@@Goo_sag I got the complete pack, Black Mesa, Celeste and Ori and the Blind Forest together for a little less than 20 dollars Steam sales are such a blessing
I'll have to state a fact here that developer who made a decent 3rd-party bot addon (Strumbot) for this game died in a Tsunami tragedy in Thailand back in 2004. His legacy kept the game alive, even for a tiny bit.
My favorite memories of DoD is whenever I joined a server there would always be a bunch of boomers playing the game kinda seriously. They must have been all in their 50s yet they were calling strats like you would in CS:GO.
My dad, his best friend, his son who's my best friend, his brother and my brother, so basically two families plus more of our friends, have been playing this game for a long time. Too long. This game has a serious lack of shotguns and I'm really trying to get them over to TF2. But we played DOD a ton back in the day then went to DODS. It can be fun but also very snipey. The guns feel kind of weird and really think the game would be better off with shotguns.
@@keystrokecascade I mean, the Germans kinda just slapped scopes on their kar98ks and called it a day in order to compete with American marksmen, so he's really not wrong given the timeframe of DoD lmao
@@SpaceEmperorGenos Tbh, humanity spent like 400 years to make a gun shoot as accurate as possible, so damn accurate that a bolt-action rilfe in ww1 could shoot for 2km So yeah, put a scope on the rilfeman's gun is really a logical move
Yes man. And Plus Let me explain. ! : Valve didn't Forgot about that, Valve Doing About Day Of Defeat 2 Back times 2012-2015 Era. ! +1 And Years ! +1 That times Valve Doing About Try Released it Day Of Defeat 2 Source 1 Engine CSGO Source 1 Engine And Best Update Source 1 Engine And Ah man great times. :'-') But sadly Valve didn't released. :-( But No. Valve did Cancelled it You Can Found About This Video. ! +1 ruclips.net/video/HZoZSn3AyPc/видео.html 12:01 Time This 12:01 Real Did By Valve Day Of Defeat 2 ! +1 Cancelled but unfortunately we couldn't see it then and today 2015 - And today. But still the prototype is still there. Both Valve and Tyler!
@@p_filippouz the first one, it only takes me about 40 minutes and I can sometimes find new ways to complete a puzzle. I really like listening to the song in the credits too.
As far as i remember, valve originally planned TF2 to be a realistic military shooter. But during development they decided it would make for a better experience if they go for the comic-look and fast gameplay we now today. TF2 is a cool game, but i think it would be interesting to see what kind of game it could have been if they had sticked with their plan.
The maps where the Germans have more classes it's because you're playing as German paratroopers, that's why they get the FG42s (Fallschirmjagergewehr/Paratrooper rifle 42).
I used to play Day of Defeat: Source quite a lot in 2016 when the playercount was in the 1,000s. It was a nice medium between TF2 and Counter-Strike, but seeing it slowly lose popularity over time really makes me sad. Hopefully someone in the future can make a game like this-or even better yet, bring Day of Defeat back alive again.
I have been playing it all day, still decent playerbase, not dead yet!! you can always join in, i play it for same reason, good middle between CS & TF2
I was there… 3000 years ago. Haha my teenage days could be described as DoD, TFC, and CS 1.5. Miss em. Thanks for shining light on this forgotten gem though.
The thing I remember the most about this game is how snipers and MG's were limited to 2 per team at most so you didn't had half of your team humping a hill with an score of 2 - 1 at the end of the match and MG's were actually terryfing to confront face to face. Battlefield games could learn from this.
My strongest memory of DoD:S was that my team pushed and took out the enemy MG42, so I grabbed it and yelled to my team on mic 'I really need some ammo!' so they all dropped their MG ammo and then I used it to suppress the enemy til we won.
I put hundreds of hours into this game when it came out. I was also a HUGE original Day of Defeat player. I still have a DoD:S poster I bought from the Valve merch store back in the day. I was really sad to see Counter Strike move up with the times, but they left/forgot about Day of Defeat. Still goes down as one of my favorite games of all time.
I used to be apart of a realism unit back in DoD:S, way back in 2014.. We were called the First Special Service Force or the FSSF. Later called the 70th Infantry Division or the 70th ID. We were run by a Vietnam vet who called himself Seadog. Probably my best years in gaming were in that unit, I loved everything about it, the camaraderie, the friendships, the discipline, the loyalty. Unfortunately the unit disbanded I believe in 2019 or 18.. Can't remember, I'm proud to be apart of Seadog's command for those 7-8 years. Never forgot this game, never will! :)
I never joined properly, but I used to play with the 70th ID around 2018! They were always the friendliest and most welcoming bunch to play with. I remember them being really patient with my dumb noob self and praising each other's plays and shots. Sad to hear they're gone, now. Hopefully some of their members are still out there playing though.
not really. the weapon handeling is extremely similar to counter-strike, which is NOT REALLY noob friendly. Say about battlefield/COD what you want, but usually the weapons shoot were you aim, when you go full auto...
