Keep in mind his hero has 22 attack and 14 defense. That’s a pretty big buff to the vampires. It would be interesting if he could still win with say 12 attack and 8 defense. Each attack provides an additional 5% more damage and each defense provides 2.5% less damage. We also don’t know if he has offense or armor skills which also help out a lot. Expert offense adds 30% more damage and expert armor I think reduces by 15%. On top of all this, he is using a hero that specializes in vampires which causes their attack and defense to be even higher than normal. Not knocking the vampire lords though. They are a strong unit.
As long as the vampire can regenerate 40%-50% of the damage taken by a hit from when the AI's stacks are at 100% health, they can easily win the battle without the use of magic.
I can help with that. Once you have all the upgrades and everything at the Necropolis, the Estate gives you access to a special unit known as the Count vampirelord which adds it to your stack. Now what this does is, if the entire vampirelord stack dies, it revives all of them and removes the count vampirelord from the stack. Let me know if it needs more buffs, I'll be happy to come with more ideas. lol
That's 44 units of Nekro's upgraded Tier 4 units against 165 of Castle's upgraded Tier 7 unit and they won without actual casualties.. Good upgrades or not, this is just stupid.
Had they all been in 1-2 stacks the outcome wouldve been very different. Now its like the 300 vs persian army, if 300 had the ability to resurrect themselves.
this game is fundamentally extremely unbalanced problem isn't in the units and stats, but in game battle mechanics turns the game more into a puzzle solver than a war game which is fun, but loses some immersive-ness and is slightly less realistic
Yeah i play it every year. i fell in love with it at first sight as a kid when it came out and i still do. it is the most interesting game i ever played and so charmful that i cant leave it! i recently downloaded Horn of the Abyss expansion (fan made, blends perfectly with the original) and got me a whole week into it, and i know i will keep playing it for more years if i can haha.
same, i encountered the game as a kid with my older brother. He always beat me since he was and is 10 years older :D and smarter. But still that was the most satisfying gameplay in my life: when me and my brother was making war (in heroes 3 ;) )
old games is calculated already as chess, this is why I pick randomness and replay ability to build my game. Strategy attributes can be calculated and played by a bot and u will do nothing as new Dota 2 bots... But I think random map generator is still work of art, because u can play for your own rules and make rules for others or play for some tournament system in a ladder as I can see what players are doing now
If you fight against a Player with this amount of champions your tactic will not work, this works only with the stupid AI. :D This is like haveing Eyes of Evil and Medusas and the golden bow with you, totally ballanced.
this doesn't prove anything, because why put VLs on vokial and give him those high stats? Also, why pick champions and not dread knights? And why pick 44 VLs and 168 champs, instead of 4 VLs and 1 DK? Seriously, this doesn't prove anything, not that VLs are balanced, not that they're overpowered, or anything really....
It has nothing to do with vamps been op or not.. Its great example how to abuse ai to max, lol. Ai cant use champs right as it cant figure out champ damage is based on distance it travels before attack (jousting). Also theres good reson why they are in multyple stacks, not just 1 or 2 and list goes on.. :) It dont work against: Elementals, undead, golem heavy army, army with atleast some half descent ranged units, army with atleast half decent spellcaster, castle attack and against human player, lol.
This bug works only with vamps and helps clear of map somewhat, but this dosent make vamps op, way way to many things it wount work. Instead of me tryng to it with other 4th tier unit, show me how op are vamps against same foe when You dont abuse ai to max, lol.
@@antssaar863 *Wipes 148 tier 6 units with some of the highest attack in their tier with a stack of 44 tier 4 units* Yeah totally not op in the slightest.
@@MrGrieves Have You ever playd homm 3? or You didnt understand my comment? Vamps are "op" (as quite few other units) if You abuse ai.. Try theme in multyplayer against even half decent player and You see how op they are :) Also there is very long list of things that vamps cant abuse (elements etc). There are far better ways to be op and not even realy abuse poor ai, lol.
@@antssaar863 Necro is mostly banned in multiplayer lol. Yeah the ai is stupid but you can't do things like this with any other unit. Thant and animate dead lets you survive non-living units, as well as harder battles with living units. Shit's so broken I end up feeling bad for the ai for using it.
