Type 71 and E100 buffs are great. Type looks decent now with all the gold spam on the test server. Not sure the E100 needed the turret buff. It's very durable now, hard to deal with. E100 with small gun will be one of the strongest tank after the patch goes live.
i trow my pc out the window after this video ,15-0 exp people only- on a testserver- imagen what this does to your random delulu' teams at tier 7, nope they destroyed everything this xmass , everything dz etc,, the ballance between fun and gambling credits whit the shots you gone miss, not to mention players in th back x2, enjoy
@@dxgeneration1222 Even tier 12. And then they could move around the OP tanks within tiers without changing the stats, clean up t8 a bit. But thats not gonna happen
They said they would not be doing it currently meaning back then. There is a difference from saying "We will not being doing any rocket tanks" when compared to "We will never be doing any rocket tanks".
Am I the only one who feels all these new autoloading, autoreloading, and twin barrel tanks are genuinely ruining this game? Yeah, it temporarily brings players back but then you end up with something like half of all tanks being capable of deleting either half your health or 75% of it in a single clip. How is any of this fun? It feels genuinely detrimental to the health of the game...
I mean, double 400 alpha isn't much different from 750+ alpha everything else at that tier has imo. Most of the auto loaders and their ilk have lower pen than the things with all the alpha in one shot too. Honestly I'd rather face a Russian double barrel than a 60tp.
I was having a nice and fun session with is-7 just 1 hour ago, until an asshole with cobra poup up from nothing in my back, he give me 2.100 hp damage in 4 second with HE in the ass, battle completely ruined i was fighting another tier 10 he left me with 100hp, really miss the time where tier 10 battle was is7 vs maus vs e100…couple of medium, 1-2 light and 1 arta…
@@Without3nothing u could do, and players like u are ruining the game I bet u also complain a lot about Arty, cobra can only damage u if he gets ur back so L on you for letting it happens
Yeah i completely agree, it's also the main reason of short games but veterans just thinking mm bad and one team better than other. No, if you put in a game where everyone has 3+ ammo ready to shoot, you are getting insta death if they decided to push you and your 400 alpha DMG gun does nothing.
@@alexiakawaii312 1/3 of the team is 2, tiers higher. No one is making you fight them alone. Focus on the same tier tanks and support your higher tiers
it will be buff in the patch for RU servers (Tier VIII and IX also), just checked it: Values on the left are currect values (WAS) et on the right (IT BECAME) Was It became Types of projectiles for the 15 cm/45 41st Year Type gun HE/HE/BB AP/AP/HE Accuracy at 100m of the 15 cm/45 41st Year Type 0.47 0.44 Reload time of the 15 cm/45 41st Year Type gun for the Type 5 Heavy turret 20 s 17.5 s Armor penetration of the Common Type 91 Kai shell of the 15 cm/45 41st Year Type gun 192 mm 295 mm Armor penetration of the Common Type 0 projectile of the 15 cm/45 41st Year Type gun 75 mm 90 mm Damage caused by the Common Type 91 shell of the 15 cm/45 41st Year Type gun 680 700 dmg Damage caused by the Common Type 91 Kai shell of the 15 cm/45 41st Year Type gun 900 700 dmg Ammunition for the gun 15 cm/45 41st Year Type 40 pcs. 50 pcs. The dispersion of the 15 cm/45 41st Year Type gun when traversing the turret has been reduced by 45%. Now let's hope that EU server does the same buffs
2026 WG, auto tracing shells, naval guns, triple or quadruple barrel, tanks that have rocket booster on the bottom, so they can fly every now and then, Invisible cloak tanks, that can activate invisiblity technologies that temporarily double or triple cammo, etc Hey, its not ridiculous if someone has thought about it
I guess this new British line is the final proof that the old game designers with their somewhat grounded philosophy are gone. An new generation has taken over. A generation which introduce the infantile elements of mobile games and clownish fantasy vibe of Fortnite. Bad business decision. The money in WoT doesnt come from 14 yo kids.
i wish they would add more pen to the IS6 instead of 217 pen with premium.. seems like im 90% in t9 games and with power creep of armor and damage ...im just cannon fodder
Honestly why they haven't made a limit tier only on smaller maps like Province (Limited to tier 7s) and Wide park (Limited to tier 6) is beyond me ..... >l:( 1. Mines 2. Abbey 3. Tundra 4. Paris
I am not interested with double barrel mechanic, this techtree is unneccesary, where is map rebalance and changes, we need it. Edit: i have tested the new FV230 in test server, its super strong.(still not interested :)
One potentially interesting bit about the Canopener that I don't see anyone talking about - he's a chonky boy! 90 tons with that kind of armour could be quite a bit of fun with the right crew skills and equipment. The names might seem a bit stupid, but the Brits were kinda known for coming up with new weapons concepts in between pints at the pub, so I think they're fitting.