@@Blei1986 no way dod:s is way easier to shoot and kill than cs:go, specially when you pick up steam fast by being able to respawn and counter people in the same match more frequently
I used to love DoD:S but I was a little late to it - I remember my dad playing on the Battle for Europe campaign servers every weekend and swearing like a pirate. Each battle was pre-arranged, the teams had tactics worked out on their forums, the results meant that the frontline on Europe would move backwards or forwards, and it was super serial. I miss him. P.S. The first day Source was out, I remember he got blown up by a grenade, throwing him into the air, where his ragdoll hit a bazooka, that then blew him into a bathtub. We laughed and laughed like hyenas.
loved tis game when i was a kid i hated playing with the bri'ish, I always thought they were disadvantaged by having fewer classes... but if you think about it, the more classes that the other 2 had were basically the same thing, 3 rifles, 3 machine guns... like... kinda unnecessary
Tell ya what. Back in the 2000s, this and _Return to Castle Wolfenstein_ we're absolutely my jams. Oh. And that stand-alone _Wolfenstein_ thingy with mod classes and game modes. But, yeah. Wandering through trenches, camping in ruined buildings, mowing down people with that heavy machine gun… Those were the good ol' days~ (I also played a little _Counter-Strike,_ but I liked _Day of Defeat,_ more.)
Dod is better. Dod s is more arcadish, guns feels like a toys and maps are too clean compared to good old dod. Also dod source lacks British class and paratrooper classes and it has less maps (even the community ones)
those passwords protected servers with Chinese names seems to be hackers banland because the name just translate to hackers containment facility or something similar to that, though that is only the first part of the name and I don't think translating the second part would be necessary.
I remember the m1 garand being able to fire as fast as you could click to pull the trigger and you were able to bind a primary fire button and a secondary, so what me and my friends would do, was to bind the trigger buttons to mousewheel up and down, and then we could empty a clip in basically half a second. Good times were had with this game, good times !
About the dates , the first version i ever played of DoD was around 2000-2001 , the last update before source was in fact 2003. And for DoD : Source , it came out at the same time as Half-Life 2, in fact it comes with the collector's edition of HL2 , with CSS, and Half-Life Source
I was 19 in 2002… and I played this game obsessively. After it faded away, I never again bothered with shooter games. This one was the pinnacle for me. Aiming with the mouse combined with moving on the keyboard was always better than using a controller.
i played semi professional brazilian league and my team womn the B series!!! it was the only online championship i ever won!! i was mainly an assault!! the brazilian comunity in this game at some point was very big, miss the old days, i was like 15-16 at the time
I played that game a lot back in the day. The maps were really creating a great atmosphere. And since you would respawn quickly the pressure wasnt so high, so it was a nice and casual way to kill some time. It was also my first experience in really meeting with friends online and talking during playing. I'd really love to get back into gaming but nowadays the choice is a bit overwhelming.
I'll go ahead and quip in my thoughts. I used to be part of the community that beta tested the releases of the GoldSrc port and a very early version of DoD:S. The community itself was rather large for the time and even rivaled the budding CoD community. There were 4 sides to select but only 2 per time. Depending on the map you got the Allied (American/British) vs Axis (Regular/Paratroopers). Main differences were mainly in the weapons type. Rocket class wasn't added in during the initial 1.0 version but in a later revision. Rockets were meant mainly for demolition rather than enemy elimination. There were some major changes when DoD:Source came out. The British and Axis Paratroopers were removed along with several redundant weaponry. Other weapons were given to the rocket class for better defense. M1 Carbine for the Allies and the C96 Mauser for the Axis. Weapon mechanics were changed as well. Iron sighting for the rifles, select fire for the support class, sniper reloading rounds one by one instead of via stripper clip.
I played on a zombie server on DoD Source like every day for a while when I was in high school. Always wondered what ever happened to that server, good times and a great game!
Not gonna lie, dod was one of the best games I‘ve ever played. You were able to cook grenades, were able to pick up grenades and throw them back and guns actually did a decent amount of damage. So a Kar98 was a one shot kill (best weapon in the game) and the mg42 was rattling through everything. There were high up positions for snipers as well as holes in the floor where you could hide. Overall a fantastic game for it‘s time. The source version sucked though.
I will never forget about DoD. I played it from the very first version. It was one of my favorite games. There were some awesome mods for it like Saving Private Ryan or Band of Brothers sound effects, different skins, tons of maps, etc.... So many great memories. I really miss those days.
2:07 these Chinese severs are titled "retention center for cheaters." I am guessing that an admin transfers cheaters from a normal server to these to prevent them from playing.
