@@ScarsOfWar and how was the motion capture done? xsens? and facial? sorry so many question but i think youve made one of the best cinematics ive seen from unreal engine. makes me excited for indie film makers like ourselves !
@@locodooms haha all good, I'm happy to answer questions about the short. Our character is a custom metahuman, so we are using metahuman animator in an Iphone 14 for the facial mocap and then for the body mocap we are using Wonder Dynamics (also recording our movements with a smartphone).
@@locodooms Thank you so much! Glad you like it. For now we are taking a break, but we will be definitely sharing more content in the near future, mostly some breakdowns to show how we created some of the environments and what was our process for the animation, mocap, etc. :)
loved it
Absolute masterpiece
So cool 🙌😎 really great project! 🔥
This looks so dam cool, amazing work .!! 🔥❤️
Beautiful!
Wow❤❤❤
Was this made with mocap suits?
We captured all the motion data with a smartphone camera, we didn't use suits :)
wow!!! ray traced all in unreal?
It's all Unreal yes, and we are using Lumen and Virtual Shadow Maps :)
@@ScarsOfWar and how was the motion capture done? xsens? and facial? sorry so many question but i think youve made one of the best cinematics ive seen from unreal engine. makes me excited for indie film makers like ourselves !
@@locodooms haha all good, I'm happy to answer questions about the short. Our character is a custom metahuman, so we are using metahuman animator in an Iphone 14 for the facial mocap and then for the body mocap we are using Wonder Dynamics (also recording our movements with a smartphone).
@@ScarsOfWar all round great work sir. when can we expect to see more ? hehe
@@locodooms Thank you so much! Glad you like it. For now we are taking a break, but we will be definitely sharing more content in the near future, mostly some breakdowns to show how we created some of the environments and what was our process for the animation, mocap, etc. :)