DeZ if you do not care for moduals compensation i care my man ! becouse this is my time and the time is the most expensive thnik in the world, sooo for that i would like to be compensated for this remove moduls !
E 100 penetration buff you mentioned referred to the 128 mm gun that is shared with E 75, which will have 255 mm pen. Technically it's a new gun and it's why the patch notes say removed 128 mm gun and added another 128 mm gun. Sadly the 150 mm gun wont get base pen buff of the other gun.
Why, Wargaming? Why this obnoxiously fake line of double-barreled tanks instead of a tech tree Chieftain branch (ie FV201 Concept, FV4201 Concept, Chieftain Mk.1, and Chieftain Mk.6)? Not *every* new line needs a gimmick mechanic, and there's still plenty of real tanks to add. I don't mind fake tanks when Wargaming actually makes them plausible, like the top-tier Italian tanks. Or even the Czech heavies and lights, which have gimmicks without being outlandish. And most importantly, when they fill out a tech tree that doesn't have enough real tanks (either actually built or blueprint-only) to fill things out. But with these British double-barrel heavies, it's like they're not even trying. Even the *names* have are in-your-face about how fake they are. I mean seriously, "Canopener"?
If I say I'm going to get my conceiver out while talking to what amounts to a stranger from my wife's perspective and she overhears, I'll probably have a lot more time to play WoT.
You are kidding me? They seriously bring EVEN MORE DOUBLE BARREL TANKS making an exceptional rare concept basically a standard? This is idiotic madness. Having two barrels of mid or large caliber on a tank is completely absurd. Just as the ridiculous names. We have now clearly arrived in fantasy land. Good that I started to stop spending money on this clown show.
If WG is going to add completely fake tanks to the game they could at least make them look less bland. Most of them look like something somebody made in 30 minutes in Sprocket.
Exactly. It was somewhat acceptable to introduce the Soviet trait tank with double barrel. But this inflating usage of the absurd double barrel concept is ridiculous.
As having worked in something similar with customer reviews, we trust our number over opinions. Sometimes there's a pick like person with pc a said program runs had we tested on the same model and 99% it just ran fine.
There is 2 possible new meta tanks - Yoh tank and Canopener. First one has very difficult to pen turret, good mobility and now better DPM. In my eyers eats E5. Double barrel one has too thick armour. Can't pen even angled turret. Weak point on the top is nearly impossible to hit and driver vision should be easily to hit, but magically bounces over 50% shots. WG nerved 60TP to introduce new meta, so we have to keep grinding.
Shame WG will not fix the MM and RNG and keep pumping op fantasy cartoons down the wallet warriors throats... nothing realistic about it anymore. Coddling the new players and screw the veteran players that made the game what it is today.
@@hptlgOr they can comment with a relevant comment about absurd new tanks when the game has other areas that need fixing first. You can always leave and not read it.
I got contradic from boxes and have to say, the aiming reticle in double mode makes no sense. First: there is no dispersion in double, but if you moved while changing, then somehow it has aiming time. Second: there is no proper circle of possible shell hit, just a dot. So I had no idea where my shells could land.
Hey, on the rebalance/make grind easy action on mid and low tiers, for me it looks like that the guns used on multiple vehicles - like german 5 cm/L42 - will e eliminated as shared module but reintroduced as special gun for each vehicle. yes, some guns are removed completely or just on one tank. how this will effect the grind in the end needs to have a second look. today with a good choice of sequence in german techtrees tier5 to tier9 you can also ease up grind as you can get the guns for one tank just by grinding the parallel tank more easy. if this will keep up, we will see. If not, you might have to regrind them again as the type is different then.
HOLY SHITE!!!! I saw this video and went on the common test and played the Canopener. OMG that gun is accurate and hit's hard!!! I hope they don't change the stats on the gun.
