gate, Iana's hologram) but others make sense (Buck's buckshot, literally just a shotgun on a dmr/ar, and Castle's barricade)
AR33: based on the German HK33 G8A1: actual modified version of the HK21, also from Germany It'd be nice to see these guys look up guns in the game on their phones as they watch it.
3:44 in ghost recon breakpoint when u switch shoulders in 3rd person aiming the character switches hands. Most people don't realise cause they mostly aim in 1st person. But even in first person aiming when ur charcter is chanting they switch to the appropriate hand.
8:41 "You can't just put a fresh one in and just expect those bullets to magically reload themselves into a fresh mag." Old-school Rainbow Six, (RS1 and RS:Rouge Spear) had persistent magazines. You don't just drop mags when you reload them, so if you're carrying five mags and you reload each one after two shots, you will now have five magazines with 28 rounds each in them. Honestly, the early RS games were a totally different experience; dramatically more tactical.
Zofia laying dead on the ground:
Cameron and Israel: look at that fancy swedish glases
@Mister Redwood i know
as a pole
yeah, swedes and poles are the same thing
we drink alcohol
@@kacpernap2863 i am also a pole and this comment made me laugh way too much
@@gonk3551 you guys are poles? im a human.............
@@pepsy3085 dam must be nice
I wished they showed them the operator cutscenes that show and explain their gadgets
This. Gameology please have this
I thought so too but apparently it was just gameplay
Yeah, i thought when they explaining breaching, they'll at least mentioning Sledge.
That would be a cool vid
i was suprised that they didint show them
Cam and Iz are two people I drop everything I’m doing to watch their videos
Oh yeah my favorite duo Is back
Same
Ha gayyyyyyy
Yessir sittin at work watchin this right now🤣
ruclips.net/video/UqEDrSidesw/видео.html
Cameron - "Is she swedish?" Both starts to talk with a german accent
Thought they said swedish or dutch maybe wrong but dutch speak za German lol
"Is he Swedish?"
*speaks in German accent*
Jag: "Varför.."
ruclips.net/video/UqEDrSidesw/видео.html
Fr I thought Israel was a GSG 9 operator for a sec
@@TheStickofWar vi må nog aldrig veta xD
I’m glad they’re finally reacting to siege
God I am a salty Siege player, I read "I'm glad they're finally reacting to cringe." 🤣🤣🤣
@@stealthynaxo LOL dude that's actually funny
@Knight-Sgt. Reyes what?
Ооо, твой комментарий лайкнули повезло.
@@ArtisChronicles how is that funny
3:43 Funny thing that in the 3rd person view the characters actually switch up their hands when peeking left or right, but in the FPS view you can't see any change
Ubi were probably A) lazy to implement hand switching when ADS or B) it was not possible to add a key witch let you change "shoulders"
It was definitely lazy. Unless they are using a really convoluted way of drawing the players view. But for gameplay I think it makes more sense this way. Since irl if you swap hands your view angle doesn't change that much, and they wanted to add a peek mechanic. By not change much, I mean your view around the corner isn't affected, but your FoV of other things is increased.
Yeah as a rainbow 6 player it’s definitely laziness. Ubisoft next to ea are two laziest companies ever, maybe activision is lazier but still top 3
It honestly would probably be disorienting to have your viewmodel change every time you lean the other way
@@chachwa9970 i agree that they are both shit. but for the sake of fun gameplay they probably left you switching hands out.
@@chachwa9970 "Lazy" I can almost guarentee the devs would do it if they had the time.
2:38 You guys should really make a video collaboration with Jonathan Ferguson (from the Royal Armouries in the UK), because he'll be able to almost "instantly" tell you which real-life weapon the game weapon is based on 😇
ruclips.net/video/UqEDrSidesw/видео.html
@KEMITE GAMER ?
@@darkscoutergamer6168 The show where he is on is run by gamespot and this channel ain't gamespot lol
I'd love this
@KEMITE GAMER The good thing is he isn't tied strictly to Gamespot. He works for Royal Armories so he can do whatever he wants (I would think anyway).
A lot of games make up names for the guns to avoid license fees
@Chuck Green so is the M4A1 and L85A1. It doesn’t change the fact that other guns have made up names like the AR33 is just an updated G3 or the 5.7 USG is literally an FN Five-seveN
Ubi ain’t like Forza and will try to avoid paying licensing fees to manufacturers
@@metroidhunter965 you don't need to license guns that the military uses im pretty sure
@@fren2488 do you realize how much money changes hands between the Department of Defense (or the equivalent) and manufacturers?