Vokial had 21/14 att/defence, and it definetely made difference that's true. Still.. 44 of any other units (except the neutral dragons and maybe some lvl 7 units) would not be able to do it even with the huge attack/defence. Let alone do it without losses.
yeah, I don't understand why he put those stats on vokial. He can't prove anything when he strengthens his hero like that, especially since it's vokial. I think that OP just lost a game previous to this and he created this video to cool himself down LOL
They are, i dont see the point of your video. You did the smart thing by moving to the corner that way you only had to deal with 2 stack at a time. Had this been me however i would have waited for your vamp lords to come to me then i would surround attack. They may be the strongest tier 4 unit but thats because the rest of the undead units are crap safe liches/dreads
actually, all the undead units are good or ok. the only ones who aren't that great are the ghost dragons but they still have move 14, 50 dmg and can be reanimated. wights drain mana and have ok speed, the zombies are great for taking hits and skeletons are great with necromancy.
skeletons are midling(stronger than trogs and grems/goblins) but gnolls are stronger, skels requiring necromancy to be useful in numbers. Undead at the start slow armys down alot. zombies are a slightly better but are still slow compared to most tier 2 units and usefulness depends on rng. Its wraiths that drain mana not wights and the mana drain usefullness fades lategame, they still have weak stats and regeneration only useful very early game and rarely so. The ghost is a slightly better improvent on the bone dragon but its still weak when compared to other tier 7 units, and its aging is a hit or miss in terms of usefullness.
yeah, necromancu gives you tonns of them and having that much of them makes them very effective, wights are mostly there to help you early on but they do ok dmg despite not being that tough. the ghost dragon is as much of an upgrade as the other 7 lvl units and of top of that they all have undead that makes them immune to allot of negative spells.
their biggest flaw in my opinion is their purity sine they can't add other non-undead units to their army without them having ruined moral, but none of their units are counter productive (unlike the black dragons who are immune to all spells in the second magic heaviest town that has 2 heroes with resurrection as a base spell)
Undead also dont get morale which can be a game changer puts them at a disadvantage. Black dragons makes armagedon spell very useful though with the infamous drakogedon tactic
Lol his hero has 21 attack stat obviously your vampires will not be balanced against neutral units. Also strong units spliting into loads of weaker stacks is a dream scenario for vampires. In most other battle scenarios they will not be that good.
Lmao a necromancer with 21 attack vs neutral creatures. Also, how luck they decided to split into stacks just perfect for you to take down. Vampires are a very balanced unit. And I mean it sincirely. Their stats SUCK and if they get focused early on they just instantly die. To abuse them you need to have HORDES of them and even then AI can still kick their ass with proper units (like undeads, elementals) and good spells. And a RL player will kill vampires effortlessly. All you gotta do is snipe them down and attack them with units who don't take retaliation.
Yea bro Thant dont exist to animate dead the vamp lords when they fight undeads/elementals and even harder fights with living units. There's a reason Necro is usually banned in MP buddy, skeletons+vamp lords = no fun for anybody but necro players.
Well the main problem are not the vampire lords but the broken hero system. I don't know why 1999 game is still considered by many to b the best of the series. It's soo stupid. In HOMM 6 they fixed it. Heroes provide some attack and defence bonus BUT not that much, especially to high tear units. This is just stupid and ruines the imersion. HOMM6 have a lot of problems BUT have by far the best combat mechanics.
that was my question, too. This video proves absolutely nothing. I mean, everyone that has played Heroes 3 for a while already knows how strong VLs are. And if OP really wanted to prove anything he would have put VLs on a NON-vampire specialist (aka NOT vokial), he would have also set that hero's stats at 0-0-x-x, and he would have put 1 VL up against any other upgraded level 4 creature if he really wanted to prove anything other than the obvious (that VLs are overpowered, which everyone knew anyway..)
Keep in mind his hero has 22 attack and 14 defense. That’s a pretty big buff to the vampires. It would be interesting if he could still win with say 12 attack and 8 defense. Each attack provides an additional 5% more damage and each defense provides 2.5% less damage. We also don’t know if he has offense or armor skills which also help out a lot. Expert offense adds 30% more damage and expert armor I think reduces by 15%. On top of all this, he is using a hero that specializes in vampires which causes their attack and defense to be even higher than normal. Not knocking the vampire lords though. They are a strong unit.
