I believe you could use primed flow in place of augur secrets and instead use 2 red tauforged (30% str, unlike the 24% from augur secrets) and still gain a far larger energy pool ( a 413 increase in max energy instead of 150 increase in max energy from 2 blue tauforged, for a total of 603) Aside from that, fantastic video!
Replacing both blue shards with Tau red shards and the single red shard with another violet shard, along with switching Augur Secrets for Primed Flow, would bring your total Ability Strength to 328% (sweet) while obviously increasing your total damage output with the added violet shard AND granting you a way larger energy pool. Sweet suggestion, and nice with the breakpoint!
Gyre is an absolute beast... I went from Being able to sorta do steel path to now Im FLYING through it... This is awesome... Another secondary u can try instead of going for the steadfast arcane to upkeep your mana, is the Grimore... the Grimore is a great Primer, it's alt fire with the Xata's invocation on a group will give you 1 energy per second per Enemy... up to a stack of 10.. thats 10 Energy per second.. add in Zenurik's free Spell ( when u are low on mana if u hit there) the extra strength when U do your hardened wellspring pool, your Archon Stretch( meaning with Blind rage, transient fortitude, augur secrets, and umbral intensify, you will be 6 strength short of the 328 mark.. but with wellspring pool u get 20% strength)..In total u get a 17 energy per second... aslong as U are attacking and managing your wellspring buff... thats insane mana economy... with the companion giving you free casts and zekurik giving you a cast if u run out of mana... U don't even need steadfast... so you can slot something else instead. Molt Augmented.. and what ever else ( Honestly I run this because I don't have energize.. and this REALLY helps me without Energize... so if u don't have energize and u don't have Archon shards... Give this a go. ^_^ ( everything is the same except for Primer, and zenurik..( also i use primed flow instead of rolling guard, as I like the higher mana to be safe ) Another option isntead is if U run Grimore U can use a different infusion to give you 60% power strength... 4% stacking 15 times on kill... for 20 seconds... so aslong as U are killing... thats huge.. Also I run a Hound with like a Million precept mods( similar to the one in knightmareFrame's Hydroid (Pablo magic ) build video.. and some defenses and have it assist me in Priming with viral and some radiation and magnetic (Repo Audit) so most enemies don't even get to move... I don't need to Group anything, Usually instead I throw out my 1 ability to Nuke from far away( I subsumed pillage over gyre's second... your Rotorswell seems to Nuke anything regardless of Range aslong as U are hitting it with lightning.. so I don't feel the need to Group at all...
Perfect timing. Because I started to play around with Gyre. Got her on release and didn't really care because her abilities kinda sucked. Now she is a heaven that likes the electric chair on the go.
My giga brain calculated a different setup: drop augur secret, stretch, augur reach drop blue and red normal archon shards drop arcane energise fill in equilibrium, overextended, p. flow, molt augmented fill in 2x red tau strength, 3x violet tau total 328 strength after 240x kills (vs 332 instant) pros: much more total energy for spamming higher energy income due to abundance of health orbs from eximus or synth deconstruct higher total dmg due to 3rd (tau) violet +15% range (190% vs 175%) cons: ramp up for full strip (until 240x kills)(or use madurai for fill-in strength) may consider recasting 3 and 4 after 240 kills (jump off map) no passive +2 energy regen from a. stretch more investment of tau shards edit: no augur set on frame itself, may consider augur set on pistol/sentinel weapon extra for those who argue about replacing her 1 or 2: her 2 ragdolls enemies, ragdolled enemies take dmg from ie electric procs on all limbs while being ragdolled, that multiplies your total dmg cheers
Sometimes i look at the purple shards and think "This replaces equilibrium" and then i find builds that use the mod while using the shards for a different option.
@@harvisthiggins7054 IMO not enough passive regen for -efficiency and ability spam. You can however choose to not spam abilities but it could cost you kills/min eventually. Her abilities either make her kit viable vs armor (pillage) or deal good dmg (coil horizon), both cost 50 base or 77.5 energy. her regen lets you use one in every 15s maybe
I replaced her 2 with pillage. On my build she has more range than this. Reason I kept her one being its a pretty good aoe electric primer and stun locks enemies meaning I can bring whatever weapons I want and not waste slots modding for electric.
@@JoelFraser-l9s her 1 is good but the tendrils it spawns can't pierce enemies and it has only a certain amount of tendrils. her 2 deals instant good dmg and dmg every second for like 2 s, each instance procs electric status. her 2 also groups for more overlapping status dmg and ragdolls for even more dot. her 2 is mobile too, can be spammed and thrown for even more coverage.
