Gunfire Games just released a patch on Steam that should fix achievement/trophy not triggering. Xbox and PlayStation updates should be out soon. They are likely waiting on 1st party certification approval which can take 3-7 business days. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
FYI if you still need a couple more traits at end game or after acquiring all the solo traits you can unlock 2 easy solo traits in the awakened king DLC and those will add on to the traits you already got. That's how I got my platinum instead of leveling up 2 more classes to 10. Starting archetypes do work as of 1/6/2024 if you level them to 10 just not the 4 core traits you obtain at the start of game.
Ok finally got it when i found the Shadeskin trait so thats 19 normal traits and 5 level 10 archetypes for it to pop for me...the trophy definitely needs patching
If you get all single player traits from this guide and max out 6 archetypes of your choice, the trophy should unlock. However, this trophy has been buggy since launch and a patch was just released on Xbox, I can't confirm on PSN. Make sure you are running Version 384,210 (on the main menu) or later and interact with the World Stone to trigger the game to verify trophy progress if you already earned it. You will know you have it unlocked if you count your traits and have 4 base + 2 leveling + 6 maxed + 14 single player = total of 26 traits on the Traits menu. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
it mean we have to acquire all trait like in your video or just have 20, i dont know that i have 20 trait now but not trigger the achivement proving ground
If you see at least 26 traits on the Traits Menu, it will unlock. That includes 2 traits you are actively using, 4 basic traits (vigor, endurance, spirit, & expertise), and 20 unlocked traits (required for the achievement).
If you're not counting the base traits (vigor, endurance, spirit, & expertise), then you hit the bug that many players are experiencing. It is a fairly simple fix for the developers and I'm surprised they didn't simply roll out a hot fix on Steam. They don't need to go through first party approvals to release client updates on that platform. When I launched Steam games, I addressed any code-only changes as quickly as possible.
Gunfire Games just released a patch on Steam that should fix this. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
It is a random spawn for Losomn, so you may need to reroll in adventure mode a few times for it to show up. I think it was usually a side path from the town-like areas.
I did a second character solo only because of the glitched counters. All the other trophies popped(acquire 30 guns, acquire 20 melee weapons), but now I have 24 traits. Both the main/secondary archetypes are both at level 10, but the trophy still hasn't popped for me and it's the last one I need for the platinum. I think I'm going to try leveling up an archetype on my solo only player to level 10 that I didn't rank up to level 10 on my coop character to see if that'll work. If it doesn't, I just may not be able to get the platinum. 😔
@@tigorestips Well we got patch 1.000.006 on PS today before I hot my 20th trait and the trophy didnt work. I never leveled up the challenger class on my first character so I'm going to get that to level 10 to see if that'll work.
Gunfire Games just released a patch on Steam that should fix this. Xbox and PlayStation updates should be out soon. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
last trophy i need for platinum & I can't get it. i've (14) TRAITS (4) CORE TRAITS & (7) ARCHETYPE TRAITS to lvl 10, in addition/besides the archetype given to start with, which is also lvl 10 and would be (8). i reset points thinking maybe they all needed at least 1 point in them, did that, no help. i eneracted w/world stone. on PS5 last update was 8-5-23 version 1.000.006, also have only played solo. signed beyond frustrated...;-)
This trophy has been problematic since launch and Gunfire Games released a patch on Steam that they say should fix trophy not triggering. The PlayStation update should be out soon. They are likely waiting on Sony 1st party certification approval which can take 3-7 work days depending on how busy they are. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify trophy progress. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
yea i read that explanation regarding the version you're denoting. i'm going with PSN just doesn't have it yet. when checking latest version, like i stated, it says that the 1.000.006, dated 8-5-23, is currently the latest available at the moment. thank you for your help. @@tigorestips
i got it though i leveled up my handler that's weird cuz i thought they don't count the starter classes traits, they count my handler (5 classes lvl10 + 15 trait i didn't got siphoner and resonance) = 20 i guess they now counts the starter classes traits
You may need to reroll Yaesha in adventure mode. Each world has a core set of zones that always spawn and a group of zones that randomly show up. The Forgotten Fields are one of the random areas.
Which platform are you playing on and are you playing in multiplayer or single player? There are reports of multiplayer not tracking these correctly. To clarify, Alchemist, Hunter, and all archetypes won't track as traits unless you reach level 10 on each of them and permanently unlock their associated traits. Simply having them unlocked will not count. It took me a while to figure that out because I was checking my progress on the system UI and not seeing movement either.