Strong usable armor, nice slug of HP, a decent gun even before the option to double. Will have to see how it feels but it has all the indicators for a decent heavy
Calling it now, they are way over tuning the Type 71. It's going to be like the AMX M4 54 all over again. The speed and armor buff for a tank that already has incredible DPM and 12 degrees of gun depression is way too much. It's going to be like a faster super conq with more gun depression, or an E5 with a better weak spot.
a lot of new tanks but very few new maps... or even reworked old maps... i've seen like 3 videos about map reworks dating even years back, but none of them made it into game yet, it sooooo sloooooow, they play with the maps for years and then the outcome is the same map they previewed years back or they scratch the map again because one side had 0.1% more winrate pffff
I know they just name tanks randomly now, but atleast they stick to the British rule of naming Brit tanks starting with letter C (you know, Chieftain, Cromwell, Comet, Crusader, Covenanter, Challenger, etc.)
I see one bad trend here... you can't share modules between lines anymore... and while I get that it might be due to balance, I think there should have been a better look at tiering of tanks and guns overall instead... because some vehicles are way to "overbuffed" from what they were supposed to be or are having top configuration that has very little basis in reality and usually they also have a historically accurate premium version that is a tier or even two lower... (case in point, the E75 side armor was to be 80mm, now it is almost double and we already have E75 hull on tier 8... And M48 Patton has it the same... not only is its gun already on tier 9 and in some cases even on Tier 8 on non-TD vehicles, its hull in its historical configuration is on tier 8 tanks.) So IMHO instead of buffing stock turret and gun for Tiger 2, WG should have nerfed the tank to tier 7 standard by removing the long 105 mm gun and move the tank a tier lower, and same should have been done for the entire line form tier 4 to 9, with E75 splitting in two with Tíer 9 variant getting a new turret and E100-style armored sideskirts (making the side into 120mm angled spaced armor) and tier 8 E75 being changed to its planned parameters which were much closer to current tier 8 Tiger 2... And the same should go for Patton line, moving T20 to collectors as Tier 6, bringing Pershing to tier 7, M46/47 to tier 8, M48 to tier 9 and capping the line with M60E1, which is M60 with T95E6 turret and 105mm gun, and a few other lines
I don't care about new can openers or other fancy stuff, I would love to see new maps and reworked RNG + MM. The buffed japanese ht deserves a second chance but I will definately continue playing the 277, IS7, 60TP, VZ55 and E100.
Wow this Canopener thing might make s.conq looks obsolete, it has pretty much similar dpm without rammer, the same - 10 gun depression, and not bad accuracy at 0.3. Unless the armor layout doesn't practically work, or it has really bad hidden gun stats, I think there is no point to grind s.con over this new double barrel
please CC's make some pressure to buff Type 5 Heavy line because it's unplayable for new fellas, i see people quit the game after reaching the O-Ni and they start from that line because huge+heavy should mean a lot of armor so easy to play
I played this game more than 10 years and feel alright about this. New thing to experience. From the time i got cheif and 279, i dont care much bout the game anymore, just a chilling player.
the barrel "lits" on the tier ix look so comical, what is the point of these lits anyway, closing it seems more of a detriment in case the crews accidentally load and fire the wrong gun.
I've enjoyed playing this game for many years, but now it's a total s**t show. Not just blueprint tanks that never got built, we now have fantasy tanks that didn't even make it as a concept drawing. Maps that are corridor after corridor, wheeled tanks that go at light speed and never crash. They also screwed arty, you can consistently do more damage by missing and splashing than actually direct hitting, I get sick of direct hits doing zero damage and hearing we didn't even scratch them.
Would prefer all new maps... not all these hull down daydream tanks and some nerfs to premiums that need it or the removal of field mods from premiums to level them a bit
ok, now They need to do "clones" of removed part ad Premiums ;) is it good way of lower tier premiums no? is it something yes. will it help with mm? no because tier 6 and can meat tier 8 that have stats of tier 10
10/10 another tank with more alpha then american e5. THey are also removing most things from the tech trees and most modules because they aren't getting new players because people know how bad the game has become.
I don't know how to feel about the module removal. A big part of the fun for me was researching new modules and watch as my tank gets better and better. This takes away a great part of what grants me that feeling of accomplishment in the game
kind of a useless point of development unless there were some modules that made for an absolutely horrible stock grind. I liked how you could put a derp gun on a tiger just to throw people off, no need to remove that :/
@@thearmouroflight6954 Yeah, I liked having "useless" but completely optional guns available. And I find it boring if every tank ends up with only *one* gun that's valid to play with once fully upgraded. Sidegrades that make for slight changes in playstyle are nice to have.