I don't understand why you wouldn't use the strength arcane. Your kill rate is so high that you pretty much instantly get +60% strength which is just free damage and you really don't need the economy boost with steadfast
You can trade steadfast for Augmented and just run Zenurik if you want. Having Madurai can be good for other things though like when you’re trying to one shot Angels or for other Zariman endless and stuff. Just preference between the two setups. The casting speed does help though if you need to recast your 3 and 4 for any reason when there’s a bunch of enemies around, like in Circuit after the assassination mission. (Having just done level cap without it tho I can still say it’s not necessary, just another preference some may have).
OMG lol.. Just built Gyre. Maybe a hot take, but before Archon shards, she is wrecking everything in ways I didn't know is possible. Build amazing, main now.(Edited)- Built her with Acceltra Prime, electric 100% crit, Angrstrum Incarnon electric/blast, Harmony Electric 100% status.
Pillage cleanses status you can swap rolling guard for probably more duration. Molt Augmented is much better for free 60 strength and you don’t have energy problems at all between cathode, archon stretch and energize
id say with as much energy rejuv as the build already has, (Archon Stretch, Arcane steadfast, and Mystic Bond), arcane energize is kind of a wasted slot in my opinion, SO Id replace it with molt augmented, so you can ALSO replace the red archon shard with with ANOTHER purple for even MORE damage, though that being said that would require you to get the stacks. But Gyre can easily kill the starting level (sp or not) with the partial strip that you'd start out with while also giving rotorswell even more damage because max r +60%str (at max stack). Then to even further sail it home you could replace the aura with GP since your using the epitaph or grimoire or whatever to prime, 60+25=85% and with the mods already in place you're over the 400% requirement not even including the focus school which would add another 40%. Looking at loading in, if you use everything including the op bit you'd only need 14/15 kills to get enough augmented for the 400% full strip, 40+25+3=68% which is what's missing to hit 400%. With out the extra 3% from the 14/15 kills you're looking at 397 str which should trans into 98/99% strip which, as I stated earlier, gyre can still very easily kill those enemies. Keeping the Red shard would negate that 3% though. and just keep adding str over time until the cap is hit, the cap being that of the arcane (250x) or after everything 470/475% str dependent on if the red is tou or not.
there is instances in which a magnetic proc can catch you off guard tho. so a more friendly approach to efficiency would be nice. especially considering there the use case for this build is oddly specific. will have trouble in duviri most likely as mystic bond wont proc cause no companions. could have a hard time in EDA due to modifiers etc etc
@@iAmDiBBz Yes, I agree with the magnetic thing but when you ARENT in duviri you do have access to the mystic bond and other things of that sort. (And even with regards specifically to this build/ any gyre build even if you were affected by a mag proc, as long as your abilities are already up it doesn't matter since it only leaches 30e/T over 3T totaling to 90e and wont disrupt already casted abilities that are on timers, it wouldn't do much, especially since archon stretch is there, so after the 3T's are up your alr regening your energy and picking up orbs from your kills) But inside duviri there are decrees that can make every other cast free and you can always run zenurik for wellspring, and since the wellspring buff lasts 20-30s you could even start it during the proc and start regening immediately after the proc ends. This was also just me doing a rambling on what I think could make this "better" because I, usually even with mag procs, find my self having issues, WITH having energy issues. So I proposed something that could make the build better IMO. All that being said this was also all theoretical seeing as how I haven't tried this out yet, this was all made up from my exp and knowledge of the game itself. And I was also trying so maximize as much STR ap rly all that could be changed base was swapping energize for augmented. And unless you're referring to the base build from the video being an oddly specific thing since nuking is the specific thing that idk what you meant I was just trying to suck as much strength into the build ap bc more str means more damage in this case. Sry for the Long reply I just like explaining things.
@@HorizonsEdge18 ive been running the build for the past couple days now.. specifically grinding lua as im needing quite a few of the arcanes. its generally fine if you keep in the air and at a distance. ocucor pairs great with this build but maybe look into a decent melee build to wipe acolytes and the thrax units that spawn ever 5 mins. torid was alright but takes to long to burn overguard without a seperate damage instance ability like roar or xata. i found melee influence melee builds work pretty dam well. the only problem i seem to have is the AOE toxin eximus units.., they will 1 hit you through overshields and shieldgate if you get grappled by them or are within proximity of them
Also you forget that sentinels can prime for you, especially Diriga. It's good alternative. And i'm not sure why you don't mention Wyrm as alternative to prime sure footed... pair it with handspring or regular surefooted. Wyrm also can prime with Helstrum
I'm sure it does, trying to make an edit on wiki but it gets reverted on certain pages, while accepted on others. Talked with a few mods they say they are damn sure its another multiplier.
@@atwarroyal8770 sure it double dips ? I saw people do math on the shards and it appeared they were multiplicative with strength mods but they didn’t give back numbers of a double dip , I tested electric one on wisp against overguard and it was giving me numbers that it was multiplicative too but also multiplcativenwith roar but not the numbers were one would appear it’s double dipping
@@RossKyle95 There is a section in comments on slash damage section where they talk about DoT and shards. If you have some math evidence, any contributions made there are highly appreciative. Testing done on shards is highly debatable as of now, so any new insight is helpful.
