A Few Days In...How Good Is Mortal Kombat 1?
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- Опубликовано: 30 сен 2024
- #mk #mk1 #review
After a solid few days of playing Mortal Kombat 1, Max feels he has gotten enough time with the game to form an opinion on its quality.
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Also, a big critique of mine is that I wish they had individual ranking systems per character, Like street fighter 6/ TEKKEN. They’ll be times where you’re trying to learn a new character and then you go online but because you’re not starting from the low rank people will literally obliterate you lol
That should legit be a requirement for fighting games from this point on, I hate that it's not there
I agree with this. I suppose you can play kasual instead of ranked when it’s character you aren’t as good with yet but it would be fairer to have separate character ranks like you said. Sf6 does this really well.
TEKKEN 7 had that before sf6 casual
@@UnDeAdSpRaYecool, no one asked
@@UnDeAdSpRaYe I’ve not played Tekken 7 online modes so didn’t realise that. To be fair sf6 was first fg I tried online and I’ve only had some matches in MK1.
Go online, fight a bunch of raidens n kenshis with 500% damage and trust me, the fun ends fast. It's so unbalanced.
It’s good that Max is enjoying this game. Better, you could tell when he would play MK11 He was just doing it to do it.
Gameplay is the most important thing in a fighting game and this is levels above 11. MK 11 was a complete slog gameplay wise
We all were. We all were...
cap he said he liked it back then. people liek you hate on the great unique game that was mk11. they ruined mk w this new one
@@camdot3430Mk11 was the worst mk gameplay wise
"99 percent of you suck at MK11" - Sonicfox
honestly my biggest issue with the game is the story mode. Im just sick of NRS's movie game weak story modes. Its just watching a c-tier marvel movie that lasts too long rather the playing a real game.
I wish we got an actual campaign like everyone including max was hoping for because you get the same enjoyment of watching the story on youtube for free as paying 70 bucks
That’s why I don’t buy these games. I just wait for the story modes to come out and get something to eat and watch then I watch the people that review it after.😂😂
💯 how cool would a deception style game be. Fighting games get boring fast, campaign /open world game would be much more interesting..
My peeves:
- Not being able to customize outfits in the versus screen.
- Not being able to pin moves to the screen (which previously we could).
-PC performance for the invasion board, and everything else outside of the actual fights.
Oh you having performance issues too? I'm glad I'm not alone. The drop fps and the lag is messing with my strings I won't talk about online matches. In 30min I got 2 wins and 10 losses.
The good thing is I heard they're working on performance so I'll wait
So the game is actually worth like 30$ at max? Becouse every other fighting game comes with a huge amount of content and this doesnt even do the most basic shit like customizing outfits on vs screen. OR PIN MOVES.
@@xikpart someone commented in a post of Ed boon on twitter about pinning moves, he noted that. I think we will get that option soon enough
@@Kazeshyn that sounds good atleast.
I can add one more which was a big one for me to ask refund, MK favors gamepad, now I am playing on a hitbox and man that was a bad experience, since you have to press a block button the disposition don't favor much in my opinion.
Never understood why the lobbies they had in MKX never came back or were never adopted by another game. I absolutely loved it, was super clear and easy to navigate and understand and didn’t complicate anything plus it was just always fun, there were familiar names alot of the time and people knew one another certain players had certain reputations in different lobbies and factions it was overall just a great community style lobby situation and was so much fun
This^
Played X a few times like a few days before 1 launched. Still hella goated.
@xkmuffinzx3915 mk1 is fun, and a lot better than 11, but mkx is still 🤴
What’s crazy is X’s was carried over from MK9. I don’t remember how it was in Injustice, but it’s weird that they got it right twice and then suddenly get rid of it.
The game is good, the gameplay is fun, however, there's still a lot of things they should change. Invasions should let you TP to any node you want, also, give an over the shoulder camera angle. Let us make presets for skins, is very annoying to have to go back to the kustomization menu to change the skin, and maybe add more gear
Also add a goddam map. When going back to a map half the time i dont even kno where tf im going. Then i end up having to fight a bunch of annoying ambushes
@@joshuayc8963I had that same complaint my first few days in Invasion. Then I noticed there is a very small arrow that guides you toward the next node. It always poimts toward the quickest route, depending on where you are on the map itself. Hope that helps!
@@joshuayc8963 I 100% Invasion today. If the line is green there’s a fight in that direction, if the line is blue everything in that direction is cleared. The arrow points you to the exit. When all lines are blue you 100% the map. Also make sure you enter the shops and forge cause the line will stay green till you enter them. Hope that helps
@@jamesray1950Invasion was the most tedious boring repetitive annoying shit I have ever played in mk. Who the hell wants to do all those garbage fights on multiple levels EVERY DAMN SEASON.
