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Corona Renderer for 3ds Max: Corona Triplanar Map Tutorial

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  • Опубликовано: 17 авг 2024
  • In this video, we go through how to use the Corona Triplanar map in 3ds Max.
    More information also available at coronarenderer...
    00:00 - Title screen
    00:03 - Introduction
    00:17 - What is Triplanar mapping for?
    00:51 - Setting up Triplanar mapping, default settings
    01:13 - The "Use map X for all axes" parameter
    01:37 - The "Blend Amount" parameter
    02:07 - The "Mapping space" modes
    02:48 - Be careful of World Space mapping for animated objects
    03:00 - Setting up a basic marble material using Triplanar mapping
    03:17 - Linking parameters in multiple Triplanar nodes
    04:02 - Setting up a procedural landscape texture, using different Diffuse textures
    04:36 - Setting up a procedural landscape texture, using the Triplanar map as a mask in a Corona Layer material to blend between two different materials
    05:11 - Adding detail and imperfections to a material
    06:44 - Using the Reference Node mapping mode
    07:24 - Ending

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