I despise online games, but this one I have so much nostalgia which will never be replicated. Steam said I have 2,400 hrs on it, but I feel it must have been 3,000hrs at least. I played DODS between it's release and up till almost mid-2010s. What got me hooked was the whole "realism" gameplay, or realism mod, so it's not part of the standard game. It pitches the two teams against each other, instead of capture the flag, it's about search and destroy, or elimination. The last standing team wins. There is no respawn so if you die you are out of that round. First you load the realism mod, then the admin pick a leader for each team. The leader takes turn picking which players he wants to be in this team. The first few picks are always the best players. It's a three round match, each team take turn being the defender or attacker. Defender stays on their side of the map and can't cross into enemy territory. When the realism round start, there is like a 5-10 minutes prep time where no one can shoot, the team leader hand out weapons to individual players and the defending team set up a defensive parameter. Normally, each team are only allowed 0-1 MG, 1 sniper, 1 rocket, 1-2 auto, the rest are rifles. Only the best players get the sniper rifle. When the round start, you don't just rush out to the other side of the map or you will be killed immediately. The approach is slow and careful. The attacking team will try to use alternative paths to get to the other side of the map and goes behind the back of the defending team. Only your own team can hear your voice communication, so there would be a lot of communication about the enemies location. There are other tactics like camping in a house and moving furniture to block the door or stairway, or pushing furniture to a certain location to use as cover, although some mods frown upon it. Sometimes on a big map, one of these realism round could last an hour long, and it would usually be down to two players left from opposite teams, trying to seek out each other. It can get pretty tense when you're the last guy alive left in team. Usually realism only happen later at night when all the usual guys gets together, and it go on until early morning 2-3am when people started leaving for bed. For a short period of time in my life realism was my life, it would be going to work during the day, then log on each night to play realism. There were a lot of different realism clans at the peak. What really killed the whole scene overtime were guys using hacks (see through walls), toxicity building up, and the interesting old timers who held the clans together leaving or the server maintainers quit, in combination of this very specific generation of gamer growing up and had to work or go to college. And a lot of them were I should say down in luck and joining the army. The peak of the realism was probably around the early 2010s. There might be some realism still going today, but it's very minimal. There was one famous character in the realism scene that anyone who played during that golden time knows. DeBlanc [505th PIR], he was a Louisiana Cajun cop, probably retired now I'm guessing. The dude is an old timer and a real character, very raspy voice, would come online drunk a lot of times. He would keep the mood upbeat for everybody in the server. It was always the usual guys you play with each night, so at times it was very fun just chatting about life and what you're up to. It was a very unique experience for its time, gaming has moved on now and doesn't have the same feel, different generation of gamers as well.
It's interesting looking back at these games in the final form, but I played them while they were still mods and being developed. There was so many maps that came and went, and also when the bazooka was first introduced, some of the maps had different paths that you could only access once you blew up a wall or whatever with the bazooka. One map had a latter to a sniper next that you could only get to once you blew up something so you could access the ladder. DoD was a super fun game and it's time may be over but it would be cool in Valve did something with it in the fiture.
I dont know why, maybe its the simplicity but the gunplay felt so good in day of defeat which no modern shooter can catch again. You got hell let loose and post scriptum with their gunplay and then you got a classic day of defeat with a gunplay better than those. (Im MG main btw maybe thats why)
I think of 2 best WW2 games in casual and realistic, Day of Defeat/Source for casual and Red Orchestra 2 for realism. I had so much fun in DoD:S even just by playing in 1 server.
I had a team with our own server on DoD and we went on IRC to look for matches against other teams. It was really fun times, it was like 20 years ago damn I feel old now
I remember playing one of the early versions of Day of Defeat back in 2001 on my fathers work laptop and I still love this game, even though nearly noone plays it anymore.
Gun game is pretty fun in DoD Source, played it a few times. Also, this game had zombie mode just like Counter-Strike but it wasn't big enough and it was ran by a small community called TheVille ORG. The first GoldSrc game was ok, even though I only played it with bots because it's the only way to fully try it out. Both were good games but we're overshadowed massively.
DOD and DOD:S were true masterpieces.also germans and brits sometimes got extra classes on certain maps as theyd be the attacking side on defence heavy maps
I have played this came since it came out and iam 57 best war came ever. Believe you can buy this game on steam for about 10.00 bought my kids this game around Christmas for 4.95
Finally, someone brings up this classic hidden gem of Valve. Man, had the WW2 shooter market not been so oversaturated by the end of the mid 2000s, this franchise could've gotten its own Global Offensive. Also, you can b-hop in DoD:S, it's very different from traditional b-hopping and requires a lot more timing and precision.
I think if any other company owned the IP (except maybe Epic or Ubisoft), it would already have happened regardless. Valve just doesn't make games anymore unless they push some tech forward or do something BIG (Dota Underlords is the exception lol)
4:07 well, you could translate that as "tankhunter" 😅 the normal German word for bazooka would be something like Raketenwerfer ('Rocketthrower') nowadays. :]
Nothing beats rushing home at the age of 13, to hop on with the bois, onto a modded 60 player count massive DoD:source map and just experience the utter CHAOS that was war, with machinegun fire peppering over head and snipers holding every angle you could imagen while trying to capture the points in the middle of it all. I'll crack a cold one to that!
I have almost 300 hours with this game, I enjoyed every second of it. Unfortunately I'm using a M1 mac and i can't play it anymore. Underrated beautiful game...
And also people from Europe; you guys should try "[3te PGD] Public & Realism" server it has nice people and I enjoyed that server almost every time. Also there was a german gun game server it was awesome for warm up.
I played it SO much. I loved the immersive maps ( too bad updates of the original DoD notonly added maps, ... but also deleted some.. :( ). The sound and ambient was amazing, I found. It also helps I live in Belgium and lots of the old maps actually look like the old towns here, or the Ardennes. I'm sad to see it go. I've recently played it a bit and it's either fully tricked out 'fun' maps or AIM maps with players with inhuman reaction and aim. Luckily I found my jazz with Red Orchestra 2 after this, DoD:S also kept me busy untill Infamy came along, but it's not the same... Say, anyone fancy a OG DoD lanparty?
this game lasted a while. it started losing popularity rapidly, but a good few loyal fans still cling on. you can find servers on the original and source consistently on weekends.