A manufacturer doesn’t get just “DoD partner” on the wall.
It’s literally like Forza paying manufacturers like Honnigan to use their name, even if it’s a racing outfit.
Pretty sure AR-33 is the HK-33, chambered in 5.56.
@@raininginside yeah, the "AR33" is an HK-33 (1st gen Assault Rifle 5,56 mm) (with the HK Naming system, the G3 would be HK31 / first gen assault rifle 7.62x51)
Twitch: "Who's got a breach charge!"
(Nomad proceeds to silently open the door.)
Nomad: "Ghost prefer to do things more quietly."
Nomad as the Ghost, rather than Nomad from Rainbow
@@looper7159 the nomad from ghost could be epic I love the CHARACTER
Wildlands 2 pls
ruclips.net/video/UqEDrSidesw/видео.html
@@happyboy6548 ikr why didn't they add them
"For a first person shooter im surprised there isnt a lot of calling mothers *****s in this game"
oh trust me, there is.
I went searching for this comment as soon as he said that lol
That's probably the friendliest thing I've been called in Siege.
Yeah. They're watching gameplay from Five Stacks. Different dynamic to five randoms thrown together.
I lold hard when he said that
Still not enough
What about their reactions to siege operators' gadgets?
ruclips.net/video/UqEDrSidesw/видео.html
@@reeceking1801 what?
@@reeceking1801 I don’t care about your ace
@@xfugitive7442 just report and ignore bro, don't give them the attention they want
@@reeceking1801 lol lame
Israel: chats chats chats
Cameron: quack every 5 words
These 2 guys are hilarious
can we appreciate for a moment that the guy who is playing is so cracked at the game
No
you know its gonna be good when you feel like your having a seizure from the constant movement
@@cheeseninja1115 you're*
@@joooanit0224 you're* annoying
You can tell he was a diamond by his charm
It's not a Spec Ops react without Israel's "German" accent.
PLEASE get these two back for more! The fact that Israel actually did research on the game and gave a rundown on what goes on before the match starts was awesome!
Honestly we need them to do a VR simulation
That is a pretty good idea. I know that gamology has been planning on doing an experts try with them at some point so that would be a good work around.
Them playing Onwards in VR
Imagine them playing Boneworks
@@rascoehunter3608 experts try shooting insurgents
tarkov and insurgency has the magazines as you were talking about, where if you shot 3 and reloaded, you're gonna eventually come back to that magazine with 3 missing
Maybe a feature for future
Siege is evolving slow and steady
the fact that these two dudes do prior research is just, AMAZING, love these two fellers.
I'd be interested to watch their take on zero hour, a much more "realistic" and grounded anti-terrorism cqc game.
I imagine if thay wanted full blown realism, that there is a way better game to pick then siege OR zero hour
Thank you for posting more videos with these 2.
They have great chemistry on-camera & i always enjoy their banter! 👍
I like how right when I see this video I am playing Siege
Same
The government sees all
Lol same
So you're the guy that skips drone phase D:
same
Little do they know Ubisoft is the reason theres a big ass sight on the MP5
Let them react Army of TWO: The Devil's Cartel. That will be fun
Army of two was a underrated series, I loved it
God, I remember playing that with my buddy. I loved putting the Shield on a SCAR and just tanking while he ran around with a pistol
@@thequietplayer6762
Yeeeesss! Sweet fucking memories with that series! Met some great people (as well as trolling bastards) playing co-op and multiplayer
@@quayvaughnford9544 It was hardly underrated though. Extremely popular back in the day.
That game is 🗑
I love you guys. Especially the fact Cameron went to look into the game to see the depth of everything. I respect these lads so much.
7:23 can we all just appreciate this c4
I 10000% appreciate you guys talking about gun mechanics (ex bullpups, etc) so that people that normally don't know much about guns can get a bit of info.
Ayy more Spec Ops react. I highly recommend they check out Onward for VR. Its a tactical 5v5 milsim shooter in VR, and there is a VR Major League for it as well. Definitely worth checking out, perhaps them even them giving VR a whirl
I can’t get enough of Gamology, now this is the quality content that actually tries and puts in the effort that is really lacking on RUclips these days.
