This INCREDIBLE Horror Game Will Trigger EVERY PHOBIA You Have
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- Опубликовано: 20 июн 2024
- Welcome to Still Wakes the Deep. Still Wakes the Deep is a story-driven horror game set in the 1970s, where a group of oil rig workers encounter a terrifying cosmic horror deep beneath them in the ocean. Let's play Still Wakes the Deep!
→ Support the developer and play Still Wakes the Deep here: store.steampowered.com/app/16...
Want more Still Wakes the Deep gameplay? Let me know in the comments!
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About Still Wakes the Deep:
STILL WAKES THE DEEP is a return to the first-person narrative horror genre for The Chinese Room, creator of critically acclaimed games such as Amnesia: A Machine for Pigs, Everybody’s Gone to the Rapture, and Dear Esther.
You are an offshore oil rig worker, fighting for your life through a vicious storm, perilous surroundings, and the dark, freezing North Sea waters. All lines of communication have been severed. All exits are gone. All that remains is to face the unknowable horror that’s come aboard.
GAME FEATURES
- Explore a stunningly realised offshore oil rig in 1970’s Scotland that evolves throughout the story
- World-class visuals, audio, writing from award-winning studio The Chinese Room
- Star-studded cast of voice-actors: Alec Newman, Neve McIntosh, and more
- World-class, haunting soundtrack by Jason Graves
- Six hours of terrifying gameplay
- Brace yourself for a symphony of action, trepidation and awe
LIVE THE HORROR
- An immersive disaster story aboard an authentic North Sea oil rig
- Face a terrifying, unrelenting foe
- Pray that, one day, you get to see your family again
- Experience the beauty and ferocity of the sea, as it rips apart one of humanity’s strongest structures and its steadfast crew
ESCAPE THE RIG
- Avoid, distract, and sneak around in best attempts to survive
- No weapons. No powers. Just your wits and determination
- Run, climb, and swim through the flooding corridors and storm-lashed outer decks
- Struggle for survival, as one wrong step could be your last
#IGP - Игры
It's fitting that Rennick, who's colossal ego helped cause this mess, turns into a monster who's head is literally too big for the room.
And he becomes totally obsessed with killing Caz, now that he doesnt care whats on his record anymore
IGP was wondering why some of the men turned into mobile threats, while others remained stuck to the walls as meat moss. Me, I have to suspect that anger, itself, was a factor: Rennick lived, breathed, and crapped anger in his every line, and both Trots and Addair seem to have been really angry about politics, albeit from different sides of the spectrum. Gibbo got pretty touchy about Trots's activism at breakfast too, more so than their conversation really seemed to warrant. The main exception seems to be Muir, but the way Innes chewed him out for being careless that morning might've ticked him off a lot more than he allowed to show at the time.
And his only one of the few monster that I totally yelled "use your head you dmn fck! You have tentacles! You can easily grab him!"
@@sharondornhoff7563 Also if everyone became monsters there would be an absolutely impossible amount of things around the ship. This is a good explanation but gameplay definitely plays a factor.
@@Quick15 Naturally gameplay is always the real deciding factor, but I and (I think) IGP were talking about an *in-character* explanation for why only some of the mutated retained mobility.
"dont look down"
IGP: looks straight down
that was my reaction when i played this game
Gets told to flip a switch
IGP: immediately leaves the control room with all of the switches and buttons.
Sir please, I'm begging you
Love how the game has Caz slip if you actually do look down
@@armintor2826 I think that's scripted and happens even if you don't look down, could be wrong though
"IM LOOKING DOWN SHREK!"
It's nice to see a horror game that doesn't rely on jump scares. The atmosphere and the unknown drives the fear.
Yeah but then I’m in an adrenaline rush before anything bad happens
@@robertross7068 good
FNAF probably caused the whole Jumpscare trend on horror genre
@@yubsandost5567 yes and no
i just love horror games that use the feeling of terror
Yellow is a common safety color used at a lot of industrial plants. When I first started at my family’s company I have to repaint the ladder and guard rails yellow.
yellow guard rails? I better vault over them. good game design :)
Yellow railing is the forbidden elevator
@@snaukball8764*watches coworker vault a safety railing into the ocean*
_Must be his first day diving_
@@NoBloonsthis made my night😂 Godspeed sir and I wish you a good life ahead. None of us are getting out of here alive.
The authenticity of the setting was incredible especially the social aspects of Scotland at that time.
As a scot, this is probably one of the most accurate representations i’ve seen in a game. The accents and camaraderie between the crew is on point.
Also as a fellow Scot
Absolutely love the banter some of the characters have, feels incredible natural and realistic
Scotland itself is terrifying
Interesting that Trots was a socialist and also an SNP supporter, they were considered quite right wing in the 70s.
@@RiftVTwere no that bad… I promise 🤣
In my opinion, the fact the saddest death wasn't even a death by the creatures is just a nasty stab, Roy died because of his Diabetes, not even the fucking monsters, its like the game forced us to worry about the creatures more and forget that Roy would die if he didn't get his Insulin, out of all the deaths Caz seemed so broken at Roys death specifically, really showed his bond with Roy.
Fr bro
Looking straight at the Insulin @ 3:10:29
EDIT: it even says "pick up". Man...
