Watching the video and then hitting the like button afterwards is a waste of time, I just hit it as soon as the video pulls up then I'm amazed at how you tackle the work flow!
Good one, didn't think of that with the scaling, I always checked afterwards and edit the scale to get as close I could to the value I wanted. I understood 1 = 100% and so on.
I had to create an ellipsoid for a client not so long ago. I had a completely different approach. Ellipsoid is a body of rotation so I made an ellipse and rotated that. I'll have to have a look on the curvatures you mentioned in this vid though. I am curious if mine is OK or not. It was 3d printed for a maths teacher
The Ellipsoid is only a body of rotation if 2 axis are the same length (or the profile looking along one axis is a circle), in that case the revolve workflow is perfect. The scale workflow is for then all axis are different (the profile looking along the 3-axis are an ellips in all directions)
Cut outs for a handle on a box, key holder and some other things. It's not a shape I use that often but having good geometry avoids problems down the road.
In most cases I avoid the Primitives because they are not always obeying the parameters. If this is the start of a design a primitive could be a good starting point.
Two Great tips in there; knowing that about the scale is really helpful, also the I had no idea you could name dimensions and perameters like that.
Watching the video and then hitting the like button afterwards is a waste of time, I just hit it as soon as the video pulls up then I'm amazed at how you tackle the work flow!
Thank you
Good one, didn't think of that with the scaling, I always checked afterwards and edit the scale to get as close I could to the value I wanted. I understood 1 = 100% and so on.
Legend, thank you
Thank you
I had to create an ellipsoid for a client not so long ago. I had a completely different approach. Ellipsoid is a body of rotation so I made an ellipse and rotated that. I'll have to have a look on the curvatures you mentioned in this vid though. I am curious if mine is OK or not.
It was 3d printed for a maths teacher
The Ellipsoid is only a body of rotation if 2 axis are the same length (or the profile looking along one axis is a circle), in that case the revolve workflow is perfect. The scale workflow is for then all axis are different (the profile looking along the 3-axis are an ellips in all directions)
I love this! Thanks for sharing. What kind of designs have you used this on?
Cut outs for a handle on a box, key holder and some other things. It's not a shape I use that often but having good geometry avoids problems down the road.
@@KristianLaholm nice. Thanks
you can even save one more step using Primitive Sphere, then in the Paramters just see/change the diam name ...voilà
In most cases I avoid the Primitives because they are not always obeying the parameters. If this is the start of a design a primitive could be a good starting point.
Can you dom something like this when you taper a extrusion ?
Scale will not taper a shape but you can use scale and other features creating some odd geometry :)
Could you make a model of the Egyptian schist disc?