ughh it baffles me how you accomplish so much in such little time.. I've only ever attended one Game Jam which was a weekend deal, and that was super fun but we had 4 people compared to your 1 and you arguably did as much/more than us haha.
Based on my experience, teams tend to actually get less done due to "too man cooks in the kitchen" where with one person you get to do what you want exactly as you want it. This can be great in getting things done but often makes the whole experience less fun, not to mention with one person you have to worry about your own bias towards liking something rather than when it was actually good. Personally I've only ever "won" game jams when working solo or with one other person who lacks the confidence to do anything other than what I assign them, but I would say every game jam I've done with a team has been a much more fun experience so long as you can avoid any drama.
@@Sonsho His character had an rigidbody on, that was probably moved using force or velocity change what allows rigidbody physics to work flawlessly, as you can see on the video. He just smashed his character with other collider and it made him go spinning. In this game's case, character spinning pointlessly is not intended so as RafaelRibeiro said, he just locked the Z rotation.
Ive been programming for about 4 years now and I still feel like this is very advanced for me.. I am 18 but jeez im impressed. I do also switch between languages though. Keep up the good work!
Dude you’ve outdone yourself!! Apart from the game itself which is an excellent idea that gave me a few chuckles, this video is edited so wonderfully, it was the perfect length, and the perfect amount of awesome to get me stoked to get back on the game dev train (once my laptop is back from the repair shop). Thank you thank you!! Much love!
And to the people watching, look how easy and fun this was for him! You may just now be learning and starting your game dev career, and it may feel slow, frustrating, and everything similar, but if you keep at it you can be this good, or better!
Dude your super inspiring and I really appreciate all the encouragement and knowledge that you share. I have started into Unity Indie game Development recently and you have been a major motivator to keep it up through the whole learning curve. Thanks!!!
If you have ever seen a chef cut up a fish with really sharp knives in 4s into perfect slices... you understand how it is to what brackeys just make a game. I am in aw and inspired, thank you!
I have another suggestion: You should add it so you can grow a scarecrow, Just it has a limited life, and it has a time period between when you can grow it again.
Watching your videos I started playing with the idea of learning to develop videogames. Today, 4 months later, after some Udemy course and many of your tutorials, I have published my first mobile game, it has been a challenge, it is not amazing but I am extremely proud. Thanks for everything
Some ideas: 1. After reaching a certain amount of points, you get a scarecrow to prevent crows from coming. 2. Water ha to be collected from a pond. 3. Add animal that you have too feed and collect for example milk and eggs from.
The only thing I would add is a simple walk animation. The game looks incredibly good but once I realized the player is sliding everywhere I can't unsee it. Keep it up!
Wow, amazing progress in just a few days! This could totally work as a phone co-op game. On screen joystick and button, Bluetooth local play both Android and iOS (I don't know how hard that is to implement), drop in multiplayer, scalable difficulty based on how many players are in the game.
lol I like how even a small and simple game takes a ton of effort. You made that in 4 days, and here I am spending hours just trying to figure out basic fundamentals of Unity.
Greetings from Greece! Congrats on your videos! They are pretty fresh and understandable. We are a STEAM team in Greece and we try to spread game design and gamification in general to teens. Your videos are helpful and our students like them very much. PS: Our students suggest planting beans to get burgers.
I really like your channel, I'm starting the programming and I see that the best way is to create a game. I have already taken several tips with you are giving everything right, thank you and continue like this with this great content for real congratulations;) Brasil here ! Cara gosto muito do seu canal, estou começando na programação e vejo que a melhor forma é criando um game. Já peguei várias dicas com você esta dando tudo certo, obrigado e continue assim com este ótimo conteúdo parabéns de verdade ;)
I think Mr Peanuthead farmer looks good. Its better than making a regular straw hat farmer. It could be iconic for your game. It is eye-catching and cute.
fun game! in the discriptoion of the game it says "Mr. Peanut and his brother Mr. Pickle is taking over the farmily business." it should be "Mr. Peanut and his brother Mr. Pickle are taking over the farmily business."