@@MasterOfThinkingI have learned one thing from this: It’s that no matter what Ed Boon does, everyone will always have something to damn well complain about. He could literally do what y’all want and you’d still find some damn reason to complain. All I hear from these channels, is a bunch of whiny crybabies. You don’t have to play it if you don’t like it. Complaining does nothing. It’s a freaking game for heaven’s sake. 🙄
Edit: Replaced suggest with “do.”
the best part is that the game rewards you with unlockables for the characters you play the most and even then you do sometimes randomly unlock gear and brutalities for other characters as well just by playing the game
Why lie
@@TypicalBlakk what r u talking about it literally happened to me last night
@@TypicalBlakk i unlocked palletes for sub zero when i was playing as liu kang
What kameo did you use
@@JoeySoeter for liu i use sub zero and kano and sonya blade
I dont know, i feel like after a month or so, the rose tinted glasses for this MK will come off. And people will look back at this one as very 'so-so,' or even below average. There's just so many areas where they downgraded.....
There's definitely some small improvements in some areas, but some flat out removals of enjoyable QOL content that doesn't make much sense to not have, except for maybe time crunch or trying to save money.
Story mode is so wholesome. Its a nice feeling.
Yeah definitely a 8.5/10 (few things could have been better and it started stronger but best story so far for mk IMO)
Yeah I like that it's more like a big summer action/adventure rather than heroes taking Ls over and over
Mk1 story is so bad
@@Fightersdestiny416 you forgto a 1, you ment mk11
The ending was horrible and felt rushed
i’m definitely gonna be playing this more than MK 11, mk1 may have problems, but as long I have fun, that’s all that matters to me
Yea there's hella spammers bruh
@@TheArmandHammerany fighting game really
@@TheArmandHammerwhat fighting game doesn’t have spammers?
@@TheArmandHammerany fighting game lol. Tekken 7 still has spammers online
@@TheArmandHammerskill issue
I’m so happy that there’s a distinct way to unlock content for the character you decide to play as. Between the character mastery and the seasonal store it’s amazing to finally be able to choose what I’m unlocking and for who.
This game is so gorgeous. Love the graphics. The character and level designs are chef’s kiss!
yep, comparing to sf6 I like this game more.
i loved the mkx characters so much, these feel like babies or upgraded klassic karacters, hope with customization you can make them grittier
@@meduzarbuz7605how close to mkx do you think mk1 is like? Cause that’s what I’d be going from if I buy this
Mk11 looked better and more gritty
@@pastuhyour out of your mind lol
As a solo player who hates playing online, I love Invasion and absolutely hated mk11 towers, Endless grinding towers and having to go to work and fomo kicking in of what gear I was gonna miss for characters I played sucked and that with the unfun combat killed mk11 for me personally, so I'm glad they added a solo player experience in the game for dads like me who can't play all damn day waiting for that 1 piece of loot to drop
I feel like Invasions is way grindier. In fact, for me it feels as grindy as MK11's original system before they made patches due to player complaints. But for whatever reason, people don't seem to notice it here, or have memory holed it.
@@clintjones92515 maybe it’s just the way it’s presented so people don’t mind as much
Invasions is way grindier though
@@clintjones92515 It's also a lot more casual too, and there's plenty of time to finish the maps before the season ends.
Not to mention, the fights in Invasion can get quite creative, especially with the bosses.
Quickest way to unlock the things u want(2nd fatality, kameo brutalities, brutalities, taunts, gear, and base colored alternate costumes)is the endurance match challenge "Triple Threat" in Fengjein Village near the beginning of the stage. Be atleast lvl 30 before doing this. It's the quickest easiest way to level up.
Feels like less content but at the same time you could tell a lot of work went into the gameplay it self and acknowledging that at the end of the day it’s a fighting game, makes me feel not so bad about it
Quality over quantity, my friend
@@mirzapramudya1580exactly. The content in 11 was (imo) mostly filler garbage
i rather have less content that’s more flushed out and refined compared to more content but not as good gameplay etc
It has more content than mk11. Mk11 was practically just towers and the krypt.
Invasion is terrible. The krypt in mk11 was q much better mode than invasion is.
Invasions is a godsend for someone like me who doesn't play online in the Kombat League, I can finally earn cool looking gear for my characters without having to deal with extremely sweaty players online. It definitely turns into a grind, I got my smoke to level 31, but had to put it down for a few days to recharge lol.
something these games have done for years that i always strongly dislike, is the RNG nature of getting gear for characters. If i play only one character for 20 hours and %90 of the drops i get are for other characters then i feel like i am not progressing with my chosen fighter and it is often frustrating. I feel like anything you do in game that has an RNG component should only randomize the potential drops for that specific character, to incentivize you to continue grinding at least. instead of pulling from a massive pool of gear for characters you may likely never end up playing very much.
The whole mastery system only unlocka stuff for the character you are playing.
That’s literally the point of the new character mastery system
The gear system in Mk1 is the best. It pretty much addresses everything you just said lol.
I believe he is referring to the dragon shrine. yes I hate getting concept art as much as the next guy but its always been an MK staple unfortunately
@@oscarortiz1529 He's talking about Invasion rewards more than likely.
I've never been good at fighting games, but this is somehow so approachable to someone bad like me, while still giving the chance to go absolutely nuts with it. I've actually started figuring out combos myself, thats insane.