@@kristianstaalby8499 ahahahhaaaa tbh the whole time i was thinking, who the hell doesnt keep their insulin on them in the kitchen. . . it has to be refrigerated I do believe lmao Roy killed himself
@@noahway9710 Didn't a note say it was delivered to his cabin?
I was almost crying when he died, then I looked up how he died and then I cried more, Rest in peace Roy
I'm Scottish and I spent most of my life working at sea. Mostly on vessels, but sometimes on rigs.
This video hit me HARD!...
...Especially when the (SPOILERS) dying man is talking about being back on the Isle of Skye. That's one of my favourite places in the entire world; it's utterly beautiful.
Your crew become your family, you truly care about them. The banter between everyone here is absolutely spot-on. The devs nailed it. Fantastic work.
I'm from the Americas & the Isle of Skye was one of the first places I chose as a kid to visit. Though I have yet to get there, that scene when he spoke of it hit pretty hard too. It's nice to know from someone whose seen it firsthand is as mesmerized as I one day will be.
So did you meet cthulu? Was he cool?
@@raynebow5289just live like an hour if that from skye, one of the best places to visit in scotland
This is a glowing review!
There is still a guy who never directly died on the phone or in person, and I forgot his name but it started with a D. He was on the phone and said he made it to the lifeboats, and after telling them they were out of use, he got annoyed and said "I have to go back up again?!" We never heard how he died, and he seemed fine on the phone. Here's hoping that he made it out alive I guess
Davros?
I’m pretty sure before he cut out he was swearing at something coming at him
@@thomasprins6428 Nah he wasnt cut off by something, the electricity went down
@@yourneighbourargus3976 Yeah, his name was Davros, dont quote me on this, but I don't think we ever heard/saw Davros die
@@thomasprins6428 Do you remember what part of the video that was in?
Ignoring the fact it’s an incredible story, for someone like me, from the west of Scotland, finally hearing a game in my language, my accent, hearing words that only people from my home will know, it’s the first time a game has been truly immersive.
I done an offshore safety course many years ago with a view to working on the rigs. This game reminds me so much of that (even though we never got onto the rigs, there were several emergency scenarios set up in the place we trained in and I saw a few similar here)
I think, when you’re American or even English, you hear your accent and dialect so often you don’t think about it as much but playing a game, no matter how good, and hearing the sane American accents just tears you out of the immersion the developers are trying to create so this, for me, in my accent, with my dialect and with words in our language that are purely ours, and in an industry that has been a bedrock of our society for so long…
It’s just so amazing, so breathtaking
I totally get what you mean. I'm Aussie and it's so rare to feel like a game environment is mine, my world, my people. Usually it's America. Interesting but not personal.
Agreed, I wish games which use uk based characters had a broader variety than just "generic london"
The voice actors are genuine actors I recognize from BBC dramas and film
It's wonderful to hear genuine Scottish accents in a game.
@@jonathanbilton1960can you point any out ? Just curious.
IGP: "So much yellow paint"
Also IGP: Proceeds to get lost a lot and need yellow paint to guide him
*I mean this as a joke I love IGP
EVERY RUclipsr ever dude I swear they all complain about the features THEY NEED most...
i like IGP but he does and says the dumbest shit.
Literally. They don't know that they NEED the yellow because the instant its gone the complaint is,
"This game sucks you dont know where to go :/"
as well as its an oil rig, if there wasnt enough safety yellow to drown a small town it would be odd
Damn guys it's really not that serious lol relax.
@IGP at around 50:00 when he was talking about "I didn't mean too" and "I keep seeing his face" it was Gibbo saying that he was infected and is still concious but is not in control of his own actions and is now huanted by the fact he just killed his own freind.
can we put Gibbo out of his misery plz
The setting for this game is absolutely perfect. You get the eerie atmosphere of a rough ocean with little light and nothing but fog all around, plus the creepiness of an oil rig where everything is metal and falling apart, plus the fact that even if you try to run- you're stuck on a floating hunk of metal and completely at the will of the ocean around you. It's brilliant.
What's wild is that Rennick realistically exists, especially on rigs.
My late grandfather worked on an oil rig in the north sea and he'd always tell me stories about people like Rennick. When the Piper Alpha exploded, a lot of company men refused to cosign on the deaths because it "cost too much".
Reminds me of deepwater horizon, the corporate fatcats just ignore all the safety officers warnings and drill which causes so many deaths.
I think this game is not just a representation of the real world but a metaphor it. Rennick is likely only trying to make a living just as everyone else, though at the expense of others; his job is to increase profits and that mindset might be what made him so bitter.
The game itself is a metaphor for capitalism. The oil company exploiting its workers and environment leads to the collapse of the rig itself. The monster will destroy the rig as well as humanity if it isn’t destroyed. That’s why Caz killing the monster was a perfect ending.
The lesson of the story is so obvious and clues are mentioned so many times I’m surprised no one has said anything. There’s so much more to the story but that would take an entire essay, so well done.