Day of Defeat: Source was the first FPS shooter I played on my fathers steam account I was hooked, I think I was 12 years old and I got surprisingly good. Anyway, I remember being in school looking forward to getting home to play every day. I’m 25 years old now with kids on my own and I still think about that game. I wish Valve would bless us with a Day of Defeat: Source 2
Good video, I liked the jokes. Though I think at 4:34 that was a missed opportunity that you didn't show the sniper fg42's recoil. I like the goldsrc version. it's more crusty and cozy and I like its gameplay more. day of defeat source looks basic, just like cs source
Will you come on out to the public servers? Pretty please? I go on really late or early evening where I am and there is sometimes a lull at those times, so my hope is we can bring everyone back to have it going 24/7 everywhere.
Day of defeat source is fun but very slow paced because most people who play it are old german men and its movement. Server I used to play was fun to play but did not allow fast weapon switch. I have heard that some servers do not like new players and elitism is very common but gladly that server I played in had only admins ruling dumb players to behave
pro tip, throw the nade to a corner and let the grenade fuse timer to start, and then press E to pick it up. . wait until 1 ~ 3 seconds depending how far the target is and throw it, this is poor man's noob tube. works everytime.
So many good maps in DoD, usually very big. I played the hell out of dod_charlie which was a D-Day map. Also loved Caen which was a city of rubble that provided many different sniper spots. The TEK bot server shown in the video is fun to play-it's humans vs. bots that have near perfect aim and reaction time
I am a proud valve complete pack owner
same
X2
Same
Def worth it, especially on christmas sale
@@Goo_sag I got the complete pack, Black Mesa, Celeste and Ori and the Blind Forest together for a little less than 20 dollars
Steam sales are such a blessing
I'll have to state a fact here that developer who made a decent 3rd-party bot addon (Strumbot) for this game died in a Tsunami tragedy in Thailand back in 2004.
His legacy kept the game alive, even for a tiny bit.
Rest in Peace man..
Rest in Peace Johan Linde. He was only 16 years old.
bro wut
Rest in peace
@poo What?
My favorite memories of DoD is whenever I joined a server there would always be a bunch of boomers playing the game kinda seriously. They must have been all in their 50s yet they were calling strats like you would in CS:GO.
That’s kinda wholesome
Holy shit I had the same thing happen lol
@@cominforyachips they turned their days of playing army as boys into what their imaginations saw
My dad, his best friend, his son who's my best friend, his brother and my brother, so basically two families plus more of our friends, have been playing this game for a long time.
Too long.
This game has a serious lack of shotguns and I'm really trying to get them over to TF2.
But we played DOD a ton back in the day then went to DODS. It can be fun but also very snipey. The guns feel kind of weird and really think the game would be better off with shotguns.
@@KingPBJames i mean valve literally abandoned it a decade ago so no chance of that happening
Calling the SMG classes more "rifleman" classes was comedic but also made my eye twitch a bit
Bruh how do you think I felt with him calling the main infantry rifles "sniper rifles without a scope"
@@keystrokecascade I mean, the Germans kinda just slapped scopes on their kar98ks and called it a day in order to compete with American marksmen, so he's really not wrong given the timeframe of DoD lmao
@@SpaceEmperorGenos Tbh, humanity spent like 400 years to make a gun shoot as accurate as possible, so damn accurate that a bolt-action rilfe in ww1 could shoot for 2km
So yeah, put a scope on the rilfeman's gun is really a logical move
Same
@@zaholykrusedar1459 Nobody was sniping from 2km away in WWI bro
This game is such a fun one to play when you're bored and don't know what to do
Yes man. And Plus Let me explain. ! : Valve didn't Forgot about that, Valve Doing About Day Of Defeat 2 Back times 2012-2015 Era. ! +1 And Years ! +1 That times Valve Doing About Try Released it Day Of Defeat 2 Source 1 Engine CSGO Source 1 Engine And Best Update Source 1 Engine And Ah man great times. :'-') But sadly Valve didn't released. :-( But No. Valve did Cancelled it You Can Found About This Video. ! +1 ruclips.net/video/HZoZSn3AyPc/видео.html 12:01 Time This 12:01 Real Did By Valve Day Of Defeat 2 ! +1 Cancelled but unfortunately we couldn't see it then and today 2015 - And today. But still the prototype is still there. Both Valve and Tyler!
When I'm bored I just play through Portal real quick.
@@PIKL_Creep 1 or 2?
Because I found portal one to be very easy and not that interesting.
Portal 2 however is way betters
@@p_filippouz the first one, it only takes me about 40 minutes and I can sometimes find new ways to complete a puzzle. I really like listening to the song in the credits too.
i b playing this every night fr
I don’t consider Team Fortress Classic as “realistic” when you can fly 1000 MPH with grenade jumps and being able to give people cancer as medic
Still a bit more realistic than Team Fortress 2.
@@LamWarp IDK man, getting scammed in TF2 is as realistic experience as it gets
@@tomasbar1101 lol
"Hope y'all get cancah!" - TF Classic Medic.
As far as i remember, valve originally planned TF2 to be a realistic military shooter. But during development they decided it would make for a better experience if they go for the comic-look and fast gameplay we now today. TF2 is a cool game, but i think it would be interesting to see what kind of game it could have been if they had sticked with their plan.
