Firearms Expert Reacts To Deathloop’s Guns

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  • Опубликовано: 19 окт 2024

Комментарии • 1,5 тыс.

  • @MajorSmurf
    @MajorSmurf 3 года назад +2462

    Well seeing as how we are slowly breaking his spirit may as go full throttle and show him borderlands. I would also love to see Payday 2 or the Titanverse which shouldn't break him too badly I hope.

    • @xenoshadow-pruzeim-5075
      @xenoshadow-pruzeim-5075 3 года назад +158

      With the suit and gloves, he could literally just strap on a mask and be *in* Payday 2.

    • @onesandzeroes7390
      @onesandzeroes7390 3 года назад +25

      Was about to ask if he had done titanfall yet lol

    • @fluffywolfo3663
      @fluffywolfo3663 3 года назад +49

      @@onesandzeroes7390 He has not, but I ask about it on like every episode
      speaking of which, DO TITANFALL 2
      I wanna see how he reacts to the Wingman Elite and Alternator XD

    • @dcko1979
      @dcko1979 3 года назад +24

      Yeah, the guns he gets to review are getting dumber and dumber. Didn't play Deathloop, but this looks cursed. It's one thing to have a gun that looks like a legit gun, but has magical powers - the other thing is to have a gun that doesn't look like it can work at all.

    • @Freekymoho
      @Freekymoho 3 года назад +19

      at least borderlands guns don't have to make sense, since they can just digistruct whatever they want

  • @AgentSmith21119
    @AgentSmith21119 3 года назад +1342

    “This thing feeds through sheer force of will” I always appreciate an expert opinion!

    • @psychee1
      @psychee1 3 года назад +16

      Yeah, glad he cleared that up.

    • @Tekisasubakani
      @Tekisasubakani 3 года назад +13

      Dat zounds Orky ta me!

  • @QuintusAntonious
    @QuintusAntonious 3 года назад +368

    I love how these videos went from "Let's learn about the real world guns in our favorite games," to "Let's break Jonathan's mind with increasingly ridiculous fictional firearms."

    • @Chaoticchips
      @Chaoticchips 2 года назад +15

      Meanwhile at gearbox,”guns with legs!!!”

    • @AugustBurnsRed181
      @AugustBurnsRed181 2 года назад +3

      I agree and I kinda don’t like it because it just ends up with him speculating and saying 🤷‍♂️ to a bunch of stuff rather than the expertise to real guns but maybe that’s just me.

    • @thegardenofeatin5965
      @thegardenofeatin5965 2 года назад +2

      The ultimate conclusion thereof is TF2.

  • @DupeFortGaming
    @DupeFortGaming 3 года назад +337

    Deathloop dev: *designs a few realistic guns with clear real-world inspirations*
    Boss: "I've just started watching GameSpot's "Firearms Expert Reacts" series and I need you to stop what you're doing and make some weird stuff so we can break Jonathan"
    Dev: "Say no more"

  • @clayheinzerling1852
    @clayheinzerling1852 3 года назад +935

    It's cool to watch him pick apart details in hyper-realisitic games but watching his mind get blown by these batshit crazy games is so much more entertaining

    • @EikoandMog
      @EikoandMog 3 года назад +39

      I lolve both flavours, honestly. It just goes to show how much he knows when he can go nuts on the detail or find the tiny inspirations in the complete nonsense weapons.

    • @danielmyers-cowan3416
      @danielmyers-cowan3416 3 года назад +3

      The only issue is he only refers to real life actions. Some of the sci fi weapons he covers could actually function with theoretical actions that just havent been applied yet for some reason or another

    • @MarvinCZ
      @MarvinCZ 3 года назад +20

      @@danielmyers-cowan3416 No, Jonathan refers to real life physics and the known set of dimensions. Even theoretical actions need to do a known set of things. Mainly, get the cartridge from the magazine and in line with the barrel. Then contain the explosion and possibly eject if there is a case.
      Many times he says "you could make it work" - as in, it doesn't seem like any known action but you could conceivably design an action in the provided space and with the visible bits that would work.
      When Jonathan says something couldn't work, it's because there is just no physical way for it to work. No trajectory for the cartridge to get from the magazine to the barrel, no room for even the bare minimum of "stuff" you would need for it to work, etc.

    • @Xanatos712
      @Xanatos712 3 года назад +3

      Or both, with some of Tarkov's crazy builds.

    • @Tarumarugan
      @Tarumarugan 3 года назад +4

      I really can’t pick honestly, these videos are definitely funnier but the more straightforward informative ones are pretty awesome too. I just like seeing a Brit who knows more about guns than most ppl who have them over here.

  • @shukterhousejive
    @shukterhousejive 3 года назад +43

    A bunch of guns that look like actual firearms but become completely insane when you look closer is a perfect fit for a game like Deathloop

  • @reyzaffrin4748
    @reyzaffrin4748 3 года назад +827

    The first word that come out from Jonathan Ferguson is
    "THIS THING IS NUTS!"

    • @Bananabob39
      @Bananabob39 3 года назад +15

      That is 4 words pal.

