BitFS 0xA Ideas

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  • Опубликовано: 1 июн 2024
  • I go through all the various ideas I've received, thought of, tested, or have told have been tested concerning how to improve the BitFS to 0x. Currently, completing BitFS takes 1 A press, which is to get past the pole. This A press is the single remaining A press in the ABC any% run, meaning that it's the A press that would have the most impact if it were saved. For convenience, the ideas shown in the video are:
    00:00 Intro
    00:17 #01 Drop off the pole.
    00:36 #02 Use the hanging-ceiling upwarp glitch.
    01:49 #03 Raise a goomba up there to help.
    02:37 #04 Bounce on an unloading goomba.
    03:34 #05 Use the bob-omb.
    05:07 #06 Clone the pole.
    05:40 #07 Clone the warp to the Bowser fight.
    06:03 #08 Use a bully.
    07:14 #09 Use amp.
    07:52 #10 Use the seesaw platform.
    09:11 #11 Use PU rotational platform displacement.
    10:57 #12 Use VSC.
    11:55 #13 Use the pillars.
    12:24 #14 Activate a lava boost from a higher floor.
    Not surprisingly, all of these ideas end up failing for one reason or another. For some of these, I've shown them or alluded to them in previous videos. For others, I'd been planning on covering them in the next disappointing observations video. However, since there were so many various ideas, I figured it would be simplest to remove them from that video and instead give them their own dedicated video. This video should settle all the current BitFS ideas, and allow me to simply link this video should anyone suggest these ideas in the future.
  • ИгрыИгры

Комментарии • 1,3 тыс.

  • @thehyliansniper1713
    @thehyliansniper1713 6 лет назад +785

    We did all this and now some guy fell asleep and found a solution. Wow.

    • @randomclownguy6
      @randomclownguy6 6 лет назад +39

      video explaining it: ruclips.net/video/MFxJuq3FRgI/видео.html

    • @meeperpieman
      @meeperpieman 5 лет назад +54

      @Gordo Terremotanque De Ravioles it only works on the VC version right? And iirc the VC version still has another separate currently insurmountable A press

    • @Benjamslikestrains
      @Benjamslikestrains 5 лет назад +8

      considering after the glitch was discovered pannen made a video USING the glitch to get past the pole im 100% sure it was "aproved" @Gordo Terremontanque De Ravioles

    • @SuperNintendawg
      @SuperNintendawg 4 года назад +34

      VC is better for any% ABC because of that trick, but 100% ABC still saves more A Presses by using the original release.

    • @IronicHavoc
      @IronicHavoc 4 года назад +10

      @@Benjamslikestrains He makes videos for every version. And he also mentioned that VC has other issues that make it a trade off.

  • @SALordBaxter
    @SALordBaxter 7 лет назад +736

    One day in one of these kind of videos the answer to "can we use X" will be "yes" and my depression will be cured.

    • @Purin1023
      @Purin1023 7 лет назад +13

      exactly what I was thinking

    • @BillyTheTapeworm
      @BillyTheTapeworm 7 лет назад +111

      I now have a visceral and painful reaction when I see the word "unfortunately" written in black-outlined yellow text.

    • @RarefoilB
      @RarefoilB 7 лет назад +18

      +Jake Smith What if he used the word "sadly" instead?

    • @kargaroc386
      @kargaroc386 7 лет назад +4

      If that was the case, the video wouldn't even need to exist though :(

    • @SALordBaxter
      @SALordBaxter 7 лет назад +17

      End with the successful idea and then a thing that's like "updated run coming soon". I just want to see one of these kinds of videos end happily.

  • @Trillyana
    @Trillyana 7 лет назад +748

    [pannenkoek being held for interrogation]
    pannenkoek: I won't tell you anything
    Me: *presses the A button*
    pannenkoek: PLEASE NO MORE I'LL TELL YOU

    • @RickRoller90001
      @RickRoller90001 7 лет назад +6

      Excuse me
      is that Ilyana?

    • @TheGuy45
      @TheGuy45 7 лет назад +59

      *file select music plays*

    • @D.Dragon
      @D.Dragon 6 лет назад +8

      Also, threaten to delete his hard drives and burn his N64.
      The threat of losing all progress would be enough.

    • @mariospeedrunclips7358
      @mariospeedrunclips7358 6 лет назад +9

      Douglas Dragon he uses emu😂

    • @isaacthered
      @isaacthered 6 лет назад +4

      lol 255th like

  • @krakelakclassic
    @krakelakclassic 7 лет назад +56

    "#1: Drop off the pole"
    Oh boy I that one MUST work
    I bet Pannen never thought of that amirite

  • @face_nemesis
    @face_nemesis 7 лет назад +198

    2:11 mario shows off his powers of telekinesis

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +79

      It was meant to parallel the technique of scuttlebug raising. However, we cannot raise goombas in the same way do to their different programming

    • @Sapvant
      @Sapvant 5 лет назад +6

      UncommentatedPannen did you even get the joke lol

    • @tekayo63
      @tekayo63 5 лет назад +9

      @@Sapvant It's a joke too. It's a reference to WFRR x0.5 A presses

    • @Sapvant
      @Sapvant 5 лет назад +1

      TKCool TV - Gaming and More Oh,

    • @aurora1089
      @aurora1089 4 года назад +9

      everybody gangsta till the goomba starts levitating

  • @heave-ho6864
    @heave-ho6864 7 лет назад +329

    Disapppinting Observations #3

  • @QuiteDan
    @QuiteDan 7 лет назад +408

    *WHAT IF WE TAKE BitFS AND PUSH IT SOMEWHERE ELSE?*

    • @mariophreak
      @mariophreak 7 лет назад +26

      Yes that's it! what if we managed to switch bitdw and bitfs that way we could use the moat door skip to skip bitfs instead of bitdw. That way we could get passed the basement without going through bitfs.