So, how does this update look to you? Anything exciting?
Have an absolutely fantastic day, Legends!
Type 71 and E100 buffs are great. Type looks decent now with all the gold spam on the test server. Not sure the E100 needed the turret buff. It's very durable now, hard to deal with. E100 with small gun will be one of the strongest tank after the patch goes live.
No more tier 1 derp gun when this update drops
RIP
I know this game isn't realistic in the slightest, but 37mm on Pz II is lunacy!
i trow my pc out the window after this video ,15-0 exp people only- on a testserver- imagen what this does to your random delulu' teams at tier 7, nope they destroyed everything this xmass , everything dz etc,, the ballance between fun and gambling credits whit the shots you gone miss,
not to mention players in th back x2, enjoy
They can't sell maps.
We're getting too many new tanks and not enough new maps
they should add tier 11. we are not getting too many tanks in tier 10. the game is out for 13 years ffs.
@@dxgeneration1222 Even tier 12. And then they could move around the OP tanks within tiers without changing the stats, clean up t8 a bit. But thats not gonna happen
@@dxgeneration1222 the p1000 ratte into it
@@dxgeneration1222 why ruin the tiers when its perfect the way it is
@@justcallmened_I can't tell if you are ironic or if you really think what you say? :)
WOT 2012: We will not be making models with damage or extra bits. Clean, historical models only.
WOT 2024/25: 2:23 Double barrel racing a rocket tank.
They said they would not be doing it currently meaning back then. There is a difference from saying "We will not being doing any rocket tanks" when compared to "We will never be doing any rocket tanks".
@@mywafflebroke6874They also said never many times. But then they smelled money
@@GewelReal show me.
@@mywafflebroke6874 nice profile picture
@@AshleyCarruthersOrAJ I was wondering when I’d meet someone with the same profile pic😂
Am I the only one who feels all these new autoloading, autoreloading, and twin barrel tanks are genuinely ruining this game? Yeah, it temporarily brings players back but then you end up with something like half of all tanks being capable of deleting either half your health or 75% of it in a single clip. How is any of this fun? It feels genuinely detrimental to the health of the game...
I mean, double 400 alpha isn't much different from 750+ alpha everything else at that tier has imo. Most of the auto loaders and their ilk have lower pen than the things with all the alpha in one shot too. Honestly I'd rather face a Russian double barrel than a 60tp.
I was having a nice and fun session with is-7 just 1 hour ago, until an asshole with cobra poup up from nothing in my back, he give me 2.100 hp damage in 4 second with HE in the ass, battle completely ruined i was fighting another tier 10 he left me with 100hp, really miss the time where tier 10 battle was is7 vs maus vs e100…couple of medium, 1-2 light and 1 arta…
@@Without3nothing u could do, and players like u are ruining the game I bet u also complain a lot about Arty, cobra can only damage u if he gets ur back so L on you for letting it happens
It's one of the main reasons for the turbo games
Yeah i completely agree, it's also the main reason of short games but veterans just thinking mm bad and one team better than other. No, if you put in a game where everyone has 3+ ammo ready to shoot, you are getting insta death if they decided to push you and your 400 alpha DMG gun does nothing.
they should fix MM first and add new maps.....oh, right, that doesn`t makes them any money.
They are adding a new map and mm is the best it has ever been. Not perfect but mm isn't that bad.
You clearly didn't play back in 2012. MM was unforgettable at that time 😂
The mm is broken my friend. 9 games out of 10 im fighting +2 tier tanks...good luck with that.
@@alexiakawaii312 1/3 of the team is 2, tiers higher. No one is making you fight them alone. Focus on the same tier tanks and support your higher tiers
@alexiakawaii312 so what's broken with that, more dmg to Farm?