    • @drabnail777
      @drabnail777 3 года назад +1

      Deathloop is definitively Jonathan's favorite game

    • @CardinalViking
      @CardinalViking 3 года назад +1

      Two years from now these videos will just be Jonathan rocking back and forth, laughing hysterically 😅

    • @reyzaffrin4748
      @reyzaffrin4748 3 года назад

      @@Bananabob39 Oh yeah, "Words", My bad 😆

  • @ZygfrydQ
    @ZygfrydQ 3 года назад +242

    On one hand I feel sorry for how Jonathan feels his mind decline; on the other hand, watching him react to every more crazy creation, is quite amusing. Almost like showing him "cursed guns" in second Tarkov episode :D

  • @EyDouma
    @EyDouma 3 года назад +436

    This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history

    • @syazaplays3303
      @syazaplays3303 3 года назад +67

      And in this episode

    • @AuraAstral_44
      @AuraAstral_44 3 года назад +61

      He’s going to be checking out the bizarre weapons of Deathloop.

    • @Nick-kb2jc
      @Nick-kb2jc 3 года назад +30

      This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history

    • @Lkjhgfvf
      @Lkjhgfvf 3 года назад +20

      And in this episode

    • @IrregularDave
      @IrregularDave 3 года назад +19

      Hey that’s my line!

  • @porglezomp7235
    @porglezomp7235 3 года назад +49

    For the combining gyrojet pistols, they have two unused holes on the sides next to the barrels, and when you combine them they're at a 90º angle firing through those extra ports, that's how it gets the more then 2 shots in a burst.

    • @HalNordmann
      @HalNordmann Год назад +4

      Which also explains why they are connected at 90 degrees to each other

  • @KingOfDoma
    @KingOfDoma 3 года назад +444

    "Zero concerns were given." Yes, Jonathan. "Concerns". That's the exact word you wanted to use in this scenario...

    • @509Gman
      @509Gman 3 года назад +14

      He does have to maintain some semblance of an academic image.

    • @Tekisasubakani
      @Tekisasubakani 3 года назад +12

      @@capturedflame Proof you can be an intelligent, knowledgeable, capable expert and not be an arrogant prick about it.

    • @cykeok3525
      @cykeok3525 3 года назад +2

      He's probably aware that the editor would have to go to the effort of bleeping out cursing, so he's just being courteous by avoiding swear words in the first place.

  • @danielhall6354
    @danielhall6354 3 года назад +71

    first time looking at this game and the one thing that stood out was the world design and buildings - then i found out it was by the same developers as Dishonoured so it makes perfect sense.

  • @iEditorial
    @iEditorial 3 года назад +475

    The transforming shotgun is actually a slug shot in the first mode, that poison gas is just a random perk you can get on it.

    • @TizzyLento
      @TizzyLento 3 года назад +12

      Yea I was hoping he would elaborate more about that aspect, but unfortunatlely he was distracted by the gas.

    • @Brendedn
      @Brendedn 3 года назад +2

      Oh damn, I thought that was set on the heritage gun. I'll have to see what others there are. I know most of the others have a pretty generic list of traits but the HG seemed specific enough that there wouldn't be others.

    • @MLeth
      @MLeth 3 года назад +44

      @@TizzyLento I'm guessing he's just given footage without any context from the Gamespot crew so he can only comment on what he sees!

    • @matiasdiaz8913
      @matiasdiaz8913 3 года назад +3

      still is stupid going transformer to turn a buckshot into a slug

    • @LordScottrick
      @LordScottrick 3 года назад +5

      @@Brendedn I think poison gas comes as a standard perk on one of the Fourpounders dropped by Harriet. She has one she drops and one under her pillow. I think both might have static perks, or at least one is always poison gas.

  • @ulisesguzman8574
    @ulisesguzman8574 3 года назад +163

    "Zero ffff-concerns were given in the design of this thing" good save Jonathan.

  • @MythicMagus
    @MythicMagus 3 года назад +186

    That was about the reaction I expected to the transforming shotgun. Arkane strikes me as a "gameplay first" style of developer so I would guess that they decided what kinds of guns they wanted and then gave the artists free reign to make them as artistically interesting as possible. They definitely succeeded in that department. Pretty much every gun, except for the sniper rifle, I've seen in Deathloop has some wierd and crazy animations.

    • @EGRJ
      @EGRJ 3 года назад +3

      Their previous game Prey 2017 has precisely two conventional firearms, and they're actually practical and realistic for space station use; a silenced pistol and a shotgun. Which are unlikely to cause hull breaches and decompression. One military veteran character says the guns are "popguns" compared to Earth guns.

    • @lordmuhehe4605
      @lordmuhehe4605 3 года назад +3

      @@EGRJ Prey also had a more serious and realistic tone, so it makes sense.

  • @LaserGadgets
    @LaserGadgets 3 года назад +239

    The blue red mag gun is one of those: "Why did that idea took so long "things!.

    • @kayagorzan
      @kayagorzan 2 года назад +3

      Kinda like the Burton except with waaay more wacky features

    • @herebejamz
      @herebejamz 2 года назад +1

      One of the Gears of War games had a weapon that was conceptually kinda similar. Had two separate magazines, but functionally behaved the same as any other weapon. Although if they took the time with the idea it might be able to function in a similar way. Can't remember what it was though.

