Blender Spitfire Plane Wings Modeling Tutorial | Part 2 (Arijan)

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  • Опубликовано: 14 янв 2025

Комментарии • 21

  • @humasundal3153
    @humasundal3153 11 месяцев назад +6

    Hey Aryan if you dont want a part to get influnced by the propotional editing what you can do is just hide the part which you dont want to just a small tip

    • @ArijanRace
      @ArijanRace  11 месяцев назад +2

      400iq I didn't know this

  • @matax12
    @matax12 Год назад +1

    Great tutorial, learned some useful little things. Thanks!

  • @alanbarbin742
    @alanbarbin742 Год назад

    learning a lot with your videos !!!

  • @alexd9956
    @alexd9956 Год назад +1

    Cool tutorial, thanks !
    One addition - wings should be horizontally lifted from body to the end of the wing.

  • @Quimber100
    @Quimber100 Год назад +1

    Fantastic tutorial, Arijan, for when the 3rd. part? 😃

  • @halis2815
    @halis2815 Год назад +1

    Bro, why did the wrap method change to the project? can't attach it to the plane body object. What do you think?

  • @pogg3081
    @pogg3081 Год назад +1

    Respect

  • @outwithjohn7038
    @outwithjohn7038 Год назад

    Can you make a tutorial of a 4th generation aircraft and have it completely modled, rigged and texture for a game engine like Unreal?

  • @BigPeaGuy14
    @BigPeaGuy14 Год назад +1

    Good job considering you have never made an aircraft before keep up the great work 👍🏻

    • @Quimber100
      @Quimber100 Год назад +1

      I think Arijan can do much more complex things. Take a look at the video "Creating interior car"

    • @BigPeaGuy14
      @BigPeaGuy14 Год назад

      @@Quimber100 yeh but planes are way more complex

  • @erishkigal1
    @erishkigal1 Год назад

    A question: why use Loft and not just simply bridge edge loops?

    • @ArijanRace
      @ArijanRace  Год назад +1

      As far as I know, bridge edge loops works for only 2 edge loops. When we have more, we use loft, but I haven't tried bridging edge loops with the latter.

    • @Quimber100
      @Quimber100 Год назад

      Do not exist Loft in Blender, alwais is Bridge Edge loop. The options in the menu at the bottom left are very powerful. Sections can be closed or open and are not limited to 2, they can be multiple. Bridge in CAD would be equivalent to "Sweep" which is made up only of sections. LOFT (Catia, SolidWorks, etc.) has sections as well as guide curves. I wish Blender had a simile to true LOFT, but it doesn't. I don't know why they call it that... The word for Bridge's simile would be "sweep".

    • @Quimber100
      @Quimber100 Год назад

      @@ArijanRace Sorry Arijan, what minute do you do the Loft/Bridge Loop that Dominik comments?

  • @andrea98bruce
    @andrea98bruce 4 месяца назад

    9:46

  • @andrea98bruce
    @andrea98bruce 4 месяца назад

    16:25

  • @yakoechegoyen
    @yakoechegoyen Год назад

    when car tutorials big bro

    • @ArijanRace
      @ArijanRace  Год назад +1

      We will probably do some more interiors soon.

  • @3DGAINZ
    @3DGAINZ Год назад

    It’s so hot?