Ive always been interested in fighting games but only ever played the tekken games, but something about mk1 really drew me in and I figured out such a short basic combo for sub zero on my own and I felt like a god, and that combo does even use any kameo attacks to extend it so I can only imaginr how much farther I can take it. Really exciting!
@@sleebeesI’m so sorry to tell u this but sub has been done dirty. He’s my current main. He was a menace in the beta dropping heavy dmg. Ppl complained and now his max dmg combo does 36% dmg. Why is that bad? Because that max dmg combo costs 2 meters whereas the meta characters get that with one meter. Either way it’s only week 1 so stick w him. There r still high ranking subs. Good luck sub brotha
Creating ur own combos is definitely a really neat and fun part of this game. Be better than me tho and get off when the game pisses u off Lmao
@@Lucid-Dee Damn really?? I never really paid much attention to the beta stuff so I never noticed haha, I still find him fun though so that's all that really matters to me. Even if I might lose with him a lot since he got nerfed I'm not too bothered as long as Im having fun.
Ooooh dont worry, I'm easing myself into it, literally only played like 2 ranked games one night and then logged off so I didnt get TOO into it and sucked into forcing myself to play to win lmao
All the netherrealm games have the same formula for combos. String>meter burn special>string>special. Piss easy. It can get more involved but you will figure it out.
Fun fact : the endings of each character in the tower mode are all cannon for first time , so you have to do tower mode with each
My thoughts:
I'd give the story mode at 7.5 maybe an 8 out of 10. There was stuff I loved. The Kenshi/Cage dynamic was excellent. They make a very endearing duo, and you felt the bond between then grow to something very special. I was also very intrigued by the mystery of the story, earlier on. Giving characters like Baraka and Reptile the spotlight was also *chef's kiss*. I was going nuts when Baraka was destroying those other Tarkatan's in Shang's lab. So cool. However toward the end, things never really hit the spot for me. There was never a real feeling of a threat to the good guys, and I felt like there were too many good guys that didn't experience a whole lot of conflict. The ending battle felt more like a gimmick and didn't leave me very impressed, especially the final fight. So yea, loved a lot of stuff, but the ending just didn't deliver.
Regarding gameplay, like people are saying, neutral feels slow like MK11. The kameo system is really cool, though. I just wish buttons felt a little faster. You feel locked in place a little too long when an errant button comes out. That doesn't feel good. But when the offense is flowing it feels amazing. You can tell there's quite a lot of stuff to play with, but I do wish there were some more system mechanics outside of the kameo system.
The presentation is great, as always with NRS, but its debatable whether the graphics look better than MK11. I feel like the kameo presentation could have been even more integrated in the fight. I would have liked to see the kameo attack each other in the background and then jump out of the screen during the opening of the fight, to imply that they're fighting off screen. I also think the Fatal Blows are not great. They feel like two small fatal blows from each of your characters rather than one cohesive one. I would have preferred to see Kameo's get their own, separate super combo mechanic and just let the main character do their fatal blow. I feel like that would have looked a whole lot better and would have added more to the gameplay, having two separate super arts. I actually think Street Fighter has surpassed MK in terms of general presentation, which is something I never thought I'd say in modern times. It's also pretty weird that they only offer one element of gear that you can modify, some which you won't even notice in game.
Invasion mode is a massive downgrade from the krypt. Like insanely huge downgrade. It's boring as hell and there's no fun in exploration. Navigating the boards is slow and there's no map to help you find things you missed. The fight modifiers are negligible if you have any basic fighting game skill. I've cleared 3 mesas and I've never needed to use the talisman in a fight. Honestly, after four years of development, you'd expect something way better than what we got. MK11's krypt was a literal masterpiece. I'm sure I will go back to it just to explore it every now and again. I honestly dread the grind of Invasions.
Overall, I'm at an 8/10 for the game. There's a lot to like, but they also drop the ball in other areas.
Funny, so many people say 11's Krypt was a grindy piece of shit.
@attekontu
Maybe referencing the gold shrine and forge, but the actual design and exploration of the Krypt was a fucking marvel for any MK fan. Anyone saying otherwise is surely a lobotomite.
The Krypt is definitely not a masterpiece lol
I wish there was more attention put towards their approach to seasons. I can just play the freaking game and earn different cool skins. That's extremely rare and it pushes me to play invasions more, yeah I know MK11 is the same in some ways but I'm honestly surprised considering how almost impossible it is to find other games like this that doesn't require more and more money.
Yes I'm making a big deal out of rewards from playing and I'm glad it's here. Some adjustments definitely need to be made but I think it's on the right track. Mastery ranks for each character is something I want to see more in AAA fighting games.
I know what you mean and I feel the same about it. I was never a fan of having to do extra things like mobile connections or even having it be mandatory to participate online to get seasonal skins. It feels like almost no matter what I choose to play in MK1 I'll be earning a lot of cool stuff.