Thanks but gyre can already kill everything without investing everything in offensive utility, I'd rather make her a bit tanky. Also too many people helminth over her 1 instead of her 2.
@@goreobsessed2308if you have nautilus it handles grouping for you, i have different builds replacing both her 1 and her 2 just cuz sometimes the electricity from her 1 can increase her 3’s timer but either one is valid i understand why people take off the 1 it doesn’t really keep up on higher levels
i bin running this build for a couple days now on my gyre and slapped on a electric bramma,funny interaction i noticed is that i can proc my 3,4 somehow with the electric proc from my bramma aka i can kill halways off enemys i cant even see
Nah.....I'm pretty sure everyone already knows Gyre is strong af. Making her stronger isn't going to change her usage rates much. Rest easy.....we can still retain our "off-meta / underdog" cards. lol
In circuit, she's insane since you can get the: inflict cold on crit, inflict viral on cold, 50%chance to spread status, double crit dmg, heal on status,and heal on kill decrees
@TheCleverJoker Yeah....I initially thought of the 2 grouping, but tons of us just run with Cordon Spamsay. Once Gyre gets going, you usually don't even have the chance to use the 2. Lol
@sh0shin Now I REALLY feel like I must've missed something. Her 2 was my immediate choice for the helminth slot. Lol Her 1 does seem to have a weird semi- line of sight requirement, though. Maybe I'll give the 2 another chance.
@zaqmackraken673 ik, i use tharros strike and i have 100% armor strip, the thing is ik i have full armor strip, i just have a little shield on the side of the enemy health bar that get broken when i armor strip, instead of their whole health bar changing colors like knightmareframe's does
@@nenosenpaii4270 then you don't have 100% armor strip. The "little shield icon" is interactive, the filled orange bar shows how much armor remained after your skill. When the armor is gone the health color changes to red.
on my setup i dont even need energy regen its pretty much useless got too much im using Coro projection Molt augmented and adaptation with blazing pillage i have a bit less range but i have more strenght and cc
Are u new? Of course it will have the same thing as other because we have alot of gyre players lol plus they have the same sources and that's wiki warframe so having the same build can happen because its common sense we have alot of people playing the game and doing the same thing. Armor strip + nuke abilities = broken, this can br done with other frame like mirage, hydroid, ember and etc bruh
@@ajjames1960 All I said was that it was similar to another build I saw recently. That's it. Not sure what you took away from it but it was literally just an observation so..
I just started playing I love this games movment and Melee weapons I was gonna buy wisp buy i wanna get sum recommendations first I mainly play solo please help
Sometimes i feel like it's just better to run SIlence, though i suppose i'm still trying to find a warframe that can actually use Silence that's not Banshee and not Ash.
DE has destroyed us with these 2 word abilities and augments, lol. No one knows whether or not the first word is possessive (Cathode's vs Cathode) for half the shit in this game. What can you do 😂
Tharros Strike really nice which offers a full armor and shield strip with a lower strength requirement. Only downside is the range and only hitting things in front. We can subsume over her 1 and use 2 to gather enemies in front of you. I have 2 builds for Tharros Strike and Pillage depending on how I'm feeling. You may want to go for Brief Respite and Catalyzing Shields to give yourself shield gating.
dont. use pillage or terrify like he said the survivability is so much better and theros strike is only a cone in front of you. pillage goes all around you, give you shield, and having more power strength will give you so much more damage.
@@Extrey Pillage is absolutely essential unless you're only fighting corpus or infested. If you're going to fight lvl 100 grineer in steel path then forget about it if you don't have pillage. Archon shards you don't need to worry about at all, unless it's more strength to hit the 328% requirement for full stripping on 1 pillage.
@@zacharyhsieh9358 i don't have access to change abilities and steel path, I just want to try this play style and decide, i like it or not, wondering, how it goes on regular path, if there is no big difference between stock gyre in regular path and gyre with shards and pillage on steel path
Gyre’s 3rd Ability Grants U a crit chance buff For Weapons & Abilities (Note: Gyre can NOT crit Subsumed Abilities). Her buff Works like Rhino’s Roar except instead of getting a flat damage Buff you get increased Crit Chance.
Use Theros Strike instead. 200% str needed, her #2 groups up, AND its strips both shield and armor same time and works on acolytes and demo units. I find it way better
theros strike gives you WAY less survivability than pillage or terrify. her 2 is a joke of a grouping ability horrible range and gets even worse when theyre only dragged a little and not completely to the ball
The only thing i would change about your build is to use the helminth slot on her 3rd ability and keep her 1st. Gyre doesnt need the grouping ability because shes going to be nuking everything in the room anyways, and so her 1st abilities just gonna further increase your damage + it builds an electrical nest that’ll stay in one spot doing gyre things while you’re somewhere else. Her grouping ability is actually quite useless on her and better used on someone else lmao
the build isnt meant for you to stay in one place. especially if youre staying in one room youd want a grouping ability thats stupid. her grouping ability isnt better on literally any frame at all ensnare dominates in all categories. her 1 is laughable damage especially on the steel path its not doing anything for her but take energy and cast time.