The maps where the Germans have more classes it's because you're playing as German paratroopers, that's why they get the FG42s (Fallschirmjagergewehr/Paratrooper rifle 42).
i broke my tongue reading this thing
Basically:
Fallschrim - Parachute
Jager - Hunter
Gewehr - Rifle
Fallschirmjäger is pretty easy to pronounce.
@@Enlisted_AxisMain yeah
ahh so there not the official Wehrmacht army?
I used to play Day of Defeat: Source quite a lot in 2016 when the playercount was in the 1,000s. It was a nice medium between TF2 and Counter-Strike, but seeing it slowly lose popularity over time really makes me sad.
Hopefully someone in the future can make a game like this-or even better yet, bring Day of Defeat back alive again.
I have been playing it all day, still decent playerbase, not dead yet!! you can always join in, i play it for same reason, good middle between CS & TF2
it hit nearly 700 a couple months back
I was there… 3000 years ago.
Haha my teenage days could be described as DoD, TFC, and CS 1.5. Miss em. Thanks for shining light on this forgotten gem though.
I just discovered these games and its sad to see that they’ve died off over time from later sequels or the game just showing its age
cs 1.6 community still strong in Argentina... 20 years after
@@canobenitez los argentinos somos muy nostálgicos jajaja
@@Damian_1989 el counter corre en cualquier pc pedorra, eso ayuda tmb
Feel you... xD i even `member driving a tank in cs 1.0 on cs_siege.
The thing I remember the most about this game is how snipers and MG's were limited to 2 per team at most so you didn't had half of your team humping a hill with an score of 2 - 1 at the end of the match and MG's were actually terryfing to confront face to face. Battlefield games could learn from this.
Yesssss! That is the point of an mg!? Isnt it?
CSGO makes fun of such weapons. And many other games. ...
My strongest memory of DoD:S was that my team pushed and took out the enemy MG42, so I grabbed it and yelled to my team on mic 'I really need some ammo!' so they all dropped their MG ammo and then I used it to suppress the enemy til we won.
I put hundreds of hours into this game when it came out. I was also a HUGE original Day of Defeat player. I still have a DoD:S poster I bought from the Valve merch store back in the day. I was really sad to see Counter Strike move up with the times, but they left/forgot about Day of Defeat. Still goes down as one of my favorite games of all time.
I used to be apart of a realism unit back in DoD:S, way back in 2014.. We were called the First Special Service Force or the FSSF. Later called the 70th Infantry Division or the 70th ID. We were run by a Vietnam vet who called himself Seadog. Probably my best years in gaming were in that unit, I loved everything about it, the camaraderie, the friendships, the discipline, the loyalty. Unfortunately the unit disbanded I believe in 2019 or 18.. Can't remember, I'm proud to be apart of Seadog's command for those 7-8 years. Never forgot this game, never will! :)
That's an awesome story! Thanks for sharing. :D
Looked through the comments just to see who else was in a unit! I was in 1st Rangers!
I never joined properly, but I used to play with the 70th ID around 2018! They were always the friendliest and most welcoming bunch to play with. I remember them being really patient with my dumb noob self and praising each other's plays and shots. Sad to hear they're gone, now. Hopefully some of their members are still out there playing though.
@@samuelgreen__ I was in 1st Rangers too! Fun times.
I remember the article about this on whatever gaming news journalist site it was. The story of Seadog goes way deeper than this from what I remember.
Imagine if Valve decided to go on with this game like they did with CSGO, they could have destroyed AAA companies in the WW2 shooting genre
not really.
the weapon handeling is extremely similar to counter-strike, which is NOT REALLY noob friendly.
Say about battlefield/COD what you want, but usually the weapons shoot were you aim, when you go full auto...
@@Blei1986 True.
@@Blei1986 no way dod:s is way easier to shoot and kill than cs:go, specially when you pick up steam fast by being able to respawn and counter people in the same match more frequently
I used to love DoD:S but I was a little late to it - I remember my dad playing on the Battle for Europe campaign servers every weekend and swearing like a pirate. Each battle was pre-arranged, the teams had tactics worked out on their forums, the results meant that the frontline on Europe would move backwards or forwards, and it was super serial.
I miss him.
P.S. The first day Source was out, I remember he got blown up by a grenade, throwing him into the air, where his ragdoll hit a bazooka, that then blew him into a bathtub. We laughed and laughed like hyenas.
loved tis game when i was a kid
i hated playing with the bri'ish, I always thought they were disadvantaged by having fewer classes... but if you think about it, the more classes that the other 2 had were basically the same thing, 3 rifles, 3 machine guns... like... kinda unnecessary
yeah, only thing the british really lacked was an MG user
@@solarwrath1313 *Bri'ish
3:25 The Axis having more classes depends on the map, not on the server
"Or you could say stormtrooper..." Yea you could because it's the literal translation of Sturmtruppe
0:10 "and then no more sequels..."
CS2: hold my molotov
Tell ya what. Back in the 2000s, this and _Return to Castle Wolfenstein_ we're absolutely my jams. Oh. And that stand-alone _Wolfenstein_ thingy with mod classes and game modes. But, yeah. Wandering through trenches, camping in ruined buildings, mowing down people with that heavy machine gun… Those were the good ol' days~
(I also played a little _Counter-Strike,_ but I liked _Day of Defeat,_ more.)