And still no Type 5 Heavy buff .....
it will be buff in the patch for RU servers (Tier VIII and IX also), just checked it:
Values on the left are currect values (WAS) et on the right (IT BECAME)
Was It became
Types of projectiles for the 15 cm/45 41st Year Type gun HE/HE/BB AP/AP/HE
Accuracy at 100m of the 15 cm/45 41st Year Type 0.47 0.44
Reload time of the 15 cm/45 41st Year Type gun for the Type 5 Heavy turret 20 s 17.5 s
Armor penetration of the Common Type 91 Kai shell of the 15 cm/45 41st Year Type gun 192 mm 295 mm
Armor penetration of the Common Type 0 projectile of the 15 cm/45 41st Year Type gun 75 mm 90 mm
Damage caused by the Common Type 91 shell of the 15 cm/45 41st Year Type gun 680 700 dmg
Damage caused by the Common Type 91 Kai shell of the 15 cm/45 41st Year Type gun 900 700 dmg
Ammunition for the gun 15 cm/45 41st Year Type 40 pcs. 50 pcs.
The dispersion of the 15 cm/45 41st Year Type gun when traversing the turret has been reduced by 45%.
Now let's hope that EU server does the same buffs
Is there even a point? With the HE gun netf and HE remake it lost it's literal main selling point
2026 WG,
auto tracing shells,
naval guns,
triple or quadruple barrel,
tanks that have rocket booster on the bottom, so they can fly every now and then,
Invisible cloak tanks, that can activate invisiblity technologies that temporarily double or triple cammo, etc
Hey, its not ridiculous if someone has thought about it
Rip type 5h
Instead of lowering down the matchmaking from +2 to +1, they invented 8 Tier tanks that do over 500 dmg...tier 8 that can compete against tier X
8:10 the "oh i should be dead" moment 😂
Another tech tree for me to ignore.
Same.
I'm going to give it a shot. Depending on their performance I have a lot of blue prints to use to skip sth 😂
its the new kran, its gonna be annoying to fight
Terrible names bro💀 “canopener” tf are they cooking
This game is soo coocked…bring me back to 2012 please
fr. unplayable boring mess
I guess this new British line is the final proof that the old game designers with their somewhat grounded philosophy are gone.
An new generation has taken over. A generation which introduce the infantile elements of mobile games and clownish fantasy vibe of Fortnite.
Bad business decision. The money in WoT doesnt come from 14 yo kids.
Tank you very much. Didn't notice until now how flaps shows shot mode engaged.
i wish they would add more pen to the IS6 instead of 217 pen with premium.. seems like im 90% in t9 games and with power creep of armor and damage ...im just cannon fodder
Not even sure when they did it, cos i keep leaving and coming back, but the prem pen is 225 on is6 now and 196 on standard
Meanwhile german lt still is the worst tank to grind due to the exp needed. Wg please set your priority straight
Think they got priority right....€😅
Double barrel is old tech. Can we get triple barrel please? That can fire all three types of round- Normal, premium & HE, at the same time??
True. I also miss the Maus with 4 guns of 150mm.
But I guess we will see this soon.
time to suffer in the Churchill 6 again
Those churchill tanks are brutal to move on big maps!
Tears filling my eyes again for 60000 xp
I actually enjoy my Crocodile
Free xp are there for a reason 😅 I won't touch that T6 again
Sucks I just bought the black princes
Honestly why they haven't made a limit tier only on smaller maps like Province (Limited to tier 7s) and Wide park (Limited to tier 6) is beyond me ..... >l:(
1. Mines
2. Abbey
3. Tundra
4. Paris
Erlenberg also, that map should be tier 1-6
Soo my question is with the double barrel tanks.. why isnt the maus 7.5cm gun usable ?
Fun fact: On console it actually is. You're just trading everything that makes the Maus usable on PC for it
We need new maps. This is the most important improvement we need the most
I am not interested with double barrel mechanic, this techtree is unneccesary, where is map rebalance and changes, we need it.
Edit: i have tested the new FV230 in test server, its super strong.(still not interested :)
The guns that are added/removed is where you going to get the improved penetrations, or lose some.
Seeing this vs the ST-II will be wild
Yo quiero ser espectador de ese duelo.
it dumps on that pos
Oh so that's why they have the new contradictions premium tank.
Its a common thing WG does. They release the premium first for the christmas boxes and then later on they release the tech tree line
Same with the BZ line, just the Sqall came late to the game 😅
@@MatthiasBouillon Ye the Squall and Grom were exceptions
Gonna be honest I'm getting real tired of all the new gimmick tanks. We have way to many gimmick tanks and not nearly enough maps.
