Beating Donkey Kong 64 with as Few Tags as Possible

Поделиться
HTML-код
  • Опубликовано: 25 июн 2024
  • It's the argument I've heard so much over the past few years: if Donkey Kong 64 allowed you to switch Kongs at will instead of using the Tag Barrel, it'd be a much better game. I'm not arguing that, but it got me thinking about just how much you need to use the Tag Barrel. So let's try to beat Donkey Kong 64 with as few tags as possible.
    ----
    Subscribe!
    tinyurl.com/y8hebek3
    Patreon:
    / cloudconnection
    Join the CloudConnection Discord!
    / discord
    My thumbnail art is drawn by Checkpoints; check her art out!
    / saundsamantha
    I stream on Twitch!
    / cloudconnection
    Check out The Cloud Collection - buy some games and support this channel!
    www.nexus.gg/cloud
    ----
    TIMECODES
    00:00 Intro
    01:02 Rules and definitions
    03:19 Up to Key 1
    03:51 Up to Key 2
    06:33 Up to Key 3
    09:12 Up to Key 4
    10:50 Mid-challenge roundup
    12:07 Up to Key 5
    15:59 Up to Key 6
    18:36 Up to Key 7
    20:28 Key 8 and beating the game
    24:17 Getting 101% completion
    27:21 Conclusion
  • ИгрыИгры

Комментарии • 104

  • @GigasGMX
    @GigasGMX 3 месяца назад +25

    Honestly, the tag barrel itself is fine. The problem is the decision to make Colored Bananas and Blueprints kong-sensitive, creating this really annoying situation where a collectable is *right there* but you can't pick it up because it's spray-painted the wrong color.

    • @atkingofhearts
      @atkingofhearts 2 месяца назад

      Completely agree, though I don’t mind the blueprints as much as I do the bananas. It’s so frustrating to have to haul back to a barrel just to collect a few bananas. Even worse if you’re forgetful like me and have to remember where they were in the first place.

    • @veridisquo7765
      @veridisquo7765 Месяц назад

      I don't even think making them Kong sensitive is that bad of a problem. The issue for me is how they're placed. Coloured bananas should have been used as a way to guide players to challenges specific to that Kong but instead they're placed in a way that forces you to backtrack multiple times for no reason. The worst spot from memory is in Fungi Forest connecting hallways where One Kong opens the first gate, another Kong has coloured bananas placed along the hall, and a third needs to open the Second gate.

    • @airjodran
      @airjodran 21 день назад

      @@veridisquo7765 yeah if every level was like Creepy Castle I don't think this game would get quite as many complaints. It's crazy how well the last level in the game was implemented vs every other level in the game.

  • @LucosPlays
    @LucosPlays Год назад +67

    The Tag challenge was really interesting i wasn't expecting it to be SO LOW it's actually impressive and it really makes routing different and i really wanna try it out and see if there's a way to actually lower the count even more or if 40 is the most optimal number. Great video Cloud!

    • @j_c_93
      @j_c_93 Год назад +3

      Personally, I include turning off the game and reloading to play as DK a tag. I mean, it's even more time consuming than just going to a barrel, so it doesn't really deflect the tag barrel criticism.

    • @CloudConnection
      @CloudConnection  Год назад +11

      @Big Baller that's a fair point, although this video wasn't really meant to address or confront the Tag Barrel criticism, it was more just a fun thought experiment

    • @j_c_93
      @j_c_93 Год назад +2

      @@CloudConnection understood. I'm not trying to take away from your video. It was great.

    • @6kirigiri9
      @6kirigiri9 Год назад

      tbh it is possible to beat it without really tagging anyone, the any% speedrun is crazy insane and i recommend you check out the wr run ( i know its supposed to be casual, but you really can just beat the game with donkey kong)

  • @josewilhelm2717
    @josewilhelm2717 4 месяца назад +8

    It's satisfying how the banana fairy counter increases at the exact moment as the camera takes the shot and the snapshot sound 5:56

  • @Sentay0
    @Sentay0 Год назад +60

    Just hearing the rules makes this massive game seem all the more daunting

  • @saithvenomdrone
    @saithvenomdrone Год назад +39

    I remember really really loving DK64 as a kid. I never beat it. I was very close to the end, but was missing 1 Golden Key. Going back to it, the game is definitely intimidating in terms of tedium. But during the age of my youth, where I only got new games once a year for either Christmas or my birthday, the amount of playtime of a game like this was a dream come true.