    • @groszak1
      @groszak1 7 лет назад +8

      There is no swapping glitch. What if we clone locked door?

    • @mariophreak
      @mariophreak 7 лет назад +23

      groszak1 it was a joke

    • @keiyakins
      @keiyakins 6 лет назад +11

      ... actually, that's a good point. Have we exhausted the possibilities of a wrong-warp to the bowser fight?

    • @natnew32
      @natnew32 6 лет назад +1

      No known way to wrong warp, unfortunately. Loading a level takes so long and the transition can't be manipulated much so it's unlikely.

  • @ZachCG
    @ZachCG 7 лет назад +251

    holy shit, only one A press left?! i didn't realize we'd come so far!
    go, pannenkoek! run like the wind! that A press must be saved at all costs!

    • @TurbinationE
      @TurbinationE 7 лет назад +82

      Only for the any% run

    • @ZachCG
      @ZachCG 7 лет назад +140

      but still!
      any% run is still *beating the game with no A presses*
      which is kind of fucking awesome, and we're so close to that goal.

    • @Lugmillord
      @Lugmillord 7 лет назад +108

      It has been like that for well over a year I believe. That's why everyone hates that freakin' pole. It's pure tease.

    • @ZachCG
      @ZachCG 7 лет назад +18

      i beleeb in u, koek-san~

    • @Kebabrulle4869
      @Kebabrulle4869 7 лет назад +11

      waitwaitwait ONE? NO ONE TOLD ME! THAT'S SO AWESOME GO GO GO GO PANNENKOEK!!!!

  • @mariosonicfan2010
    @mariosonicfan2010 7 лет назад +182

    So, in a nutshell:
    "Would X work?" "no."

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +231

      " _Unfortunately_ no." You gotta let them down gently

    • @HeyKevinYT
      @HeyKevinYT 6 лет назад +1

      no

    • @TheMegaxPlus
      @TheMegaxPlus 6 лет назад +2

      UncommentatedPannen Slowly smashing all hopes and dreams...

  • @jgcodes2020
    @jgcodes2020 3 года назад +66

    9:11 The most promising solution. They're working on using the bully to gain PU speed and the tilting platforms for rotational displacement.

  • @jan050375
    @jan050375 7 лет назад +46

    i like these "throwing ideas at it" videos, even though you didnt find the solution. its like a nice summary of glitches.

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +45

      It's also a way for me to get out of having to answer the same question comments over and over

    • @octi4684
      @octi4684 8 месяцев назад

      @@UncommentatedPannen you will get more comments if you do that tho (yes i responded 6 years late i know)

  • @NewTungsten
    @NewTungsten 7 лет назад +80

    2:12 I must go, my people need me!

    • @RarefoilB
      @RarefoilB 7 лет назад +4

      It's "my planet needs me," not "my people need me."

    • @SomeFreakingCactus
      @SomeFreakingCactus 6 лет назад +1

      No, it's, "my people need me." The subreddit is titled as such.

    • @marv659
      @marv659 4 года назад

      I read:
      My pole need me.
      xD

  • @TriangleSyrup
    @TriangleSyrup 7 лет назад +48

    The movie Up didn't make me cry...but this did.

  • @Dronkhrrrrng
    @Dronkhrrrrng 7 лет назад +322

    another heart-breaking video from pannen :'

  • @fiery_sr6406
    @fiery_sr6406 6 лет назад +80

    Idea #15: w a i t

  • @boxrog
    @boxrog 7 лет назад +214

    this man is unstoppable

    • @spootot
      @spootot 7 лет назад +176

      Except this pole has been a problem for a damn long time...

    • @raikkappa23
      @raikkappa23 7 лет назад +44

      That's why you never see Pannen at strip clubs.

    • @kama2106
      @kama2106 6 лет назад

      spoot and now... GG hard, 0x may be possible :-)

  • @GoldenKingStudio
    @GoldenKingStudio 7 лет назад +51

    Well, I guess it is back to making blood sacrifices to the Mystery Goomba, I hear the Dark Master allows Mario to make one jump without the A button for every million Goombas sacrificed.

  • @headcrab4
    @headcrab4 7 лет назад +44

    Just jump 256 times and overflow your jump counter, so it resets to zero! Wait...

  • @AldiePezeh
    @AldiePezeh 7 лет назад +71

    Dear diary,
    today my dog died, my wife left me for another man, I lost my job, my house burned down and pannenkoek2012 uploaded another video.
    It was the best day of the week.

    • @Andrew-gu8uw
      @Andrew-gu8uw 6 лет назад

      AldiePezeh
      rly?
      (no)

    • @HeyKevinYT
      @HeyKevinYT 6 лет назад +5

      except this is...

    • @youwerethere
      @youwerethere 5 лет назад +2

      This is uncommentated, but hey, they're still amazing, even without his amazing voice.

  • @l9m241
    @l9m241 7 лет назад +293

    Does anyone have a time machine? I'm going back and "highly" suggesting Nintendo to rearrange the level layout a tad.
    *goes back in time
    PUT THAT BOMB-OMB THERE NOW DAMNIT!

    • @poopfart785
      @poopfart785 7 лет назад +57

      first, let's talk about time travel

    • @agoodduck
      @agoodduck 7 лет назад +38

      New SM64 technique:
      1. go to nintendo
      2. get them to re-release the game with the same code
      3. convince them to move the bob-omb
      4. be happy

    • @RarefoilB
      @RarefoilB 7 лет назад +40

      That won't work.
      They don't know English, you need to speak Japanese.

    • @KaitouKaiju
      @KaitouKaiju 7 лет назад +14

      Speaking of rereleases, I wonder how much of these videos is applicable to the DS game.

    • @jakeroo123
      @jakeroo123 7 лет назад +12

      Not many, I think. The physics engine was completely overhauled, so most of the glitches are different. I know PUs no longer exist (the game actually caps Mario's x and z at 30,000), hyper speed is a lot harder to achieve, and collision overall is more accurate.

