MHW: Iceborne PC - Savage Deviljho [2'37] Charge Blade | TA

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  • Опубликовано: 19 ноя 2024

Комментарии • 56

  • @ES-dp6tw
    @ES-dp6tw 4 года назад +34

    Clutch claw slap: "Do you trust me?"
    Agitator: "With every cell of my body."

    • @ChaseddiHondo
      @ChaseddiHondo 4 года назад +2

      Clutch claw slaping is the handshake of monster hunter world

  • @rocketman8808
    @rocketman8808 4 года назад +2

    OMFG THE PILOT HARE TEXTURE IS A SHINY UMBREON I LOVE IT

  • @Pivotmaker252
    @Pivotmaker252 4 года назад +5

    Love how you used Jin's Theme!

  • @666Flake
    @666Flake 4 года назад +1

    Flawless Victory

  • @arshadzaidi4667
    @arshadzaidi4667 4 года назад +2

    RIP Umbreon 0:15

  • @fumirokugen576
    @fumirokugen576 4 года назад +2

    that's a rare moment of seeing you firing a pod

  • @priestkos
    @priestkos 4 года назад

    Nice run Aki :] I love the random shiny umbreon!

  • @limji3674
    @limji3674 4 года назад +1

    Great vid !

  • @vahnayasaki6989
    @vahnayasaki6989 2 года назад

    Love that oldschool tekken music!

  • @mayomancer527
    @mayomancer527 4 года назад

    duuuude that looked so sick

  • @mrkruzjr
    @mrkruzjr 4 года назад

    As a Jin main in Tekken, this video made me very happy

  • @SH3RMSY
    @SH3RMSY 4 года назад +1

    Love it 🥰

  • @memryan41
    @memryan41 4 года назад

    Tekken 3 Jin theme for the win. Great run by the way.

  • @tyrantking2322
    @tyrantking2322 4 года назад +1

    *Clean*

  • @NuageMH
    @NuageMH 4 года назад +1

    Impressive!

  • @Mekudan
    @Mekudan 4 года назад +6

    holy shit - The bunnies look like Umbreons, that's so cool! Is that mod available somewhere?

  • @UnderZenith967
    @UnderZenith967 2 года назад

    Very nice

  • @kadonomi3136
    @kadonomi3136 4 года назад

    Tekken 3 BGM? I approve.

  • @ImWhyMortalsCry
    @ImWhyMortalsCry 4 года назад

    Get the overcharged pickle! >:D

  • @justadistanttide2839
    @justadistanttide2839 4 года назад +2

    Jeez deviljho being overly dramatic lol, he fell back every time you blocked his attack that’s impressive, Guess deviljho had a little too much apple juice

  • @DraegoMH
    @DraegoMH 4 года назад +1

    I can only see one savage in here, and it's not Jho...

  • @Hassan-ib7qy
    @Hassan-ib7qy 4 года назад

    Another one!

  • @WisdomAkpan211
    @WisdomAkpan211 4 года назад +5

    Future renditions of Savage Jho must have his counter reworked if not completely removed. His iceborne fight is amazing, but his counter makes him the easiest he's ever been, if not the easiest threat level 3 monster in this game. Because of this, I go back to 4u to really experience the threat that he once was. I REALLY hope that his counter gets removed. The power creep is also part of the reason why his counter is way easier to trigger, since we're dealing way more damage than when iceborne initially came out, when I used to fear savage. I love iceborne to bits, but I hope that in rise, even if there's power creep, that they balance the monsters' unique counter thresholds and whatnot to not be abusable. Clutch claw plays a big role in this as well. I hope all these things don't return in future games

    • @TheHabibOfMankind
      @TheHabibOfMankind 4 года назад +2

      Tbh I hate clutch claw. It’s so tedious to have to tenderise

    • @joeyflores9649
      @joeyflores9649 4 года назад +1

      @@TheHabibOfMankind u don't have to honestly unless u care about it like a slight extra dmg

    • @knightsteyri9110
      @knightsteyri9110 4 года назад +1

      I hope that too.