Wolfenstein enemy territory? I believe the recently releaed it on Steam or something ^^
Would admit that Enemy Territory is the better game overall, even if it has fewer official maps.
Day of defeat source looks great, exactly like a ww2 gmod, I'd play that
Dod is better. Dod s is more arcadish, guns feels like a toys and maps are too clean compared to good old dod. Also dod source lacks British class and paratrooper classes and it has less maps (even the community ones)
@@whitie5142 agreed. Dod source is so meh
source engine > gold source engine
just saying
those passwords protected servers with Chinese names seems to be hackers banland because the name just translate to hackers containment facility or something similar to that, though that is only the first part of the name and I don't think translating the second part would be necessary.
"cheating shelter - your mom will die tonight"
- google translator
@@schwartz2443 nightmare fuel ngl
@@schwartz2443 Actual translation:
“[Dumb fuck] Cheaters prison [OP] Your mom will die tonight”
Source: Me, a HKer
@@schadenfreude1061 second part or first part
@@munastronaut8147 the whole part, including the brackets, from left to right
I absolutely loved Day of Defeat, I spent too much time in that game. I feel like there's not enough content about it, deserves a lot more attention.
I'd like to point out that one of TF2's most well-known community server maps, cp_orange, was originally a DoD map, dod_orange
I remember the m1 garand being able to fire as fast as you could click to pull the trigger and you were able to bind a primary fire button and a secondary, so what me and my friends would do, was to bind the trigger buttons to mousewheel up and down, and then we could empty a clip in basically half a second. Good times were had with this game, good times !
I have returned to this game after i dont know how many years, and it still has that power to keep me playing it
I always played this game when I was just a little kid. Actually, I'm still playing this masterpiece
6:44
16 hours of playing the game and I never realized that
I thought I was doomed to be a turtle for the rest of my life
Thanks :)
Guys, This game is still alive, put a filter in the server browser as dont show empty servers. And you will get full servers without bots.
About the dates , the first version i ever played of DoD was around 2000-2001 , the last update before source was in fact 2003. And for DoD : Source , it came out at the same time as Half-Life 2, in fact it comes with the collector's edition of HL2 , with CSS, and Half-Life Source
I was 19 in 2002… and I played this game obsessively. After it faded away, I never again bothered with shooter games. This one was the pinnacle for me. Aiming with the mouse combined with moving on the keyboard was always better than using a controller.
i played semi professional brazilian league and my team womn the B series!!! it was the only online championship i ever won!! i was mainly an assault!! the brazilian comunity in this game at some point was very big, miss the old days, i was like 15-16 at the time
Que massa, eu to pensando em comprar DoD na steam na proxima promoção.
Medal Of Honor : I am a joke or what?
This will always be my first online shooter that got me into the world of gaming :)
I played that game a lot back in the day. The maps were really creating a great atmosphere. And since you would respawn quickly the pressure wasnt so high, so it was a nice and casual way to kill some time.
It was also my first experience in really meeting with friends online and talking during playing.
I'd really love to get back into gaming but nowadays the choice is a bit overwhelming.
I have over 700 hours on this game. So many great memories it was such a great community.
He also forgot you can play as Italians and the Swiss, the mode is called "Spectate".
I'll go ahead and quip in my thoughts.
I used to be part of the community that beta tested the releases of the GoldSrc port and a very early version of DoD:S. The community itself was rather large for the time and even rivaled the budding CoD community.
There were 4 sides to select but only 2 per time. Depending on the map you got the Allied (American/British) vs Axis (Regular/Paratroopers). Main differences were mainly in the weapons type. Rocket class wasn't added in during the initial 1.0 version but in a later revision. Rockets were meant mainly for demolition rather than enemy elimination.
There were some major changes when DoD:Source came out. The British and Axis Paratroopers were removed along with several redundant weaponry. Other weapons were given to the rocket class for better defense. M1 Carbine for the Allies and the C96 Mauser for the Axis. Weapon mechanics were changed as well. Iron sighting for the rifles, select fire for the support class, sniper reloading rounds one by one instead of via stripper clip.
I played on a zombie server on DoD Source like every day for a while when I was in high school. Always wondered what ever happened to that server, good times and a great game!
Not gonna lie, dod was one of the best games I‘ve ever played. You were able to cook grenades, were able to pick up grenades and throw them back and guns actually did a decent amount of damage. So a Kar98 was a one shot kill (best weapon in the game) and the mg42 was rattling through everything. There were high up positions for snipers as well as holes in the floor where you could hide. Overall a fantastic game for it‘s time. The source version sucked though.
Yes it is(not dods)
I played it when cs was like 1.5 and no “steam” that time, so much fun playing with my cousins.
I will never forget about DoD. I played it from the very first version. It was one of my favorite games. There were some awesome mods for it like Saving Private Ryan or Band of Brothers sound effects, different skins, tons of maps, etc.... So many great memories. I really miss those days.
Storm troopers would probably look at you and laugh
The main thing why Day of Defeat is so cool is because of good maps. But in Source has strange weapon balnce
you should have made a joke about the "Spectate" team being france lol
Got that CS:Source Trilogy pack with Source, HL2:DM, and this game. One of my favorite childhood purchases.
Resistance and liberation was by far my favorite ww2 game. Nothings ever scratched the itch that it did
2:07 these Chinese severs are titled "retention center for cheaters." I am guessing that an admin transfers cheaters from a normal server to these to prevent them from playing.