    • @Anonymys43
      @Anonymys43 2 года назад

      @@herebejamz wait....that sounds like the Gorgon SMG from Gears 2-3

  • @theheretic9558
    @theheretic9558 3 года назад +209

    I'd love to see Jonathan's opinion on the weapons in Titanfall 2 / Apex Legends, they are detailed quite well and some are even similar to real world firearms.

    • @KIWI_DUDE.
      @KIWI_DUDE. 3 года назад +4

      We've been through wacky, we've been through space, now it's time for some wacky space guns

    • @adams3627
      @adams3627 3 года назад +7

      They LOOK like they could work, even if they couldn't in reality.

    • @missingexpert990
      @missingexpert990 3 года назад +2

      HOW would the Alternator feed, is just my biggest question. you have a double-barrel Bullpup SMG, but absolutely nowhere for the Bolt to go? Also, what Cartridge is the CAR using, cause that physical Magsize just...doesn't compute :D

    • @mehmettekeli5706
      @mehmettekeli5706 3 года назад +5

      I hope Titanfall 2 because it has mechanics that Apex don't have. Like Flatline's horizontal recoil

    • @Rexomann
      @Rexomann 3 года назад +4

      While at it, why not have him dissect Titan guns too, not just Pilot ones.

  • @Chasmodius
    @Chasmodius 3 года назад +25

    Having worked in a hardware store, I can attest to the fact that finding the right size nails (with the right style of head) in the correct type of sleeve or wire (or glue) "clip" at the correct angle for any particular nail gun is a major pain in the rear! The boxes are generally well-labeled (and very heavy!), but the nail-guns themselves are invariably missing that important information. If you could dump a load of whatever nails into a hopper and have it just... work -- that would be amazing!

  • @Whittyboi77
    @Whittyboi77 3 года назад +131

    I think that Jonathan would DEFINITELY not lose his mind reacting to the guns of borderlands.

    • @KickyFut
      @KickyFut 3 года назад +21

      I think Borderlands 3 would be quite fun! They put *tons* of effort in sampling audio and assembling the parts of dozens of actual guns to make that game.

    • @Narsuaq
      @Narsuaq 3 года назад +4

      I've been wanting him to cover Borderlands 3 for some time now. I really hope we see it.

    • @Nick-hm9rh
      @Nick-hm9rh 3 года назад +3

      Video would be long tho with the 17thousand guns

    • @Narsuaq
      @Narsuaq 3 года назад

      @@Nick-hm9rh Perfect

    • @Aristaios
      @Aristaios 3 года назад +2

      yes Tediore you reload your gun by throwing it and having a new one spawn in your hand would love to see his reaction to that

  • @damienparoski2033
    @damienparoski2033 3 года назад +32

    The first thing I thought about when I saw the clip of the recoilless pistols / SMG was "Ow! My face is getting burned! I can't see as my eyes are now cooked!"

    • @TheArklyte
      @TheArklyte 3 года назад +5

      16:00
      What I see is both guns having two over and under barrels in actual use and two side by side tubes combining into a cross pattern. So a read gun is firing through those tubes as they are misaligned. So it provides neither longer barrel benefit(as it's a recoilless gun, it won't win much over elongating the barrel and all of that would probably be eaten by more friction said barrel provides. Unless the ammo is designed for longer barrel by default and thus is wasting power in pistol configuration), nor increased rate of fire.
      So what's the point?
      Apparently stability of you now having two resting points for the gun to balance upon and longer sight picture.
      The real problem is backblast into your own face.

  • @germax7
    @germax7 3 года назад +148

    I would really love to see Hunt Showdown part 2, at least the guns wont be as cursed anymore.

    • @MrCcs15
      @MrCcs15 3 года назад +4

      Perhaps with some actual pvp footage.

  • @CorndogCrusader
    @CorndogCrusader 3 года назад +17

    After seeing those two pistols transform into an SMG, I just realized something that would be fun to see him talk about. CoD Zombies wonder weapons, that would be kinda fun.

  • @heavymetalpancake1133
    @heavymetalpancake1133 3 года назад +381

    I would absolutely love to see him react to Vanguard guns (forgive me Jonathan)

    • @jackboulter4901
      @jackboulter4901 3 года назад +71

      I'm sure he will and I'm going to feel very bad for him when he does

    • @tonypeppermint5329
      @tonypeppermint5329 3 года назад +40

      DEAR GOD!

    • @TecraX2
      @TecraX2 3 года назад +7

      Hasn't he done that already with BFV and COD WWII; given that every WWII game seems to feature the same guns (STG-44, MP-40, M1 Garand, BAR, Thompson, Kar98k...)?!?

    • @Fiendir
      @Fiendir 3 года назад +51

      @@TecraX2 Oh sweet summer child. You've yet to see some of the abominations they put into Vanguard, I hear. Don't look it up if you want to keep some of your sanity intact today.

    • @nickythenickname
      @nickythenickname 3 года назад +37

      @@TecraX2 they put a drum mag on the garand. Need we say more?