Yeah I got really scared when I saw seasonal content (it usually goes in hand with battle passes and forcing you to grind your ass off every season) but you actually can get even the priciest skins surprisingly fast playing invasion it was a really nice surprise (especially considering how grindy MK11 was at times)
Here's hoping they don't patch it to make the game grindier or something, some games have done that in the past
I just wish there was some diversity in the seasonal color options. I don't like reds/oranges so invasions doesn't feel rewarding, and i got so sad when i saw season 2 is blood themed lol
@@TigBlack7at least a season is only 6 weeks which isnt that long when you think about it. Though, aa you did say, you may not be liking next season so it may be a bit longer. Im sure all colours will come around eventually though.
They clearly heard ppl complain about how short/minimal dmg the combos were in 11 and they basically said
“Yeah let’s just elongate that shit”
Lol imagine Ed boon at NRS.
“Well if they want the crazy shit then just give it to em ¯\_(ツ)_/¯ “
It's better than MK11, but that really doesn't say much. MK11 was the most boring and restrictive fighting game I've ever played. MKX is the best MK has been since the 2009 reboot. MK1 and MK9 are a close second, though.
I actually really liked Invasions. I played story mode before to unlock havik and immediately began using him in invasions to get a feel for him and when I completed invasions I felt better prepared for online play and I got a lot of cosmetics for him with the mastery system 👍 (Not perfect but enjoyable to me)
yeah, invasion mode feels like a glorified tutorial. Some gimmicks sucks, yeah. Like the one where your screen goes black when near the opponent, but some gimmicks help you to engage the opponent in different ways and, overtime, you ends up getting muscle memory on what to do and not to do in certain situations. I was able to win a couple matches with Smoke even the other players knew better combos, and the way i was able to win was simply using the same strategies that the game made me do in Invasions in order to unlock the next fight in the board game. So yeah.
Imo the Main issue with Invasion Mode is that super armor makes some Fights the most boring slogs ever.
Especially the Mini bosses. Especially because the armor Applies on every attack and cant be broken unless you Hit those couple blue frames.
Same I spent time in invasions mode only to experiment with characters that I want to main. Rn I’m maining smoke and Reptile and a little bit of sub zero. I’m thinking of trying Havik next and maybe Johnny cage too.
I feel like Invasions need better fights. Not more gimmicks, just give me AI fights, regular ass AI fights. All of them are too easy to cheese with Shang’s projectiles
Not a huge fan of the Survive stuff in Invasion, but I'm having a blast in Invasion.
I really agree with the online feature and just overall UI as a whole. This and the control bugs (which for sure are frustrating at times) I hope are things they can simply fix in a future patch. The gameplay is super fun and that's the main part at least, so hopefully the rest they can patch and improve over time fairly easily.
I need a "One Month Later" video from Max
SF6 is still my game, but I actually enjoy this game MUCH more than I did MK11, by a long shot. Game's fast, snappy, and for the most part everything just kinda works. I like it.
The combos are making me enjoy this game so much more but I will still hop back on sf6
The thing is Capcom did such a good heel turn with SF6 having MK1 be better would be nigh impossible.
@@torchlight1785 heel?
@@BabyMaharaja0 I do also hate Tanyas redesign but I'm not gonna let one character prevent me from playing the game especially when the others still look sick, many good designs beat out that one
@@BabyMaharaja0you really gonna skip a entire game all because of one character? Sorry but that just sounds stupid
Invasions is super grindy but at least it's not like the krypt that was insane.... MK1 has been a massive game play upgrade for me.
The krypt was the best part of that game
I kinda like the krypt from mk11 tbh but I can see why some wouldn’t. I still really just wanna see conquest mode from deception come back and be expanded upon.
The krypt was waaaay better
Everyone complaining about the Krypt are not very bright
I'm absolutely loving it so far, hopefully they keep things fresh with the new seasons and can give the online some quality of life changes.
The amount of creativity you can put behind your main and kameo is nuts
Say it, like is:
This game was rushed and another example of commercial success while still being mediocre. And they get away with it because people are willing to fork cash over it for it's namesake.
Just found out you can't have any costumes without internet connection.
Big F. Big pass. Big shame.
70 dollars game, 40 dollars season pass, 8 dollars for the "Pre Order Character", "Early Access days", and no crossplay and poor online. Yeah, I am not supporting WB for this type crap. I'll just wait for Tekken 8 and play SF6 while I wait.
I wish characters could level up from other modes, not just invasions and online
The game is slow and boring . I don't like the Kameo system. I was really hoping they'd get back into the system where each character had three styles and you were able to link them all together. The Game plays extremely slow. I also wish you were able to just choose two playable characters like basic tag style. It feels like a step back and they took a lot of away
One thing I will give NRS credit for are the accessibility options. I wish more fighting games developers would catch up in this regard, although at least Capcom is trying.
Lmao
Absolutely Amazing graphics (apart from the characters are sometimes weird looking - big long heads, long arms, short shins and tiny feet)
No stage fatalities
No friendships
No krypt
Invasions is basically krypt + living towers in one.
Kombo breakers cost too many bars. (if you haven't got 3 spare you can get whacked for 45% from 1 combo)
Also the gameplay can get boring quickly because when you've found the most damaging combo.. That's all you do.