Day of Defeat. Also known as "I needed it for a gmod rp server"
I love how they are runninf with the rifle in their one hand(right hand) because in ww2 most soldiers ran with one hand
I despise online games, but this one I have so much nostalgia which will never be replicated. Steam said I have 2,400 hrs on it, but I feel it must have been 3,000hrs at least. I played DODS between it's release and up till almost mid-2010s.
What got me hooked was the whole "realism" gameplay, or realism mod, so it's not part of the standard game. It pitches the two teams against each other, instead of capture the flag, it's about search and destroy, or elimination. The last standing team wins. There is no respawn so if you die you are out of that round. First you load the realism mod, then the admin pick a leader for each team. The leader takes turn picking which players he wants to be in this team. The first few picks are always the best players. It's a three round match, each team take turn being the defender or attacker. Defender stays on their side of the map and can't cross into enemy territory. When the realism round start, there is like a 5-10 minutes prep time where no one can shoot, the team leader hand out weapons to individual players and the defending team set up a defensive parameter. Normally, each team are only allowed 0-1 MG, 1 sniper, 1 rocket, 1-2 auto, the rest are rifles. Only the best players get the sniper rifle. When the round start, you don't just rush out to the other side of the map or you will be killed immediately. The approach is slow and careful. The attacking team will try to use alternative paths to get to the other side of the map and goes behind the back of the defending team. Only your own team can hear your voice communication, so there would be a lot of communication about the enemies location. There are other tactics like camping in a house and moving furniture to block the door or stairway, or pushing furniture to a certain location to use as cover, although some mods frown upon it. Sometimes on a big map, one of these realism round could last an hour long, and it would usually be down to two players left from opposite teams, trying to seek out each other. It can get pretty tense when you're the last guy alive left in team.
Usually realism only happen later at night when all the usual guys gets together, and it go on until early morning 2-3am when people started leaving for bed. For a short period of time in my life realism was my life, it would be going to work during the day, then log on each night to play realism. There were a lot of different realism clans at the peak. What really killed the whole scene overtime were guys using hacks (see through walls), toxicity building up, and the interesting old timers who held the clans together leaving or the server maintainers quit, in combination of this very specific generation of gamer growing up and had to work or go to college. And a lot of them were I should say down in luck and joining the army. The peak of the realism was probably around the early 2010s. There might be some realism still going today, but it's very minimal.
There was one famous character in the realism scene that anyone who played during that golden time knows. DeBlanc [505th PIR], he was a Louisiana Cajun cop, probably retired now I'm guessing. The dude is an old timer and a real character, very raspy voice, would come online drunk a lot of times. He would keep the mood upbeat for everybody in the server. It was always the usual guys you play with each night, so at times it was very fun just chatting about life and what you're up to.
It was a very unique experience for its time, gaming has moved on now and doesn't have the same feel, different generation of gamers as well.
I've played DOD:S more than the original, and still play it occasionally
It's interesting looking back at these games in the final form, but I played them while they were still mods and being developed. There was so many maps that came and went, and also when the bazooka was first introduced, some of the maps had different paths that you could only access once you blew up a wall or whatever with the bazooka. One map had a latter to a sniper next that you could only get to once you blew up something so you could access the ladder. DoD was a super fun game and it's time may be over but it would be cool in Valve did something with it in the fiture.
I dont know why, maybe its the simplicity but the gunplay felt so good in day of defeat which no modern shooter can catch again. You got hell let loose and post scriptum with their gunplay and then you got a classic day of defeat with a gunplay better than those. (Im MG main btw maybe thats why)
I think of 2 best WW2 games in casual and realistic, Day of Defeat/Source for casual and Red Orchestra 2 for realism. I had so much fun in DoD:S even just by playing in 1 server.
Wow! It's the single time Valve has slapped "Source" onto the end of a game's name and it didn't suck!
My dad once told he is going out to buy milk but after 10 minutes he actually came back
I remember being the tryhard for this game. I was by the last objective and no one wanted to cap it so I did loo
I had a team with our own server on DoD and we went on IRC to look for matches against other teams. It was really fun times, it was like 20 years ago damn I feel old now
Firing machine guns in this game feels awesome, even by modern standards! 😎
Played thousands of hours of this, no question one of my favs ever.
This game made me remember the old days when I was playing battlefield 1942
I remember playing one of the early versions of Day of Defeat back in 2001 on my fathers work laptop and I still love this game, even though nearly noone plays it anymore.
Gun game is pretty fun in DoD Source, played it a few times. Also, this game had zombie mode just like Counter-Strike but it wasn't big enough and it was ran by a small community called TheVille ORG.
The first GoldSrc game was ok, even though I only played it with bots because it's the only way to fully try it out.
Both were good games but we're overshadowed massively.
DOD and DOD:S were true masterpieces.also germans and brits sometimes got extra classes on certain maps as theyd be the attacking side on defence heavy maps
I have played this came since it came out and iam 57 best war came ever. Believe you can buy this game on steam for about 10.00 bought my kids this game around Christmas for 4.95
Oh memories, when I found this one at our cyber cafe 18 years ago
nice video i like how you edited everything
one of the first games I ever played with sprint and ADS. I remember it being mind blowing at the time.