@@Witerally_Meget tae fuck
@@Witerally_Me I love how they made Caz so messy in that revelation too. Throughout the game you always had a sense of him trying to "fix" or more accurately run away from the problem and hoping that everything will eventually work out (him crime, his marriage, his job, escaping the rig itself, etc) even when reality tells him otherwise. Finlay telling him to "be brave" was so beautiful as he finally takes a stance to stand his ground and face reality even when it will cost him everything. GOD, what an amazing game!
damn did your grandfather also encounter a huge head with tentacles
Unrealistic. I dont care what horror monster it is. Even Cthulhu himself would turn tail if he came across an oil rig full of SCOTS
This comment is unrealistic dude
Its a joke mate
HAHA yep, he would be scared shitless
@@ZedYusser r/whoosh mate or are ye pulling my leg up there
@@BlindGuardian.Ssj2 So is Cthulhu, ye weapon.
I don’t even watch RUclips anymore, I just come back whenever I’m taking a bath, straightening my hair, doing my makeup. I’m your videos are entertaining but not distracting, thank you for being a content creator IGP
Wow
If I had a dime for every game about an engineer surviving in an open ocean, fighting off aliens/monsters while also "just doing his job" I would have 2 dimes, which isn't much but it's weird it happened twice.
what was the other one?
@@LordBob0619 Subnautica
@@ryanplays8221technically Riley is the, erm, Lead Janitor.
3 dimes due to Dead Space but thats in space.
Extra mic reverb when you walk into spaces where sound just bounces off the walls has to be one of the greatest editing gimmicks I’ve ever seen or “heard” I guess lol (I LIKED IT!!!😂)
can't tell if you meant that you liked it or not lmao
That’s one of the best things about IGP’s videos. There’s a lot of nuance in production. Production value!
I don’t think gimmick means what you think it means
Welcome to the fkn show
@@IGP his punctuation was off, but tonally it sounds a lot like a compliment, he's saying he likes how you make your mic "echo" using a reverb filter in places where it would logically echo
I've just started playing this and for wat I've seen so far I'm so impressed with how the game feels and the surrounding are amazing carnt wait to get my head back in to it thanks igp for this amazing video
It sounds like Gibbo actually is conscious but just isn't in control of his body because he's saying stuff like: "Im sorry" "I don't know whats happening" "don't leave me" "I didn't want this" and a lot more
They are the protagonist comments on it alot its their worst emotions making them a monster that destroys those around them
Yeah Roper and the one dude standing up, showed that they are consciously aware but they are not in control. Kind of reminds me of The Flood, the person is there mentally but the vessel is compromised.
@@FatalFist I think it was O'Connor who was standing up
@@FatalFist though I'm pretty sure Rennek is pure evil. Muir also didn't know why people were running from him because he wasnt aware of his current form. Trots is definitely long gone tho
i think adler or what ever is never coming back
By far, the best voice acting in a game. Not one bad actor in the bunch. I never watch the whole game play in one sitting like I did here. And you’re the perfect combination of a player that is terrified , yet also plays well. Good job to the game devs and to the content creator!
The attention to details, the logic behind blocked areas or the little flyers unintentionally mocking you/giving you hints related to the situation are pure genius.
I have a weird sort of affection for oil rigs so this game being about it is a funny coincidence.
And I have to say that you having the same type of reactions as the character just makes it even more immersive.
Can we just take a moment to praise Caz and how much of a fucking badass he is? Bro literally did everything for the others and did it with a cool head, mad respect
That's true. You actually feel the character you're playing as and on top of that everything is so human and believable. At the end when he hesitates, I don't blame him I hear a defeated proud man but still does what has to be done for everyone else even if they will never know. This man's balls are solid tungsten.
And all of this without having breakfast
@@mancostudios The true horror
@@mancostudios forget breakfast, the man hasn't ate or drank a single thing throughout the day! Caz was just built different
almost like it's not real and is fictional
"Trouble with the mrs?"
*"You're f i r e d."*
Love how he didnt immediately respond either. You just know he was *seething* after that comment lol
He's like I don't know what's going on down there just f'in drill I'd be like "better him than you now mate?"
I have a theory that the people turned into monsters because they had strong negative emotions. Rennick hated Caz with a passion and would’ve killed the guy if he could. Gibbo clearly didn’t like people looking at him and kept shouting at people to look away. Then there was that other guy who kept shouting about no running, clearly he hated rule breakers a lot. There was also Trots who was extremely worried about the state of the oil rig and was probably really nervous about its structural integrity.
And also that other guy who hates Noise. So he probably had sensitive hearing or was getting a headache from all the loud noise.
The voice acting was so satisfying. The emotion the player character showed for Roy after finding his body. The whole video felt like a movie
Thank you for playing through this @igp
Finally finished it. You dropping the lighter at the end is symbolic of Caz finally letting go of his hope. The faint flame he'd been carrying this whole time that if he just kept going, he'd find a way off that rig. He's hesitating, he wants to see his wife and kids again. But he realizes that it's too dangerous and lets go.
Spoilers god dammit im only half way 😢
@@leakbackwordsorjustleakshouldnt have continued reading
@@leakbackwordsorjustleak def Ur fault reviewing comments before the end
@@leakbackwordsorjustleak Your own fault here mate, who the hell reads the comments before finishing the video?
Lemme cry in peace
Saw a playthrough of this yesterday and all I kept thinking was "I NEED to see IGP's reaction to this game." Just got done with a long 8 hour traveling day, but I'll sleep tomorrow, I'm watching this tonight!