  • @plushifoxed
    @plushifoxed 7 лет назад +56

    something about the bully reappearing on the platform with that POW sound was funny to me

  • @randomviewer896
    @randomviewer896 7 лет назад +101

    You know how you have that 1000$ reward for anybody who can figure out that upwarp glitch in TTC?
    I want to propose something similar for the BitFS A press. I'm willing to pitch 50$ to the reward.

    • @ltlynx77
      @ltlynx77 7 лет назад +30

      Pannen should let us donate money for him, for increasing the TTC upwarp bounty and for this.

    • @fendoroid3788
      @fendoroid3788 7 лет назад +46

      Maybe we can't raise goombas, but we can raise bounties.

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 7 лет назад +4

      speaking of upwarp glitch i actually think it could save this A press

    • @ltlynx77
      @ltlynx77 7 лет назад +1

      If we just could repeat it and know it's secrets... Pannen could actually save a lot of A presses.

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +46

      While that sounds good in theory, there's a critical difference between the two. For the TTC upwarp, the goal is to recreate it. As far as we know, it may just be really precise, in which case simply trying to do it a large number of times could be the key to recreating it. So a bounty that incentivizes others to try it would be a worthy investment. For BitFS 0x, the goal is to find some new strat. This will most likely require in depth knowledge of the game, its glitches, and its mechanics. So a bounty that incentivizes others to try it probably wouldn't be a worthy investment, since not even the most ABC experienced minds could solve it

  • @Lugmillord
    @Lugmillord 7 лет назад +82

    Before starting to watch this video: The title "[X] ideas" always suggests that there are a number of ideas that Pannen tries and none of them work. Especially when other people suggested the ideas and not Pannen himself. So with this pessimistic supposition, let's head right in.
    ...okay, as expected, but there were some interesting ideas. A video containing PUs is always a good video. It's all as if the developpers knew about the A-button challenge and thought "hmm, they would only need one Bob-Omb. So let's place it out of reach". Illuminati, I tell ya!

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +20

      I can assure you that an ideas video will never have a success in it. The way I make videos follows a sort of "follow the path of least resistance" mindset. Videos that are funner, easier, or more interesting are more favorable to me, and so I tend to make them before the more boring, harder, and less interesting ones. So a video that shows one strat and works would always be easier and more interesting than one that shows many strats that don't work.

    • @Lugmillord
      @Lugmillord 7 лет назад +5

      pannenkeok2012
      I know, but there's this first second when your brain focuses on the "BitFS 0x" in the title, throws out all the endorphins and then notices the "ideas" behind it. But that doesn't change the fact that these videos are really interesting, too. Especially the unusual ideas, that make me think "oh, never thought about that".

    • @want-diversecontent3887
      @want-diversecontent3887 7 лет назад +1

      Lugmillord
      How did they know? Or was it a coincidence?

    • @randomclownguy6
      @randomclownguy6 6 лет назад +2

      solution:(only of WiiVC)stand on the up and down platform with the coins for 8 days

    • @MrGlitch_YT
      @MrGlitch_YT Год назад +1

      Solution:(only of WiiVC)read entire 3 word title before clicking video

  • @want-diversecontent3887
    @want-diversecontent3887 7 лет назад +6

    Ok, just in case somebody doesn't know why this is a problem, here is why.
    1. You can't skip BitFS.
    There are no entrances to the higher floor that's not the door, and we can't skip past getting the key, because even if we speed past it, we get in a BRoD.
    2. You can't remotely get the key as of now.
    As of now, there is no way to wrong warp to the 2nd Bowser Fight. However, there is a possibility for ACE wrong warps. We just need to find ACE. And there's also memory manipulation which could get the key.
    3. We cannot get past the pole without an A press _in N64_ as of now.
    This video shows why. However, in WiiVC, we can just wait for 3 days. There is also a strat currently being worked on.

  • @MantaNebula
    @MantaNebula 5 лет назад +3

    I genuinely misread the title and was absolutely prepared for an in-depth tongue-in-cheek parody video where you said you just had "0x ideas" about what to talk about for this stage.

  • @AbyssArcher
    @AbyssArcher 7 лет назад +282

    BitFS 0x?
    Pshhhh I've been doing that course with no A presses for years. You just have to used Luigi instead of Mario.

    • @LadyZechie
      @LadyZechie 7 лет назад +43

      Yeah well I can do this course in like, 100 MORE A presses!

    • @the1whoplayz
      @the1whoplayz 7 лет назад +87

      But can I unlock Luigi with 0 A Presses

    • @TerraKnight27
      @TerraKnight27 7 лет назад +43

      but using luigi requires beating this, your argument is invalid

    • @RektarFamilyFriendly
      @RektarFamilyFriendly 7 лет назад +32

      But you can beat it with 0 A Presses by simply using Wario.

    • @leoleonvids
      @leoleonvids 7 лет назад +17

      "0.5 an a press"
      IT'S STILL AN A PRESS

  • @eltiolavara9
    @eltiolavara9 7 лет назад +39

    mario's worst enemy is not bowser
    no
    it doesn't have a face
    it doesn't have a body
    it has no style
    it has no grace
    it's a FUCKING GREEN POLE

  • @brianpso
    @brianpso 7 лет назад +21

    Damn man, talk about being so close, yet so far. This is SO frustrating. But hey, the impossible coin was collected, so I'm confident that some solution will be found. Just like in mathematics, when there's something that can't be proved with our current understanding, it's exciting news, because now we know that some new stuff will have to be developed.

    • @renakunisaki
      @renakunisaki 7 лет назад +2

      +aegolius2 it's been too long since we've seen a nice Goomba bridge.

