Affect only particular channels with a Corona Decal in 3ds Max

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  • Опубликовано: 22 июн 2023
  • Easily add cracks, dirt, etching, and more, with more control than ever before. Corona 10 lets you specify which channels of a Base material a Decal will affect, so you can have the Decal affect only displacement, only Diffuse, and so on. This video gives you a quick introduction to this new functionality.
    Read more and download now: corona-renderer.com/features/...
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Комментарии • 7

  • @Simsim6ix9ine
    @Simsim6ix9ine Год назад

    Well done 👍

  • @AmarKrishanMajumdar
    @AmarKrishanMajumdar Год назад

    Very nice

  • @rfraiol
    @rfraiol Год назад +1

    Excellent improvements ! Please, make a more detailed tutorial about this excellent decal tool fetaures. Thanks

    • @ChaosCorona
      @ChaosCorona  Год назад +1

      A more detailed tutorial is in the making :) Thanks! Tom

  • @satay71
    @satay71 Год назад +1

    Is the SSS problem on Multi-sub materials/objects fixed?

  • @jazzy2127
    @jazzy2127 10 месяцев назад +1

    Would be cool if you could project the plane like a decal Marchine in a blender

    • @ChaosCorona
      @ChaosCorona  10 месяцев назад

      You mean for placing Decals on curved surfaces? Not a bad suggestion - for devs to see it, please post the suggestion over on our forums (the dev team can't monitor Facebook comments). forum.corona-renderer.com/index.php?board=5.0 would be the place to post - while we are aware of handling curved surfaces as a potential improvement (V-Ray has it, for instance :) ), having a count of how many people would like it is always handy, and the forum is a great way to do that. Thanks! Tom