Same. I knew IGP was gonna love this game.
IGP is always someone to count on.
@@WISKEYTANGOFOXTROT284 he truly is my favorite to watch when it comes to horror games, especially ones with great stories. He shows the appreciation where deserved and you can always tell his screams are genuine, even after all these years.
I still think one of my favorite moments was when he got scared so bad he broke his window behind him when playing Among the Sleep
@@TheChaosGoddess Christopherodd is good as well, and they sound so similiar to each other haha
@@steelixian1705 ooo never heard of him, gonna have to check him out!
I'm about half way through this video, and I have to say, the video game voice acting is amazing indeed. I love it. But dude, The volume on your voice is perfect. The subtle effects on your voice (can hear it resonate in some sections, and clear in others) are amazing. I normally watch no commentary videos for the simple fact that most creators make themselves the center of attention with their voice volume drowning out the video game, or their reactions being over the top. This playthrough feels genuine, like I'm just experiencing the game sat next to a friend on the couch. It feels like you've made the video game the center of attention, and by doing that, you've become the center.
I've never heard of you until today, but I've subbed and look forward to browsing the past videos, and seeing future content you make. Keep up the fantastic work good sir.
For how much you tell the main character to be quiet to not draw attention you sure do walk into every dark room with your flashlight on full sometimes pointed directly at the enemies xD
I love the clever call back of dialogue with Rennick's character from when Caz is in trouble with his job vs when Caz is getting chased when boss man is infected. "You're in the shit now, Mcleary....."
It's one thing to get threats from your boss about losing your job, it's another when your boss is chasing you down as a mutated creature still threatening you about losing your job lol
Also near the end when Caz is being chased by Rennick, Rennick would shout "I told you to get the f*ck out of here, Mcleary!" as if he's telling Caz that if he was just a few minutes earlier and didn't take his time going to Rennick's office, he would've been out of the rig before the whole thing started.
@@buggart That is so crazy....No dialogue is wasted at all in this game lol
I’m just going home 🏡 and I’m not going back in the office 🏢 till the afternoon I will text when we leave to come over I love
@@buggarteven though Rennick is a total asshole, he’s still human. He gave Caz a personal call to be careful and get to the helipad to leave, he still got impatient likely believing people were dead or infected, he has the tendency for impatience so it’s not surprising he’d leave early, but Rennick even as a mutated monster is asking for help and is scolding Caz for not getting out earlier when he had the chance. He has this energy of a prick who still seriously doesn’t want people’s deaths to result from his actions cause he’s not heartless.
And 3 people would have lived instead of 0@@buggart
I like the fact that Roy gets mad (i think) at Caz when Caz says "Can't you eat some bloody jam"
Because if Roy is needing his insulin, his blood sugar is high, not low
If he was mad, it was probably mad in a light-hearted manner. But honestly, the comment kinda fits with Caz's personality, because he's more of a direct person, likely trending towards immediate solutions to more complicated matters, such as beating a man who likes his partner, rather than taking a high road or some other solution.
That, and most people probably know fuck-all about Diabetes, unless they have it themselves, so it kinda fits even then.
@@Altair1243WAR
yep, it fucking sucks as a diabetic whenever I meet someone who immediately starts assuming things, but you get used to it
Very much sucks that you dont get a choose to actually get the insulin earlier I just wish the game was slightly less linear because it could been something golden but lacks anyreal replayability with how the moments with monsters can be passes so easily
he was worried and scared, he transferred that over to frustration and humour, it's a way to cope and a response, everyone works differently and that's just caz's way, he's tough and a good friend
@@Altair1243WARYou learn real quick when you have type 1 though
3:39:57 when he said "we never even stood a chance" it hit hard dude like that line alone reminds you that they are literally just humans like in real life and they unfortunately encounter this entity that they have no hope of defeating
There's one thing I love the most about your videos, amongst a lot of others, and that's the echo or muffle effect you put on your voice when you're underwater or in a cave or something, it makes it surprisingly more immersive to watch. Thanks for the great content!
I love how you can tell the characters already know each other well in a very organic way it makes each death /corruption hit harder
Thats an issue as the viewer, we literally don’t know these people so it kinda ruins when Caz shows to much distress while you immediately forget who the persons name is once theyre done screaming over the phones with how linear the game is and it lacks any replayability. It would’ve been nice to have started the game a day earlier and actually got to know everyone and understand the layout of the rig so the experience of everything being changed is more jarring
The saddest thing with Roy is... With one of the rooms you ran through, it's his room, and his insulin is there... You can pick it up... and knowing you have his insulin makes the imact of seeing him up there even harder. When I streamed the last hour of tye game yesterday, I actually nearly broke into tears because of that.
I mean lazy writing you cant get it sooner or that roy doesnt actually say the severity of him, not getting it because you kind of just completely forget that he asks you to get it and only reminded closer to the end of the game
@chaosinsurgency6636 he doesn't ask you to get it, he tells you he'll get it himself before the helicopter, I wouldn't say that's lazy writing, I mean looking through the cabins it's pretty understandable that Roy wasn't able to get his insulin, going to the roof to get away from trots in the cabins is completely reasonable
@@chaosinsurgency6636 The fuck you mean lazy writing? Read the comment above me.