This makes no sense. Her 1 is way better than her 2, if you have this low energy with negative efficiency you will run out of energy quickly. Not sure if this a April joke or if you are serious
Well have you tried it yet? because I have and it runs quite well. Either you should try things first before you disrespect them, or you should just shut your mouth.
UPDATED VERSION: ruclips.net/video/3pZne_mVK4s/видео.html
I love your honesty about the video.
"milk some content" perfect. had me smiling .
Enjoyable vid again knightmareframe
I was using her soo much for the passed 3 weeks lol, thank for the build 🙏🏾 🙌🏾 💪🏾 ❤️ 👏🏾 💙
I believe you could use primed flow in place of augur secrets and instead use 2 red tauforged (30% str, unlike the 24% from augur secrets) and still gain a far larger energy pool ( a 413 increase in max energy instead of 150 increase in max energy from 2 blue tauforged, for a total of 603)
Aside from that, fantastic video!
Replacing both blue shards with Tau red shards and the single red shard with another violet shard, along with switching Augur Secrets for Primed Flow, would bring your total Ability Strength to 328% (sweet) while obviously increasing your total damage output with the added violet shard AND granting you a way larger energy pool. Sweet suggestion, and nice with the breakpoint!
Gyre is an absolute beast... I went from Being able to sorta do steel path to now Im FLYING through it... This is awesome...
Another secondary u can try instead of going for the steadfast arcane to upkeep your mana, is the Grimore... the Grimore is a great Primer, it's alt fire with the Xata's invocation on a group will give you 1 energy per second per Enemy... up to a stack of 10.. thats 10 Energy per second.. add in Zenurik's free Spell ( when u are low on mana if u hit there) the extra strength when U do your hardened wellspring pool, your Archon Stretch( meaning with Blind rage, transient fortitude, augur secrets, and umbral intensify, you will be 6 strength short of the 328 mark.. but with wellspring pool u get 20% strength)..In total u get a 17 energy per second... aslong as U are attacking and managing your wellspring buff... thats insane mana economy... with the companion giving you free casts and zekurik giving you a cast if u run out of mana... U don't even need steadfast... so you can slot something else instead. Molt Augmented.. and what ever else
( Honestly I run this because I don't have energize.. and this REALLY helps me without Energize... so if u don't have energize and u don't have Archon shards... Give this a go. ^_^ ( everything is the same except for Primer, and zenurik..( also i use primed flow instead of rolling guard, as I like the higher mana to be safe )
Another option isntead is if U run Grimore U can use a different infusion to give you 60% power strength... 4% stacking 15 times on kill... for 20 seconds... so aslong as U are killing... thats huge..
Also I run a Hound with like a Million precept mods( similar to the one in knightmareFrame's Hydroid (Pablo magic ) build video.. and some defenses and have it assist me in Priming with viral and some radiation and magnetic (Repo Audit) so most enemies don't even get to move... I don't need to Group anything, Usually instead I throw out my 1 ability to Nuke from far away( I subsumed pillage over gyre's second... your Rotorswell seems to Nuke anything regardless of Range aslong as U are hitting it with lightning.. so I don't feel the need to Group at all...
Can’t wait for gyre prime to get here. I’m going buying her prime access and accessories. The whole shabang because she’s my main and is so much fun.
Perfect timing. Because I started to play around with Gyre. Got her on release and didn't really care because her abilities kinda sucked. Now she is a heaven that likes the electric chair on the go.
Saw Gyre, liked immediately.
Back to our warframe ... and video goes back to warframe at same time explaining the Madurai skill. 300 IQ video editing and narrating
My giga brain calculated a different setup:
drop augur secret, stretch, augur reach
drop blue and red normal archon shards
drop arcane energise
fill in equilibrium, overextended, p. flow, molt augmented
fill in 2x red tau strength, 3x violet tau
total 328 strength after 240x kills (vs 332 instant)
pros:
much more total energy for spamming
higher energy income due to abundance of health orbs from eximus or synth deconstruct
higher total dmg due to 3rd (tau) violet
+15% range (190% vs 175%)
cons:
ramp up for full strip (until 240x kills)(or use madurai for fill-in strength)
may consider recasting 3 and 4 after 240 kills (jump off map)
no passive +2 energy regen from a. stretch
more investment of tau shards
edit: no augur set on frame itself, may consider augur set on pistol/sentinel weapon
extra
for those who argue about replacing her 1 or 2:
her 2 ragdolls enemies, ragdolled enemies take dmg from ie electric procs on all limbs while being ragdolled, that multiplies your total dmg
cheers
Sometimes i look at the purple shards and think "This replaces equilibrium" and then i find builds that use the mod while using the shards for a different option.
she has passive regen built in her 3. Everyone overlooks it because the cc cd it gives.
