Starcraft & Brood War Review | Through the Looking Glass
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- Опубликовано: 2 янв 2025
- Welcome to Through the Looking Glass, where I take a look at old games I haven't played before to see if they hold up. Today, I look at the original Starcraft and its expansion Brood War, in preparation for Legacy of the Void's release.
get the game here: us.battle.net/...
The copy used for this review was purchased at full price on Blizzard's website.
Been playing this game since i was 9...im 23 and i still play it all the time.
Mainly vs ai.
I was about to say exactly the same, good games are forever.
I have the Starcraft battle chest
Warcraft 3 battle chest
Diablo 2 battle chest. I’m 49 and play them a lot ❤
"Get on that HD release, Blizzard!" What do you know? Blizzard actually does!
Just a little comment: creep did not make zerg units faster in starcraft 1
:O
4:22 This is not an issue with the original game. This is an issue with the sequel, because it is the one that decided to disregard what was set up in SC1, and create a plotline that did not exist previously.
Looking to this game from SC2 view is the basic point of fail in this review. Saying things like "because this thing is like that in sc2 sc1 makes no sense and its bad" is out of any logic.
First, sc1 and sc2 is made by different people and second, they coudnt go in the future to predict what is presented in sc2 so they make more of its content for a smooth transition. And if u ask me, campagn of sc2 sucks pretty bad, compared to sc1. Its like soapy opera made in 10 minutes. I couldnt force myself to even finish it.
Man.. This bring backs memories... I had the starcraft demo before brood war.. Used to use mods to play more than 2 map online.. Oh man.. What a crazy nostalgia trip...
You made me remember how much I loved this game. Especially snowy levels in brood war. How dare you.
You can use hotkeys to bring more than 12 units
So glad they made this game free to play and work on modern computers. Then again, this is because they made to remaster which is also great
saying it's not as good as starcraft 2 is unfair! it alot of ways it's better than starcarft 2! your only talking about the campaign! there is so much more I used to spend hours everyday play the costume games!
something that I thing starcarft 2 fails at very badly
As someone who's played StarCraft for a long time, I can provide some perspective about my perceptions of the story and the gameplay. I would've liked to see some missions that further developed Kerrigan's and Raynor's relationship myself, and Blizzard probably did have some planned missions but cut them for time. I would've additionally liked to have seen more interactions between Tassadar and the Terrans in the first campaign, as well as more interactions between Tassadar and Raynor to better explore their friendship. Brood War did excel in expanding upon the friendship between Fenix and Raynor.
As for the reason why Tassadar and Aldaris are fighting each other: Aldaris and the Conclave are the ones who are fighting Tassadar, and Tassadar's only defending himself. The reason why Aldaris and the Conclave are hunting down Tassadar is because they foolishly believed he betrayed them just because he told them to strike down the Cerebrates without telling them that Cerebrates can resurrect after being killed. When the Cerebrate they tried to kill came back to life, they thought Tassadar deliberately betrayed them, when it was more likely that Tassadar either forgot or didn't realize then that only Dark Templar can kill Cerebrates. Aldaris and the Conclave were also angry because they believed Tassadar's friendship with the Dark Templar was an act of treason, and the Conclave have an intense hatred for the Dark Templar. They seemed to think the Dark Templar were worse than the Zerg, only because the DT drove them crazy back in the day by refusing to submit to the Khala and afterwards because the DT caused a lot of massive psionic-induced storms on Aiur before they were finally banished. You'd think the Conclave would sort their priorities in the face of the Zerg consuming their homeworld, but the Conclave were hardcore traditionalist idiots and unreasonable. The Conclave also mistakingly believed that they were winning against the Zerg, and so thought they could afford to wage war on Tassadar and the Dark Templar. Even in real life, traditional-minded people in power can have trouble sorting their priorities just like the Conclave.