Keep up the amazing work everyone on the Gamology team!
I love R6! Glad to see the the spec ops guys take a look at it (:
I can say, after all the videos these two have come together, I still LOVE their videos.
Siege used to have a mode in custom games, with a magazine system that actually made sense, and almost no hud. Also more realistic damage.
Maybe in 3 years
Siege is not a simulation.
@@MakeLoveNotHate9 ?
@@Prod_bh oh
Maybe in 3 years the magazine system
Because that 1 bullet left in reload break comes after 8 years?
And its not a simulation is mean for the realistic damage.
The damage is more realistic in most casual shooter. 1 shot in the head is dead.
But ok
I could listen these two talk about anything, and it makes much cooler that you´re like from same background but little different timeframes.
They should react to Ghost Recon Wild-lands or Breakpoint
They already did, u missed it. But Sure ask them to react to one of the
worst games.
@@jealou4088 they just did
@@jealou4088 then they'd be reacting to CoD not GR.
@@valravnsshadow9422 Nah fam GR is worst than cod im sad to say it but thats the truth.
I actually really liked Ghost Recon. Wild lands I like better than breakpoint as BP went insane with the tech level.
The guns are names differently form some of their real world counterparts to to avoid possible legally problems such as licensing. However some guns are so famous it doesn’t matter and game developers can name exactly what it is.
I recommended G2's Pro league comms! gives a nice insight to how the strategy plays out
I get excited everytime these guys are on gameology i watch the video immediately 😄 when i see it on my RUclips feed and thank you for your service guys!!
I just like these two dudes and the doctor man
These two are easily the most entertaining duo on the internet right now lol
Whenever I watch these guys it feels like it's been 2 minutes
8:54 in tarkov, when you switch mags you just lost the bullets unless you just switch and the mag is in your rig
You should have an episode with them just sharing stories from their time in the armed forces!
I could watch Cam and Iz videos all the time! They always make for a great pair
Can these guys please be siege operators ubisoft?
What would be their codenames and gadgets?
Cameron's operator loadout would be:
SR 25 or M249 as primary
Glock or 1911 as secondary
Code name would be Cam
Israel loadout:
M4 or Mossberg Maverick 88 as primary.
1911 or M9 as secondary
Codename would be Greenie.
My concept for them as operaters in R6S
Defence: Camron
Ability Has a Minimap of a 5x5 meter radius where you can see the positions of enemys for 1 sec
(Basicall a sphere of 10 diameter where he and his team can see enemy's when activated
Attack: Isreal
Ability: Kinda like a mix of zofia's and buck's ability in a way where the granadelauncher in under the barrel of his gun but has very quick switch time between weapon an granade launcher befor firing the granadelauncher but is forced to reload it before being able to switch back to his rifle
Weapon are kinda an open questin for my concept
But both would be 2 speed
The name of the season would be silent twilight and the new map would take place in an military base in afganistan which was taken over by the white mask's
So team Rainbow is send there to eliminate the threats and gain two new operators in the meantime
@@Firewarz217 for loadout I just picked guns they were familiar with. Except for 1911 and Mossberg I just used those as filler. You have pretty creative ideas for their gadgets
@@rascoehunter3608 well Thank you
Absolutely love siege and these people
Meterologists react to the tornado from life is strange would be great!
Love all the input from these 2 experts. I enjoy all the videos they are in
Siege in a nutshell
First year: Realistic operators with gadgets that exist irl.
The following years: Space girl, kool aid man, and attack on titan girl.
Lol none of them are realistic
Calling R6S operators realistic is just no
Siege gadgets were never realistic lol, Thermite would burn down a house with a breaching charge and EMP grenades don't exist.
@@SushiReversed Obviously they werent. But we can see some of those things being made in our time. Jager ads exist. Castle's barricades are just bomb blankets repurposed. Buck's underbarrel shotgun does exist. Sledges sledgehammer exists, so suprising. The first week compared to the future weeks are much more different. The first week is like tom clancy games, the following ones were metal gear solid.