    • @Jay-ol6gd
      @Jay-ol6gd 7 лет назад +2

      So close yet so far? Then again, there was Top O' the Town :P

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +8

      Mario Wings to the Sky wasn't possible with our current goomba structures (i.e. staircases, bridges, ladders). So I did a lot of experimenting and eventually created the goomba oasis, which was the final piece needed to solve that star 0x

  • @MariaNicolae
    @MariaNicolae 7 лет назад +184

    Yeah, this A press is almost certainly impossible. It'd probably take a whole new glitch to save it.

    • @2230400180252469452
      @2230400180252469452 7 лет назад +71

      Upwarp bounty still unsolved.

    • @samkostka126
      @samkostka126 7 лет назад +78

      Upwarp bounty is most likely a one-off cosmic ray bit flip in the streamer's console

    • @Solibrae
      @Solibrae 7 лет назад +7

      I think the streamer was playing on an emulator too, so it could have been an emulation error.
      EDIT: Never mind, it seems I was wrong.

    • @MariaNicolae
      @MariaNicolae 7 лет назад +16

      Solibrae III No, the streamer was playing on an actual N64.

    • @Solibrae
      @Solibrae 7 лет назад +3

      Timestoppa on RUclips Oh, right. I watched pannenkoek's video about the glitch again and it seems I just misunderstood something about it. Well thanks, now I know more than before!

  • @iwersonsch5131
    @iwersonsch5131 6 лет назад +124

    How about you stay in the level for like 10 days and see if anything useful happens 4Head

    • @randomclownguy6
      @randomclownguy6 6 лет назад +10

      on WiiVC specifically. also its 8 days ruclips.net/video/MFxJuq3FRgI/видео.html

    • @iwersonsch5131
      @iwersonsch5131 6 лет назад +21

      I sent that as a joke, knowing it had already been found

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 5 лет назад +5

      I'm doing that in TTC rn

    • @iwersonsch5131
      @iwersonsch5131 5 лет назад +2

      Hope you are on the right version

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 5 лет назад +1

      I'm on Wii VC

  • @MashAllPotatoes
    @MashAllPotatoes 7 лет назад +62

    Do you think the $1K upwarp glitch could solve this issue? Assuming the cause of the glitch is discovered, couldn't landing on the ground after a lava boost be enough for an upwarp?

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +65

      If it turns out that glitch is replicatable, then it very well could solve this

    • @MashAllPotatoes
      @MashAllPotatoes 7 лет назад +18

      pannenkeok2012 sweet. also, unrelated but have you considered setting up a website with your work? It would be useful for keeping track of where each course stands in your limited A press runs (as you're constantly finding ways to save presses). It could also provide a glossary of commonly used terms or exploits from your videos

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +24

      I have this: docs.google.com/document/d/1ypRVVRyf4x-v8GqCSmKYnicrfKSIjao3Y1ZVl52RIyM/edit

    • @MashAllPotatoes
      @MashAllPotatoes 7 лет назад +7

      pannenkeok2012 oh that's sweet thanks

    • @HDErickGames
      @HDErickGames 7 лет назад +5

      UncommentatedPannen have you tried doing upwarp glitch on VirtualConsole/RealN64 ??? maybe upwarp glitch doesnt work on a emulator

  • @mrpokemon1186
    @mrpokemon1186 4 года назад +13

    I was about to say "you could use the pillars at the start of the level to wall jump up to the second level!" But then I remembered you need to press A to wall jump so that idea is out the window.

  • @prexot2341
    @prexot2341 7 лет назад +11

    The epic battle of the pole versus the pancake.

    • @jaydentt
      @jaydentt 4 года назад

      *pannenkoek

    • @SrIgort
      @SrIgort 3 года назад

      @@jaydentt whoooosh

  • @IAmTehEllie
    @IAmTehEllie 7 лет назад +78

    Another hopes and dreams crushed video :

  • @MrCheeze
    @MrCheeze 7 лет назад +52

    You've demonstrated before that objects in Tick Tock Clock exhibit unusual behaviour when certain patterns of RNG happen. Have you investigated more common objects - Goombas, for example - along those same lines?

  • @Architector_4
    @Architector_4 7 лет назад +32

    Wait, only 1 single A press is left?!
    That reminds me of an achievement in "Half-Life 2: Episode One"(an FPS game if anybody doesn't know) which is about completing the whole game by shooting only a single bullet in the whole campaign, that is to break a lock that's too far to reach by anything else than a bullet.

    • @AmaranthRBY
      @AmaranthRBY 7 лет назад +24

      Only in any% (complete the game by any means necessary). 120 Star still has a bunch of them because of stuff like Tick Tock Clock.

    • @PokeHacked
      @PokeHacked 7 лет назад +9

      in any% yes

    • @worldprops333
      @worldprops333 Год назад

      you can beat crack life without taking damage or using guns

  • @Ultimaximus
    @Ultimaximus 7 лет назад +3

    There's something really fun about that infinitely boiling bully

  • @YTSunnys
    @YTSunnys 7 лет назад +218

    6:40 Now that's bullying...a bully.

  • @Sparkette
    @Sparkette 3 года назад +9

    "BitFS" sounds like the name of a filesystem.

  • @SanctuaryReintegrate
    @SanctuaryReintegrate 7 лет назад +37

    Open up a N64 controller and swap the wires to A with another button.

    • @mariophreak
      @mariophreak 7 лет назад

      thats cheating.

    • @SCHERZOGREY
      @SCHERZOGREY 7 лет назад +3

      fuck yuo tylers

    • @mariophreak
      @mariophreak 7 лет назад +4

      besides it would still register as an a button press so it wouldn't work.