As for the original game and Brood War themselves: I love the units, the gameplay, and the story. I just still have trouble mastering the micromanagement without cheating, because the resource gathering and unit building are so slow, and the enemy A.I. can cheat when it comes to attacking you when you're unprepared. I've learned how to micromanage well in Age of Empires II, Sacrifice, Dune II, WarCraft III, and parts of WarCraft II. I've done pretty well on most of the Terran missions without cheating on easy. It's just the later missions that can be really difficult. Someday, I will learn how to properly micromanage in StarCraft.
Although it seems that StarCraft II improves a number of mechanics, its writing doesn't feel as good as StarCraft's or Brood War's. I don't mind the narrative or the plot twists, but the execution of StarCraft 2's story lacks the power of James Phinney's and Chris Metzen's original writing. James Phinney and Chris Metzen were phenomenal game writers back in the day, and StarCraft II's writing just doesn't have the same weight as that of SC 1 or BW. That's my take, anyway.
If your macro is good enough nearly all campain missions (SC + Brood War) are pretty easy. There is no need for micro, just build enough units and overrun the enemy. And I know what I am talking about, I have SC since 1998 and beaten every campain completely like 5-6 times over the years and my micro sucks.
give me one terran ghost and at least one nuclear sylo, my whole base will be swarming with defenses and powerful units but all what it takes for me to win is only ONE unit. For zerg it's guardians, hydralisks and a couple mutalisks, done. Then protoss: REAVERS and CARRIERS, bring a detector unit, then you are out to do yours as you like
I just stumbled upon this video by accident I have to say your writing was very good and professional. Keep doing what your doing man.
Lol @ thinking there wasn't enough Sarah/Jimmy romance in SC/BW.
It's the opposite - there was way too much of it in SC2.
I'll admit that I phrased it poorly, but I hadn't marked it down as a negative, just something that I noticed was absent. I played WoL and HotS first, so I was simply surprised that it wasn't there.
Dr. Jay
It was explicitly stated by Metzen or some other writer back in the old days that Sarah and Jim are on the verge of romance, but it's more of a "saving each other's asses" kind of relationship, due to the action-oriented nature of the series. SC2 flat-out retconned this into a cliche, Hollywood-style, full-on love story, which is regrettable.
Raynor's the man!
-I'm the man|
Comparing Starcraft to Starcraft 2 is flawed for so many reasons. I started playing the original in 99, when I was 11, continued with Broodwar and attempted to go semi pro in the mid 2000's in WCG tournaments. I continued through the golden years of the ICCUP server after that, I still occasionally play remastered. I also occasionally play Starcraft 2 with friends, as I am more of a programmer in my later years than a hardcore gamer with dreams of esports glory. These are two very different games and I like both of them for different reasons. But starcraft 2 is a much simpler game, it was designed for the masses, as most people do not like broodwar because it is very hard to play. Mainly due to the programming and pathing and unit design when units clump and collisions happen.
6:14
That's Blizzard for you.
Funny thing is SC. During the Protoss campaign you kill the cerebrate who manage the invasion of Aiur. You killed the guy you were playing as a few hours ago!
The Protoss inner turmoil about the Dark Templars actually checks out compared to our real-world history. Back during The Crusades, two Islamic armies prioritized fighting each other over the Christians until one side got the other side to "get in line" and the dozens of resistance groups in WWII France mostly refused to work together and actually wanted the Nazis to take their rivals out for them. None of these groups are smart for choosing civil unrest over getting rid of an external enemy, but realism doesn't always mean smart (though, the Protoss have a better reason for mistrusting the Dark Templars, since their entire powerset is in defiance to how Protoss society is arranged and proven to work for all of them).
bruh look at America in the 21st century.... we're asking to get taken over by China
Yo man. I'm from Brazil, and I'm just finishing the original campaign. Have say, I watched everything, with the spoilers included, despite the fact I hate spoilers, you warned it, and I found the analisys pretty consistent, with a little of personal opinion. Trasnlation for it: Perfect.
Well, but there are indeed some points that I disagreed, or some opinions that I think they don't fit because the age of this game, so you should consider more like a caracteristic intead of a flaw.