Once you get the opening, then that's what you repeat over and over (why would you do a lower damage combo when you can repeat the same high damage one?)
I see tons of videos with a great combo that's just reapeted over and over
My review of story mode is that me and my gf played through it together. She doesn’t really play games but just enjoyed watching it like a movie and cheering me on in the fights. We both had a blast and it was a really special time.
That's cute! I watched a bit of the story mode with my mum of all people, and she usually hates horror stuff... When Kenji got his eyes impaled, she asked to watch the scene again 😂 Something about Mortal Kombat bringing out the sadist in all of us !
The only thing that I really don't like is LOCAL games aren't giving me XP, while MK11 did. As someone who doesn't really like playing online and just play a bunch of games with my brother locally, playing for 3 hours and getting nothing doesn't feel good at all and I hope they do fix that.
I think the gameplay in mk1 is better but the overall presentation is better in mk11. Like intros and outros and character designs
Yeah but the gameplay was so bad that I just couldn't man. Not after mkx gameplay, that shit was peak
I'm enjoying the game a lot but there's so many baffling small decisions. It feels like walking into a gorgeous mansion, but there are pebbles all over the ground. Like why is voice chat on by default? I can't even turn that off in game on the PS5, I have to turn it off through the PS5 settings? Or why does the game only count match sets and not individual matches? Because of that it means the loser of the match decides if they want to rematch, so the winner has no say in continuing. Sometimes you just can't rematch, you have to go, so it's insane it takes the choice out of your hands. Or why is it that when I complete a character challenge it doesn't just give me the rewards for it? Instead I have to go to notifications and click "You got rewards for this challenge." It's just so strange. It's a great game with tons of small flaws that could hopefully be fixed easily.
I think the story in MK 1 is awesome. Besides playing it in real time, if you just watch the complete story from beginning to end on RUclips (if you've got 4+ hours of free time...😅) it is, by far the best story Netherealm has ever done. Actually, it is better than ANY of the MK movies, and I liked the last movie they did. The MK 1 Story in movie form had me drawn in from start to finish. I didn't get that with MK X or MK11, even though MK11's story was pretty good overall. I also don't really care for Invasion mode. The path system sucks and is really slow. They need to implement a fast travel option for todays ADHD generation (😜). With the insane background visuals both during the fights and the story, I was really hoping for an updated Krypt, like MK11. Imagine exploring the living forest in Krypt mode with how detailed these graphics are. It would have been epic, and Netherealm is missing the boat. They could develop an open world RPG game much like the Krypt, but implement a real time fighting system. Honestly, it's a waste of content not to do it. A game like Mortal Kombat but in the style of Skyrim could be legendary with how massively popular Mortal Kombat currently is.
I played mk11 again right after mk1 just to compare the two and while the gameplay is much better in mk1, mk11 just feels more polished and smoother to play.(could be denuvo's fault)
Slower strings sounds good to me, I have low reaction time so that will help my @zz out. Especially thinking about incorporating kameos into combos. Still wish they gave us at least 2 variations fully customizable with whatever moves you want to put in them for each character...but I see how kameos basically are just: add these 3 or 4 custom moves to your character & there are a lot to chose from, so I do like that system.
Max my guy are you gonna play lies of p at some point? I know there's so much to play right now but I'm really lookin forward to that playthrough. Sweet first impressions of MK1 btw. 🙏
It’s easily the most I’ve been into an MK game. I don’t tend to care as much about single player content or customization and tend to focus on just playing people and in that department I think the game is incredible.
But I care
So happy street fighter 6 gave us everything polished instead of rushing like mk.
Both good games tho
the story mode was a 10/10 for me :D
Ikr especially that last chapter I was so hyped can’t wait to see what comes nect
Same for me. I was engaged the whole way and honestly I thought this story had some of the best writing and performances they’ve ever had
Yeah Invasion’s gameplay is the biggest weakness of MK1. It’s just pretty boring and honestly worse I think then the mix of towers and the krypt in MK11. Engagement wise at least.
So much mk9 vibes from this game..love it. Mk9 made me learn 1 character which was smoke and then I ended up learning every single one and every single combo and nuances. It's going to happen again to the best of us hehe
Yeah, I liked mk9 so much that I ended up kinda hating 10 and didn't even bother buying 11. Might give this one a try. The backgrounds are beautiful
This is the first NRS game that I've spent a bit of time just labbing. I've only really labbed two characters and two Kameos, it's wild.
I'm gonna be brutally honest, I think this game has some things over MK11 for sure but it just doesn't feel all there. I think the online is just so jank and outdated feeling, I couldn't play the invasion mode for more than an hour because of how boring it was and the gameplay itself is really just fine, also kind of jank as MK still is but it's still able to be fun.
I do kind of feel done with it already and it's crazy that I'm gonna drop this whole game when Street Fighter 6 releases a single new character.
I don't think this game is on par with SF6 and from what I played of T8 it might not be on par with that either but unfortunately I don't think either of those games are enough to get NRS to really change their ways meaningfully.