@@harvisthiggins7054 IMO not enough passive regen for -efficiency and ability spam. You can however choose to not spam abilities but it could cost you kills/min eventually. Her abilities either make her kit viable vs armor (pillage) or deal good dmg (coil horizon), both cost 50 base or 77.5 energy. her regen lets you use one in every 15s maybe
I replaced her 2 with pillage. On my build she has more range than this. Reason I kept her one being its a pretty good aoe electric primer and stun locks enemies meaning I can bring whatever weapons I want and not waste slots modding for electric.
@@JoelFraser-l9s her 1 is good but the tendrils it spawns can't pierce enemies and it has only a certain amount of tendrils. her 2 deals instant good dmg and dmg every second for like 2 s, each instance procs electric status. her 2 also groups for more overlapping status dmg and ragdolls for even more dot. her 2 is mobile too, can be spammed and thrown for even more coverage.
I don't understand why you wouldn't use the strength arcane. Your kill rate is so high that you pretty much instantly get +60% strength which is just free damage and you really don't need the economy boost with steadfast
You can trade steadfast for Augmented and just run Zenurik if you want. Having Madurai can be good for other things though like when you’re trying to one shot Angels or for other Zariman endless and stuff. Just preference between the two setups. The casting speed does help though if you need to recast your 3 and 4 for any reason when there’s a bunch of enemies around, like in Circuit after the assassination mission. (Having just done level cap without it tho I can still say it’s not necessary, just another preference some may have).
free damage that is unnecessary
@@xslite300 “unnecessary damage” in warframe. be so fucking real
Between her ability giving energy and archon stretch, she has no energy problems imo
@@dahrkraindiminishing returns, google it
“Then I thought to myself…Hey we can milk some content 😃 so here we are!😁”
Me: *Pauses Video & instantly likes”😂😂
Lmao that "we can milk some content" XD got me dyin
at least he's honest XD
same lmaooo i love it
I've always used her as a statstick, basically giving crit and electric procs to my weapons and nothing else. Imma try this build now
OMG lol.. Just built Gyre. Maybe a hot take, but before Archon shards, she is wrecking everything in ways I didn't know is possible. Build amazing, main now.(Edited)- Built her with Acceltra Prime, electric 100% crit, Angrstrum Incarnon electric/blast, Harmony Electric 100% status.
Pillage cleanses status you can swap rolling guard for probably more duration. Molt Augmented is much better for free 60 strength and you don’t have energy problems at all between cathode, archon stretch and energize
id say with as much energy rejuv as the build already has, (Archon Stretch, Arcane steadfast, and Mystic Bond), arcane energize is kind of a wasted slot in my opinion, SO Id replace it with molt augmented, so you can ALSO replace the red archon shard with with ANOTHER purple for even MORE damage, though that being said that would require you to get the stacks. But Gyre can easily kill the starting level (sp or not) with the partial strip that you'd start out with while also giving rotorswell even more damage because max r +60%str (at max stack). Then to even further sail it home you could replace the aura with GP since your using the epitaph or grimoire or whatever to prime, 60+25=85% and with the mods already in place you're over the 400% requirement not even including the focus school which would add another 40%. Looking at loading in, if you use everything including the op bit you'd only need 14/15 kills to get enough augmented for the 400% full strip, 40+25+3=68% which is what's missing to hit 400%. With out the extra 3% from the 14/15 kills you're looking at 397 str which should trans into 98/99% strip which, as I stated earlier, gyre can still very easily kill those enemies. Keeping the Red shard would negate that 3% though. and just keep adding str over time until the cap is hit, the cap being that of the arcane (250x) or after everything 470/475% str dependent on if the red is tou or not.
there is instances in which a magnetic proc can catch you off guard tho. so a more friendly approach to efficiency would be nice. especially considering there the use case for this build is oddly specific. will have trouble in duviri most likely as mystic bond wont proc cause no companions. could have a hard time in EDA due to modifiers etc etc
@@iAmDiBBz Yes, I agree with the magnetic thing but when you ARENT in duviri you do have access to the mystic bond and other things of that sort.
(And even with regards specifically to this build/ any gyre build even if you were affected by a mag proc, as long as your abilities are already up it doesn't matter since it only leaches 30e/T over 3T totaling to 90e and wont disrupt already casted abilities that are on timers, it wouldn't do much, especially since archon stretch is there, so after the 3T's are up your alr regening your energy and picking up orbs from your kills)
But inside duviri there are decrees that can make every other cast free and you can always run zenurik for wellspring, and since the wellspring buff lasts 20-30s you could even start it during the proc and start regening immediately after the proc ends.