  • @CiastoToKlamstwo
    @CiastoToKlamstwo 3 года назад +8

    0:56
    There is a historical example of the "topping up" automatic weapon concept, although not a magazine fed machine pistol. Japanese Type 11 Light Machine Gun uses a hopper where you horizontally place standard issue 6.5mm Arisaka stripper clips, with the idea of not needing to supply separate belts (mostly canvas at that time). It simplified logistics, made ammo carrying easier and allowed the MG to be topped up by regular infantrymen if need be, also allowed a lower volume, but continuous fire, with the idea that throwing in additional clips will dissipate the reload time, instead of having a continuous burst followed by downtime.

  • @FrenchyAU
    @FrenchyAU 3 года назад +142

    please get him to review the guns of Payday 2, it has some pretty unique guns not seen in many other games

    • @bird1233
      @bird1233 3 года назад +7

      @@noborge the what now dear lord what more is there

    • @andrewhopkins886
      @andrewhopkins886 3 года назад +5

      @@bird1233 mini-gun with stuby barrels, bulletstorm perk (infinite ammo for a bit after re-arming at an ammo bag), and a tiny crossbow as a secondary. Believe me, even in the context of the game that build is beyond stupid, but you can do it. The stuby .50 rifle is more traumatizing personally.

  • @IO-hh2fz
    @IO-hh2fz 3 года назад +41

    2nd try, the guns from Valkyria Chronicles, i would love to see Jonathan's reaction to the guns from it's alternate WW2 derived setting. 1 and 4 are on the Nintendo Switch and are probably the best for gun models.

  • @fortyjarsOjello
    @fortyjarsOjello 3 года назад +21

    I love how much more comfortable he gets with every episode

  • @Raerlag
    @Raerlag 3 года назад +8

    i like, how there is no mention of aiming down the sights of a recoilless gun. From behind of a said gun.

    • @Michael-dj6pd
      @Michael-dj6pd 3 года назад +3

      or the fact that there was clearly a lot of recoil.

  • @TheDark4557
    @TheDark4557 3 года назад +81

    Seeing him react to the Killing Floor 2 weapons, since they're nicely detailed both model and animation wise

  • @TheFirstCurse1
    @TheFirstCurse1 2 года назад +3

    6:55 I like the look of this weapon a lot. It's actually pretty nice and unique looking while also being realistic.

  • @scriptextender
    @scriptextender 3 года назад +305

    Jonathan should react to the guns in the Half-Life series; It should give him a good nostalgic feeling while he reacts!

    • @joekelso7428
      @joekelso7428 3 года назад +20

      Oh he would absolutely have a field day with the shotgun, i'd love to see it

    • @lexasm2000
      @lexasm2000 3 года назад +7

      Here's the kicker though: OG, HD models or both?

    • @509Gman
      @509Gman 3 года назад +3

      I do so want him to see him holding an MP5 with underslung grenade launcher IRL
      Also HL2 was my first exposure to tritium night sights and I demand them on every pistol ever since.

    • @PretzelPreacher
      @PretzelPreacher 3 года назад +4

      @@lexasm2000 Definitely OG. If he played the game back on launch that's what he'd have seen. The M16 taking 9mm would probably destroy his mind more than the double barrel SPAS or UBGL MP5.

    • @jaderabbit898
      @jaderabbit898 3 года назад +3

      @@PretzelPreacher Don't forget, that 9mm M16 still uses the standard magazine instead of one fitting for 9mm.

  • @Chamomileable
    @Chamomileable 3 года назад +35

    I'd love to see GameSpot bring in Jonathan's pal and fellow firearm historian Ian McCollum for an episode or two of this series. I don't know that Ian has much time spent with games, so it'd definitely be interesting to see them bounce interpretations off of one another.

    • @MarvinCZ
      @MarvinCZ 3 года назад +2

      No chance, Ian doesn't have time for much other than Forgotten Weapons.

    • @_Twink
      @_Twink 3 года назад +1

      A one off would be interesting. I think Ian would maybe consider it, if he thought it would give him a large enough bump.

    • @DarkhalfBreed
      @DarkhalfBreed 2 года назад +5

      Maybe if it was for a very french historical game

    • @tlacxztli_1
      @tlacxztli_1 2 года назад +5

      IGN showed Ian talking about the AK in several games not that much time ago

    • @MarvinCZ
      @MarvinCZ 2 года назад

      @Michael Smith No, that wasn't a lie. That was a mistake.

  • @Comeechawaylama
    @Comeechawaylama 3 года назад +49

    Please please PLEASE do Titanfall weapons!
    Plenty of artillery in that game to go over!

    • @leadpaintchips9461
      @leadpaintchips9461 3 года назад

      He did mention in an earlier video that despite his title, he's not as familiar with artillery as with firearms.

    • @VeryOrigionalMan2
      @VeryOrigionalMan2 3 года назад +1

      Yeah I think titanfall strikes that balance between sci-fi and realism that makes it perfect to be dissected by this guy.