    • @SCHERZOGREY
      @SCHERZOGREY 7 лет назад +2

      Tyler S FUCK YUO TYLERS

    • @XenoFeels
      @XenoFeels 7 лет назад +4

      The joke
      you

  • @TheManOfManyCheeses
    @TheManOfManyCheeses 7 лет назад +34

    I MAY have an idea here. It's about using the lava boosts for VSC, namely about STACKING lava boosts. Right now, it looks that when you use VSC with a lava boost, that speed is immediately used when you next leave a platform. This would seemingly make stacking impossible, as you're boosted up, not letting you hit the lava again. However, there's that one platform with the amp and the pole that raises up and down. My idea is as follows:
    1) Use the lava boost for VSC as you showed in the video.
    2) Make sure the lava boost angles you so that you can punch your way into the raising and lowering platform with the amp. It would have to be frame-perfect, I'm assuming, but during however many frames the raising platform is even with stone platform that you're already on, you would move onto the raising and lowering platform. This would hopefully conserve the VSC since you're moving onto a platform with equal height.
    3) Let the platform lower back into the lava. Your VSC would not have been consumed yet, and you would then be lava boosted as it lowers down. If angled correctly, it could be possible to do another VSC with THAT lava boost.
    The sticking point is this, however: does the lava boost give you a set amount of vertical speed, or does it stack with vertical speed already stored? This, along with difficult angles, are the two flaws I can see in this. But would this method allow you to stack the lava boosted VSC?

    • @EpicBzzBoy3
      @EpicBzzBoy3 7 лет назад +5

      I gave this a shot myself. All it did was reset it and it didn't stack.

    • @TheManOfManyCheeses
      @TheManOfManyCheeses 7 лет назад +3

      Ah, I was afraid of that. Oh well, back to the drawing board.

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +51

      Stacking vertical speed was a hope I had had back when VSC became a main ABC tool. But alas, it doesn't seem to be possible in any situation, since things that give Mario positive VS simply set it to that value, not add a value onto it

  • @gigitrix
    @gigitrix 7 лет назад +9

    Finally the vertical PU features in these exhaustive enumerations of disappointment.

  • @sawnikk
    @sawnikk 6 лет назад +4

    I actually had a nightmare about this pole last night. The BiTFS music was playing in the background, and there were just a bunch of cuts of Mario trying to get off of the pole with a handstand

  • @Henrix1998
    @Henrix1998 7 лет назад +2

    I just keep watching this again and again

  • @King_Yef
    @King_Yef Год назад +5

    Given a thousand lifetimes, I couldn't explain why 2:12 is so funny to me.

  • @totalytaco3715
    @totalytaco3715 6 лет назад +23

    In regards to the new glitch, it only works on the wii virtual console version. I doubt pannen will settle for just the wii virtual console.

    • @Volian0
      @Volian0 6 лет назад +4

      It will still be any% 0x A

    • @totalytaco3715
      @totalytaco3715 6 лет назад +7

      Yeah, and I for one am super excited, but I think there'll be a lot of purists who want it to be done on an n64

  • @carlosprieto2231
    @carlosprieto2231 7 лет назад +23

    Nintendo should have put that bob-omb where the first Bully is... who will fund me to time travel and change this

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +32

      If I could go into the past, work at Nintendo, and then subtly alter the game's code before release, I could make it so that many A presses could saved while hardly changing up the game

    • @abccde3944
      @abccde3944 7 лет назад +4

      That would be an awesome video

    • @SK-by6qd
      @SK-by6qd 7 лет назад +2

      Abc Cde Same. I want to know how major a "subtle change" in the level design can be in terms of A press saves.

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 6 лет назад +1

      Nah, Nintendo already did that. Somewhere over the Rainbow, Top of the Town, chuckya drop, there's no way these were accidents.

    • @want-diversecontent3887
      @want-diversecontent3887 6 лет назад

      Lori Kirby
      Well, firstly, you could make it so that some walls become floors.

  • @Enny_Gima
    @Enny_Gima 7 лет назад +9

    Is there nothing that can be done from, say, letting the global timer go for a very long time i.e. Waiting for some number of years in-game just for some glitches to arise from it? I remember one of pannen's videos talking about how some weird things can happen if you let the game run for 9+ years on a certain level. [And also it would make for an interesting a press save if the solution is to wait for 9+ years in that level]

    • @theletsplaycurse
      @theletsplaycurse 7 лет назад +1

      Enny Gima do you remember what video it was

    • @adealmusic
      @adealmusic 6 лет назад +1

      Enny Gima you were somehow right... check bad_boot's channel

  • @iwakuraWired44
    @iwakuraWired44 6 лет назад +13

    The answer turned out to wait a bunch

  • @Oblivionitus
    @Oblivionitus 7 лет назад +7

    Wow, so many great theories in this video, the ABC community is really trying their hardest to get past this one last hurdle

  • @SAwfulEPM
    @SAwfulEPM 7 лет назад +8

    If I had to guess, the solution probably doesn't involve getting into the box or off the pole, but bypassing it entirely. Not that I'm remotely qualified to say, but logically speaking the small point of entry, as well as the pole object, are much more constraining than pure vertical movement or some other form of workaround. That, some form of memory corruption, or otherwise creating heavily-glitchy conditions seem like the only venues not thwarted by the chokepoint of the pole-into-hole.

  • @chozo1176
    @chozo1176 7 лет назад +2

    Never was or will be this scared of the phrase "Unfortunately, no" ever again

  • @SpikeOriundo
    @SpikeOriundo 7 лет назад +16

    8:42
    I thought that the bully infinitely boiling was showing that this was pannekeok's video, but THAT's what really puts the "keok" on "pannenkeok".

    • @YTSunnys
      @YTSunnys 7 лет назад +2

      Gotta spin fast!

    • @brum1784
      @brum1784 7 лет назад +7

      "THAT's what really puts the 'cake' on 'pancake'."

    • @legionmammal9785
      @legionmammal9785 7 лет назад +2

      Wow, _just_ noticed that "pannenkoek" is Dutch for "pancake"

    • @BrinchTunes
      @BrinchTunes 7 лет назад +2

      In danish it's "Pandekage". I knew the word pannenkoek sounded familiar...