Kameo system is pretty nutty. Excited to see what the pros come up with
Online kills it for me. I can deal with a little lag or stutter but the slow menus/navigations are excruciating after SF6.
Overall absolutely love the game but it has some problems. Biggest ones being modifiers in invasions are still just annoying rather than anything that adds literally anything of substance to the game. Most of the time you will still end up winning, it's not necessarily a difficulty issue at all, it's literally just annoying to deal with. You can't even pull off a combo cause every couple seconds you cough from smoke or get electrocuted or the opponent will randomly just have super armor for like no reason at all. It adds nothing to the game its just annoying. Not every fight is this bad but the point is zero fights should be that bad. It's essentially artificial difficulty, rather than putting effort into making the game difficult through actual AI adjustments, you just put armor on them and shoot random attacks across the screen and have things like the smoke making you cough to interrupt you. It was annoying and unwanted in mk11 and it's just as bad here. Honestly I think it might be cool if they just did these ideas differently but it's just extremely aggravating.
And then the progression. You get absolute slap in the face amounts of xp and koins, on top of that what you get from leveling up with characters or putting koins in the shrine has been severely lacking. Right now everyone's best skins are their default. So it's a combination of extremely slow grindy progression on top of not really getting anything good in return for it. It feels pointless to even do any of the gateway towers when you get like maybe 150 koins overall for each tower if even that much and barely make a dent in your character mastery.
Other than those issues it's been a nearly perfect game to me. I loved the story mode, which is saying a lot considering my hatred of past story modes. The gameplay itself, roster, stages, overall atmosphere, and a lot of the fatalities and everything are some of the best it's ever been. And while it's not quite conquest I do love invasions and love the idea of getting new seasons of it to keep me coming back. Complete with seemingly a small story for each season presented in the same manner as arcade endings. If you just fix this garbage progression, severely tone down or remove aspects of modifiers, and add some decent skins and stuff the game will be fantastic.
Man, i played for only 15 hours and already have 12k of coins to spend in the seasonal skins. Thats like 7 completely different skins or 3 expensive recolors. Also, the way i see it Invasion mode is just a glorified tutorial. Some Gimmicks exist just to spend your time, i agree, but others helps you to understand the game and approach the opponent in diferent ways. Overtime you get muscle memory and you can use the strategies that the game forced you to do in invasions but now against real people in online. I was able to win a couple matches with smoke using strategies that i was forced to do against some gimmicks, even when the opponent could do 45% combos in every punish.
@@gutoguto8058 I'm referring to the shrine koins when I talk about currency. I don't think I've seen a single seasonal skin I actually like it's all just the same recolors applied to skins that are already there in the character mastery. The only decent skin of the season that's actually a unique new skin is the scorpion one you get for beating the final invasions boss. But you do have a point if there's ever good skins in the seasonal thing you do get a good amount of seasonal currency to spend however you want across everything the seasonal store has to offer. On top of also being able to randomly unlock those skins by doing invasions.
Invasions disappointed me too, it's just a fucking Mobile game pretty much
I like the grind of invasions but I can understand why it puts some people off compared to living towers for example.
As someone who spent about 200 or so hours in MK11… just on early impressions alone MK1 is worlds better. I’ll never go back.
I actually enjoy invasions. If they speed up the walk speed it'd be perfect for me. As someone who doesn't like to commit to a single character and also isn't good enough to play online it gives me a mode that can provide challenge but also isn't just the same thing over and over and let's me unlock things. I can just enjoy the game
Seems like SF6 is fighting game of the year
WE ARE SO FUCKING BACK BOIS
Online has suffered and bugs persist due to them rushing this out of the door toward the end.
ANOTHER IMPORTANT THING: you cant play as shang tsung if you are offline because hes dlc, which is so anti consumer it hurts
Do what? That doesn’t make any sense, I played the first night without WiFi on cause I forgot to switch it over and I was able to play him just fine? Are you sure it’s not cause you haven’t unlocked him in the story mode?
@@zazombiezmasher0116 im on ps5, and if i lose wifi i cant play as shang tsung or jean claude van damne. even on game reset, wont let me. i have to be online
Yeah online is horrid, the delay of krossplay is actually really shitty as well
LOVE that we got both an amazing mortal Kombat and street fighter game in the same year
Sf6 is going downhill and fast
It sucks that you don't get any experience for private matches. Like can they give like 10xp for playing with my friends lol
i agree the gameplay is fun and im enjoying it but invasions being the only thing outside online matches to do after the storyline considering im not that good online and dnt just use all the spam characters online and spam buttons and sweat it kinda sucks ive played invasions a bunch and its not really enjoyable just something youre done with after a couple days playing it and then add in that the gear is only one item and and just skins also sucks for me id rather the huge customization keeps u wanting to play more
You don't gotta spam to be good lol, you just gotta practice. People who spam and win, only win because they go against people who suck (or have a bad mindset that gets easily irritated)
Don't forget the klassic towers, that's there as well.
Better then 11 still not x.... thats kinda just how i feel.
