Leo's Marth is improving quite a bit, but there are some things I noticed. From the looks of it, Leo isn't using SDI all too well. Law was landing a lot of big up air strings that Leo could have escaped earlier. Leo may have been a bit mashy and he was getting punished for overextending quite a bit. One last thing: Leo REALLY needs to start stutter stepping. He landed a lot of Nair 1 attacks, but he doesn't land a tipper F-Smash because he is just a *bit* too close. If he stutter steps before he uses F-Smash, he would land a lot more tippers. He can stutter step with F-tilt, U-tilt, and basically every ground move as well. It takes a bit of practice but he can get it. Leo's Marth has sooo much potential. I'm glad he's doing well with him. In Law's case, he has a great combo game but I think he was a little too aggressive and his landings were quite predictable (Leo punished so many falling air dodges for example). I think Law also needs to not jump so much because Leo is immediately punishing that and putting Mario into juggle situations (which are EXTREMELY good for Marth in this MU). I know this MU is hard for Mario but Law was doing very well regardless. Props to him.
Law is a mexican Luigi/Chrom player who practices with Leo from time to time. I've seen him do Byleth dittos with Leo and he's pretty decent with that character too.
I will be the guy. This version feels more noob friendly than Melee. Jmook and Zain are doing crazy things at the highest levels. The permanent argument is Melee's roster is worse in competitive play since more than half the cast is unplayable. That was the best we did at the time.
Slowly, everyone is showing that over half the cast IS playable. Axe and Amsah doing crazy things with those characters. Now Bowser, Pichu, Kirby, Roy, Mewtwo, Link, Luigi, Ganondorf ... might not be any hope for them
Ultimate being more noob friendly than Melee is not controversial at all I think. But most people would see it as an advantage if it's easier for new players to join the playerbase? If you think the skill ceiling is not high enough, I must say it might not be as high as in Melee, since Melee is faster, but Ultimate is just as technical and there's really difficult stuff (also almost every character has 0-to-death TAS combos that humans are not able to do)
You're not gonna perfectly grasp the timing and spacing for a tipper every single time. At the same time though, you can't miss your opportunities for tippers, so you have to guess more. More guessing = more hitboxes thrown out... hence more mashing. Surprised this is a hot take. It's a good thing Leo was throwing out many hitboxes. He's playing against fucking Mario lol. He can't really afford to be wrong with his spacing, so covering options is optimal.
@@lokks2130 lowkey all marth mains know they don't always have to tipper you are literally watching the best marth player being mashing when we all know its Marth peak was at Summit 2 and 2020
I just like watching Leo play Marth.
Mkleo is a madman. He makes low tier characters look god like. I think he just does it for fun and let us know he is that guy
Marth is not a low tier oml
Man, his Marth is a thing of beauty.
I wanna see a "Reborn as MKLEO" Isekai Anime, or at least "Reborn as Marth"
Leo's Marth is improving quite a bit, but there are some things I noticed. From the looks of it, Leo isn't using SDI all too well. Law was landing a lot of big up air strings that Leo could have escaped earlier. Leo may have been a bit mashy and he was getting punished for overextending quite a bit. One last thing: Leo REALLY needs to start stutter stepping. He landed a lot of Nair 1 attacks, but he doesn't land a tipper F-Smash because he is just a *bit* too close. If he stutter steps before he uses F-Smash, he would land a lot more tippers. He can stutter step with F-tilt, U-tilt, and basically every ground move as well. It takes a bit of practice but he can get it. Leo's Marth has sooo much potential. I'm glad he's doing well with him.
In Law's case, he has a great combo game but I think he was a little too aggressive and his landings were quite predictable (Leo punished so many falling air dodges for example). I think Law also needs to not jump so much because Leo is immediately punishing that and putting Mario into juggle situations (which are EXTREMELY good for Marth in this MU). I know this MU is hard for Mario but Law was doing very well regardless. Props to him.
Leo has mentioned that he doesn't SDI or mash too much during friendlies.
Bro think he on hard analysing friendlies I'm crying
@@lokks2130 Just let him enjoy himself damn 💀
Lol nobody's stopping him. But I can comment if I think it's funny. Be a bit more thick skinned blud
@@Sancnea Wow I didn't know that. Thanks.
9:32 that counter is clean
This game is so basic and boring
Exactly what I thought to myself
Dude hits more tippers in 10 seconds than I do in 3 minutes...
After Ice Climbers, Marth is the most late game meta character in the game imo.
No one didn't realize that their nametags are refferring to k-pop idol's nickname
Does anyone know who Law is? Very good showing here
Law is a mexican Luigi/Chrom player who practices with Leo from time to time. I've seen him do Byleth dittos with Leo and he's pretty decent with that character too.
@@Sancnea Nice ty for the info
I wanna see his chrom vs leo marth!! Would be cool!!
3:19 actually crazy how law p much won this if he just ran up and up-aired instead of grabbing
I don't know if run up uair was guaranteed there, but yeah that would be sick if it was
@@im_Spade_ It should be since non sweet spot upsmash is like 0 shield stun and 10 years of lag
I agree a quick little reverse up smash would have arrived just quick as that up smash. But I don't blame him for the wiff.
God if marth was good, imagine what he would do to top players
Marth deserves a higher tier list rank
WTF seulgi vs irene?
I will be the guy. This version feels more noob friendly than Melee. Jmook and Zain are doing crazy things at the highest levels. The permanent argument is Melee's roster is worse in competitive play since more than half the cast is unplayable. That was the best we did at the time.
Slowly, everyone is showing that over half the cast IS playable. Axe and Amsah doing crazy things with those characters.
Now Bowser, Pichu, Kirby, Roy, Mewtwo, Link, Luigi, Ganondorf ... might not be any hope for them
@@danielsmith5032 My wallet is full of Chess money over Smash. It is far easier to master in my experience.
Ultimate being more noob friendly than Melee is not controversial at all I think. But most people would see it as an advantage if it's easier for new players to join the playerbase? If you think the skill ceiling is not high enough, I must say it might not be as high as in Melee, since Melee is faster, but Ultimate is just as technical and there's really difficult stuff (also almost every character has 0-to-death TAS combos that humans are not able to do)
Wtf was that a wavedash?
timestamp would be helpful but yes, wavedashes are a thing in Ultimate
俺のマルスとキャラが違うな
Law played pretty badly tbh just kinda left themselves open
Marth is so much mashier than Lucina lmao
*cooler
what a bad take
No... no he isn't lol. Leo was being a little too mashy, though. Marth isn't Roy and shouldn't be played as such.
You're not gonna perfectly grasp the timing and spacing for a tipper every single time. At the same time though, you can't miss your opportunities for tippers, so you have to guess more. More guessing = more hitboxes thrown out... hence more mashing. Surprised this is a hot take.
It's a good thing Leo was throwing out many hitboxes. He's playing against fucking Mario lol. He can't really afford to be wrong with his spacing, so covering options is optimal.
@@lokks2130 lowkey all marth mains know they don't always have to tipper
you are literally watching the best marth player being mashing
when we all know its Marth peak was at Summit 2 and 2020
I think I played law in my arena before