  • @parrow9599
    @parrow9599 3 года назад +5

    In defense of the Heritage Gun (the transforming lever action shotgun) something that gamespot seems to have not known/not told Jonathan is that the firing of the green goop is actually a randomized perk and isnt reflected in the gun's design whatsoever. By default, it switches between a buckshot and a single slug, which still wouldnt require the entire thing to transform, but my guess is that the smooth and sleek mode visually reflect a single precise shot and the fun techy mode has many bits poking out of hit to subconsciously convey how it shoots many pellets. Still isn't realistic but it makes more sense in terms of design language

  • @MKRocker2012
    @MKRocker2012 3 года назад +8

    1:45, slight addendum Jonathan, Cobalt Kinetics actually developed a system called C.A.R.S. (Cobalt Advantage Reloading System) for the AR-15 pattern which would drop the magazine from the rifle after the final round had been fired and the bolt locked open, as well as drop the bolt when a fresh mag was inserted. This was marketed towards 3-gun competition shooters to allow for faster reloads in an environment where mag retention doesn't matter. I don't know if this was ever put into large-scale production, but I believe their prototypes worked quite well.

    • @Kerithanos
      @Kerithanos 3 года назад

      Frankly I don't see any reason why a magazine can't be ejected like the clip of an M1 Garand, and I think you could probably come up with an elevator that can articulate to load from two different magazine wells? It would end up looking like a swiss clock in there, but it's at least conceptually feasible, unlike the rest of these guns.

    • @davidsolomie162
      @davidsolomie162 3 года назад

      Cool. Gotta check that out.

  • @WhiteLeafes
    @WhiteLeafes 3 года назад +2

    ArmA 3 is such a great game to show Jonathan, and I hope he’ll appreciate the modding community just as much.

  • @afd19850
    @afd19850 3 года назад +33

    Thanks Jonathan!!!
    Please can we do:
    Predator Hunting Grounds
    Payday 2
    Killing Floor 2
    Bioshock series
    Halo series (infinite is soon!)
    Rage Series
    Titanfall 2!!!

  • @MrTmm97
    @MrTmm97 3 года назад +3

    "I can only conclude that this thing feeds from sheer force of will...." 😂 Best line of this awesome video. Thanks for the information and entertainment!

  • @Narfwak
    @Narfwak 3 года назад +44

    I'd love to see Jonathan react the... interesting weapon upgrade system in Rise of the Tomb Raider/Shadow of the Tomb Raider. Man... that's a lot of random leather wraps.

    • @ineedscissors6176
      @ineedscissors6176 3 года назад

      I liked Rise and shadow recently got the 60fps treatment...should I try it do ya think?

    • @Red-S-267
      @Red-S-267 3 года назад

      @@ineedscissors6176 yeah

  • @Kade514
    @Kade514 3 года назад +7

    Getting Jonathan's thoughts on the guns from Killzone would be good. Guerilla's house style tends towards realism and it'd be good to see how close they get to workable designs.

  • @TheWaffleGoo
    @TheWaffleGoo 3 года назад +24

    Love watching Johnathan get broken by funky gun design!

  • @jesuscanplayguitar1214
    @jesuscanplayguitar1214 3 года назад +2

    Please never end the Jonathan Ferguson episodes. They are the reason I watch gamespot.

  • @360noscopebogan2
    @360noscopebogan2 3 года назад +62

    As much as I love the games like death loop that Jonathan reviews I would prefer more games like squad arma, payday, GTA and other games that use realistic models and firearms as it gives jonathan a motive to dissect the little details of the guns rather than just pointing out that they're obviously wack as fuck, maybe even possibly mods. I feel like when it's about the nitty-gritty details it educates us more and opens our eyes to the level of detail that goes into making a videogame firearm.

    • @SAGEtheGOD01
      @SAGEtheGOD01 3 года назад

      You hear that? Two lonely pickles being rubbed together.

    • @neroxen_
      @neroxen_ 3 года назад +8

      Well, seems like the next one is going to be Arma 3, since it's been in the intro in this one and the last Jonathan review intro.

    • @BeepDerpify
      @BeepDerpify 3 года назад +6

      I like him being astounded by wacky guns

    • @classified9583
      @classified9583 3 года назад +3

      Agreed and thank you for not bein a reeing 12 year old

    • @pewpew3125
      @pewpew3125 3 года назад +8

      Honestly i kind of prefer it when he reviews the more wacky guns every once in a while, so you can see if the people who designed these guns actually put any thought into how they might functionor give insight into what references they may have pulled from

  • @klystron2010
    @klystron2010 3 года назад +4

    I don't normally question how guns work in games, but the nail gun reload had even me wondering how it would ensure the nail was pointing the right way.

  • @maccaebus
    @maccaebus 3 года назад +11

    Would love to see him take apart some of the more bizarre guns in Warframe, such as the Soma with its odd magazine feeding system, or pretty much any of the Grineer weapons.

    • @Victor-056
      @Victor-056 2 года назад

      The Soma is heavily based off the French Chauchaut machinegun.
      It also seems to use the giant clip system like a Belt feed.

  • @basmus
    @basmus 3 года назад

    This is one of my favorite series to watch on youtube

  • @ryans3194
    @ryans3194 3 года назад +20

    Y’all should have him do a video on vigor , keep up the great content, as a gamer and gun nut this is great

  • @Geccola
    @Geccola 3 года назад

    This channel makes me so happy, thank you guys!