One potentially interesting bit about the Canopener that I don't see anyone talking about - he's a chonky boy! 90 tons with that kind of armour could be quite a bit of fun with the right crew skills and equipment.
The names might seem a bit stupid, but the Brits were kinda known for coming up with new weapons concepts in between pints at the pub, so I think they're fitting.
DeZ if you do not care for moduals compensation i care my man ! becouse this is my time and the time is the most expensive thnik in the world, sooo for that i would like to be compensated for this remove moduls !
E 100 penetration buff you mentioned referred to the 128 mm gun that is shared with E 75, which will have 255 mm pen. Technically it's a new gun and it's why the patch notes say removed 128 mm gun and added another 128 mm gun. Sadly the 150 mm gun wont get base pen buff of the other gun.
The 150mm was and is a gold only gun. I play it with the 128mm since the 60TP was the better "big gun" tank for now
I suffer with the 150... I should try the 128
They are removing modules that i grinded. Do i get a free xp refund?
Why, Wargaming? Why this obnoxiously fake line of double-barreled tanks instead of a tech tree Chieftain branch (ie FV201 Concept, FV4201 Concept, Chieftain Mk.1, and Chieftain Mk.6)? Not *every* new line needs a gimmick mechanic, and there's still plenty of real tanks to add. I don't mind fake tanks when Wargaming actually makes them plausible, like the top-tier Italian tanks. Or even the Czech heavies and lights, which have gimmicks without being outlandish. And most importantly, when they fill out a tech tree that doesn't have enough real tanks (either actually built or blueprint-only) to fill things out.
But with these British double-barrel heavies, it's like they're not even trying. Even the *names* have are in-your-face about how fake they are. I mean seriously, "Canopener"?
If I say I'm going to get my conceiver out while talking to what amounts to a stranger from my wife's perspective and she overhears, I'll probably have a lot more time to play WoT.
missing fully aimed in is a speciality of Grille 15, the only pushed over vehicle in the entire game that Wargaming refuses to fix.
Wg is still ignoring the REAL issues of the game. Broken mm rigged RNG and fish bowl maps.
You are kidding me? They seriously bring EVEN MORE DOUBLE BARREL TANKS making an exceptional rare concept basically a standard?
This is idiotic madness.
Having two barrels of mid or large caliber on a tank is completely absurd. Just as the ridiculous names.
We have now clearly arrived in fantasy land. Good that I started to stop spending money on this clown show.
I real wish they just go back to put in real and blue print idea tanks and stop bring in fully fake tanks
You think there are a lot of them left?
The conceiver should get +50% damage for shots in the rear
If WG is going to add completely fake tanks to the game they could at least make them look less bland. Most of them look like something somebody made in 30 minutes in Sprocket.
JESUS….stop with the stupid double barrel and gimmick nonsense already. Another year this thing will be a total and irreparable S**t show.
Exactly. It was somewhat acceptable to introduce the Soviet trait tank with double barrel. But this inflating usage of the absurd double barrel concept is ridiculous.
How do you penetrate this vehicle hulldown ? I don`t see any weakspots
Hope the feedback WG collects from the battle reactions doesn't go into a black hole as direct feedback seems to go...
As having worked in something similar with customer reviews, we trust our number over opinions. Sometimes there's a pick like person with pc a said program runs had we tested on the same model and 99% it just ran fine.
There is 2 possible new meta tanks - Yoh tank and Canopener. First one has very difficult to pen turret, good mobility and now better DPM. In my eyers eats E5. Double barrel one has too thick armour. Can't pen even angled turret. Weak point on the top is nearly impossible to hit and driver vision should be easily to hit, but magically bounces over 50% shots. WG nerved 60TP to introduce new meta, so we have to keep grinding.
Shame WG will not fix the MM and RNG and keep pumping op fantasy cartoons down the wallet warriors throats... nothing realistic about it anymore. Coddling the new players and screw the veteran players that made the game what it is today.
LOL you are many years to late about “realistic” realism play war thunder
You can leave if you want instead of commenting this under update info video you know?
It's a game
@@hptlgOr they can comment with a relevant comment about absurd new tanks when the game has other areas that need fixing first.
You can always leave and not read it.
Because bots like you, 90% of good players left the game. @@hptlg
I got contradic from boxes and have to say, the aiming reticle in double mode makes no sense.
First: there is no dispersion in double, but if you moved while changing, then somehow it has aiming time.