That sucks, but it is something that can easily be fixed in a game update on Xbox. They just need to check the save file when the game loads and re-submit the achievement progress to Xbox if it doesn't match what your save file says. Unfortunately, it's a common mistake made by many game developers. Double check your unlocked list to verify you didn't miss one of the non-archetype earned traits.
Gunfire Games just released a patch on Steam that should fix this. Xbox and PlayStation updates should be out soon. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress. Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
Did you max out the archetype traits? Those don't count toward the trophy unless they are permanently unlocked by getting the archetypes up to level 10. To unlock the trophy you will need 4 base traits + 14 single player traits + 0-3 multiplayer traits + 3-6 archetype traits maxed + 2 archetype traits that are not maxed. If you see at least 26 traits on the Traits Menu, it should unlock. Make sure you're on game version 384,210 (on the main menu). It released on Steam last week and Xbox 2 days ago, so it should be on PS5 by now.
The achievement/trophy has been broken since launch, and it looks like they just rolled out a fix on Steam. Xbox doesn't appear to have it yet. When your game updates to version 384,210, make sure you interact with the World Stone. That will trigger the game to verify achievement/trophy progress. gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
A patch is rolling out to fix the achievement/trophy not triggering. See my other post for details. There's some confusion regarding archetype traits. The traits associated with archetypes will not count toward this achievement/trophy unless the archetype is maxed out to level 10. When you reach level 10 with an archetype, you will see a UI prompt (shown near the end of the video) letting you know the trait is permanently unlocked regardless of having the archetype equipped. If you play in single player only and collect all other traits, you will need to max out 6 archetypes. If you also manage to unlock the 3 multiplayer traits (see video description for details), you will need 3 archetypes at level 10. There are some reports of traits not tracking properly. These bugs are easy for the developers to fix since they are tracking your unlocks in the save files. They simply need to put out a patch that forces the achievement/trophy unlock when the game starts if the save file shows you have earned them. Relying 100% on the system UI to track progress has always been problematic.
Hi, I’m single player only and have 2 full rows of traits with 1 Archetype maxed and 2 different slotted atm, should the first trophy have popped by now?
2 full rows should be 16 traits including 4 base traits and 2 archetype traits that are not leveled. If that's the case, then the first should have unlocked. Have you checked the system (PS/Xbox/Steam) UI to see what % the tracking has for All These Traits and Proving Grounds? It is either the bug mentioned at the end of my pinned comment. Alternatively, the achievement/trophy may have unlocked without showing the toast (system UI live notification which can miss an unlock and still reward completion). The other possibility is that the event was queued to be sent to Sony/MS/Steam and won't actually unlock until the game is closed, rebooted, and the game save is loaded while online. Unfortunately, there are many ways these systems can bug out, and most can easily be fixed by the dev team with a simple check at startup in a patch. I know it can be frustrating to wait for the fix.
@@tigorestipsWait, how would I check the completion percentage on PSN? On my PS5 there's a trophy for acquiring 20 traits but it doesn't have a counter on it or give me the percentage completed? Is there a website or something that I can use to see where I'm at?
Gunfire Games just released a patch on Steam that should fix achievement/trophy not triggering. Xbox and PlayStation updates should be out soon. They are likely waiting on 1st party certification approval which can take 3-7 business days. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
FYI if you still need a couple more traits at end game or after acquiring all the solo traits you can unlock 2 easy solo traits in the awakened king DLC and those will add on to the traits you already got. That's how I got my platinum instead of leveling up 2 more classes to 10. Starting archetypes do work as of 1/6/2024 if you level them to 10 just not the 4 core traits you obtain at the start of game.
Ok finally got it when i found the Shadeskin trait so thats 19 normal traits and 5 level 10 archetypes for it to pop for me...the trophy definitely needs patching
Congrats. I'm hoping the dev team can fix it in the next cross-platform patch.
Can it be anyaechtypes, including the 4 basic ones?
This trophy annoying asf 😢 leveling all archetypes to 10 it's crazy do u need archon too?
If you get all single player traits from this guide and max out 6 archetypes of your choice, the trophy should unlock. However, this trophy has been buggy since launch and a patch was just released on Xbox, I can't confirm on PSN. Make sure you are running Version 384,210 (on the main menu) or later and interact with the World Stone to trigger the game to verify trophy progress if you already earned it.