    • @mathewpercy3292
      @mathewpercy3292 Год назад +1

      You weren’t close to beating it.

    • @saithvenomdrone
      @saithvenomdrone Год назад +2

      @@mathewpercy3292 Pretty sure I was. I was in the last level, Hideout Helm. And there was a Golden Key behind some glass that I never figured out how to get.

    • @orangeslash1667
      @orangeslash1667 8 месяцев назад

      @@saithvenomdrone Fun Fact: You can use Lanky Kong's stretchy arms to bypass the B lockers and enter the next world.

    • @selfaware7617
      @selfaware7617 3 месяца назад +1

      I agree we only had so many opportunities to get a game in this era. We didn't have jobs or money. I think honestly I only had 17 or so games by the time the console's lifespan was over. Played them as much as I could. The mini games mostly suck but what else did we have to do besides keep replaying them until we won

  • @MrBizznessMan
    @MrBizznessMan Год назад +17

    This definitely feels like it could be its own Speedrun Category. I know that some games have low% runs where you try to get as little as possible.
    But this could be its own any% category with as few tags as possible. Even if its not faster than the actual any% speedrun.

  • @TheRTDZ
    @TheRTDZ Год назад +20

    The fact that 37.5% of the tags are only needed for the final 101% stretch illustrates what’s so frustrating about the tag barrels: it’s not fun to tag in another character when the only reward is ten coloured bananas.

    • @EmperorZ19
      @EmperorZ19 8 месяцев назад +3

      Yeah. IMO, tagging anywhere isn't a perfect solution, since navigating the level as each Kong is often a meaningfully different experience, but having to comb the entirety of the level five times really sucks. I'd be happy if they just got rid of the concept of colored collectibles. Needing to switch because your Kong doesn't have the necessary abilities is one thing, but needing to switch to a specific Kong just because the game says you have to in the most arbitrary way possible, that's just stupid.

    • @orangeslash1667
      @orangeslash1667 7 месяцев назад +1

      @@EmperorZ19 Rare's original intention was for the game to be 2.5d, but they knew it would look as cool the pre-rendered sprites of the Country games. So they took the Banjo Kazooie approach. This explains why Nintendo hired Retro Studio's to make a 2.5 DK game.

    • @Nintendotron64
      @Nintendotron64 2 месяца назад

      @@EmperorZ19even beyond the color coded collectibles, there’s a lot of missions the game outright restricts you from even attempting because you just happened to stumble in with the wrong kong. Or even just collectibles arbitrarily blocked by a specific character’s switch.
      THAT is what is frustrating about DK64: the fact that it not only asks you to jump through a lot of hoops to complete its tasks…which aren’t even very interesting to complete in the first place.

  • @parksyist
    @parksyist 2 месяца назад +2

    The research that went into this nustve been immense brilliant content well done

  • @christiangledhill4848
    @christiangledhill4848 Год назад +3

    Gloomy Galleon is my favorite world!

  • @rossbolin1023
    @rossbolin1023 Год назад +8

    Keep up the interesting vid concepts & vid quality man! Easily one of my favorite RUclipsrs right now

  • @starckie
    @starckie Год назад +8

    You need way more subs and views. Great vid, as always

  • @zero-zs8sm
    @zero-zs8sm Год назад +2

    i know that DK64 gets a ton of flak nowadays, but honestly despite it's flaws, i still think it's a great game. and this is coming from someone who didn't play the game till about 2 years ago.

  • @natalieeuley1734
    @natalieeuley1734 4 месяца назад +1

    I think my play style meant I didn't tag as much as most people make it sound like you have to. Thinking about it, I didn't even try to play optimally and looking at this, I'm pretty sure I tagged less than 60 times while playing the game. Except for Helm, I definitely didn't change characters more than about every 10 minutes most of the time. Even though Caves, for example, makes it so that you should want to do every character in the igloo and then every character in the cabins, most of the DK 64 levels, including Caves, are pretty small and it is easy to do all of a character's stuff in one level, as you show in your route. One other easy thing to see in your route is that Galleon is the worst level for character switching and Japes requires basically none. Galleon was the hardest level for me to get through and Japes was the most fun, so I think this also justifies to me how my play style and game opinions line up lol. Anyway, I would love to see more challenge and optimization videos like this for games. I'm pretty sure routes like the 101 or NLE route don't really see tagging as much of a cost because of how fast and convenient it often is and backtracking is more expensive in a speedrun context. But challenges like this one are far more about just pushing a game to its limits, and that's fun.