    • @joeyflores9649
      @joeyflores9649 4 года назад

      @Kevin nah charge blade you kinda get to ignore it

  • @aphy460
    @aphy460 4 года назад +1

    Hey akan for CB main, have a u like a tier list of when we need to fight with SA or SAED for monster ? For me i play sometime SA or SAED but i don't know what is the best on all monster exist :/ like i play with how i feels but i want to know

    • @TheHabibOfMankind
      @TheHabibOfMankind 4 года назад

      Tier lists are trash on this game. Playing anything any way is effective. Literally any weapon will kill monsters quick if u optimise ur gameplay

    • @starguardlux2874
      @starguardlux2874 4 года назад

      @@TheHabibOfMankind I agree, if you know the monster you're fighting, and understand the weapon and your preferred playstyle, literally anything works.

    • @phenix2403
      @phenix2403 4 года назад

      SAED is kind of dead. Only monsters its definitely better for are: lunastra, the diablos'es, Namielle when wet, blackveil
      Most of the time it just can't keep up with savage axe

    • @starguardlux2874
      @starguardlux2874 4 года назад

      @@phenix2403 In pure dps, what you say is true. But it takes greater skill commitment than just charging and slamming. If people don't want to play that way, I don't think its fair to say they aren't playing optimally. The game gave us options, why not use them when people see fit?

    • @phenix2403
      @phenix2403 4 года назад +1

      @@starguardlux2874
      He/she asking for what does the most damage, that is what does the most damage 🤷‍♂️
      If he/she is having fun playing SAED then play SAED

  • @cronos67123
    @cronos67123 4 года назад

    poor aptonoth killed to just charge the phials QQ

  • @messitup
    @messitup 4 года назад

    Is Kjarr Spark still better than Fatalis Impact CB in this case?

  • @shiny619
    @shiny619 4 года назад +1

    Whats the skill thats making him do damage on blocks?

    • @konchu4u608
      @konchu4u608 4 года назад +2

      That just a feature for charge blade called a guard point. You can guard point when entering axe mode, entering sword mode, and the savage axe swing. A gaurd point increases your gaurd level by 1 and if you have red shield it will do a bit of damage

    • @shiny619
      @shiny619 4 года назад +1

      @@konchu4u608 thanks

    • @konchu4u608
      @konchu4u608 4 года назад

      @@shiny619 you're welcome!

  • @Yamaneko81
    @Yamaneko81 4 года назад

    how do you stun the monster after blocking him?

    • @AkantoreX
      @AkantoreX  4 года назад

      Unique mechanic to Deviljho. Deal damage to him during his counter and he falls over.

  • @mr.artichoke
    @mr.artichoke 2 года назад

    This is going to sound really stupid, but why does that Savage Deviljho glow so brightly? Is that a mod, or something in settings? Because I want it.

    • @AkantoreX
      @AkantoreX  2 года назад

      Turn off Subsurface Scattering in the settings

    • @mr.artichoke
      @mr.artichoke 2 года назад

      @@AkantoreX Oohh, I see. Thanks man!

  • @sakuya451
    @sakuya451 4 года назад

    So 3 pieces safi better than 5?

    • @phenix2403
      @phenix2403 4 года назад +1

      Better in this case because of fatty set bonus (mostly for agitator 7) and slots

  • @VergilMustDie666
    @VergilMustDie666 4 года назад

    Amazing cb user. Btw what causes devil jho to do the charging attack that leaves him stunned for very long? I see him spam that move during speedruns but he doesnt do it as much for me unless im using the storm slinger.

    • @neklin7150
      @neklin7150 4 года назад +4

      That attack is his counter and he uses it when enough dmg is dealt to one of the parts of his body. Hitting him during that animation causes his brain to go "brain.exe has stopped working" for a moment.

    • @lagia4774
      @lagia4774 4 года назад +3

      You really only need to weak his stomach and get him in the first stagger. While that stagger you do enough damage on his stomach to let him Claw stagger again or he does his counter move where you just need to hit him with anything for the stagger. Again, go for the stomach, and stagger him again.

    • @Rathadude
      @Rathadude 4 года назад +2

      @@lagia4774 I really hope the counter gets removed in future games. This guy terrified me back in 3U but now he's just a push over.

    • @knightsteyri9110
      @knightsteyri9110 4 года назад

      @@Rathadude Me too. He doesn't feel like Deviljho. Maybe they could make a new monster based around counter mechanics.