@@chaosinsurgency6636 I missed picking this up in Roy's room because I was in a panic, but I think that's a brilliant piece of writing actually. If I had picked it up, my first thought would be of complete worry that Roy might be gone. It indeed would have made his death even worse because for me, since I didn't pick it up or see it, there was hope that he found it and is okay, just hiding away.
Losing that hope is kind of a running theme in this game. So little to hold onto but we kept pushing. Having that little hope become a complete uncertainty just adds to the horror and the intensity of finding Roy again.
And I just realised in Roy's announcement after I meet back up with Finlay and Brodie he mentions the insulin but it's slightly cut off and after reading it it implies he didn't get it...welp
I guess when playing and even in editing heard his message as in he's hiding and he's not sure how long he is going to survive LOL
My dad works att an oil rig and hes told me stories about an oil rig in the uk named piper alpha which exploded because of jet fires and killed 165 of the 226 workers on board the only means of escape was to jump into the freezing ocean from a 60 meter drop and hope that you can keep swimming until help arrives. i also texted him asking about the natural disaster and he responded with this: Yes oil rigs are affected by weather. In the gulf of new mexico there are yearly hurricanes when they have a big hurricane warning they lock up all the stuff inside or strap it in they also send everyone onshore.
As a scottish lad if some mythical monster pulls up to our oil rig itll run away in fear
I think what really does it for me is, nothing ever happens randomly. Everything fits together and makes sense. It never really feels like you’re getting forced to go somewhere, you’re going there for a reason.
That’s true
I like how whenever your in a different environment, you edit your audio to match that, like you add an echo whenever you're in a large empty space or an effect to make it sound like your speaking or hearing someone speak underwater. It helps me emerce myself into the world. You're a genius and should keep up the fantastic work you do.
Neebs Gaming has been doing this for a while as well. Definitely helps with immersion, especially when they're underwater.
Welcome to the fkn show
neebs gaming has been doing this for years now. igp finally caught on.
@@Dragonhatchieigps been doing it for a while as well
@@DragonhatchieYeah it's been years for me as well, but it's certainly not a new concept I don't think. I've never watched Neebs so I'm not familiar with him doing it but again, it's not some editing breakthrough or anything. I actually got the idea to try stuff like this while watching shows and getting a look into how the sound design works. Always wondered about how they get the voices to sound so fitting in the rooms and I leaned about how actors go into the studio to records dubs after filming if the in-field audio is too noisy. And I just thought one day to try it out and I loved the result. And now it's just super fun trying to get the audio to fit every environment. I even tried recording my own convolution reverb impulses to use in my videos but they never turn out great lmao
Dude the effort you put into adding reverb to your voice when you are in the water tank and the muffled sound when you are under water is next level. Exceptional work my dude!
I really appreciate the effects you put in your voice in certain parts of the game to maintain the ambience. Like the echo in "Leg C" or the muffled voice when the character goes underwater. Really nice work man. I love it!
Anyone else notice in the ending scene in the bedroom, Caz has no reflection in any of the mirrors? Instead of it being a flashback, his ghost is visiting his wife before moving on
My take is that it's the morning before Caz leaves his wife and kids to work in the oil rig
there is no reflection in any of the mirrors even in the beginnig of the game, what are you talking about
Games RARELY make working mirrors.. No clue what youre on about xD
Mirrors are expensive to render, basically need to render a whole second view which halves the FPS. This is changing with raytracing however, but at present most modern games don't have working mirrors. It does take a lot away from the scene though.
iget what you're saying, but i also think its meant to be the morning he left.
I think there should be a T shirt that just says “you need to do it manually” in honor of every game ever that required your character to do whatever manually.
Shit thats in honor of real life.
And Jurassic Park.
Can’t forget when they had to go reset the main breaker manually
Honestly not a bad idea, it can appeal to anyone, gamers or not.
Or a shirt that’s “if you’re not the protagonist or the camera man, you’re dead”
@@armintor2826 TM C R 😆
I absolutely love the audio differences you created depending on your environment but especially between your voice above water as to when the character is below water. I've only seen a couple others take the time to do that, but just so you know it is ALWAYS impressive and noteworthy! I'm new to your channel but this was a wonderful play through.
I’ve chosen this person Hmu
..
I don't watch your videos too consistently, but holy this one did not disappoint. This video is straight up quality, especially the editing on your voice to fit the area. It sounds echoey in some parts of the game where it's supposed to. Really helped keep immersion.
'The Thing' and 'Color out of Space' in the middle of the sea. Its a short game but definitely good.
Color Out of Space messed me up for a day or 2 😅
Plus the way the monster moves with it's tendrils is similar to Carrion
@@LadyEnchiridion Don't read the comments before watching haha, spoiler avoidance 101.
@@LadyEnchiridion Maybe don't read comments before experiencing things?
@@thefriendlessgamer8552I didn’t.
Calm down
We need more games like this, and fewer AAA-studio games. It's obvious this one was made with love and care and passion, and most importantly: No constraints. No check-boxes, no mandates. This is art.
What checkboxes and mandates? Huh?
like a release date and stuff like that I think@@vidmasterK1
@@vidmasterK1 Woke shit i believe.
@@huszkusz1779and what is "woke shit" ?