@@thisismykingdomcome8743 The ADS has to be attached to a tank and fires a ton of explosives into the air to catch an incoming missile, so Jager's variant is far from "realistic". No one short of a literal demigod is disintegrating a door in a single swing with a sledgehammer, much less clearing 40 in 3 minutes. No known tech comes anywhere close to IQ's RED scanner, Montagne's shield would be impossible to carry around, and none of this is even counting Smoke, Kapkan and Frost breaking the Geneva Conventions with booby traps and biological weapons. This game was never realistic, don't @ me with this garbage again.
7:20 That was the coolest C4 runout I've ever seen and the guy just keeps talking about being lost lol
I mean, it’s pretty boring compared to other games they’ve reacted to (MGS), and it’s pretty boring compared to real life too…
Would love to see their reaction to ARMA3 gameplay on specific server called TUSHINO - thiese games are pretty hardcore, can take up to 4 hours and players have no options to respawn.
Well I can see why they can take 4 hours, that actually sounds like a pretty interesting server.
I think they already did a video on Squad. Pretty similar to Arma...
Cameron knows his guns and stuff, I appreciate it
make them play a VR shooting game, that would be cool to see
I will never get tired watching these two
They should react to zero hour gameplay
The G8 is an HK21 7.62mm NATO GPMG redesigned to only utilize standard 10rd and 20rd G3 magazines and 50rd, 80rd, and 100rd drum magazines. The HK21 is a GPMG version of the G3 battle rifle that can be fed from the previously mentioned magazines or by belt.
SNIPER REACT TO GHOST RACON BREAKPOINT SNIPING :)))))) WOULD BE AWESOME
i love how in depth they go into explaining these tactics they recognize from a video game they’ve done in real life, and ppl love to shit on games and say they’re unrealistic, in some perspective yes, but they have to be bc it’s a game and just like any sports match rules and regulations have to come into play just to make things more fair for the game
Well, you can't expect people to use regular military strategies on siege, when literally my cousin, a friend and me use a lot three tactics. The first one is on attack, one Montagne and one (if possible) Blitz, Montagne break a door on point (normally we do it on Coastline on Hookah Lounge) , he gets close to it and blocks it, Blitz throws smokes from Montagne's back, Montagne push a little to keep Blitz to plant the defuser and then Montagne moves again to block the door. Second strat, Lion and Fuze. One picks Lion and the other Fuze, first the Lion make some sound so the Fuze is able to place his gadget without the enemy listening, then Lion uses its ability so the Defenders don't move and then you Fuze, either you kill them or they're detacted to not be killed. The third and last is basically the "War Crime Strat" you can do it with only one more person and you can do it if you're the entire team but the minimal requirements are a Clash to stay at a doorway while slowing down the enemy, and a Smoke or Tachanka, and well, now you can imagine why is the "War Crime Strat" while the Clash makes them unable to retreat the Smoke or Tachanka uses the Smoke grenades or the Shumikha to gas or burn the enemy. It works better with a Castle to make the less possible escape points as possible by reinforcing, and if you are 4 people you can make it even more OP because you can use Smoke and Tachanka to kill the enemy, and for making sure you kill the enemy you can place Kapkan's gadget or Frost's to make them unable to run without getting large amounts of damage. So yeah, those are some R6 strats and as you can imagine military don't use them a lot... So this video they used is one in one million.
Also the AR-33 is actually an HK33 which for some reason Ubisoft doesn't gave the name even they have other HK weapons with its name such as the G36C, MP5, MP7, UMP45... Also the G8A1 is the name the Bundeswehr and Bundespolizei designation of the Heckler & Koch HK11 so actually this is accurate.
I'd like them to see the "Reinforce off site" Strat that even a Pro Team picked up and used to great effect.
@@WraithReaper09 I know, those kind of things are the real R6 strats not what we have seen on this video, as I said this is one in a million
I had a cousin who was Marine Special Forces in the Gulf War in 91, he said one of the most realistic things he's seen was the Battlefield 3 Fault Line trailer. I'd love to see them review that trailer
He literally went out to buy a PS3 after I showed him the trailer
Y'all should try to do some gameplay yourselves!
The AR33 is a Heckler & Koch HK33A2.
The G8A1 is not itself a real gun exactly, but is a "hybrid" taking elements from both the Heckler & Koch HK23 and Heckler & Koch HK13.