This was also just me doing a rambling on what I think could make this "better" because I, usually even with mag procs, find my self having issues, WITH having energy issues. So I proposed something that could make the build better IMO. All that being said this was also all theoretical seeing as how I haven't tried this out yet, this was all made up from my exp and knowledge of the game itself. And I was also trying so maximize as much STR ap rly all that could be changed base was swapping energize for augmented.
And unless you're referring to the base build from the video being an oddly specific thing since nuking is the specific thing that idk what you meant I was just trying to suck as much strength into the build ap bc more str means more damage in this case.
Sry for the Long reply I just like explaining things.
@@HorizonsEdge18 ive been running the build for the past couple days now.. specifically grinding lua as im needing quite a few of the arcanes. its generally fine if you keep in the air and at a distance. ocucor pairs great with this build but maybe look into a decent melee build to wipe acolytes and the thrax units that spawn ever 5 mins. torid was alright but takes to long to burn overguard without a seperate damage instance ability like roar or xata.
i found melee influence melee builds work pretty dam well. the only problem i seem to have is the AOE toxin eximus units.., they will 1 hit you through overshields and shieldgate if you get grappled by them or are within proximity of them
@@iAmDiBBz NIce
Gyre is the embodiment of cloudstrike
If I’m not mistaken you can also use diriga as companion for extra electricity priming 🤔
I mean you can.. but by the time he can prime, everything is most likely dead
Slap on purple shards; got it.
Gyre is a walking everything influence arcane
Also you forget that sentinels can prime for you, especially Diriga. It's good alternative. And i'm not sure why you don't mention Wyrm as alternative to prime sure footed... pair it with handspring or regular surefooted. Wyrm also can prime with Helstrum
They aren’t a roar as they sit in their own multiplier bracket and not the faction damage bracket nor do they double dip but ya know ya know
I'm sure it does, trying to make an edit on wiki but it gets reverted on certain pages, while accepted on others. Talked with a few mods they say they are damn sure its another multiplier.
@@atwarroyal8770 sure it double dips ? I saw people do math on the shards and it appeared they were multiplicative with strength mods but they didn’t give back numbers of a double dip , I tested electric one on wisp against overguard and it was giving me numbers that it was multiplicative too but also multiplcativenwith roar but not the numbers were one would appear it’s double dipping
@@RossKyle95 There is a section in comments on slash damage section where they talk about DoT and shards. If you have some math evidence, any contributions made there are highly appreciative. Testing done on shards is highly debatable as of now, so any new insight is helpful.
@@atwarroyal8770 I’ll test some more and see if I can post screenshots , I’ll have a look at the discussion first
Awesome my favorite frame lets get to dancing on em
Finally, the queen of tesla towers
i like how he keeps it real and im all for it 😂
Wow this build looks crazy. Gonna start my farm for gyre 😂
3:59 the way u move lmaooo its so funny im crying
Why you glazin him every video bruh? He not gon let you hit💀
@@LegendDragonZz ok lets hate every single youtuber ever and never spread positivity!!
@@LegendDragonZz you stop glazing hatred, or I wont stop glazing your ahh hole.
just saying but with cast time/effi/electric you can actually put it down and go full reave.
Thanks but gyre can already kill everything without investing everything in offensive utility,
I'd rather make her a bit tanky. Also too many people helminth over her 1 instead of her 2.
why would you want 1 over her 2 its a great grouping tool
@@goreobsessed2308if you have nautilus it handles grouping for you, i have different builds replacing both her 1 and her 2 just cuz sometimes the electricity from her 1 can increase her 3’s timer but either one is valid i understand why people take off the 1 it doesn’t really keep up on higher levels
I love that the build I bumbled together myself is way better 🤣
Nice! Want to share it, or just leave us hanging lol
@@Lillmackish seems he just said it to brag
@@joak410 He's just lying for some reason, lol. Weak
300% anything is absolutely insane. 😂
Edit: Booba-Niko? Wha?
Bruh you're the best!
Ugh, every video there is some kind of sneering.
you have 50 sec + by Roorswell, What am I doing wrong only 15 seconds?
u ned to keel
kill with afflicted electricity status
Tractor cannon is so accurate for the epitaph
intro got my like haha
Gyre doing Gyre stuff
i bin running this build for a couple days now on my gyre and slapped on a electric bramma,funny interaction i noticed is that i can proc my 3,4 somehow with the electric proc from my bramma aka i can kill halways off enemys i cant even see
Can u help me get a kuva brahma please
I already have my gyre build but thanks bud 😤
Now everyone gonna play my main🤧
Nah.....I'm pretty sure everyone already knows Gyre is strong af. Making her stronger isn't going to change her usage rates much. Rest easy.....we can still retain our "off-meta / underdog" cards. lol
I wouldn't really worry about that. A lot of people just don't like Gyre. I know a guy that just doesn't play female warframes.
DIESOFCRINGE
At the same time!