  • @RevanAlaire
    @RevanAlaire 3 года назад +7

    Yes! Wanted this video since I first booted up the game.

  • @MichaelFMalone
    @MichaelFMalone 3 года назад

    Finding this guy is one of the best things that's ever happened to GameSpot. These videos are always so good, I could watch this guy talk about guns forever.

  • @GarioTheRock
    @GarioTheRock 3 года назад +4

    10:42
    I used to hunt with a 1-shot Henry shotgun, I have to say: the release lever was buttery smooth! To my thumb it felt like moving a salt shaker across a well varnished wooden table, hardly felt it. I'm curious to know why Jonathan thinks it much more difficult. As in which guns have you handled which gave you trouble, and could it be that the action merely was not oiled to the optimum level? The "...assist the break open with your left hand..." is entirely right, though I will say, my Henry had a 6 lbs...barrel 😂 The loading breech metal was almost half an inch thick while the barrel steel was around a 1/3rd. If I hadn't given it away, I would have been able to have that gun in my family for 10,000 years 😅

  • @karlosullivan4281
    @karlosullivan4281 3 года назад

    Love this series, every single episode, never stop....ever.

  • @ElyskeTheDonut
    @ElyskeTheDonut 3 года назад +6

    Gotham Imposters has a variety of homegrown weapons. Would enjoy seeing a look at those again.

  • @ufcfan1985
    @ufcfan1985 3 года назад

    Johnathon is the best thing on RUclips, period.
    What about a commentary about one weapon being depicted across multiple games? Which is the most realistic, how it should work. That way he can get one example from the collection to demo for us?

  • @BlueBD
    @BlueBD 3 года назад +10

    Hilariously you can Reload the Nailgun while sprinting. And when you do instead of steadily feeding the nails into the "Tray" he just flings the gate open And throws a handful of nails in with a lot of them just falling onto the floor.

    • @autosadist
      @autosadist 3 года назад

      I LOVE the nailgun sprint reload lol such a fun touch

  • @MansMan42069
    @MansMan42069 3 года назад +1

    15:54
    The two handguns are actually inserted at a 90° cant to one another. Each handgun actually has 4 barrels. 2 fire the actual round and the other 2 are simply extensions.
    So the rear handgun barrels dock into the extension barrels of the front handgun and the front handgun barrels dock into the rear extension barrels.
    Combined, looking at the ammo counter, each burst fires 4 rounds.

  • @XMysticHerox
    @XMysticHerox 3 года назад +22

    Would love a reaction to Arma 3 guns. Fictional but relatively realistic guns.

    • @sonjagrey321
      @sonjagrey321 3 года назад +5

      They did show Arma 3 in the intro clips so it could be shown at some point

  • @moldypotato4656
    @moldypotato4656 3 года назад +2

    The pistol/smg is actually really cool. It has four barrels in each pistol, two over/under barrels that actually fire and two barrels on the side that extend all the way through the gun and out the back. By mating one gun to the back of the other at a 90 degree angle it allows the rear gun to fire its over/under barrels through the two side barrels of the front gun. The rear exhaust of the front gun can also travel through the two side barrels of the rear gun. The pistols normally fire a two round burst and when you put them together you can effectively fire a four round burst by just pulling both triggers at once.

    • @YoruKurotsuki
      @YoruKurotsuki 3 года назад

      I was about to say this, he missed one of the exhaust ports, and the strange way they mate

  • @smalljh04
    @smalljh04 3 года назад +3

    It would be really interesting to see what Jonathan thinks about the titan weapons of Titanfall 2, seeing as he is also an artillery specialist! There's definitely more than a few videos worth of stuff to look at in the Titanfall/Apex Legends franchises, and I would love to see in-depth breakdowns of some of the iconic weapons of the series.

  • @AnastasiaThemis
    @AnastasiaThemis 3 года назад

    Suggested it a few times but I really think receiver 2 would be an amazing game to show off. I love when Gun Jams are looked at, and the little details that go into games, and Reciever 2 has that in spades.

  • @LLL74123
    @LLL74123 3 года назад +8

    I think Unreal Tournament would be a great set of games to look at, the flak cannon from 2003 or the 9 barrelled minigun from 3 have really wacky designs.

    • @senatorpoppinfresh
      @senatorpoppinfresh 3 года назад +1

      Pretty sure the minigun from the original Unreal would give him a laugh, too. Twin interlocking barrel clusters for absolutely no reason!

  • @TwiliPaladin
    @TwiliPaladin 2 года назад

    4:18 my first guess would’ve been some sort of piston feed tape, but that was shot down by noticing that the bullet would need to travel forward twice to reach the second piston.

  • @wagnervenancius4103
    @wagnervenancius4103 3 года назад +9

    I guess I want to see Jonathan reacting to the guns of BioShock series, it would be amazing.

  • @jurrasicore8682
    @jurrasicore8682 3 года назад

    after learning about some of the real world counterparts of guns in cruelty squad I would love a video on that! really hope he has a zip 22 in the collection to show off

  • @FloodExterminator
    @FloodExterminator 3 года назад +49

    DayZ and Arma's firearms could do for an interesting video!

