the fact that this video doesnt have as many views as it should is a crime. This is really great work! Gave me Diablo 1 cinematics vibes but better quality. Great work!
@@ScarsOfWar and how was the motion capture done? xsens? and facial? sorry so many question but i think youve made one of the best cinematics ive seen from unreal engine. makes me excited for indie film makers like ourselves !
@@locodooms haha all good, I'm happy to answer questions about the short. Our character is a custom metahuman, so we are using metahuman animator in an Iphone 14 for the facial mocap and then for the body mocap we are using Wonder Dynamics (also recording our movements with a smartphone).
@@locodooms Thank you so much! Glad you like it. For now we are taking a break, but we will be definitely sharing more content in the near future, mostly some breakdowns to show how we created some of the environments and what was our process for the animation, mocap, etc. :)
the fact that this video doesnt have as many views as it should is a crime. This is really great work! Gave me Diablo 1 cinematics vibes but better quality. Great work!
Your short has amazing attention to detail. I would love a breakdown of some scenes, mainly the landscape at 0:45 and the detailed interior at 1:30
@@phoenixstudios7520 Thank you, glad you like it! :)
And yes, we are preparing breakdowns for some of the shots, stay tuned!
Absolute masterpiece
This looks so dam cool, amazing work .!! 🔥❤️
So cool 🙌😎 really great project! 🔥
Beautiful!
loved it
Woow
Wow❤❤❤
Was this made with mocap suits?
We captured all the motion data with a smartphone camera, we didn't use suits :)
wow!!! ray traced all in unreal?
It's all Unreal yes, and we are using Lumen and Virtual Shadow Maps :)
@@ScarsOfWar and how was the motion capture done? xsens? and facial? sorry so many question but i think youve made one of the best cinematics ive seen from unreal engine. makes me excited for indie film makers like ourselves !
@@locodooms haha all good, I'm happy to answer questions about the short. Our character is a custom metahuman, so we are using metahuman animator in an Iphone 14 for the facial mocap and then for the body mocap we are using Wonder Dynamics (also recording our movements with a smartphone).
@@ScarsOfWar all round great work sir. when can we expect to see more ? hehe
@@locodooms Thank you so much! Glad you like it. For now we are taking a break, but we will be definitely sharing more content in the near future, mostly some breakdowns to show how we created some of the environments and what was our process for the animation, mocap, etc. :)