i love your videos man you are the best:=) i love especialy that you show even failures so that everyone dont get the impressions that pros like you dont make errors and get demotivated or something:) so i hope your channel develops well and u have fun whit your videos
"The relaxed atmosphere and cute graphics of games like Stardew Valley, or even Terraria." what do you mean by terraria nobody can think terraria is relaxing when they're fighting against a weird godlike squid human
It is very good to see this type of content and what it is possible to create in a few days but with a lot of effort. I'm trying to bring this kind of content into my channel, creating free packages and help others developers, hopefully one day I'll be able to produce the same quality as you. Continue like this, without that kind of incentive the community would be nothing. Thank you.
Is there any way that you could do a video on how get UNET Host Migration to work for online matchmaking? The online Unity reference only says "(Host Migration) works for direct connection games. Additional work is required for this to function with the matchmaker and relay server", but does not give an explanation. I was unable to find any information or tutorials on how to get this set up, could you please make a video explaining how to get this to work? UNET may be in the process of being deprecated, but it is still a very user-friendly and a handy option for many developers, and it will stay online for 2 more years. Your tutorials are great, and I was hoping that you could help; Thanks!
Your pixel art skills are NOT BAD! They're pretty decent. Especially when comparing it to mine! My TERRIBLE art is one of the things holding me back from finishing a game :(
Your last year Lundare participation was awesome and this year you once again made an awesome game. I don't know where you find all those idea but they are great :D
Always interesting to see how people create games, do you have tutorials on how you created your art? I've always used gimp and have every image as a different file.
Really cool idea and really appreciate you sharing the source code, I'm really curious about some of the mechanics, as it's been 4 years since i last touched unity but want to get back to it. Nice work 😁!
I wish I had done a format like this for my 7 day jam where I did my absolute best to implement mgs1 sneaking mechanics. Would have been fun to compile a video just like this one about it
There is a difference between learning and copying. You haven't learnt because learning is for example when you watch a tutorial on how to program a game and you take all the knowledge and make a game but based off your own idea instead copying word for word.
Great videos, great style. After i defended my thesis, ill work really hard on my gamedev skills. I wish i could work with you, or have great little team and have this path as career. :D
A phone that grows into a pizza
The future is now
Hope not
THE FUTURE IS NOW, THANKS TO SCIENCE!
Whoever can tell which anime this comes from gets a free sub!
Must b an iphone
that's how future works
@Ali Rehman
Congrats, you got it right!
But can you tell me which series of pokemon?
"I started working on the *meat* of the game... *crops* "
Ok you earned my like
Love these devlogs! Keep it up! =D
*Mr. Peanut's brother, Mr. Pickle...* genius.
A fan of both of you! You inspired me to create devlogs as well. And also congratulations Sykoo on Unity :)
I don’t get it
Are you guys friends?
Sykoo
Did somebody say *_pickle_*
“playing mr_pickles_opening.mp3”
ughh it baffles me how you accomplish so much in such little time.. I've only ever attended one Game Jam which was a weekend deal, and that was super fun but we had 4 people compared to your 1 and you arguably did as much/more than us haha.
Having only 1 person also means you don't have to manage team dynamics. In game jams a lot of time often goes to waste on that in teams.
Based on my experience, teams tend to actually get less done due to "too man cooks in the kitchen" where with one person you get to do what you want exactly as you want it. This can be great in getting things done but often makes the whole experience less fun, not to mention with one person you have to worry about your own bias towards liking something rather than when it was actually good. Personally I've only ever "won" game jams when working solo or with one other person who lacks the confidence to do anything other than what I assign them, but I would say every game jam I've done with a team has been a much more fun experience so long as you can avoid any drama.
On my first time trying to make a game I spent around 2 days just getting my character to walk
I like to imagine that this is taking place at the same time as Overcooked and that's how they get their ingredients so fast.
I love your videos...it helps me relax and calm my mind when I am stresses...you voice just gets me into your videos....