@@Karkuzz Probably anything related to LGBTQ stuff or some shit like that, I dunno. Can't have anyone different feeling like they belong by showing them representation, I guess.
Wait until OP finds out that there's minority and communist representation in the game...
I really love how you have a filter on your voice to match the ambience in the game. No idea how you are doing that but I've never seen that before. Really boosts the emersion. Love your stuff!!
I’ve chosen this person Hmu
..
This was a beautiful game. Not only is it about losing the people you have greatly bonded with you see everybody and everything perish in front of you. Even though you try everything, it bonds that everything will fall apart. Your only wish is to see your wife and kids while living through this hellish nightmare. This was an amazing game with amazing character designs and voice acting.
You can really see how Caz is the only one believing that he can come back to his family and be happy such a good writing you can even see that the place is getting more distorted and sad the more is Caz loosing his hope about getting back
I think the whole game is a metaphor for Caz, and the hope he has about getting back to his family and off the rig. It's clear from the beginning that family is a very important theme.
Now that I've watched further into it, Caz actually makes the point that there's still some of them left even if they've been corrupted, and they each call for a person, for instance, Connor calls for "Mary" and the rest of them call for an employee on the rig that worked fairly close to them. It's basically a message about the value of relationships.
As a Scot I will say that I was a wee bit disappointed that none of my kinsmen in this game called the monster “skinny malinky longlegs” or shouted “it’s a dreich day!” At the dismal weather
God bless your language bro its so funny😌🙏🙏🙏🙏
Or responded to their screaming with "Fuck up ya gimp"
Imagine haing patter with the monsters.
"HOI MUIR, YE HOACHIN' BASTARD, STOAP FLINGIN' TH' CREW AFF THE DERRICK"
"TROTS, YER GONNAE BREK THE FUCKIN' WASHIN' MACHINE"
I think it’s partially because all the survivors knew the people turned on a personal level, so they called the creatures by the names that matched the voices coming from the creatures.
In the beginning im pretty sure one of the characters said that its a dreich day
videos of games that are more than 2 hours long are such a blessing! good background audio and i dont have to constantly find new videos every 15 minutes. cheers mate
I’ve chosen this ..person Hmu..
Tbh I love that he makes his voice echo when in larger or empty rooms, it makes it more atmospheric and I love it so much, keep doing well ❤️
"Lab Samples" of oil... You have laboratories in every mining operation... Coal, oil, etc... They take a sample of the ore and then they study it to see what quality it has... Great game tbh, keep up them vids IGP, cheers :D
This 💯! Labs don't always equate to biologic labs. At least for this, they will do tests on the oil and anything else I believe in order to determine the viability and if they need to initiate something to optimize production
mmhm, labs are always required to determine the qualities of the source we need to gather
I'm 50 minutes in and the attention to detail in this is incredible. I especially appreciate when you went underwater and started talking and it sounded exactly spot on. Thats just raw talent.
His head was in a medium sized tupperware container full of water
Just gotta say your editing is fantastic, your audio and just attention to atmosphere is appreciated! Fantastic job sir!
Caz: "I'm sorry... Your uncle Roy's not coming home." His voice makes me want to cry.
This game is another kind of psychological horror. Hearing people scream and beg for help while they're forced to hunt you down, on top of those same people being your close friends and coworkers... That's a whole different chill crossing down my spine... At least it's amazing content, both the video and the game.
Damn, this is Lovecraftian horror at its finest. A regretful protagonist and the monster plays dark tricks on his humanity with manipulation while replaying the source of his regret? That along with a massive and disgusting sea creature, this guys has perfectly captured Lovecraft’s essence.
They did it in such a more unique way too, rather than just the classic "it's a cuthulu tentacle monster"
Lovecraft's characters wouldn't have even half the personality of this game's characters, though, so in that respect it outdoes him.
@@Amoogus In this regard, whatever the entity was seemed to be growing its body. Like what IGP noticed in the distance during the latter half of the game, with the storm raging at night, you could occasionally see what looked like the silhouettes of bones forming in the distance. Whatever the Beira D cracked open at the bottom of the ocean... I think it may have been an egg of some sort. The crew? Nothing but sustenance for the entity in the end.
The worst part about all of this? We've no idea if Caz actually managed to kill the entity. If anything, I don't think he actually did. In the end, he only managed to save himself and whatever poor bastard was still alive, corrupted or not, by blowing up the rig...
There's no massive sea creature lol
@@ObstinateRealist The "sea creature" that OP was thinking of is in the process of forming its body all throughout the game.
man, I really love what you did with your voice edit to match up with the ambient. it's made more immersion towards your playthrough. I loved it!
I adore you, IGP, and I adore cosmic horror. I always love seeing that you've uploaded a long video cause it always means a good horror story. But this...this one is by far the best ive seen since i started warchinf you a few years ago. The beautiful graphics, the astounding voice acting, the perfect tension and sense of constant peril whether it be the creatures or the danger of the collapsing rig. And to top it all off the end...was sad but so perfect. Thank you IGP for letting me watch you play this. Emotional, worry, releif, regret, greif. I felt all these things and more watching this game. I even cried for Roy, may he rest in peace. Keep shpwing us amazing games IGP. Youre the king of cosmic horror
This game is absolutely beautiful, the voice acting was legitimately some of the best i've ever heard before and it delivers the story in such a profound way that you almost forget its not a movie, this is science fiction horror game design at its absolute finest. That scene with Caz finding Roy dead when he arrived literally had me fighting off tears, this is great story telling, we need more games like this.