  • @Pugweenee
    @Pugweenee Год назад +6

    Amazing video as always! This and the Banjo backtracking video have been some of my favorites. Keep up the great work and you'll earn yourself one big GB and if you're lucky maybe some CB too!

    • @CloudConnection
      @CloudConnection  Год назад +2

      Thanks so much dude! I'm really proud of this and the tooie video!

  • @VideojugadorIrritado
    @VideojugadorIrritado Год назад +4

    Impressive how you remember everything and make the best choices.

    • @CloudConnection
      @CloudConnection  Год назад +5

      Believe me, this wouldn't be possible if I wasn't taking feverish notes and routing out a game plan! I did play this game twice, once on emulator to test a route as I made it and again on console to record it. By the time I recorded it, I definitely had quite a bit of the game memorized.

  • @MemeNess
    @MemeNess Год назад +6

    Early Gang. Always down for some DK64 content.

  • @MoundN
    @MoundN 6 дней назад

    Every dk64 playtrough of mine starts with doing the "enter banana fairy early" glitch and also entering and exiting crystal caves early.. that way i can start collecting bananamedals immediately trough the rainbow coins and purchase nearly all upgrades for the kongs since entering crystal caves sets the flag and enables all upgrades till crystal caves in all crankys labs..
    I love dk 64 but these two glitches make it infinitely more enjoyable, so much so that i don't even need the tag anywhere mod with it to enjoy the game.

  • @jimlyons9251
    @jimlyons9251 Год назад

    Thanks for this man. So entertaining ❤

  • @Znernicus
    @Znernicus Год назад +3

    I think at 13:37 instead of tagging tiny for the lobby GB here, it would be better to minimize your tags required to get key 5 and go straight into Chunky as your 3rd and final kong for opening key 5. If you can get 100 cbs in fungi with Lanky, Diddy, and Chunky, which I believe is all doable, then you can get key 5 one tag earlier and open access to caves and castle. you will have the opportunity to get that aztec lobby GB in between collecting caves & castle bananas for diddy and then tiny

    • @Znernicus
      @Znernicus Год назад +1

      Another big improvement would be taking each kong to collect cbs in both caves AND castle before switching off. As key 6 is not required to reach castle, and you already have plenty over 80 GBs by the time you grab key 5.

    • @schafer_andrew
      @schafer_andrew Год назад

      leet

  • @TheJramp
    @TheJramp 23 дня назад

    Probably a way to make the counter lower is by playing creepy castle early as Chunky since you unlock it at the same time as crystal caves.

  • @JaredTVW
    @JaredTVW 9 месяцев назад +3

    This just goes to show that people are unnecessarily harsh on how “bloated” this game really s and how “much backtracking” is necessary.
    I played this game not unlocking Tiny at all until Castle and if you beat the boss with her, she is technically a ghost character until you jump into the tag barrel, in which case the game treats her as being unlocked. But you can still collect her coins and bananas, you just cannot see them on the world map.
    This game is awesome and I feel people are so down on this game.

  • @Kanonji77
    @Kanonji77 Год назад

    Yeeeeaaah new content on awesome games ! I’m so glad :D

  • @Lugmillord
    @Lugmillord Год назад +5

    When you first entered Crystal Caves, you then switched to Diddy before going to Creepy Castle. Couldn't you have gone to Castle ewith Chunky first? Are there any benefits for that? Maybe a tag less for the boss door.

  • @Inutsu
    @Inutsu Год назад +4

    Hello! I was surprised by the results of this challenge!

  • @mjevans4321
    @mjevans4321 8 месяцев назад +1

    My playthrough was based on 100 percenting each level as one single kong then switching to the next kong and so on. Rather than switching kongs constantly

  • @UncleT4life
    @UncleT4life 11 месяцев назад

    Interesting stuff glad to see the tag barrel get more respect. This game as a whole has been greatly underrated in recent years

  • @rescuteax
    @rescuteax Год назад

    This defo needs more attention 👍

  • @jacobs.9661
    @jacobs.9661 Год назад +1

    This makes me both excited and scared to stream DK 64 someday. Scare-cited as it were.