As long as the vampire can regenerate 40%-50% of the damage taken by a hit from when the AI's stacks are at 100% health, they can easily win the battle without the use of magic.
Do I detect sarcasm? Because vampire lords need a buff in my opinion
Silence! More buffs I say!
I can help with that. Once you have all the upgrades and everything at the Necropolis, the Estate gives you access to a special unit known as the Count vampirelord which adds it to your stack. Now what this does is, if the entire vampirelord stack dies, it revives all of them and removes the count vampirelord from the stack. Let me know if it needs more buffs, I'll be happy to come with more ideas. lol
A good start. Strikes twice would be good too.
Also the count vamp adds +25 extra HP per vamp
Rights? I'd laugh if I still had lungs
i've said this before, and i'll say it again. They are the vampire lords for a reason. No one is upgrading for vampire plebs
With such attack/defense everyone is "balanced"
Андрей Кириллов 165 чемпионов у врага. сто шестьдесят пять. любой другой юнит 4 уровня сдох бы сразу
demonized... you ok buddy?
That's 44 units of Nekro's upgraded Tier 4 units against 165 of Castle's upgraded Tier 7 unit and they won without actual casualties.. Good upgrades or not, this is just stupid.
isn't champion tier 6? Tier 7 is angel
even without that attack or defense, using shield would have the same result, just longer a bit
*Windows activation message in the bottom right corner* LUL
Who cares
LOL
Totally 100% balanced . Looks fine to me
RIISCO T 🐸🐸🐸🐸🐸🐸🐸
fuck that avatar, i had myself scratching my monitor
Fuck this avatar man
>Category - Comedy
Nice
My mistake, thanks for pointing that out.
Check the balance by putting all champions in one stack.
21 ATK and 14 DEF, obviously helps a snowballing creature.
yeah...
Also this hero (Vokial) is vampire specialist, after the 4th level vampires get +1 atk and def bonuses per each level.
This video is more like
"AI is balanced"
Try this exact battle with any other lvl4 and see if it's about the stats or the unit
@@nukeisreal5046 the thing is, any creature gets better with more atk and def obviously. But vampire lords benefit more from such stat differences.
Try elemental units or golems who are immune to vampire lord's cheezy tactics.
Yes, that's a great counter, but funniest part of all there are not enough non-living units which can counter the Vampire Lords blood suck ability.
@@Tibor0803 yeah, other necro and conflux is a great counter, and a lesser degree tower.
Hence why Thant with animate dead is better than Vokial
Those knights had some serious Morale
Try doing it without having huge level Vokial
Fun fact - If hero would have 41 attack / 45 defense - single ancient behemot can kill azure dragon.
Oh man , I would scream, so many Champions NAHH!!!💥
Вампиры рулят!
Had they all been in 1-2 stacks the outcome wouldve been very different. Now its like the 300 vs persian army, if 300 had the ability to resurrect themselves.
They cannot be in 1-2 stacks, if the neutral army thinks it is much stronger than you, it will split itself to multiple stacks.
Of course they are balanced.
imagine watching this fight. cornered vampire, being slayed and coming back to unlife to fight wave after wave of knights.
Normal hollywood movie
this game is fundamentally extremely unbalanced
problem isn't in the units and stats, but in game battle mechanics
turns the game more into a puzzle solver than a war game
which is fun, but loses some immersive-ness and is slightly less realistic
Man this is like the first video i've seen on this topic .
nice touch adding the vampire specialist
imagine they would have appeared as 1 stack...rip
Knights should have formed into 1 stack.
that music tho
whaaaat u guys still playing this legend???? :O very surprising .
but i like that
Yeah i play it every year. i fell in love with it at first sight as a kid when it came out and i still do. it is the most interesting game i ever played and so charmful that i cant leave it!
i recently downloaded Horn of the Abyss expansion (fan made, blends perfectly with the original) and got me a whole week into it, and i know i will keep playing it for more years if i can haha.