You will know you have it unlocked if you count your traits and have 4 base + 2 leveling + 6 maxed + 14 single player = total of 26 traits on the Traits menu.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
it mean we have to acquire all trait like in your video or just have 20, i dont know that i have 20 trait now but not trigger the achivement proving ground
If you see at least 26 traits on the Traits Menu, it will unlock. That includes 2 traits you are actively using, 4 basic traits (vigor, endurance, spirit, & expertise), and 20 unlocked traits (required for the achievement).
How did you get 2 kids in the parish? Always just one for me?
You may need to reroll Losomn in adventure mode. I think they spawn 1 per world but it counts across all versions.
@@tigorestips nah dude nvm I got it! Thanks again for all your help! Appreciate the quick replies! Definitely worth a sub! 👍🏻
Has this trophy been patched yet?
What rapid fire gun is being used on this video?
Chicago Typewriter
I got 7 archetypes to level 10 and had 13 traits except shadeskin and achievement did not pop
Playing on PC (steam) what gives?
If you're not counting the base traits (vigor, endurance, spirit, & expertise), then you hit the bug that many players are experiencing. It is a fairly simple fix for the developers and I'm surprised they didn't simply roll out a hot fix on Steam. They don't need to go through first party approvals to release client updates on that platform. When I launched Steam games, I addressed any code-only changes as quickly as possible.
Gunfire Games just released a patch on Steam that should fix this. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
@@tigorestips still bugged for me even got revivalist trait after patch that’s like 21 traits now
Can you tell me how to get to harvest reach? Is it though the grand sewers area?
It is a random spawn for Losomn, so you may need to reroll in adventure mode a few times for it to show up. I think it was usually a side path from the town-like areas.
If you play coop there’s a high chance all the counter trophies are glitched
Yeah, that's unfortunate and the main reason I focused on the single player traits.
I did a second character solo only because of the glitched counters. All the other trophies popped(acquire 30 guns, acquire 20 melee weapons), but now I have 24 traits. Both the main/secondary archetypes are both at level 10, but the trophy still hasn't popped for me and it's the last one I need for the platinum.
I think I'm going to try leveling up an archetype on my solo only player to level 10 that I didn't rank up to level 10 on my coop character to see if that'll work. If it doesn't, I just may not be able to get the platinum. 😔
I would wait until the next PS patch and see if the devs fix it at startup.
@@tigorestips Well we got patch 1.000.006 on PS today before I hot my 20th trait and the trophy didnt work. I never leveled up the challenger class on my first character so I'm going to get that to level 10 to see if that'll work.
Gunfire Games just released a patch on Steam that should fix this. Xbox and PlayStation updates should be out soon. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
I did it twice and still didnt get wayfarer
Same. I read somewhere that devs removed that trait.
They did @@osamashakeel7133
Do the archetype ones count?
They only count once you get the archetype to level 10 and the trait unlocks permanently.
last trophy i need for platinum & I can't get it. i've (14) TRAITS (4) CORE TRAITS & (7) ARCHETYPE TRAITS to lvl 10, in addition/besides the archetype given to start with, which is also lvl 10 and would be (8). i reset points thinking maybe they all needed at least 1 point in them, did that, no help. i eneracted w/world stone. on PS5 last update was 8-5-23 version 1.000.006, also have only played solo. signed beyond frustrated...;-)
This trophy has been problematic since launch and Gunfire Games released a patch on Steam that they say should fix trophy not triggering. The PlayStation update should be out soon. They are likely waiting on Sony 1st party certification approval which can take 3-7 work days depending on how busy they are. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify trophy progress.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
yea i read that explanation regarding the version you're denoting. i'm going with PSN just doesn't have it yet. when checking latest version, like i stated, it says that the 1.000.006, dated 8-5-23, is currently the latest available at the moment. thank you for your help. @@tigorestips
got it! 🙂 it finally popped after i got the two traits only earned in multi-player, glutton & revivalist. again thanks for your guide and your help.
Glad it unlocked. I just saw the Xbox patch downloaded today. Hopefully, the PSN patch helped clear it up.
i got it though i leveled up my handler that's weird cuz i thought they don't count the starter classes traits, they count my handler (5 classes lvl10 + 15 trait i didn't got siphoner and resonance) = 20 i guess they now counts the starter classes traits
Wait so you’re saying the starter traits counts now
@@saronsturrup4356 yeah unless it's a glitch
@@xtsplaash so did u get the trophy while playing on coop or offline
@@saronsturrup4356 offline i finished the whole game by my self, only coop to get some traits i guess
anyone know how to get to forgotten fields i have all locations but still cant find it
You may need to reroll Yaesha in adventure mode. Each world has a core set of zones that always spawn and a group of zones that randomly show up. The Forgotten Fields are one of the random areas.
thanks ill try that
@@tigorestips
The issue is some don’t always track… I had 3 that didn’t track so far… footwork, alchemist, and hunter.
