Talking to Code Monkey About Unity DOTS - The Hot Path Show Ep. 36

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  • Опубликовано: 3 дек 2024

Комментарии • 11

  • @dhiasendi8498
    @dhiasendi8498 Месяц назад +6

    Thank you very much guys for bringing too much value for the community 🙏🏻

  • @dmitrywroclaw9165
    @dmitrywroclaw9165 Месяц назад +2

    Thank you both guys! You are awesome! I study ECS with you.

  • @JamesCarolan1993
    @JamesCarolan1993 Месяц назад

    Fantastic can't wait to sit down and watch this one :)

  • @TedThomasTT
    @TedThomasTT Месяц назад

    2 Unity legends

  • @perceptionx7thedamnartist715
    @perceptionx7thedamnartist715 Месяц назад +5

    Top 1 crossover in the cinema history

  • @GameDevBuddies
    @GameDevBuddies Месяц назад

    Great too see these two experienced Unity developers get along and make a video together. Keep it up! 💪

  • @everything-bagel
    @everything-bagel Месяц назад

    37:17 The dynamic buffer for Events idea would be an interesting topic for a future video. Not being able to use standard event/listener systems sounds like a big problem for games. I haven't looked into it yet, but I hope it can be worked around without complex spaghetti code 🤔

  • @strategystuff5080
    @strategystuff5080 Месяц назад +2

    Power Combo!

  • @shotoutgames8823
    @shotoutgames8823 Месяц назад

    Big thumbs up. Animation and Audio aren't ecs compatible. what about VFX and particle systems??

  • @TheGroundskeeper
    @TheGroundskeeper Месяц назад

    Slow and useless stream