Second: there is no proper circle of possible shell hit, just a dot. So I had no idea where my shells could land.
on the removed modules will we be getting our experience back for grinding them in the past ... no ... didn't think so thanks WGing
Does someone know if there is already a mod to fix the reticle for the British Double Gun mechanic tanks?
Hey, on the rebalance/make grind easy action on mid and low tiers, for me it looks like that the guns used on multiple vehicles - like german 5 cm/L42 - will e eliminated as shared module but reintroduced as special gun for each vehicle. yes, some guns are removed completely or just on one tank. how this will effect the grind in the end needs to have a second look. today with a good choice of sequence in german techtrees tier5 to tier9 you can also ease up grind as you can get the guns for one tank just by grinding the parallel tank more easy. if this will keep up, we will see. If not, you might have to regrind them again as the type is different then.
World of fantasy tanks. Game was more fun when the tanks were historical or at least close to. Half the tanks now are complete fantasy
HOLY SHITE!!!! I saw this video and went on the common test and played the Canopener. OMG that gun is accurate and hit's hard!!! I hope they don't change the stats on the gun.
Is this PC only or is it console as well?
60tp nerf is unnecessary imo
Strong usable armor, nice slug of HP, a decent gun even before the option to double. Will have to see how it feels but it has all the indicators for a decent heavy
Calling it now, they are way over tuning the Type 71. It's going to be like the AMX M4 54 all over again. The speed and armor buff for a tank that already has incredible DPM and 12 degrees of gun depression is way too much. It's going to be like a faster super conq with more gun depression, or an E5 with a better weak spot.
the accuracy on Type is wicked, but you should be much more worried about canopener or mvy if they dont tune them down
a lot of new tanks but very few new maps... or even reworked old maps... i've seen like 3 videos about map reworks dating even years back, but none of them made it into game yet, it sooooo sloooooow, they play with the maps for years and then the outcome is the same map they previewed years back or they scratch the map again because one side had 0.1% more winrate pffff
Cool story, WG. So I guess we see a Maus variant with 4x 150mm guns soon. 🤡🤡🤮🤮
I know they just name tanks randomly now, but atleast they stick to the British rule of naming Brit tanks starting with letter C (you know, Chieftain, Cromwell, Comet, Crusader, Covenanter, Challenger, etc.)
I see one bad trend here... you can't share modules between lines anymore... and while I get that it might be due to balance, I think there should have been a better look at tiering of tanks and guns overall instead... because some vehicles are way to "overbuffed" from what they were supposed to be or are having top configuration that has very little basis in reality and usually they also have a historically accurate premium version that is a tier or even two lower... (case in point, the E75 side armor was to be 80mm, now it is almost double and we already have E75 hull on tier 8... And M48 Patton has it the same... not only is its gun already on tier 9 and in some cases even on Tier 8 on non-TD vehicles, its hull in its historical configuration is on tier 8 tanks.)
So IMHO instead of buffing stock turret and gun for Tiger 2, WG should have nerfed the tank to tier 7 standard by removing the long 105 mm gun and move the tank a tier lower, and same should have been done for the entire line form tier 4 to 9, with E75 splitting in two with Tíer 9 variant getting a new turret and E100-style armored sideskirts (making the side into 120mm angled spaced armor) and tier 8 E75 being changed to its planned parameters which were much closer to current tier 8 Tiger 2... And the same should go for Patton line, moving T20 to collectors as Tier 6, bringing Pershing to tier 7, M46/47 to tier 8, M48 to tier 9 and capping the line with M60E1, which is M60 with T95E6 turret and 105mm gun, and a few other lines
Will they buff premium level 7 tigers as well ?
Why every time shoot and raise the gun?
When should we expect buffs for premium tanks?
I don't care about new can openers or other fancy stuff, I would love to see new maps and reworked RNG + MM. The buffed japanese ht deserves a second chance but I will definately continue playing the 277, IS7, 60TP, VZ55 and E100.
Wow this Canopener thing might make s.conq looks obsolete, it has pretty much similar dpm without rammer, the same - 10 gun depression, and not bad accuracy at 0.3. Unless the armor layout doesn't practically work, or it has really bad hidden gun stats, I think there is no point to grind s.con over this new double barrel
The Capolas on new tech tree for T8/9 are gonna be so fun to pen..... gonna suck to play with tho.
please CC's make some pressure to buff Type 5 Heavy line because it's unplayable for new fellas, i see people quit the game after reaching the O-Ni and they start from that line because huge+heavy should mean a lot of armor so easy to play
the canopener joining surfaces are very seemless ;)
I played this game more than 10 years and feel alright about this. New thing to experience. From the time i got cheif and 279, i dont care much bout the game anymore, just a chilling player.