    • @groszak1
      @groszak1 7 лет назад +2

      *"Uncommentated" on "UncommentatedPannen"

  • @brittanyb839
    @brittanyb839 7 лет назад +11

    Some day you should end one of these videos with a final point where you're like "Idea #18: Do x... YES! IT WORKS!". Maybe add some confetti and some balloons.
    I am desperate for a happy ending.

    • @invenblocker
      @invenblocker 6 лет назад +2

      Pannen has already stated that if someone gives an idea that works, he won't do this, since it's far easier for him to just make a video about the idea that works.

  • @leppels2815
    @leppels2815 Месяц назад +1

    my humor is so dulled down that the rapidly spinning platform at 8:41 made me laugh uncontrollably

  • @thelegendarybeng5329
    @thelegendarybeng5329 7 лет назад +13

    Something interesting here is that none of these ideas use the heart. In fact, I don't recall a single video of yours that uses the heart. Theoretically, could mario damage boost for the vertical distance while moving with the heart, meaning death would be a non issue, no matter the speed?

    • @invenblocker
      @invenblocker 6 лет назад +2

      If we assumed the hear moved so incredibly fast, it just stays in motion for as long as we need, there's still the issue of getting these infinite boots. Lava boosts can only get you so far, and the enemies are all at too low height to boost you further than that.

  • @lukergamerz4455
    @lukergamerz4455 7 лет назад +14

    Considering how the SMW community has learned so much about the game that they can make the game inject code into itself and make a Flappy Bird clone out of it, I really wonder how far this challenge will go...

    • @Chmmr
      @Chmmr 6 лет назад +1

      LukerGamerz lmao can we get SM64 ACE? That would be hilarious and amazing

    • @firstnamelastname8684
      @firstnamelastname8684 6 лет назад +3

      Pokemon Stadium has ACE, cartswap anyone?

    • @want-diversecontent3887
      @want-diversecontent3887 6 лет назад +2

      Nackles42
      Pokemon stadium Pokemon red make code in ram temporarily freeze console cartswap to super mario 64 while frozen kaboom problem solved

  • @DlcEnergy
    @DlcEnergy 6 лет назад +11

    what if you was just to try falling asleep...?

  • @ThJakester897
    @ThJakester897 6 лет назад +18

    How about standing on one of those blue slanted platforms for over three days?

  • @valentetellezperez6538
    @valentetellezperez6538 Год назад +1

    8:43 the ridiculous speed of the platform was so hilarious to me.
    It made my day.

  • @graymondgt1397
    @graymondgt1397 6 лет назад +19

    What if you were to leave your console on overnight causing the platforms to rise above the lava?

  • @ugogogo2438
    @ugogogo2438 7 лет назад +31

    When you'll solve this, will you post a video of the entire any% run without any A presses?

    • @tomjackal5708
      @tomjackal5708 7 лет назад +9

      "when"
      >implying it will ever happen

    • @Azumongo
      @Azumongo 7 лет назад +14

      Either it happens or pannenkoek dies of old age.
      No way that silly pole will stop this absolute madman.

    • @madghostek3026
      @madghostek3026 7 лет назад +3

      As I heard some of stars need 6 hours,you won't want to watch this all :V

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +28

      I don't know

    • @halo4224
      @halo4224 6 лет назад +1

      well either pannen has already died of old age or doesn't now about the new *_h e c c i n_* glitch

  • @Caroniver_Robocacci
    @Caroniver_Robocacci 6 лет назад +2

    2:13 Goomba: I must go. Panne needs me.

  • @OfficialOlue
    @OfficialOlue 6 лет назад +7

    Soon this puzzle will be solved. It is getting verified on console as I speak. If it passes then it's really exciting and we can beat the game without the a button effectively

  • @fabbriziospeedruns6034
    @fabbriziospeedruns6034 7 лет назад +4

    2:15 the goomba's just like "this is fine".

  • @garrettmccloskey274
    @garrettmccloskey274 6 лет назад +3

    This vide has become relevant again.

  • @matthewhausmann3707
    @matthewhausmann3707 7 лет назад +1

    Your channel is fascinating, thanks for all these videos :D

  • @thewildjamie3283
    @thewildjamie3283 7 лет назад +2

    I've been waiting for a video like this. Pannen, we are all supporting you! Show this game who's boss yet again!

  • @welcoe
    @welcoe 7 лет назад +35

    **rips hair out**

    • @xenosonic9x414
      @xenosonic9x414 7 лет назад +4

      Ethan White *tries to R.I.P his hair out and then fails and attempts to lick his elbow*

  • @porygonlover322
    @porygonlover322 7 лет назад +12

    You really should have put a slide whistle sound at 2:11

  • @Dr18Registered
    @Dr18Registered 7 лет назад +1

    Seeing that Goomba just float up at 2:11 was funny.

  • @ehx3419
    @ehx3419 7 лет назад +5

    One thought that came to me lately: Might there be a spawn displacement that lets us out beyond the flagpole? From what I know, it's handled somewhat differently from PU displacements.

    • @SK-by6qd
      @SK-by6qd 7 лет назад

      ehx I don't think you can get a spawning displacement vertically. Not entirely sure though.

  • @Chaotiplex
    @Chaotiplex 6 лет назад +5

    Here's an idea now I might be wrong here, but what if we waited a total of 71 hours for the vertical moving platforms at the beginning to reach a height to where we can get on the elevator?

  • @mrt129_luigi
    @mrt129_luigi 6 лет назад +10

    You have build up speed for 12 hours.
    Now prepare for:
    Raise a platform for 71 hours(RTA 192 hours)!