Great comment, and I agree with everything entirely but I'm failing to see how this is Science-Fiction?
For real about the voice acting...the beginning with his wife talking was absolutely amazing anand emotional.
The actress put so much emotions iinto it.
@@LunaBirbosa do giant fleshy octopi masses exist irl?
@@gummyneighborino7217 Dragon's don't exist IRL either but they are Fantasy, not Sci-Fi. This is more Paranormal/Biological Horror.
@LunaBirbosa fair but I'd say eldritch is a better descriptor. We never even really see the full monster, and it's able to corrupt all it comes across, so I think it fits the bill
The developer's choice of making the monsters procedurally generated really sells the unpredictable and alien vibe of the enemy creatures. It also just looks smoother. The creatures walking on their tendrils reminds me of the Long Legs from Rain World, or the monster from Carrion.
I 44:44 PM me when I get
I've been watching this on and off for the last two days at work and I have to say, this was incredible. This is the kind of narrative driven games I like but I don't usually play horror games because it fucks with my imagination at night, so I really appreciate peeps like you playing them for me lol Keep up the excellent work!
What an absolute masterpiece. Like wow. The voice acting is phenomenal, I love that the subtitles show the translations of the dialect the Scots use.
I am from Inverness in Scotland, and I have to say; the slang, the accents, the dialects, the nicknames, everything about the characterization is absolutely on point. It genuinely felt like I was at the pub talking with my dad's pals.
I love how in incredibly intense moments, you and Caz randomly repeat each other's words
JESUS!
[Caz: Jesus...]
What the fuck?
Caz: What the fuck..
Yeah gotta admit those moments were pretty cool
This was absolutely amazing. The storytelling and voice acting was unbelievable! I love these long form style videos.
The realness and authenticity of their voice and how they act, paired with the badass and beautiful writing of the story and the scenery is just CHEFS KISS!...
Caz got more and more jaded he got more sarcastic and really seemed to stop being afraid and more just angry.
Its a nice change from characters who just hide and scream the entire game. In reality after going through so much, at some point its not going to be something scary, rather just a problem to get past.
Like a true scot
This game is like a breath of fresh air. I'm scottish myself and we rarely get depiction or representaion in public media that isn't joking about our culture that people see as silly. While this obviously doesn't have the right scenery/setting to teach people about scottish culture, it's so nice to hear actual scottish accents, slang and conversations that isn't done by someone who's got a distant cousin three times removed on their mothers side somewhere in scotland. This game is so well done mechanically and thematically. And the world-building through the environments and time-period is downright masterful. The creators of this game should be immensely proud of themselves.
And on behalf scotland, aye mate it's awright. Well in lads ❤️
Not to mention, the voice actors absolutely killed it and sharing that with us all is incredibly. If they hadn't been 11/10 it wouldn't have been near as good. Fantastic. Awesome to hear yall!
Idk much about Scotland and its people, but I'm so glad to see approval from a local. I'll take the characters and lessons to heart now that I know it's realistic.
Hello from clan Bruce kinsman, I get you my granda still says “leccy” for electrics and calls certain PAs a tannoy or tannoy tone so I was pleased to hear it
These are the sorts of games I love experiencing with you the most. Thank you for sharing this absolute gem I never would have known about otherwise!
I never thought I’d watch a 4 hour long gameplay but once I started there was no going back omg. The story and the way you presented it was absolutely incredible… I thought it would be somewhat of a good ending but damn. The part where Caz lights the whole thing up and he’s getting flashbacks of his wife and kids… got me kinda emotional ngl. This was almost like watching a movie… Thank you man for such an incredible video…
I love that they kept the language raw but have translated it in the subtitles. Also, this is a better horror/suspense than 99% of the movies released in the last 10 years
We need more Scottish people in horror games. The actors here were perfect
The voice actors were actually so fucking good. It sounded so real and the way they talked to each other actually seemed realistic. Like they weren’t even acting at all
@@SpremeCalami that’s what oim sayin
scottish and german actors
depends where the games set ig, but it would be _really_ cool to see more stuff set in the highlands.
I ABSOLUTELY LOVE THE CHANGE IN VOICE OVER AUDIO WHEN YOU GET INTO WATER OR ARE IN AN OPEN SPACE. Goated
I’ve chosen ..this person Hmu..
I am nearly speechless, I watched this with rapt attention. I have never before seen or played a game that had this much emotion to it! And the voice acting? holy freaking cow
I never comment on youtube accounts but the writing with Finlay being the first AND last person we see and that lighter we give her at the start is so amazing
Brilliant writing.