I love your channel dude!! I'm in high school right now and an aspiring game developer, and your videos are so helpful and inspiring. Keep it up!
Hey brackeys are going to make beginner tutorials again? I mean with other type of games^^
Yes, an isometric Pixel style game would be a great idea. Like Hyperlight Drifter, Transistor.....
How does this not have more likes. I like many other people would love to see another tutorial series again!
@@WilliamDeLaVega gr8 info for beginners
These are the type of videos I want to see, and not these "sponsered by Unity - here a cool asset thing". Please keep making this stuff Brackeys!
But the sponsored videos allow him to more comfortably make videos like this.
@@jmkyarrow Like once in 12 months? You're kidding
here i am missing brackeys vids after 4 years 😭
yo bro hes back
Oof. It would take me 4 days to paint the pizza alone. And it would still look crap xD
Look at the bright side you can actually keep the crap and use it as a fertilizer which adds to the game experience
@@youneskasdi lol
Haha! Get noobed, noob!
Same
@@youneskasdi AYAYAYAYAYAYAYAYAYYAYAYAYAYA, AAHAHAHAHAHAHAHHAAEAEEAEAABHAHAHAHAHAHAHAHHAAEAA
I’ve fallen in love with your keyboard. Can you share the specific model?
How do you fixed that problem shown at 3:44 ?
I think he freezed the rotation at Z.
RigidBody2D > Constraints > Freeze Rotation
You don't fix what's perfect.
@@philiphanhurst2655 lol
@@FaeeLRC I would assume Brackeys would never forget that, or is that something you tick only when you get that specific problem?
@@Sonsho His character had an rigidbody on, that was probably moved using force or velocity change what allows rigidbody physics to work flawlessly, as you can see on the video. He just smashed his character with other collider and it made him go spinning. In this game's case, character spinning pointlessly is not intended so as RafaelRibeiro said, he just locked the Z rotation.
Devlogs are fantastic. PLz make more of these. Beginners such as me get to know how professionals think and do while making a game .
Out of all I like brakeys most. Because they give the source code of most of the work which helps me out very much to learn new things
I really love this “casually just made a game in a few days” kind of video. Keep it up.
Ive been programming for about 4 years now and I still feel like this is very advanced for me.. I am 18 but jeez im impressed. I do also switch between languages though. Keep up the good work!
Looks very good! Thank you for sharing the source code, I am sure it will help a lot of people.
Dude you’ve outdone yourself!! Apart from the game itself which is an excellent idea that gave me a few chuckles, this video is edited so wonderfully, it was the perfect length, and the perfect amount of awesome to get me stoked to get back on the game dev train (once my laptop is back from the repair shop). Thank you thank you!! Much love!
And to the people watching, look how easy and fun this was for him! You may just now be learning and starting your game dev career, and it may feel slow, frustrating, and everything similar, but if you keep at it you can be this good, or better!
Dude your super inspiring and I really appreciate all the encouragement and knowledge that you share. I have started into Unity Indie game Development recently and you have been a major motivator to keep it up through the whole learning curve. Thanks!!!
Mr.Peanut?
*SCP 173 INTENSIFIES*
WOW, you are such a great developer. Your tutorials taught me how to create games in Unity. Keep up the great work!!!!
Looks great!! The only things I would add would be walk animations and crow flying animations.
I'm glad I am not the only one that has considered a "personal" game jam!
6:10 absolute mood
If you have ever seen a chef cut up a fish with really sharp knives in 4s into perfect slices... you understand how it is to what brackeys just make a game. I am in aw and inspired, thank you!
The idea of creating games is terrifying to me but your videos are so inspirational, I might actually have a go one day. Keep it up!
I have another suggestion: You should add it so you can grow a scarecrow, Just it has a limited life, and it has a time period between when you can grow it again.
Watching your videos I started playing with the idea of learning to develop videogames. Today, 4 months later, after some Udemy course and many of your tutorials, I have published my first mobile game, it has been a challenge, it is not amazing but I am extremely proud.