    • @NovaTheDark
      @NovaTheDark 6 лет назад

      MRT129 Edwin Lai it's actually 71

    • @mrt129_luigi
      @mrt129_luigi 6 лет назад

      TheDarkNoVa
      Isn't it 8 days

    • @NovaTheDark
      @NovaTheDark 6 лет назад

      MRT129 Edwin Lai it's 8 days RTA and ≈3 days TAS

    • @mrt129_luigi
      @mrt129_luigi 6 лет назад

      TheDarkNoVa wait,what?why?

    • @NovaTheDark
      @NovaTheDark 6 лет назад

      MRT129 Edwin Lai RTA strat use a dive recover to clip into the mesh cage, and TAS strat uses VSC to " jump " higher into the cage, so RTA strat requires the platform to be way higher than the TAS strat

  • @warmCabin
    @warmCabin 7 лет назад +7

    Why does Mario's voice change pitch when he's far away? (like at 10:50)? It's something I almost always notice in videos with hyper speed stuff.

    • @diveo
      @diveo 7 лет назад

      same

    • @warmCabin
      @warmCabin 7 лет назад +2

      Listen closely, especially to the second "ha." I think it does both.
      Also listen at 9:20, where it becomes a weird sort of squeak.

    • @twilight-sparkle
      @twilight-sparkle 7 лет назад +10

      ...doppler effect?

  • @migerz1
    @migerz1 7 лет назад +16

    its really simple actually, you just have to remap jump to a different button, problem solved

    • @0001aardvark
      @0001aardvark 7 лет назад +3

      Michael G. That requires third-party hardware/software and is therefore illegal.

    • @groszak1
      @groszak1 7 лет назад +2

      There is no setting for this in game

    • @want-diversecontent3887
      @want-diversecontent3887 6 лет назад +1

      Michael G. This is not funny

    • @jaydentt
      @jaydentt 4 года назад +1

      Then how will we punch/kick‽

  • @DoubleATam
    @DoubleATam 7 лет назад +4

    Hm, you didn't show a diagram for the Bully's attack range like you did for the Bob-Omb's loading range.

    • @geelzwarteaardbij
      @geelzwarteaardbij 7 лет назад

      exactly why i had another look at this video. Can we get a bully from higher up?

  • @mmmmmmmmmmmmm
    @mmmmmmmmmmmmm 6 лет назад +10

    Well, this video is now [Outdated] and I couldn't be happier.

    • @Miju001
      @Miju001 6 лет назад

      (Wii VC only)

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 6 лет назад +1

      So? Wii VC is an official Nintendo release, just like the Japanese version. However, this video will still be used for the 120 star run.

    • @Miju001
      @Miju001 6 лет назад +2

      I know, I consider the new A press save completely legit and I'm looking forward to whatever video Pannen will make about it. Still, the way I see it, the Wii Virtual Console is clearly inferior to the Nintendo 64, both because of the lack of spawning displacement and because of worse TASing tools. The only thing in which the Virtual Console is better than the Nintendo 64, i.e. better handling of PU movements, seems about to become useless, considering the new possible strategy used to enter the Secret Aquarium without using PU movement.

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 6 лет назад +2

      True, but the VC still wins on any%.

    • @Miju001
      @Miju001 6 лет назад +1

      Yeah, I know.

  • @undergroundmonorail
    @undergroundmonorail 7 лет назад +23

    Hey pannenkoek, maybe you could do it 0x if you tried cloning??????????? :P

    • @undergroundmonorail
      @undergroundmonorail 7 лет назад +58

      the joke is that he says we can't clone and then does like 3 "what if we could clone" ideas

    • @E-102_Gamma
      @E-102_Gamma 7 лет назад +19

      _If you have to explain the joke in order for it to be understood, is it really a joke?_

    • @renakunisaki
      @renakunisaki 7 лет назад +24

      Maybe if we clone a PU...

    • @Azumongo
      @Azumongo 7 лет назад +23

      The thought of Mario casually walking around with an entire parallel universe in his hands is kinda scary.

    • @hiimethan2700
      @hiimethan2700 7 лет назад +7

      mario: excuse me, i have an entire duplicate of the entire course in my hands, can you move?

  • @felineki
    @felineki 7 лет назад +5

    2:12 "I must go now. My planet needs me."
    Note: Goomba died on the way back to his home planet.

  • @ultimatecorgi3392
    @ultimatecorgi3392 7 лет назад +4

    This will sound like a stupid question, but is it possible to transport those purple throwing guys between levels?

  • @rroadagain2810
    @rroadagain2810 7 лет назад +7

    So I was wondering here, with the one suggestion with the notion of merely decreasing the amount of A presses to 0.5 instead of dropping it to zero... would that actually be better in the context of the any% run? iirc you can't really say it's a half press, but rather, it's a way of saying that the press can be combined with other specific presses to round it out, but since the run has no other presses left, it'd still end up being 1 A press, right?

    • @Cunt143
      @Cunt143 7 лет назад +1

      If you do it any% then yes, it's still 1 A press. I guess it will save some time to use that press on an earlier part though

    • @ViviBlue-db2br
      @ViviBlue-db2br 7 лет назад +7

      No you could have A pressed before you turned on The console

    • @KazeN64
      @KazeN64 7 лет назад +19

      but you could play through the game a million times with that one press, so you'd use an average of 0.000001 presses.

    • @windowsforvista
      @windowsforvista 7 лет назад +1

      An A press is an A press, you can't say it's only half (kidding)

    • @Cunt143
      @Cunt143 7 лет назад +2

      ***** Shut up, """Henry"""

  • @Falleax69
    @Falleax69 7 лет назад

    I barely understand what goes on in your videos, but they are very interesting and educational.

  • @BrinchTunes
    @BrinchTunes 7 лет назад +22

    1:06 "0.5x is an improvement"? But you said there's only 1 a press left in the any% run!

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +22

      This A press is very valuable to save because it is the sole remaining A press in the any% run. However, it also adds 1 A press to the 120 star run, and so that run could still be improved from a 0.5x reduction

    • @BrinchTunes
      @BrinchTunes 7 лет назад +4

      Oh right, i completely forgot that you have to do this in the 120 star run. Very quick reply from you, i might add!