The analisys was great, hope to see more videos from your channel, I'm seeing the video is quite new, what makes me happy, since I started to play SC one week ago, and I was wondering if I'm the only one playing it nowadays. My objective is to actually reach the AMAZINGNESS of SC 2 knowing good all the points in the story or gameplay.
That's it bud. Good work, keep it up! Hail from Recife - Brasil!
Comparing 2 games made in to different eras is like comparing apples and bowling balls especially Graphics. As far as SC 1/BW goes it was made to run on a 90Mhz cpu with 16MB of Ram SVGA graphics. I can see the difficulty for gamers today who were not born or very young at the time of release of these games. I do respect that it is like your opinion. The idea that a rational conversation could be made about sequel made 11 years later is redundant. We know the hardware is better today but we do not criticize the old hardware because today's is better so why do this work with the games I am not saying do not review classic games but something is missing when one was not around when the game was hot.
As far as not being able to get it to run (although an HD release would be awesome) this is usually due to PC/Windows Illiteracy of the end user and cannot possibly be a criticism of a game made in 1998 when windows 7/8/10 were not even conceived. I am running it on windows 10 with no problems although I do have to use the CD.
On the flip side though there are those who cannot take off the nostalgia glasses. I do not think one games is better than the other. They are 2 games made in 2 eras of PC gaming and the judgement should rest on the impact they made in those eras. I think thats the problem I have with the retro gaming stuff today people to not take the time to appreciate the times in which they were made and judge them on the only standard by today's standards. Just play the games and have fun hence why they are called games.
Starcraft : Best micro RTS game of the era.
Age of Empires 2 : Best macro RTS game of the era.
AoE2 best macro?
*Total Annihilation knocks on door*
Total Annihilation the best RTS of its time and probably history. Now the comment is more accurate: D: D
@@paulstaker8861 total annihilation was just so epic man.
My childhood game :)
Nice Baldur's Gate quote.
This video is so hard to watch without face-palming... 🤦♂️
And/or just cringing the whole time watching it... 🙄😒
A lot of the story problems are retconned once Starcraft 2 was released...
In StarCraft you're playing as Artanis in The Fall. In BW, you were Selendis.
12:20 bruh knew the future
That reaver clip LOL!
12:15 Okay, lottery numbers please?
Evil Emperor Zurg!
Lol an HD releast exist now, who would have thoghth?
I am so irrationally triggered that you aren’t playing it on fastest
This is just a review of the campaign. Lol at saying SC has no replay value when you didn't even play multiplayer...
+GG Nore What incentive is there to play multiplayer when everyone who is still playing it is really good and would completely destroy you? From the perspective of a newcomer, Brood War's multiplayer is a brick wall that isn't worth climbing because of that, which is why for this series I usually only focus on the singleplayer.
+Dr. Jay try UMS maps .(in SC2 called Arcade)
+Dr. Jay That's Player vs. Player though. There's tons of UMS maps in Brood War that can be played online.
just commenting from a year in the future. BroodWar ICCUP for western community is still active, and literally seeing brand new players every single week. Definitely people to play with and against if you are a D- completely new player.
meanwhile in fish server for those who can speak korean, well over 100,00 online at any given time with tons of really annoying children under 10 years old playing.
Actually the game still have a lot of new commers so its perfectly fine for new players :D
You guess it man
Damn I forgot how utterly cringe the dialogue is
How are you so bad
One too many years playing dota-style games where I had to worry more about my teammates than my micro.
dude its all about the group hotkeys. ctr + any number will let you swap back and forth much much faster
Singleplayer games cannot give you that feeling of outwitting an opponent and spoiling him of any chances of striking back.
Singleplayer games, such as Half-Life, are dead things, no matter how much of fine examples they are in their genre.
Your mom is a dead thing. Single player games are meant to be played for the plot. Not for bragging about how better you are then your opponents.
@@Altermerea
plot? what is rome total war then?
I disagree with this sentiment. Playing single player does not mitigate my enjoyment of games in these genres