Im kinda just waiting for a deluxe tbh
I came for the content milking and was not disappointed!
Hahaha is the same build just with archon shards haha love this video!
Up to what lvl of enemies is this viable? How long in circuit can u go with this?
In circuit she can be pretty nutrition with her crits
In circuit, she's insane since you can get the: inflict cold on crit, inflict viral on cold, 50%chance to spread status, double crit dmg, heal on status,and heal on kill decrees
its circuit so because of decrees ITS YES
thank you Kullervo
Is there a specific reason you ditched the first ability, or was that just an arbitrary decision for keyboard comfort and stuff?
Its her worst ability, her 2 gives grouping, but her 1 and 2 are somewhat interchangeable if you can manage the energy to keep her 1 doing damage.
@TheCleverJoker Yeah....I initially thought of the 2 grouping, but tons of us just run with Cordon Spamsay. Once Gyre gets going, you usually don't even have the chance to use the 2. Lol
everyone keeps 2 for the crowd control but damn I miss her 1 it's so fun
@sh0shin Now I REALLY feel like I must've missed something. Her 2 was my immediate choice for the helminth slot. Lol
Her 1 does seem to have a weird semi- line of sight requirement, though. Maybe I'll give the 2 another chance.
Sweet sweet algorithm
Who needs guns and swords?? Not gyre, uhah, not gyre!
So when i armor strip i just have a little shield symbol. How do i make it so their healthbar turns red like that???
Red health means 100% armor strip. You can try multiple casts of the armor strip ability but this depends on the ability you use.
@zaqmackraken673 ik, i use tharros strike and i have 100% armor strip, the thing is ik i have full armor strip, i just have a little shield on the side of the enemy health bar that get broken when i armor strip, instead of their whole health bar changing colors like knightmareframe's does
@@nenosenpaii4270 then you don't have 100% armor strip. The "little shield icon" is interactive, the filled orange bar shows how much armor remained after your skill. When the armor is gone the health color changes to red.
@@AndyRum so 308% strength doesn't give me a full strip?
@@nenosenpaii4270 pillage requires 400% strength to full strip. If you equip corrosive projection you need 328% for full strip.
how the hell,?? i setout to farm my last gyre piece this morning and you drop a vid. are you stalking me???
Does the Melee Influence/Incarnon Dual Ichors combination change now that the clouds no longer proc the arcane?
No not really
Just move to enemy's faster
Gyre build yippee
on my setup i dont even need energy regen its pretty much useless got too much
im using Coro projection Molt augmented and adaptation with blazing pillage i have a bit less range but i have more strenght and cc
Bb-but knIghTMArefRamE?!
Gyre gyre gyre
"we ONLY have 332 strength" lol
i like gyre but i want the prime lol
This build is strikingly similar to another video from another creator 13 days ago.
It's literally his old one with shards instead of casting speed
Are u new? Of course it will have the same thing as other because we have alot of gyre players lol plus they have the same sources and that's wiki warframe so having the same build can happen because its common sense we have alot of people playing the game and doing the same thing. Armor strip + nuke abilities = broken, this can br done with other frame like mirage, hydroid, ember and etc bruh
@@ajjames1960 All I said was that it was similar to another build I saw recently. That's it. Not sure what you took away from it but it was literally just an observation so..
At the same time
Tho basmu corrosive strip is quite fast
Lol got em
At the same time 😂
I just started playing
I love this games movment and
Melee weapons
I was gonna buy wisp buy i wanna get sum recommendations first
I mainly play solo please help
Im stuck between voruna and citrine
Wisp is great for solo, Rhino, Zephyr, Ember, Volt, Khora to name a few
Voruna is good solo, but you need to BE good to do it
citrene or/and khora
@@tapnjtwisp is OP compared to the other two you named but I play Voruna a lot lately now I’m finna build Gyre
How did he gain the energy at the beginning of SP Demo 1? 13:50
Energy pads equipped in gear wheel
@@DungVan-tb3nl thank you
Destiny Weapons 😂
Sometimes i feel like it's just better to run SIlence, though i suppose i'm still trying to find a warframe that can actually use Silence that's not Banshee and not Ash.
Ive had fun with silence on loki and saryn, both benefit from eximus not fucking their face up while they do their thing
Mag is a good match up for silence as well since she can strip and dps with her own abilities
DE has destroyed us with these 2 word abilities and augments, lol. No one knows whether or not the first word is possessive (Cathode's vs Cathode) for half the shit in this game. What can you do 😂
DAMAGE
Could you try a Volt's 4th nuke build with these purple shards?
His 4 doesn't proc electric
discharge procs no electric
Thoughts on Tharros Strike instead of Pillage as an option?
Tharros Strike really nice which offers a full armor and shield strip with a lower strength requirement. Only downside is the range and only hitting things in front. We can subsume over her 1 and use 2 to gather enemies in front of you. I have 2 builds for Tharros Strike and Pillage depending on how I'm feeling.