The battle rating means that they will really care about balancing out the battles. All good. :)
the barrel "lits" on the tier ix look so comical, what is the point of these lits anyway, closing it seems more of a detriment in case the crews accidentally load and fire the wrong gun.
Just what is needed, more fantasy tanks. Wargaming has given up any pretense of realism. More reasons every update to stay away from this game.
100% Agreed.
I've enjoyed playing this game for many years, but now it's a total s**t show. Not just blueprint tanks that never got built, we now have fantasy tanks that didn't even make it as a concept drawing.
Maps that are corridor after corridor, wheeled tanks that go at light speed and never crash.
They also screwed arty, you can consistently do more damage by missing and splashing than actually direct hitting, I get sick of direct hits doing zero damage and hearing we didn't even scratch them.
do we know when 1.27.1 will be realised?
chopper seems like it could be the next t29
Main Type 5 Heavy players on suicide run.
WOT PC become like WOT BLITZ ANDROID . 1 match just 5 minute LOL
They need to buff all HP to compensate for these insane high dmg tanks. Games are 5 mins.
MM BROKEN//Fix it
Get into da Chopper!
A new good map would be dope.
ohh! I forgot - how many of you who already commented, did buy lootboxes to get a tank that would ruin the game? just asking :)
Sprocket tanks implemented into here
Canopener is op as fuck
it's not...
@@thefire33tv porn...
@@thefire33tv I think it has everything
@@thefire33tv so far it has S.Conqueror dpm, but turret looks more solid
@@MarYoOPL sconq also cant double you for 900
Ahh yes the can opener rank line....
I'm waiting for the flying tanks in this fantasy game.
Maybe WG should overhaul the maps, instead of introducing fantasy tanks?!
Would prefer all new maps... not all these hull down daydream tanks and some nerfs to premiums that need it or the removal of field mods from premiums to level them a bit
~ 60k XP in Churchill VII ? Thanks for the info Dez, time to farm a bit before this update comes out 🐀💎
This is not Word of tanks Any more.
ok, now They need to do "clones" of removed part ad Premiums ;)
is it good way of lower tier premiums no? is it something yes. will it help with mm? no because tier 6 and can meat tier 8 that have stats of tier 10
10/10 another tank with more alpha then american e5. THey are also removing most things from the tech trees and most modules because they aren't getting new players because people know how bad the game has become.
I left my churchill on garage and now i have to use it again
😢
damn
Damn i Wonder how shit the New t8 with be compared to its premium counterpart
so we get a double barrel line but still no cheiftain/challenger line come on WGing
we need new map's not new tanks
I don't know how to feel about the module removal. A big part of the fun for me was researching new modules and watch as my tank gets better and better. This takes away a great part of what grants me that feeling of accomplishment in the game
Yeah, it's getting incredibly easy to go up a tech tree nowadays
I think they're also renaming modules so that fewer guns will be shared between different tanks.
kind of a useless point of development unless there were some modules that made for an absolutely horrible stock grind. I liked how you could put a derp gun on a tiger just to throw people off, no need to remove that :/
@@thearmouroflight6954 Yeah, I liked having "useless" but completely optional guns available. And I find it boring if every tank ends up with only *one* gun that's valid to play with once fully upgraded. Sidegrades that make for slight changes in playstyle are nice to have.
@RedXlV Yup. The borsig/wt pz 4 and czech heavies are a great example of this
The game get much closer and closer to rocket league😢
Cant wait for the german Dubble Berrel line😂
Nah made the gun even bigger and even longer like Grille 15 or Panther 2
8:10
Fv is quiting after that bs 💀☠️
I hate double barreled tanks, simply yuck!
they forgot aboutthe m IV y and its enormous cupula lol
the one thing i see is the double heat warriors getting the bill at the end of the battle. holy credit drain batman!
i would liek to see the the xm 57 the lifh the eber and the dzt see a nerf to there over power spot in wot
yay, more -10 gun depression meta hull down tanks! and this line has 2 barrels as well! thanks WG!