These are always the videos I look forward to the most after a new fighting game comes out, Max always has the best takes.
SPOILERS STORY MODE: I love the dialogues showing hanzo will show up as shirai ryu again, harumi with kuai liang. Scorpion being consumed by rage and vengeance for his brother. Really like the new roads they’re building.
I'm loving this game more than I loved MK10 or 11 combined. I love how sexy everyone is I love how intuitive the combos are I love having new characters who haven't been in the last 20 mortal kombat games. It's all great.
I do like Scorpion been simple. All fighting games has a character who is accesible to play.
I've been really enjoying the game and getting creative with combos + Kameos. I just finished Invasions and loved just learning strategy with different characters (though frustrating with armour and those stupid talismans). I spent a good 8 hours playing last night and loved the fact that I can easily get into playing combos for majority of the main roster characters versus just finding one "good enough" on MK11.
They need to make another shaolin monks mk like seriously.
Probably a hot take but the gameplay and visuals are a massive step up and as someone who is active in the FGC that’s all that matters. Story and customisation doesn’t matter that much to me and people i speak to, sorry. That’s for the casuals
Dont think thats a hot take at all tbh
Defo not a hot take, it just IS a massive step up from MK11.
I wouldnt say a massive upgrade, except maybe in the facial animations.
Makes sense since all we had back in the day was different colors.
@@Shiirow As someone who's been a longtime MK player but passed on the last 2 games.. this looks substantially better to me.
Im a simple man, i see dood video after work. I watch.
Having lots of fun with the game so far. My only complaint is that invasions might be one of the most unenjoyable things I’ve ever played but once I got past that grind and started playing online it’s been very fun
Main Beef: your character stops moving when you tag in a kameo. This should not happen. This does not happen in Marvel VS Capcom and so on. It slows down the gameplay entirely other than that. It’s great.
How good is mk1? Yes.
There’s certain critiques I have about the gameplay. I feel like certain Kameos make the gameplay extremely cheap (and no I’m not talking about Sareena)
Netcode is really unpleasant in my experience too however aside from that I’m loving the game. The general flow of the gameplay is a massive upgrade from 11. It’s just a shame the online has been really janky.
I also complain about not having wake-up attacks like in MK1 by using bars, wakeup X and Y attacks and also rolling front or back. It created a different dimensions to the game, in this game you can be subject to constant attacks from your opponent after getting down, hard to break out of that moment without wake-up tools
Agree about the rolls, but there are armoured wake up attacks in the game
Yes i find it useful but not sufficient enough@@worldsbest91
*There are still a lot of bugs with cameo stystem and some characters needs a Buff like Subzero and other ones need a nerf like Raiden!* But the Game is fun there will come a lot of good content for MK1 in the future.
Invasion seems like something people like Max will hate it but casual players will enjoy it as a way to learn the game and not have to play against people.
Most of the casuals don't like it either since it is extremely boring and many enemies have annoying armor. And it is also too short.
It's mainly for people who want to have all of the colors and costumes.
I agree @Deminese2
Enemies in invasion mode will have super armor and with the modifiers it makes it basically impossible to pull off cool combos
Invasion mode is atrocious. Not fun. Online play is great though. Would be nice if they could keep legacy features such as pinning moves in practice as well.
As someone who is not very good at fighting games and has always had problems with timing combos, I find that the speed of the game is helping with that. I find that I'm able to do combos pretty reliably in this game whereas in other fighting games it'd be a huge struggle. I was able to teach my gf who has even less fighting game experience than me, and she was able to pull off combos with ease as well. We were both in there labbing with different characters and finding out what strings we could make and it was a lot of fun!
So while I understand if others in the fgc feel the game could be sped up, as an inept fighting game player I think the current speed is great for those who struggle with timing.
People like you is why they went with this speed. They know that MK has the biggest casual audience so it was probably a good decision. I like that the kameo moves make you freeze in place. In other 2D games so much particle nonsense stacks on top of each other when 2 tag characters chain their attacks.
@@Senumunumk11 or 1 is a good game for get used to other fighting games so that’s good on them
I absolutely hate this game. I can’t win a single online game no matter how much I try and I can’t find anyone that can help me get better.
Is anyone else having an issue with Kitana when crouch blocking? Sometimes, she stays in block for like a second after you let go of block. Doesn't happen every time.
Yes bro I thought it was only me😭. I play on PC. What do you play on?
@cullenlenting9446 Thought maybe it was my controller, but it seems I'm not the only one having the issue. I am on PS5 with wired internet.
Yes characters feel "sticky" online. Hopefully they patch it soon.
The massive mastery grind ruins most of the fun for me.
Why lock away the 2nd fatality so far down the line? I played Invasions mode solely with Scorpion (it's my main since the very first game) and I made it to mastery 15 just barely.
Now repeat that for 15+ more characters I enjoy playing... fun? More like work than fun.
No classic skins is another major minus for me. (Why only give it to story NPCs and Kameos... DLC, I bet!)
The lack of customization and the palettes being tied to different skins instead of being universally available also really sucks.