You may want to go for Brief Respite and Catalyzing Shields to give yourself shield gating.
@@calpico9832 I have the exact same set-up, Tharros Strike subsumed over Gyre's 1 so I can group with her 2.
ure so funny lmaoo
can i use tharros strike instead of pillage?
Sure it has a lower strength requirement
@@lllllll5990 bet
dont. use pillage or terrify like he said the survivability is so much better and theros strike is only a cone in front of you. pillage goes all around you, give you shield, and having more power strength will give you so much more damage.
@@dahrkrain first I have to get get hildryn for that
@@andrewphoto4750 get her! her farm is lowkey a pain but its worth it for pillage especially
will it work without shards and pillage? i just don't have access to them yet
ofcourse, you will just miss out on some damage and armor strip
@@medalliondnb ty, than its okay, i only need to eleminate all enemies up to 100 lvl, glad that it will work)
haha no
@@Extrey Pillage is absolutely essential unless you're only fighting corpus or infested. If you're going to fight lvl 100 grineer in steel path then forget about it if you don't have pillage. Archon shards you don't need to worry about at all, unless it's more strength to hit the 328% requirement for full stripping on 1 pillage.
@@zacharyhsieh9358 i don't have access to change abilities and steel path, I just want to try this play style and decide, i like it or not, wondering, how it goes on regular path, if there is no big difference between stock gyre in regular path and gyre with shards and pillage on steel path
Boobaniko
At the same time...😂
How does her 3rd crit
Gyre’s 3rd Ability Grants U a crit chance buff For Weapons & Abilities (Note: Gyre can NOT crit Subsumed Abilities). Her buff Works like Rhino’s Roar except instead of getting a flat damage Buff you get increased Crit Chance.
Use Theros Strike instead. 200% str needed, her #2 groups up, AND its strips both shield and armor same time and works on acolytes and demo units. I find it way better
theros strike gives you WAY less survivability than pillage or terrify. her 2 is a joke of a grouping ability horrible range and gets even worse when theyre only dragged a little and not completely to the ball
Still useful and does decent damage @mazeakamyles
@@lordraynation6178 mediocre damage. its an armor strip not a damaging ability
@mazeakamyles calm it down keyboard tenno just my opinion.
@@lordraynation6178 you replied to me first what ☠️
At the same time 🤣
Knightmare do a build on Equinox btw I have a custom build if you want to try
Haki
first
My gosh his pronunciations are atrocious 😂
Nooo dont make her mainstream
Dude if you think a random knightmare vid is gonna do that you're delusional
The only thing i would change about your build is to use the helminth slot on her 3rd ability and keep her 1st. Gyre doesnt need the grouping ability because shes going to be nuking everything in the room anyways, and so her 1st abilities just gonna further increase your damage + it builds an electrical nest that’ll stay in one spot doing gyre things while you’re somewhere else. Her grouping ability is actually quite useless on her and better used on someone else lmao
Bro you're talking abt her 2nd ability not 3rd. The 3rd gives you crit on everything and should be there for the augment so all the build can work.
the build isnt meant for you to stay in one place. especially if youre staying in one room youd want a grouping ability thats stupid. her grouping ability isnt better on literally any frame at all ensnare dominates in all categories. her 1 is laughable damage especially on the steel path its not doing anything for her but take energy and cast time.
@@nflhd8678 yeah my b i meant 2nd lmao
@@dahrkrain you’re literally just wrong on about everything you just stated. Really just goes to show you havent even tried her 1st ability lmao
@@DarkaiXeno bro said just about everything and doesnt say what im wrong ab 💀. you seem like a casual player so have fun!
primed sure footed is cringe
I'm 110 days away from the reward, which means I'll agree with you for another 110 days mate >:(
@@Lillmackish nah, just take the knockdown like a real one and use power drift instead
@darlingkun8851 thing is, while ur knocked down ur 4th ability is still killing. I agree, tho. PSF is cringé
This makes no sense. Her 1 is way better than her 2, if you have this low energy with negative efficiency you will run out of energy quickly. Not sure if this a April joke or if you are serious
Well have you tried it yet? because I have and it runs quite well. Either you should try things first before you disrespect them, or you should just shut your mouth.
No he has a point but I'd remove the first just because the second has a mobbing ability but first is super good for dps@@benkelly1325
this dude can't speak basic english, and its killing me. . . Boobaneko. . . .
He's joking for the rage bait
unfortunately i can and it always sounds like some car dealer trying to over sell a Lamborghini... lol
If i hear you call Gyre, Jire one more time ima leave a strongly worded comment lol.
its like gyro
Hes literally pronouncing it correctly you DOLT
Just know some people call her G U Y E R
@LetsGetSmarted which can be pronounced "euro" lol it's pronounced like Guyer.
According to google its pronounced "jai-ur". Just do some research😮💨