Which platform are you playing on and are you playing in multiplayer or single player? There are reports of multiplayer not tracking these correctly.
To clarify, Alchemist, Hunter, and all archetypes won't track as traits unless you reach level 10 on each of them and permanently unlock their associated traits. Simply having them unlocked will not count. It took me a while to figure that out because I was checking my progress on the system UI and not seeing movement either.
@@tigorestips Xbox and only played solo as I do not have gold atm… and I got all the arch’s to level 10
That sucks, but it is something that can easily be fixed in a game update on Xbox. They just need to check the save file when the game loads and re-submit the achievement progress to Xbox if it doesn't match what your save file says. Unfortunately, it's a common mistake made by many game developers. Double check your unlocked list to verify you didn't miss one of the non-archetype earned traits.
Gunfire Games just released a patch on Steam that should fix this. Xbox and PlayStation updates should be out soon. Make sure you are running Version 384,210 or later and interact with the World Stone to trigger the game to verify achievement/trophy progress.
Full patch notes: gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
Yea idk if it’s bugged or what still cause I have a total of 18 normal traits and 6 fully level archetype for there traits so 24 total
I am a ps5 platform game player , with all the treats unlocked but i havent recived the trophy , am i the only one 😢 ?
Did you max out the archetype traits? Those don't count toward the trophy unless they are permanently unlocked by getting the archetypes up to level 10. To unlock the trophy you will need 4 base traits + 14 single player traits + 0-3 multiplayer traits + 3-6 archetype traits maxed + 2 archetype traits that are not maxed. If you see at least 26 traits on the Traits Menu, it should unlock.
Make sure you're on game version 384,210 (on the main menu). It released on Steam last week and Xbox 2 days ago, so it should be on PS5 by now.
Except this is wrong I have every one listed above plus glutton and 5 maxed out classes
The achievement/trophy has been broken since launch, and it looks like they just rolled out a fix on Steam. Xbox doesn't appear to have it yet. When your game updates to version 384,210, make sure you interact with the World Stone. That will trigger the game to verify achievement/trophy progress.
gunfiregames.com/blog-five/2023/8/10/remnant-2-patch-notes-081023
A patch is rolling out to fix the achievement/trophy not triggering. See my other post for details.
There's some confusion regarding archetype traits. The traits associated with archetypes will not count toward this achievement/trophy unless the archetype is maxed out to level 10. When you reach level 10 with an archetype, you will see a UI prompt (shown near the end of the video) letting you know the trait is permanently unlocked regardless of having the archetype equipped.
If you play in single player only and collect all other traits, you will need to max out 6 archetypes. If you also manage to unlock the 3 multiplayer traits (see video description for details), you will need 3 archetypes at level 10.
There are some reports of traits not tracking properly. These bugs are easy for the developers to fix since they are tracking your unlocks in the save files. They simply need to put out a patch that forces the achievement/trophy unlock when the game starts if the save file shows you have earned them. Relying 100% on the system UI to track progress has always been problematic.
Hi, I’m single player only and have 2 full rows of traits with 1 Archetype maxed and 2 different slotted atm, should the first trophy have popped by now?
2 full rows should be 16 traits including 4 base traits and 2 archetype traits that are not leveled. If that's the case, then the first should have unlocked. Have you checked the system (PS/Xbox/Steam) UI to see what % the tracking has for All These Traits and Proving Grounds? It is either the bug mentioned at the end of my pinned comment.
Alternatively, the achievement/trophy may have unlocked without showing the toast (system UI live notification which can miss an unlock and still reward completion). The other possibility is that the event was queued to be sent to Sony/MS/Steam and won't actually unlock until the game is closed, rebooted, and the game save is loaded while online. Unfortunately, there are many ways these systems can bug out, and most can easily be fixed by the dev team with a simple check at startup in a patch. I know it can be frustrating to wait for the fix.
@@tigorestips cheers mate, appreciate the comprehensive reply!
@@tigorestipsWait, how would I check the completion percentage on PSN? On my PS5 there's a trophy for acquiring 20 traits but it doesn't have a counter on it or give me the percentage completed? Is there a website or something that I can use to see where I'm at?
The completion percent is available on Xbox for the collection achievements.