same, i encountered the game as a kid with my older brother. He always beat me since he was and is 10 years older :D and smarter. But still that was the most satisfying gameplay in my life: when me and my brother was making war (in heroes 3 ;) )
i always lost but still
haha i have a similar story but with my uncle whos 4 years older... yeah i miss that, discovering the game together was fun :-)
you can cast counterattack on vampires to make them more OP , anyway those banned always in online) use HW rules :)
old games is calculated already as chess, this is why I pick randomness and replay ability to build my game. Strategy attributes can be calculated and played by a bot and u will do nothing as new Dota 2 bots... But I think random map generator is still work of art, because u can play for your own rules and make rules for others or play for some tournament system in a ladder as I can see what players are doing now
If you fight against a Player with this amount of champions your tactic will not work, this works only with the stupid AI. :D
This is like haveing Eyes of Evil and Medusas and the golden bow with you, totally ballanced.
AI is balanced
@@PrivateDaisy Totally balanced. :D
Balanced as fck
Pft Vokial with 21 atk and 14 def. Better go watch MeKick's vid, that one is better imo
Yes, they're balanced comparing with Heroes 2 ghosts.
And about ballance: necro has 7 level dragons without any sense and humans have archangels.
heroes 2 ghost would be tier 10 or something in the new heroes
NO HEX GRID WTF XDDDDD
+Hubert4515 Hex grid is for p*ssies
Отличный бой. Лайк и ПП.
21\14 is the answer. Do it 2\1 and you are done for.
this doesn't prove anything, because why put VLs on vokial and give him those high stats? Also, why pick champions and not dread knights? And why pick 44 VLs and 168 champs, instead of 4 VLs and 1 DK? Seriously, this doesn't prove anything, not that VLs are balanced, not that they're overpowered, or anything really....
because at week2 day 1 you can take out 3x champion guard relic artifact (eg : angel wings) with 12 vamp lord
Ballanced
It has nothing to do with vamps been op or not.. Its great example how to abuse ai to max, lol. Ai cant use champs right as it cant figure out champ damage is based on distance it travels before attack (jousting). Also theres good reson why they are in multyple stacks, not just 1 or 2 and list goes on.. :) It dont work against: Elementals, undead, golem heavy army, army with atleast some half descent ranged units, army with atleast half decent spellcaster, castle attack and against human player, lol.
Ants Saar Replace vampires with any other 4lvl unit then and see how they'll do.
This bug works only with vamps and helps clear of map somewhat, but this dosent make vamps op, way way to many things it wount work. Instead of me tryng to it with other 4th tier unit, show me how op are vamps against same foe when You dont abuse ai to max, lol.
@@antssaar863 *Wipes 148 tier 6 units with some of the highest attack in their tier with a stack of 44 tier 4 units* Yeah totally not op in the slightest.
@@MrGrieves Have You ever playd homm 3? or You didnt understand my comment? Vamps are "op" (as quite few other units) if You abuse ai.. Try theme in multyplayer against even half decent player and You see how op they are :) Also there is very long list of things that vamps cant abuse (elements etc). There are far better ways to be op and not even realy abuse poor ai, lol.
@@antssaar863 Necro is mostly banned in multiplayer lol. Yeah the ai is stupid but you can't do things like this with any other unit. Thant and animate dead lets you survive non-living units, as well as harder battles with living units. Shit's so broken I end up feeling bad for the ai for using it.
Vokial had 21/14 att/defence, and it definetely made difference that's true.
Still.. 44 of any other units (except the neutral dragons and maybe some lvl 7 units) would not be able to do it even with the huge attack/defence.
Let alone do it without losses.
I see that thano....i mean vampire lords are balanced
#balance.
Thanks rito.
Take your stats into account.
nab you're supposed to use Thant not Vokial.
Meanwhile your other units get decimated
xD
21 atack 14 def ?
yeah, I don't understand why he put those stats on vokial. He can't prove anything when he strengthens his hero like that, especially since it's vokial. I think that OP just lost a game previous to this and he created this video to cool himself down LOL
@@blabla-rg7ky its still totally "balanced" if you know what I mean
@@PrivateDaisy I don't. Today I'm not particularly good at getting stuff
@@blabla-rg7ky i mean unbalanced, thats the point of the video
@@PrivateDaisy it still doesn't make sense, but nevermind. I'm not interested in prolonging this discussion :)
2 морала поредни на шампионите и край...