Gameplay itself is fun, but for some wild reason I got bored way quicker than with MK11... I can't put my finger on it. Something just feels off.
Story mode was a blast, tho. Really enjoyed that one, albeit a little too short :D Can't wait for the expansion 😅
Lastly, performance... the constant switch between 60 and 30 FPS is annoying, to say the least. It was fixed in MK11 down the line, why not have it here from the very beginning.
I like everything that you’re saying. Personally, I am not a ranked player, I don’t play online, and I don’t play pvp really at all so for me I actually really like Invasion mode. I do agree however, that it moves very slow. There needs to be like an overhead map of all the Mesa you’re in and the navigation between fights and towers needs to be like… doubled lol.
This is the only MK game where I have felt empowered to come up with my own combos and I absolutely love it. I’ve always been a casual non-pvp player so I never really took the time to learn big long combos, but this game makes that shit soooooo much fun and I actually am coming up with my own stuff and it just feels great. The Kameo system is truly awesome.
I also absolutely loved the story. This game is stellar in my opinion.
No pvp at all? So you like just doing the same combos to cpus over and and over again endlessly without any need to get better at all? Hey, some people just enjoy games that way so who am I to judge lol.
@@DiSCERiTY😂😂😂😂😂😂😂
@@DiSCERiTY lol well yeah, I’m having a blast just vibin and playin Mortal Kombat
@@DiSCERiTYI do😂 online sucks ass in mk most of time I can't get a hit in Because there fucking spamming
I THOUGHT IT WAS JUST ME WTF 15:10 I thought I was just doing something wrong like why arent my assist really working/vice-versa. It legit stops your inputs. I was playing it like DBFZ like why tf isn't this sh*t happening? Yeah, they gotta address that.
Not a fan of this one. Just feels a bit…lackluster. Enjoyed 11 a lot more.
It feels like they went all Teen Titans on MK. Which is weird considering it's still gory. Don't like it, MK11 was better thematically and visually richer, less goofy/generic. Yeah thats it, MK1 looks like they designed it with Unreal Engine generic Metahumans ... BORING!!
This game is amazing. Every character was masterfully crafted. I started out as raiden, thinking havik was terrible, then I practiced with him and learned that havik is awesome, then I thought rain was bad, then I learned rain and realised he's awesome too! Now I'm using kenshi and guess what? He's awesome too. Can't wait to learn baraka, reptile and smoke next.
Over level 80 already and I have almost everything bought in the seasonal store
I’ve been playing since UMK and I have to say that the new Baraka feels better than any other iteration of the character
Yea can’t wait for new DLCs and more I love this game skipped mk11 for this but I love mk9 and mkx
I usual preorder MK games, but I haven’t had enough time to play Street Fighter 6 yet. So I didn’t bother buying the game. Probably by the time I’m done with SF6, Tekken will most likely be out. At that point I might as well wait until MK1 goes on sale because Tekken is more my jam. Such a busy life as an adult. 😅
One day. Maybe. Possibly. MK will allow its writing to improve.
Since the dawn of time, it's been the same high-falutin, uniformly acted, character-less stock fantasy drama and it's really blowing my mind that they don't even seem aware that it could be better.
I wanna like the game, but unfortunately I've come to realize that MK just isn't for me I think. Just so much faster as a fighting game than most others. I don't mean that it looks fast, but that the frames you spend in between attacks is so small it seems. Like I could finish getting hit by a combo and already be in another one before I do anything.Maybe I just need more practice, but just ain't feeling it compared to SF6 or DNF Duel even.
Remember everyone: When he criticized MK11's microtransactions, he took down the video because he looked too critical of NetherRealm's antics. He's a shill to the very end.
The thing with online that I hate is, online has a lot of cheesers right, they'll spam the same move over and over and over again.
When the match is over, obviously you don't wanna play with them again, but there is no option to choose "Find new player" or "Next opponent" from that end screen, ya gotta back out and search again. I don't like that, it slows down online for me way too much.
Also, when you're searching for a match and find an opponent you know, don't wanna play him cos of the way he plays, it says "disconnecting now will affect your stats". Okay, but there is seemingly no way to actually back out?
When you were showing calling assist kameo with scorpion having to do it in order. That's my favorite part about this game. They made it more difficult for people to spam. The skills required to pull shit off like that needs to be lore accurate rather than smashing your strings together. That's my absolute favorite thing about MK1 game play. The reward is better when you nail it too.
what
Thats just. No. Not being able to use your own move on the same frame as an assist is shit no matter what. It isnt something that decreases spam it literally has nothing to do with that. Its an annoying issue with an annoying to learn solution.
Max detailed it the best to be honest. Seems like this game was rushed and all the great quality of life features that we expect from modern games and NRS are all missing (brutalities not working for certain characters, frame date being missing/wrong or just blatantly incomplete, slow shrine rolls, invasions being slow paced, practice mode options being very outdated, no pinning moves in practice mode, no traditional online lobbies, no declining players based on connection alone in kombat league, kombat league being best of 5 and not bo3). These things can be fixed but something happened with NRS and WB that forced the game to release like it is