    • @tonypeppermint5329
      @tonypeppermint5329 3 года назад +1

      Yeah.

    • @HondaCivicFanClub-rj9oc
      @HondaCivicFanClub-rj9oc 3 года назад +1

      Yes, except Arma has a lot of copied weapons to avoid trademark issues so it might be a little difficult. But dayz for sure.

    • @29-P4TCH3R
      @29-P4TCH3R 3 года назад +5

      Depends, the Vanilla Arma 3 has done this to some extent, but also mixed weapons from all diffrent kinds IIRC. But the cDLCs are mostly accurate and with Good reloads like in GM or in S.O.G PF.

  • @CharlesMans0m
    @CharlesMans0m 3 года назад +2

    Great video, as always. I would love to see Jonathan take a look at the guns in one of the S.T.A.L.K.E.R games at some point down the line.

  • @diferg
    @diferg 3 года назад +4

    can't wait for the Arma 3 episode, he's gonna have a lot of fun

    • @ursa_margo
      @ursa_margo 3 года назад

      Oh, I'd have a field day with Arma 3's vehicles..

  • @JTCF
    @JTCF 3 года назад +1

    I watched video frame-by-frame to understand how shotgun with 2 drum mags works.
    So, each mag is a full circle with a cutout slot from side to center. It's inserted using this cutout and rotates around its center. So far so good.
    Each chamber in a mag has tiny door that probably opens to allow the shell out or some other operation way, who knows. But that allows carridge to fire. So not so unrealistic as it can look at first glance.

  • @dirtyblue7292
    @dirtyblue7292 3 года назад +4

    I would love to see this guy reacting to Halo's weapons, since now there's a lot of guns and variants in taking count every game.

  • @number23br
    @number23br 3 года назад

    Jonathan sure makes Saturday mornings awesome.

  • @shad0wwarrior475
    @shad0wwarrior475 3 года назад +3

    I would like him to do Ravenfield and see how close the guns are to their real-life counterparts

  • @jakethesneakergeek267
    @jakethesneakergeek267 3 года назад

    On the pepper mill my guess is the plunger style shoulder stock presses in and deploys the front sight

  • @AE1OU
    @AE1OU 3 года назад +7

    Would you consider doing a video on the guns of half life: alyx?
    I'm curious to know if the break-action shotgun in the game is plausible irl.

  • @Samarai-hf9si
    @Samarai-hf9si 3 года назад +1

    The only other game I can think of with a multi-magazine weapon that automatically ejects empty ones is from the "Hideous Destructor" GZDoom mod, though there the automatic ejection makes slightly more sense.
    The "Vulcanette" is a 4.26mm caseless man-portable minigun firing from 50 round magazines. These are the same magazines as the ""standard"" assault rifle, the ZM66, but the vulc loads FIVE of them. It's not really explained how it works, nor can you really see it ingame, (despite the level of complexity and immersion, it still remains mostly-faithful to the visuals of the game its built on) but as you empty one magazine, it ejects, the vulc loads from the next, and continues until its totally empty.
    The reason it makes some sense in-universe that the magazines automatically eject is due to the flaws of caseless ammo. Each 4.26mm magazine is vacuum-sealed and that seal is broken when inserting one into a gun, but it still remains 'sealed' with the gun its inserted into until its ejected. This is to help avoid reliability issues with the caseless ammo (note: the ZM66 is still notoriously prone to jamming in ideal circumstances) and also make it very clear that YOU SHOULD NOT TRY TO REPACK CASELESS AMMO. (you can do it, but you have to be very careful, the 4.26mm rounds might just pop in your character's fingers) Since magazines are not meant to be retained, straight-up dumping them out of the gun automatically to allow new ones to be loaded faster does actually help a little in practice.

  • @gonnsolo8506
    @gonnsolo8506 3 года назад +6

    I still feel like Jonathan reacting to Destiny weapons would be fun

  • @mlp_firewind8129
    @mlp_firewind8129 3 года назад

    This is exactly as much fun as I hoped it would be

  • @Unseen420
    @Unseen420 2 года назад +3

    I would love to see a review of Metal Gear Solid V: The Phantom Pain's weaponry. The weapons can be seen in 3rd and 1st person view as well as the model viewer which offer a close look at the highly detailed & realistic models. It would be interesting to see what Jonathan thinks of them as there are a lot of guns that are a combination of existing firearms as well as a selection of more fantastical weapons.
    Thank You for your work!
    I get a vast amount of entertainment from these videos.

  • @WarhammerGeek
    @WarhammerGeek 3 года назад

    As soon as I saw the guns in Deathloop I knew Jonathan was gonna have a fun time with them.

  • @GrievousReborn
    @GrievousReborn 3 года назад +4

    What is that real gun that looks like a Thompson with the 2 magazine's welded together called?

  • @sleeplessindefatigable6385
    @sleeplessindefatigable6385 3 года назад

    Okay, I gotta say, that shotgun with the double pan magazine is absolutely the coolest thing I've seen in ages.