Thanks for everything
Just in case, if anyones wants to see it, please aske and i´ll give the link
Some ideas:
1. After reaching a certain amount of points, you get a scarecrow to prevent crows from coming.
2. Water ha to be collected from a pond.
3. Add animal that you have too feed and collect for example milk and eggs from.
You should hold onto that "Mr. Peanut" IP.
Brackeys man this video was great as always !
perfect time for you to show this to me it has a very similar structure.
The only thing I would add is a simple walk animation. The game looks incredibly good but once I realized the player is sliding everywhere I can't unsee it. Keep it up!
These are some of my favorite videos of yours. IDK why but they are just really fun to watch.
I get so excited when I see these videos!!
Wow, amazing progress in just a few days! This could totally work as a phone co-op game. On screen joystick and button, Bluetooth local play both Android and iOS (I don't know how hard that is to implement), drop in multiplayer, scalable difficulty based on how many players are in the game.
lol I like how even a small and simple game takes a ton of effort. You made that in 4 days, and here I am spending hours just trying to figure out basic fundamentals of Unity.
man, this man can make better games in 4 days than I can in a month.
Greetings from Greece! Congrats on your videos! They are pretty fresh and understandable. We are a STEAM team in Greece and we try to spread game design and gamification in general to teens. Your videos are helpful and our students like them very much. PS: Our students suggest planting beans to get burgers.
This is really nice!
Please do a tutorial series how to make this game.
I am really interested in your thought process in making it all work. Cheers
Hey that's my game at 0:02 ! (Documentia) Thank you for everything, I wouldn't have been able to learn Unity as fast without you :)
I really like your channel, I'm starting the programming and I see that the best way is to create a game.
I have already taken several tips with you are giving everything right, thank you and continue like this with this great content for real congratulations;)
Brasil here !
Cara gosto muito do seu canal, estou começando na programação e vejo que a melhor forma é criando um game.
Já peguei várias dicas com você esta dando tudo certo, obrigado e continue assim com este ótimo conteúdo parabéns de verdade ;)
Terraria is relaxed
*Skeletron prime in expert mode: u sure about dat?*
pizza crops, totally trending right now.
I think Mr Peanuthead farmer looks good. Its better than making a regular straw hat farmer. It could be iconic for your game. It is eye-catching and cute.
0:07 wow, you've got everything covered :D wish I've had such a plan :D probably would forget to update it etc ^^
Nahh, plan really does help a lot and it quickly becomes your second nature to write everything down :D
fun game! in the discriptoion of the game it says "Mr. Peanut and his brother Mr. Pickle is taking over the farmily business." it should be "Mr. Peanut and his brother Mr. Pickle are taking over the farmily business."
i love your videos man you are the best:=) i love especialy that you show even failures so that everyone dont get the impressions that pros like you dont make errors and get demotivated or something:) so i hope your channel develops well and u have fun whit your videos
Can you make a tutorial video , like how to code and how stuff works something like that ??
Can't tell if serious or troll.
@@johanw2267 and why is that ??
@@yuelianghunge Do you know what this channel is about?
@@johanw2267 making game ?
Hey, BTW. in dev assets for the survival course pack, all of the script uses javascript.... and unity uses C#.... SOOOO Yeah....
"The relaxed atmosphere and cute graphics of games like Stardew Valley, or even Terraria."
what do you mean by terraria nobody can think terraria is relaxing when they're fighting against a weird godlike squid human
It is very good to see this type of content and what it is possible to create in a few days but with a lot of effort. I'm trying to bring this kind of content into my channel, creating free packages and help others developers, hopefully one day I'll be able to produce the same quality as you. Continue like this, without that kind of incentive the community would be nothing. Thank you.
much love and appreciation for these dev logs
Is there any way that you could do a video on how get UNET Host Migration to work for online matchmaking? The online Unity reference only says "(Host Migration) works for direct connection games. Additional work is required for this to function with the matchmaker and relay server", but does not give an explanation. I was unable to find any information or tutorials on how to get this set up, could you please make a video explaining how to get this to work?