Oh yes, the “callouts” are, well, easy…
*He’s on the right!*
*She’s outside!*
*He is hiding*
*She is running away!*
*He threw his Nitro Cell*
*She’s planting!*
*He’s far away!*
6:36 i like how they incorporated compass because it makes orientation and comms easier: me playing this game for over 5years and never used it
Is he Swedish then wright starts speaking in a german accent lol
Ayyy my favorite spec ops group reacting another video love to see more of this guys
First
2:34 so for those wondering, guns in games ar often named differently from their real world versions because most of the time the gun manufacturer wants to be payed for his gun appearing in a game, so appart if the game really wants to have a real life setting they'll just use made-up names and mix designs a bit so they don't have to pay to put the guns in the game.
Cameron and Israel are my favorite experts
They can’t name the weapons the same name as the gun they are based on, I heard that a game got a sued for that.
Not sure how true it is but I believe it.
Games like r6,squad ,bf4,bf3,sandstorm ,cod 4,mw19 ect ect would never die
Love these two, always great to see them
I love how Cameron knows that they're going to put the gun hands in the thumbnail
Speaking of the compass talk, my grandfather was a FAC in Vietnam. So he had to do all that compass work, communicate with friendly forces on the ground/air/naval and accurately put artillery or air strikes on the enemy. I could even imagine. A lot of chalk writing on the windows I'm sure. Oh, all this while flying the plane.
We need a follow up video with their take on the Operators' Gadgets.
Seeing cameron and israel play keep talking and nobody explodes would be great
The ar33 is the hk33 IRL, using 5.56x45 nato rounds and the G8a1 is the G3 IRL used by many factions in the 80's during the cold war
For the bullets that they talked about around 8:45 there are some games where you will lose the ammo that you had in the previous mag. The only game I can think of right now is Ghost Recon Breakpoint where there is an option for ammo loss if you still had bullets in your previous mag
I'd be interested in seeing their reactions to more Kojima Games. Like the squad tactics in the cutscenes of the Metal Gear games as well as the Scenes in Death Stranding where you fight Cliff.
Bro it's about time they both came back
The G8 is made by the same company as the mp5, and uses the same roller delayed blowback. It's basically an mp5 that's chambered in 7.62. it was used by multiple nations back in the day.
Great installment! Very thorough and engaging commentary.
Cameron: "You don't have to use the front door, you can make your own."
I love that. :)
The legendary duo🤌
There should be another video with them understanding each ops ability, obviously some are very unrealistic (Aruni's laser gate, Iana's hologram) but others make sense (Buck's buckshot, literally just a shotgun on a dmr/ar, and Castle's barricade)
Love these guys. I’ve been waiting for em to react to a siege multiplayer video
AR33: based on the German HK33
G8A1: actual modified version of the HK21, also from Germany
It'd be nice to see these guys look up guns in the game on their phones as they watch it.
You guys just earned a subscriber. My step-dad was an army staff Sargent outa fort Lewis Washington
FINALLY!!!!!!!!!!!! I put a comment on another vid about this and it blew up. Glad to see they did it
These two need to be in a movie together 😂
3:44 in ghost recon breakpoint when u switch shoulders in 3rd person aiming the character switches hands. Most people don't realise cause they mostly aim in 1st person. But even in first person aiming when ur charcter is chanting they switch to the appropriate hand.
This duo is awesome, I like them also martial artist and sniper
The best duo on RUclips without a doubt
This is the one I’ve been waiting for
Love these guys! Please keep making videos together 🤘
Somehow missed this video, but as soon as I saw Cameron, I heard his voice in my head yelling "Police That Mustache!"
The AR33 is the HK33 made for police use and the G8A1 is the designation for the HK21 in the GSG9
8:41
"You can't just put a fresh one in and just expect those bullets to magically reload themselves into a fresh mag."
Old-school Rainbow Six, (RS1 and RS:Rouge Spear) had persistent magazines. You don't just drop mags when you reload them, so if you're carrying five mags and you reload each one after two shots, you will now have five magazines with 28 rounds each in them. Honestly, the early RS games were a totally different experience; dramatically more tactical.
pieing is exactly why I love modern warfare. I get a lot of kills that way. super hard to do it in black ops cold war because of no leaning.
The AR 33 is actually the H&K 33, a roller delayed 5.56 rifle, essentially a scaled down G3.
3:30 "G8A1" ist the german Military designation for the HK21 (Heckler & Koch designation). Like G36 aka HK50.
Cameron and Israel always get an instant like