  • @commandercoldbird1777
    @commandercoldbird1777 Год назад +1

    A better optimized route after forest.
    Chunky clears all he can from caves and switch to diddy
    Diddy clears all he can from caves and clears castle, ending with the ballroom. Switch to Tiny.
    Tiny clears the ballroom and the rest of castle, and cleans up everything else she hasnt gotten up to this point, and goes up onto the ship and gets her saxophone pad and banana fairy up there.s Reset for DK
    DK cleans up everything he hasnt gotten up to this point. Fight the caves boss and switch back to Chunky
    Chunky cleans up his forest, caves, and castle bananas he was locked out of. End with moving the rock on dk isles that's blocking lanky's instrument pad. Switch to Lanky,
    Play the trombone to summon diddy's barrel by the forest 😢 clean up all of his bananas up to this point. Go into the kutout fight and use the free switch to tiny to make it back up to the top of the ship.
    Hideout helm as normal
    Since diddy finished hideout helm, he can get his blueprint from caves and the 2 bananas from his jetpack barrel by lobby.
    Doing it this way significantly reduces the overall number of tags you nees to do when you go to cleanup after K. Rool. If my math is right, youll have 198 GBs, 3500 CBs, 20 fairies, 39 blueprints, 40 banana medals and 9 crowns.

    • @commandercoldbird1777
      @commandercoldbird1777 Год назад

      If you combine this route with the suggestion from somebody else to switch to dk mid aztec, you 101% the game in only 32 tags, as opposed to 40.

  • @iliya1933
    @iliya1933 3 месяца назад

    I love this idea. I’d like to see this be done with any switch that isn’t forced (forced switches being what you mentioned in some specific boss fights), so restarting the game to be on DK isn’t a way to “cheat” the switch number getting lower.
    Either way, though, this video is awesome.

  • @swagdoll420
    @swagdoll420 Год назад +4

    This may be a late comment, but I'd like to say, as somebody who already loves DK64, Tagging Anywhere makes the experience a LOT better. Once you try out a Tag Anywhere mod (whether on its own or for the Randomizer,) it's hard to go back to Tag Barrels.

  • @ujkloin
    @ujkloin Год назад +1

    This challenge with glitches seems like the most interesting thing ever, since a lot can be skipped with clipping including ALL COLORED BANANAS! Ballaam or someone could make a video on that

  • @JitteryJackanape
    @JitteryJackanape Год назад +2

    I was shocked I guessed right on the money with 25. I was way off for 101% though guessing 70. I'm shocked you can do a ton with the first 3 kongs that early.

  • @MagillanicaLouM
    @MagillanicaLouM Год назад +1

    Wonder if it's been tried before. Considering how much of a complaint the tagging is, you'd think this would be a common kongmunnity challenge

  • @zeroguy3465
    @zeroguy3465 29 дней назад

    2 gbs, 68 cbs, blueprint number 8 and ladies and gentlemen mambo no 5

  • @nickjayyoung7662
    @nickjayyoung7662 4 дня назад

    I think making the collectables a list to one side, so that the gameplay footage is larger would be better, as it is - I feel that the gameplay footage seems rather small. I'm here for the gameplay, not the list of collectables aquired (which is still interesting). Nonetheless, interesting video.

  • @PEZhead5432109876
    @PEZhead5432109876 Год назад +6

    At 5:24, instead of going straight to tiny, couldn’t you have reset to get back to Donkey for free and opened the Llama Temple first? Seems like that would be more efficient

    • @CloudConnection
      @CloudConnection  Год назад +15

      You actually make a good point. I did originally plan to switch out to Donkey after Diddy's initial run in Aztec to open the Temple, although when I was routing that, I was NOT counting DK tags as free. (I was initially hesitant to add that rule, and since I did my routing figuring that I wouldn't allow it, I realized that switching to Tiny in Aztec was more favorable for the tag count if free DK tagging was banned.)
      I didn't pursue the DK Aztec route any further, so with the updated rules, it very well could be more efficient in the end.
      I'm gonna have to route out the full game once again to see if this is actually more optimal, mind you. I've routed up to Key 4, and so far, it's just as optimal as the Tiny Aztec route. (UPDATE: Actually, it could be more optimal as you'd have 4 tags by Puftoss instead of 5.) But you've piqued my curiosity. When I have the free time, I'll keep working at it to see if this saves any tags!