  • @Sturmischer
    @Sturmischer 3 года назад +5

    The auto ejecting magazine is something that exists… on a swedish anti-tank rifle

  • @R3DT1D3
    @R3DT1D3 3 года назад +2

    Would love to see him react to Borderlands guns like everyone else is saying. The rotary SMGs and revolver sniper being some good examples of crazy designs.

  • @Minority119
    @Minority119 3 года назад +13

    of all the things in this game, the one thing that gets me is the stupid ass belt on that not-M60
    it's just so short, hangs loose and somehow it has 40 bullets

  • @nicobernardini649
    @nicobernardini649 3 года назад +1

    the voltron gun has two barrels in use on each gun and two empty so it shoots from two on each gun but the back one passes thru the two unused ones from the front gun

  • @danialyousaf6456
    @danialyousaf6456 3 года назад +4

    RE5 weapons react please. It's probably the only RE game with the real names along with realistic showcase of the weapons (more or less).

    • @ArteriusSaren
      @ArteriusSaren 3 года назад

      Especially than handgun deal much higher damage than 5.45x39 and 5.56x45 guns. Make sense..... And cherry on top is arrow had second highest damage in the game after RPG 7

    • @danialyousaf6456
      @danialyousaf6456 3 года назад

      @@ArteriusSaren like I said, more or less lol. Also the damage of certain guns in videogames will always be whack unless your playing a milsim or tarkov.

  • @Klovaneer
    @Klovaneer 10 месяцев назад

    re: the last shotgun dust cover
    PK has an automatic ejection port dust cover that is activated by the bolt carrier pressing on it's connected lever mid-travel and is practically infallible

  • @alexwingace
    @alexwingace 3 года назад +9

    In keeping with wacky weapons, I'd like to see his take on some of the more popular legendary weapons of Borderlands 2.

    • @KIWI_DUDE.
      @KIWI_DUDE. 3 года назад

      Tell him to figure out how the Unkempt harold functions

  • @kristopherbortell517
    @kristopherbortell517 2 года назад

    I will say one interesting fact. When an m4 jams it can occasionally get live rounds stuck behind the bolt. We were shown in order to get this (forward assist wont work) to clear you would slam the buttstock into the ground until it spat the round out. Definitely can break the stock fyi.

  • @AuraAstral_44
    @AuraAstral_44 3 года назад +12

    Ahh, nice, more of these please.
    Specifically, more R6 guns and Payday 2.

  • @melkormedia7413
    @melkormedia7413 3 года назад

    This man is a gem

  • @Sunstreaker2k5
    @Sunstreaker2k5 3 года назад +5

    Wow, he's really in pain over this one :) Incidentally, looks like the merging handguns aren't interlocking barrels. Barrels of the rear gun are attaching to the ports on the sides of the front gun. So, not 3 rounds simultaneously, its 4. Still a bonkers design.

  • @BattleManiac7
    @BattleManiac7 3 года назад

    Sense of humor out full force with this one XD

  • @adityaparam8736
    @adityaparam8736 3 года назад +4

    ARMA next confirmed?
    Hopefully y'all do the vanilla game and not RHS stuff. Don't get me wrong I love RHS, but the vanilla weapons are way more interesting.

    • @inancdundar7324
      @inancdundar7324 3 года назад

      looks like he gonna cover up global mod dlc.

  • @PixlRainbow
    @PixlRainbow 3 года назад

    there are four barrels on the "recoilless pistol". Two are unused in single-gun operation. The second gun is attached rotated 90 degrees to the first gun so that the functional barrels of each gun dock to the unused barrels of the other gun.

  • @HumanityAsCode
    @HumanityAsCode 3 года назад +4

    I'm not a firearms expert but even I can tell on a surface level that Deathloop's guns are *cursed*

  • @509Gman
    @509Gman 3 года назад +1

    Ahahah! I do know of an AR15 design that had an auto ejecting magazine when the bolt locked back on empty. I can’t remember what company it was, but it was at SHOT sometime in the last ten years. Set up as the ultimate 3gun rifle or some such. As he said, impractical for combat but it does exist.

  • @kraja15
    @kraja15 3 года назад +11

    Ah, yes - the fabled first person shooter where you repeat the same thing over and over again...
    Destiny

  • @Peewi
    @Peewi 3 года назад

    As far as I can tell, on the Strelak Verso the top and bottom barrels are supposed to be actual barrels and the side barrels are merely holes all the way through, which act as extensions of the back gun's barrels when they're combined.
    Also, it fires four shots at once when combined, not three.

  • @williambigbills-9665
    @williambigbills-9665 3 года назад +4

    I feel like at this point we are just bullying him into looking at the most horrendous guns.

    • @comradecorvus8748
      @comradecorvus8748 3 года назад

      Goofy yes, but I'd hardly call these guns horrendous, they fit that exaggerated 60's style perfectly. I think absurd features in guns can be over looked if the game they're in is also absurd, because it's not trying to be serious or hyper-realistic.
      Now COD: Vanguard on the other hand, that's a perfect example of horrendous video game guns

  • @Dung30n
    @Dung30n 3 года назад

    "Zero concerns were given" is now my favorite polite way to say you know what.