I wish Valve would continue Day of Defeat and compete with games like Battlefield, Call of Duty, War Thunder, Enlisted.
Ww2 games will always be great, brothersinarms, Companyofheroes sniper elite. Medal of Honor
Despite myself being extremely loyal to Valve and worshipping all there games, I’ll admit the best WW2 shooter is still Call of Duty: World At War
The part he exploded that ragdoll got me laughing
I remember playing a zombies mod in day of defeat. The original one because I never played the source one.
Some person tried to roast you? Damn, you don't deserve that, you're videos are way too entertaining.
Finally, someone brings up this classic hidden gem of Valve. Man, had the WW2 shooter market not been so oversaturated by the end of the mid 2000s, this franchise could've gotten its own Global Offensive.
Also, you can b-hop in DoD:S, it's very different from traditional b-hopping and requires a lot more timing and precision.
I think if any other company owned the IP (except maybe Epic or Ubisoft), it would already have happened regardless. Valve just doesn't make games anymore unless they push some tech forward or do something BIG (Dota Underlords is the exception lol)
A Global Offensive? You mean like some sort of... World War?
When the server you main shows up in a video and you see a bunch of familiar names, AGC REPRESENT
4:07 well, you could translate that as "tankhunter" 😅 the normal German word for bazooka would be something like Raketenwerfer ('Rocketthrower') nowadays. :]
1:38 One of the server titles in Chinese says "You're gonna miss your family tree if u attack the server" LMAO
To me the best WW2 shooter is Wolfenstein ET by Splash damage.
0:09 you can take that back now
I love day of defeat and im glad ive gotten so many good games for so cheap. reminds me of how i got insurgency for 1$ back in the day
Nothing beats rushing home at the age of 13, to hop on with the bois, onto a modded 60 player count massive DoD:source map and just experience the utter CHAOS that was war, with machinegun fire peppering over head and snipers holding every angle you could imagen while trying to capture the points in the middle of it all.
I'll crack a cold one to that!
I have almost 300 hours with this game, I enjoyed every second of it. Unfortunately I'm using a M1 mac and i can't play it anymore. Underrated beautiful game...
And also people from Europe; you guys should try "[3te PGD] Public & Realism" server it has nice people and I enjoyed that server almost every time. Also there was a german gun game server it was awesome for warm up.
I never forget about this game because I play it every morning before work.
I played it SO much. I loved the immersive maps ( too bad updates of the original DoD notonly added maps, ... but also deleted some.. :( ).
The sound and ambient was amazing, I found. It also helps I live in Belgium and lots of the old maps actually look like the old towns here, or the Ardennes.
I'm sad to see it go. I've recently played it a bit and it's either fully tricked out 'fun' maps or AIM maps with players with inhuman reaction and aim.
Luckily I found my jazz with Red Orchestra 2 after this, DoD:S also kept me busy untill Infamy came along, but it's not the same...
Say, anyone fancy a OG DoD lanparty?
I randomly came across this account and found out you actually uploaded unlike every other good account you find in your recommendation pretty cool
8:54 there is no way that exists
It does unfortunately...
No one
Absolutely no one
LamWarp: "Scopeless sniper"
It's a shame that Valve never ported every official map from DoD to DoDS. Valve abandonned the game pretty quickly to release TF2.
I agree!
this game lasted a while. it started losing popularity rapidly, but a good few loyal fans still cling on. you can find servers on the original and source consistently on weekends.
You know, i might check out this game, looks interesting.
Day of Defeat: Source was the first FPS shooter I played on my fathers steam account I was hooked, I think I was 12 years old and I got surprisingly good. Anyway, I remember being in school looking forward to getting home to play every day. I’m 25 years old now with kids on my own and I still think about that game. I wish Valve would bless us with a Day of Defeat: Source 2
Good video, I liked the jokes. Though I think at 4:34 that was a missed opportunity that you didn't show the sniper fg42's recoil. I like the goldsrc version. it's more crusty and cozy and I like its gameplay more. day of defeat source looks basic, just like cs source
Actually, the games go on forever in empty bot servers or modes game modes. With players games do end pretty quick. Average is 10-15 min
0:08
this didn't age well
actually, cs:go:s2 doesn't count as it is the same game but with the source 2 engine
@@cralo2569 "actually, csgos2 doesn't count as it is the same game but with the source 2 engine"🤓🤓🤓
I still play DoD with sturmbot and RCbot and I thank the people who made them.
Will you come on out to the public servers? Pretty please? I go on really late or early evening where I am and there is sometimes a lull at those times, so my hope is we can bring everyone back to have it going 24/7 everywhere.
Day of defeat source is fun but very slow paced because most people who play it are old german men and its movement. Server I used to play was fun to play but did not allow fast weapon switch. I have heard that some servers do not like new players and elitism is very common but gladly that server I played in had only admins ruling dumb players to behave
pro tip, throw the nade to a corner and let the grenade fuse timer to start, and then press E to pick it up. . wait until 1 ~ 3 seconds depending how far the target is and throw it, this is poor man's noob tube. works everytime.
GREASEGUN ISN'T A RIFLE
So many good maps in DoD, usually very big. I played the hell out of dod_charlie which was a D-Day map. Also loved Caen which was a city of rubble that provided many different sniper spots. The TEK bot server shown in the video is fun to play-it's humans vs. bots that have near perfect aim and reaction time