I am impressed he never lost his trusty screwdriver
He is an electrician on duty, of course he has his tools and ways around vents and electricity
@@samanyupalthi Now I can't unsee Caz traveling around the lovecraft-infested rig with a brief case full of power tools 😂
Tommy pickles all grown up
@@samanyupalthi It wasn't even Caz's screwdriver. It's the one Scooby tosses him so he can fix the elevator fuse box on his way to Rennick's office.
pls marry me
Amazing video and channel , thank you so much for keeping posting these horror games . First time meeting you and i absolutely love it . About the game , everything, cinematic , dynamics , depth , bonds , ambience is insane man , this game is underrated and one of the best horror games i've seen
Fantastic playghrough, great editing, and your voice volume matched the game really well. I also noticed your voice sounded muffled under water and reverby when in echoey spaces. Great to watch, nice work, keep it up!
3 hrs? Hell yeah
It’s actually 4 hours
YES SIR HE BEST EVER
@@bingusboy9677you probably see a $99.99 price tag and think "woah, $100!"
@@bingusboy9677It's actually 3 hours and 55 minutes.
Even better.
As an offshore worker who work at rig, this really give me a goosebumps and a nightmare fuel.
I've been watching this when I can for the past three days, and I'm going to tell you, I've never been this invested watching someone else play a game. The voice acting is insanely good.
i must say, I have never had the patience to watch a video this long. Nor my fiance. We sat here for all 3 hours and 55 minutes and thoroughly enjoyed your play through and analysis of this game. You earned a subscriber today, and I hope that there will be many more to endorse content like this. Well done!
I’ve chosen this person Hmu..
That man Caz has the biggest balls to be leaping around this hellscape like that.
these Scotsmen are built different istg
IGP says it's a horror game set on an oil rig in the middle of the open ocean. I hear "oil rig" and "open ocean" and already feel my pulse start to race and my stomach get weak. I'd have the creeping horrors standing on an ocean oil platform on a calm, sunny day.
This is the first horror.. well, anything, that I’ve interacted with in a long while, and oh boy was it one hell of a reintroduction.
Great content, great player, great video. Awesome job IGP… giving me nightmares, at the very least.
This deserves to win awards. Honestly one of my favorite games this year if not top. The voice acting dude!
I know the voice actor for Caz played Paul in the Sci-fi channel's Dune miniseries
@14:16 I work in a semiconductor facility. EH&S (Environmental Health and Safety) dictates based on safety standards that certain hazards are known and color coordinated. Our outdoor ladders are painted bright yellow so everyone is aware of their locations. Certain railings are also colored brightly or taped off with reflective tape so night work can be aware of the edges and fall zones.
Piper Alpha oil platform, north-east of Aberdeen, Scotland. It exploded 6th of July in 1988, and killed 167, including two from the rescue members. The crew on board the platform was 226, and only 61 workers survived and escaped. It is the deadliest Oil platform disaster ever. I assume this game was inspired by this specific tragedy, with it being set in the North Sea off the coast of Scotland.
You Nailed it now there’s better safety improvements and requirements implemented because of that event I’m shur that’s what inspired this game was that tragedy
I really Loved the Story, the game , and the voice lines are one of the best ever i came across so far. Loved the vid keep Up the good Work
Been a long time I watched this channel but im glad this is how I came back, this was a great watch.
I feel the saddest part is the fact that suze and everyone else probably won't ever know about what actually happened on the rig and it might just be considered a accidental explosion
Yellow is likey used as the color of "Go here" and "You can open this" due to the same reason that road signs and road paint is commonly yellow, its bright and noticeable. Plus with yellow being used on road signs and road paint most people are already trained to look at yellow as a form of instruction.
It works here because Yellow is also used on rigs to indicate safety guidelines, so shit like ladders and stuff would realistically be painted yellow.
It's less about the specific color, and more about contrast.
Yellow is usually a pretty good contrast to most environments, but highly saturated colors in general work.
It's an oil rig. They use any sort of high-contrasting paint on oil rigs for safety guidelines and indications of danger. The game goes an extra mile with it, though you can turn the extra yellow paint that was solely put in to guide players off in the settings. The rest of the yellow paint that makes sense for the game's setting remains.
also game devs have repeatedly faced issues where players don't know where tf to go unless something is yellow, and then when you add in yellow they get mad at the game for "hand holding"
@@tinytruck2108 It's almost like the gaming community is made up of many different types of people...
Man this video is doing NUMBERS. And more than 3 hours? Good on you man
this game was so fun! i just stumbled on your channel and instantly subscribed! i love your commentary. This game was so well done! thank you for playing it!
I ate these 4 hours like if I was watching a long movie, it's just crazy. The level of details and horror this game has is just incredible, you don't need a jumpscare to freak out, the mutated people's level of agony and the ambient just sell it all. Thank you for this IGP, I discovered this channel not too long ago but I already love your personality and videos. Have a great day!!
The story in this game is infinitely better than any movie I've seen in years.
"I love this big man you hear me" Made me cry man ...
anyone know what happens if you grab roys insulin?at 3:10:29 IGP just ignores it.
God same, that scene made me genuienly sick to my stomach
@@robsnyder2614 Nothing, Roy is still post-snuff upon Caz' arrival.
RIP Roy, man. What a goddamn champ he was. Bro never even asked his bud to help him get his Insulin and only ever supported him even as he was dying.
@@Altair1243WAR fr man
And i've never sat down and watched more then 20 minutes of someone playing a game untill tonight all the way through... Good work you made me believe you was Caz. Epic yet again...
Big fan of how you edited your voice to make it sound like you’re underwater when Caz was underwater.