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +11

      Thanks. I try to stay up to date on the comments I get on this channel

    • @BrinchTunes
      @BrinchTunes 7 лет назад +5

      That's awesome, pannen! Not many RUclipsrs do that nowadays...

    • @marowakcity8578
      @marowakcity8578 7 лет назад +1

      Brinch play the whole game with a pressed

  • @Luna-Lux
    @Luna-Lux 7 лет назад +9

    Would it be possible to get a star in at the top of the pole and use the star dance clip to boost upward into the room?

    • @MegaLolmann
      @MegaLolmann 7 лет назад +10

      That would probably require cloning, and I don't think it's possible to use any sort of cloning methods before passing the pole.

    • @Azumongo
      @Azumongo 7 лет назад +3

      There would be so many more possiblities if we just had a single bob-omb on the lower floor somehwere :/

    • @MegaLolmann
      @MegaLolmann 7 лет назад

      Or a cork box. .-.

    • @Azumongo
      @Azumongo 7 лет назад +10

      Lol, Google+ names Really weird how none of the developers back then at one point said "Wait! What if someone 20 years in the future tries to beat the game without pressing A even once? We can't let that guy down! Someone place a glitch-able object on the lower floor immediately!"

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +11

      We can't make a star in this course unless we collect all the red coins, several of which are past the pole. So using a star isn't really worth considering

  • @LvLupXD
    @LvLupXD 7 лет назад +6

    I really want to hear about how the sequence of frames doesn't allow for the "bouncing off of an unloading goomba" idea

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +7

      Well, the ideal sequence would be something like:
      if (Mario is close to goomba and moving down) then {shouldBounceOnGoomba = true;}
      if (goomba.isOverLava()) then {goomba.unload();}
      loadNewObjects();
      if (shouldBounceOnGoomba) then {Mario.height = goomba.height + 75;}

  • @Wyvernnnn
    @Wyvernnnn 5 лет назад

    Amazing looking at this now that we've figured it out

  • @HylianDefender
    @HylianDefender 4 года назад +2

    How do mobs interact with rotating platforms? Maybe we can get some up the pole that way. I'm also wondering if we can pull any HOLP-related shenanigans or mob manipulation on the goombas to help us.

  • @christopherwrenn3584
    @christopherwrenn3584 7 лет назад +7

    Could you use VSC to get high enough on the first level to manipulate the bully above?

  • @purrplaysLE
    @purrplaysLE 4 года назад +3

    1:31 Casually making a coin go through the bridge.

  • @Omio9999
    @Omio9999 7 лет назад +1

    Is there a way to move off of either the handstand or the pole-grab states, even with diving? I haven't played SM64 in so long, and don't have the hardware/controller to do it.

    • @InfoTeddy
      @InfoTeddy 5 лет назад +1

      Only way to move off is to press A (jump) or Z (drop off), and you can't drop off while doing the handstand.

  • @Green24152
    @Green24152 5 лет назад +1

    The moment where the goomba is lifted up, i like to think Mario has the Force from Star Wars.

  • @Phos9
    @Phos9 7 лет назад +3

    I imagine if you collect a star or exit a course with something hat-in-hand'ed it goes away. There are very few tools available, so obviously being able to bring more to the level would be beneficial, not that are even any hats to be had.
    While you obviously can't manipulate the bully's AI, can you influence its wanderings via RNG manipulation, similar to Yoshi? Get the higher one to walk the whole way down to the pole. If that doesn't work, the only thing I can think of would be to mimic Koopa the Quick's wall climbing shenanigans somehow and go up the columns.
    If cloning the pole doesn't let Mario get through, is that hole the smallest possible gap that can be climbed through on a pole?

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад

      The bully is not using RNG to direct its movement. It's simply always turning towards its home, and we can't affect that

  • @Visleaf
    @Visleaf 7 лет назад +6

    Is there any way for the game to pretend the heart's rotational speed is Mario's vertical speed? Something dumb like that would be a godsent.

    • @jaydentt
      @jaydentt 4 года назад +2

      Building up heart speed for 12 hours

  • @makutamiserix5612
    @makutamiserix5612 7 лет назад +2

    What about those triangular platforms that sink and rise up from the lava? Could there be a way to make them rise up more? Or what about the caged platform that you ride on at the beginning of the course? Could you somehow alter it's track?

  • @JackieChandler
    @JackieChandler 7 лет назад +1

    Hey Pannen, what happens if you grab the pole during vertical speed storage (Idea 12)? Is the vertical speed immediately canceled, or would it be possible to grab the pole and release with a B press once at the top of the pole to activate the boost?

    • @InfoTeddy
      @InfoTeddy 5 лет назад +1

      You need to be airborne to grab poles. But once you're airborne you've already reactivated your VS

  • @SomeRandomFellow
    @SomeRandomFellow 6 лет назад +3

    what about waiting for the oscillating platform to inch up after 8 days of waiting?

  • @Macedragon37
    @Macedragon37 7 лет назад +5

    Hats of too Pannenkeok for truly testing all of our ideas.

    • @UncommentatedPannen
      @UncommentatedPannen  7 лет назад +4

      lol the ideas have been tested for months/years. This video is just me finally getting around to documenting them all

  • @johnhawkins5314
    @johnhawkins5314 7 лет назад +2

    7:11 The trauma is real. Poor Bully :(

  • @BenKarcher
    @BenKarcher 5 лет назад

    at 8:12 the platform lowers beyond the wooden hexagons. In the remote lava boost video you said you needed to find a Pedro spot here but could not do it on the edge. Is it possible to find a Pedro spot between the platform and the hexagon? It looks like you can get any arbitrary distance between the two far past the Minimum of two units.

    • @Quintratix
      @Quintratix 4 года назад

      Don't think it could give enough height from there