  • @loganmason1846
    @loganmason1846 4 месяца назад

    I don't know if this helps but you should be able to damage boost to the #5 banana teleporter in Aztec as Diddy. This'll give you all the colored bananas you said you needed. This should remove at least one tag barrel

  • @Kira-qp5ll
    @Kira-qp5ll Год назад +1

    CBs nuts.

  • @AldoAnotherEden
    @AldoAnotherEden Месяц назад

    Ngl theirs already a "mod" to be able to swap kongs without tag barrels. Theirs an whole channel about randomizer for DK64 speedruns and the ability to swap kongs without the tag barrel is in there. So just having thato ne feature is possible.

  • @lkjkhfggd
    @lkjkhfggd 9 месяцев назад

    Just played through the game 101% first time as an adult and first time without a strategy guide.
    Simply having to tag out is not a big deal when the barrel is super close by, such as in Hideout Helm, or in the Fungi Forest lobby. The issue is when the game puts multiple items in the same room that is somewhat far away from a tag barrel and multiple kongs have to enter the room and grab some different thing. In this situation, there's no challenge or anything interesting about walking back to the barrel and coming back over and over. They may as well have put a tag barrel in that room. The other issue is when there are random colored bananas sitting on a path that does not lead to anything. Gloomy Galleon, Fungi Forest, and Crystal Caves had this. Basically, you have to switch characters just so you can collect only 5 colored bananas because the bananas themselves did not lead into an event that the kong was needed for. This felt annoying.

  • @omegahaxors3306
    @omegahaxors3306 9 месяцев назад

    A backtrackingrun could be a pretty funny speedrun category.
    The timer only goes up whenever you're going back to switch characters.
    Instead of optimizing for total time played, you're optimizing for total time wasted.

  • @SvartUlv9
    @SvartUlv9 Год назад +1

    Great video! What about trying this challenge, but without backtracking? Can it be done?

  • @parksyist
    @parksyist 2 месяца назад

    If id known all this I'd have definitely played more often

  • @leethompson-kolar6333
    @leethompson-kolar6333 Год назад +5

    Maybe I’m missing something, but you collected far more collectibles than you needed for minimum completion. I can’t say if that altered the outcome-you understand this game and challenge better than I-but it felt like more work than necessary to me. Hearing the 101% tag number was pretty satisfying, though, so fair enough.

    • @IsabelRodriguez-jt8tg
      @IsabelRodriguez-jt8tg Год назад +3

      I also thought he was just going to collect the minimum required to beat the game 😅

    • @lkjkhfggd
      @lkjkhfggd 10 месяцев назад +5

      ​@@IsabelRodriguez-jt8tghe did get way more stuff than needed to beat the game, but at no point did that cause more tag barrel changes, so it doesn't change the end result.

  • @Clodd1
    @Clodd1 Год назад

    After all these years, im still deciding if I love or hate DK64 or something in the middle. If I could remake the game I'd change so many things, just to start off, I'd definitely cut out the five Kongs, letting only DK and Diddy and for god's sake resize the enemies so they could look proporcional.

  • @arthurpietrogarcia1057
    @arthurpietrogarcia1057 Год назад

    I Never understood the argument about the d-pad character switch, if you can switch characters at any time, what the point of having collectibles specifics to them, Rare drove themselfs on a corner with the character specific collectibles since going back to a tag barrel is annoying and switching with the d-pad is boring.

  • @arcuscotangens
    @arcuscotangens 6 месяцев назад

    I knew it!
    The next time someone complains about the tag barrel, I can tell them that no true gamer would ever need it more than 50 times to complete the game.

  • @Acceos
    @Acceos Год назад

    How much Tags are possible if you use Glitches like the Lanky Kong Glitch where you can enter all Levels?

  • @Fools_Requiem
    @Fools_Requiem 2 месяца назад

    this was of playing seems to be a more efficient way of playing. Just play the game with a specific Kong until you can't collect more items instead of swapping back and forth a bunch.
    Though, I'd do everything I can regardless of number of swaps just to clear the Factory as early as possible. I hate that level.

  • @ezrathefirstlionkeybladema4229

    This was basically a Professor Oak Challenge

  • @lunaitc
    @lunaitc 8 месяцев назад

    I'm not convinced that going all the way back to the starting area of the game is actually a superior option to using a tag barrel in the level. If anything, it seems more tedious and unfun. This feels more like malicious compliance with your own rules than anything else.