Nieźle rozegrane mordo
Nah Vampire Lords desperately need a BUFF! Currently i find the energy elementals to be waaay above all other level 4 units
that not work with lvl 1 hero, same if ennemies have morale boost
The AI is shit, any human would crush the vampire with retreat and using the actual charge bonus from the champions
>didnt cast counterstrike
yes they are, because max lvl (bone dragon) unit is weak
They are, i dont see the point of your video. You did the smart thing by moving to the corner that way you only had to deal with 2 stack at a time. Had this been me however i would have waited for your vamp lords to come to me then i would surround attack. They may be the strongest tier 4 unit but thats because the rest of the undead units are crap safe liches/dreads
actually, all the undead units are good or ok. the only ones who aren't that great are the ghost dragons but they still have move 14, 50 dmg and can be reanimated. wights drain mana and have ok speed, the zombies are great for taking hits and skeletons are great with necromancy.
skeletons are midling(stronger than trogs and grems/goblins) but gnolls are stronger, skels requiring necromancy to be useful in numbers. Undead at the start slow armys down alot. zombies are a slightly better but are still slow compared to most tier 2 units and usefulness depends on rng. Its wraiths that drain mana not wights and the mana drain usefullness fades lategame, they still have weak stats and regeneration only useful very early game and rarely so. The ghost is a slightly better improvent on the bone dragon but its still weak when compared to other tier 7 units, and its aging is a hit or miss in terms of usefullness.
yeah, necromancu gives you tonns of them and having that much of them makes them very effective, wights are mostly there to help you early on but they do ok dmg despite not being that tough. the ghost dragon is as much of an upgrade as the other 7 lvl units and of top of that they all have undead that makes them immune to allot of negative spells.
their biggest flaw in my opinion is their purity sine they can't add other non-undead units to their army without them having ruined moral, but none of their units are counter productive (unlike the black dragons who are immune to all spells in the second magic heaviest town that has 2 heroes with resurrection as a base spell)
Undead also dont get morale which can be a game changer puts them at a disadvantage. Black dragons makes armagedon spell very useful though with the infamous drakogedon tactic
OH SHEEEIT !!! POLISH :D
Hello there
POLSKA GUROM
0:01 - nice polish message.
If they have a morale boost, then you lose... It means the chance is 50/50...
But If you have Spirit of Oppression ;)
0:58 shows he doesn't....
Lol his hero has 21 attack stat obviously your vampires will not be balanced against neutral units.
Also strong units spliting into loads of weaker stacks is a dream scenario for vampires. In most other battle scenarios they will not be that good.
XD
lol ! :P
Lmao a necromancer with 21 attack vs neutral creatures. Also, how luck they decided to split into stacks just perfect for you to take down.
Vampires are a very balanced unit. And I mean it sincirely. Their stats SUCK and if they get focused early on they just instantly die. To abuse them you need to have HORDES of them and even then AI can still kick their ass with proper units (like undeads, elementals) and good spells. And a RL player will kill vampires effortlessly. All you gotta do is snipe them down and attack them with units who don't take retaliation.
are you a noob. they will always split 7 stacks
Yea bro Thant dont exist to animate dead the vamp lords when they fight undeads/elementals and even harder fights with living units. There's a reason Necro is usually banned in MP buddy, skeletons+vamp lords = no fun for anybody but necro players.
lol
just shitload of range unit or unit which make they cant retaliate can easily destroy them
You are so stupid
mekicks version with behemonths is better :D
Well the main problem are not the vampire lords but the broken hero system. I don't know why 1999 game is still considered by many to b the best of the series. It's soo stupid. In HOMM 6 they fixed it. Heroes provide some attack and defence bonus BUT not that much, especially to high tear units. This is just stupid and ruines the imersion. HOMM6 have a lot of problems BUT have by far the best combat mechanics.
whats ur point
that was my question, too. This video proves absolutely nothing. I mean, everyone that has played Heroes 3 for a while already knows how strong VLs are. And if OP really wanted to prove anything he would have put VLs on a NON-vampire specialist (aka NOT vokial), he would have also set that hero's stats at 0-0-x-x, and he would have put 1 VL up against any other upgraded level 4 creature if he really wanted to prove anything other than the obvious (that VLs are overpowered, which everyone knew anyway..)
Windows na piracie xDDD