UNET may be in the process of being deprecated, but it is still a very user-friendly and a handy option for many developers, and it will stay online for 2 more years. Your tutorials are great, and I was hoping that you could help; Thanks!
Bro I love your videos. It helped me a a lot to make make better games. Thanks Again
Your pixel art skills are NOT BAD! They're pretty decent. Especially when comparing it to mine! My TERRIBLE art is one of the things holding me back from finishing a game :(
Omg that was awesome! Thanks for making this and sharing is footage of you working on the game! C:
Your last year Lundare participation was awesome and this year you once again made an awesome game. I don't know where you find all those idea but they are great :D
If you wanted a mixture of a sandbox game and a stress game then minecraft hardcore is for you. Nice game.
Sir,
i dont know how to work on online games so plz make video on firebase or photon multiplayer.
love your videos bro my next game will surely be made with Unity after I'm done with my current project dropping this month.
brackeys: Terraria is super relaxed.
Me(fighting moonlord whilst riding a UFO during a bloodmoon): ARe u sure AboUt tHat
Always interesting to see how people create games,
do you have tutorials on how you created your art?
I've always used gimp and have every image as a different file.
I would definitely like to see more in depth tutorial on how to make games like this.
I think it could be a cool idea to add multiplayer to this one.
I really enjoy this type of videos. I hope that you make more of them 😁😁
Brackeys: says he's not good at art
Me: "I feel insulted"
Really cool idea and really appreciate you sharing the source code, I'm really curious about some of the mechanics, as it's been 4 years since i last touched unity but want to get back to it. Nice work 😁!
I recommend using trello for these task notes. It made our web dev team's life easy.
I'm interested how much would need to change if you desired a 3D format? Would it be lots of small changes or a completely different setup?
“Ignore everything and start with graphics”
Best advice EVER!
*Super Relaxed*
Terraria: Im About To End This Man's Whole Career
I LOVE overcooked it's such a fun game!
Do more videos like this! Love your videos
I wish I had done a format like this for my 7 day jam where I did my absolute best to implement mgs1 sneaking mechanics. Would have been fun to compile a video just like this one about it
It just miraculously worked you say? Come on Brackeys even you know us programmers aren't that lucky!
1:15 Ginger squad
Watering jug looks like a small bong !
I have bought the realistic special effects pack. But i have no clue how to implement it into an actual game. Can you do a video about that? :D
Thank you brackeys!
I hope we see mr peanut and mr pickle in your future games lol, love them
Ludum dare: game theme is time
Me: I can’t make a game
Ludum dare: why are you here then
Overcooked= Gordon Ramsey simulator
These videos are my favorites on this channel! Would love to see more of these :)
I really enjoy your videos to learn Unity, and could you please give some more info on using enums to control the states of the game objects.
“The cute graphics of Terraria” The game which has giant bleeding Brians, a giant alien rib cage which has a Mouth in its chest, and a lot of gore.
Awesome video, awesome work, the games is really fun 😊
A game like swordigo
.
Bet it'll hard to complete 100℅
And btw I love your work
I envy your coding skills. I understand all the code I type however I can never remember it so I still end up back on tutorials and wasting time
There is a difference between learning and copying. You haven't learnt because learning is for example when you watch a tutorial on how to program a game and you take all the knowledge and make a game but based off your own idea instead copying word for word.
Relaxed games, like Terraria!!
Literally everything in terraria: *_Screams Death Noise_*
Love it man, you put a smile on me face
Great devlog Brackeys :)
Man, you make it look so easy.
Which App you‘re Using for drawing of the Charakters?
4:38 have you heard about a kanban board? haha i like to use Trello for my to do's lists or the reminders app on iphone, but hey, gdocs works too hehe
Great videos, great style. After i defended my thesis, ill work really hard on my gamedev skills. I wish i could work with you, or have great little team and have this path as career. :D
It's amazing! More devlogs! Please)
Awesome as always, cheers mate!
You can always do the GAME JAM is coming this month.