  • @kevinbuchanan67
    @kevinbuchanan67 4 месяца назад

    I'm currently going through this, and i don't even know if it's any fun... I'm thinking it's not

  • @abyssiondeportergil5404
    @abyssiondeportergil5404 3 месяца назад

    There is actually a mod for tag anywhere. And It makes the game so much better, oh my god 🤣. If you can dumo your cartridge ROM on your pc to apply the patch, i recommend it

  • @brutusmagnuson315
    @brutusmagnuson315 11 месяцев назад

    I swear, if the entire game was designed like Creepy Castle, it wouldn’t have been so malignes

  • @LaCazaLP
    @LaCazaLP Год назад

    You know. I would argue running through the same level 5 times with a different Kong...kinda is backtracking lol
    But i can see why its not as bad, cause you get so new parts of the level at the end of the day. So yeah.
    But it can be annoying as a new player who doesnt always know where to go.

  • @newdonktimes2034
    @newdonktimes2034 Год назад

    Just beating the game with 25 was a lot lower than I expected. 101% with 40 was something i figured could probably happen.
    Still hate that beetle and rabbit

  • @jknifgijdfui
    @jknifgijdfui 3 месяца назад

    i still dont think dk64 should let you swap characters on the fly you might as well not have seperate characters at that point id rather the game not have character specific collectibles the fun part of collectathons is collecting stuff and the games sheer amount of stuff would be far less daunting if you didnt have to run through every area at least 5 times with each kong

  • @pokemonfreak6669
    @pokemonfreak6669 2 месяца назад

    I've never been able to beat this game because I've never been good at the Original DK games.

  • @WolfmanArt
    @WolfmanArt Год назад +1

    Has DK64 been ported to the NSO? I really want to play this!! Along with Banjo-Kazooie and Tooie!!

    • @TheJ13579
      @TheJ13579 Год назад

      Unfortunately no.

    • @WolfmanArt
      @WolfmanArt Год назад

      @@TheJ13579 What about Banjo-Kazooie and Tooie?

    • @LucosPlays
      @LucosPlays Год назад

      @@WolfmanArt only Kazooie as of right now

    • @WolfmanArt
      @WolfmanArt Год назад

      @@LucosPlays Y'know what? That's good!!
      I never played Banjo-Kazooie on N64, so all the more to get the N64 Emulator for Switch!!

  • @Sleepdeprivedkitty
    @Sleepdeprivedkitty 8 месяцев назад

    You scare me sometimes

  • @Blade-hf9po
    @Blade-hf9po Год назад

    Joke's on all of you. This is how I always played this game. 40-50 tags sounds just about right.

  • @moonstoneuniverse8516
    @moonstoneuniverse8516 Год назад +2

    Funny story I was really into the periodic table as a kid and mixing elements so I was like what if you combined Potassium and Gold…. This 😂

  • @cartervoltfire4933
    @cartervoltfire4933 3 месяца назад

    Ha, Cb

  • @MR.__G
    @MR.__G 13 дней назад

    No backtracking ? You can’t even fully complete level 1 & 2 because you don’t have all the kongs.

  • @dsmoothb
    @dsmoothb 11 месяцев назад +1

    Saving and quitting to change into ddk should count as a tag. The question is what is the fewest times you can switch characters before beating the game. So if you have to quit the game you're still changing characters so it still counts. It doesn't matter if you're going into the tag Barrel to change characters or if you're quitting the game to change characters if you have to change characters it counts

  • @parksyist
    @parksyist 2 месяца назад

    Virtually none in it ? 😮

  • @unitix
    @unitix 20 дней назад

    I like this game. But also
    Fuck this game.

  • @Leedleleedle101
    @Leedleleedle101 2 месяца назад

    2:59 I’m guessing you’re uaing an emulator then

  • @bigboldturtle
    @bigboldturtle 10 дней назад

    Good video, but the overlay that puts the actual gameplay in the corner the whole video was really distracting. Reccommend removing things like that in future videos.

  • @justafan9206
    @justafan9206 Год назад

    Second

  • @boozalm3715
    @boozalm3715 Месяц назад

    Hearing Cb's and Gb's about 50 times in 2 minutes drove me insane, didn't finish this garbage

  • @APootisBirb
    @APootisBirb 11 месяцев назад

    This really do be a 5GBs, 100CBs, blueprint N°X, and medal N°X-2

  • @benbriggsmusic
    @benbriggsmusic 10 месяцев назад

    I swear I just watched all your videos like 3 months ago and here I am running back the hits 🫡