Modeling in Cinema 4d Lite (2/5)
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- Опубликовано: 28 май 2024
- This series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at msi.gm/3NTdEl3.
Learn to make and modify geometry in Cinema 4d Lite. We may not have access to all the tools, but we can still make a lot! Follow along to learn the basic skills to make just about anything you can imagine. Work up from basic primitives to complex geometry as we explore many modeling methods.
Download project files: ecabrams.gumroad.com/l/kfzgls
Chapters:
00:00 - Welcome!
01:15 - Primitive Modeling
03:52 - Deformers
07:07 - Generators
10:16 - Sweeps
12:41 - Lofts
14:38 - Make Editable
16:10 - Box Modeling Lite
19:40 - Booleans
21:26 - Fields and Deformers
23:56 -Real Sculpting
You Say?
24:59 - Instances
More in the series:
Part 1 Overview - • Intro to Cinema 4d Lit...
Part 2 Modelling - You're Here!
Part 3 Animate Objects and Systems - • Animate in Cinema 4d L...
Part 4 Materials and Lights - • Lights, Cameras & Mate...
Part 5 Rendering and Compositing - Coming Soon
If you have any questions just let me know in the comments.
Connect on the Internets
www.evanabrams.com
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/ evancabrams
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been so scared to try out C4D Lite but this tutorial is such a fun time. Thanks so much for your content! Your tutorials are always top tier!
Happy to hear that! Best of luck on your journey!
I was trying to understand booleans in C4D. Thanks for the breakdown
Happy to help!
Big fan. Thanks, Evan.
Waiting on the next one.
This is really good stuff. Very effective teaching methods in your tutorials.
Love the tutorial. Make more like this. very helpful thank you
Great content as always ❤
LOVE this series! Thank You!
Glad to hear it! 3 more to go!!!
Hello Evan. I don't subscribe to your Bēhance page since I don't like recurring monthly debits. This however, is a great way from me to say thank you for all the education you have provided and how much it has helped me in my Ae and 3D journey. Have a wonderful vacation and I look forward to seeing you back online in the fall. All the best, and be well.
If I could make a request for something in the future episodes; I would love to see a workflow that would allow me to create in Adobe Illustrator and export (SVG/Ai?) that can be opened in C4D Lite to turn it into a 3D object I can animate in Ae. Have a great day!
Thank you so much! That is very generous of you! I'm always grateful that my work resonates with people and actually helps them. I'm not sure what the format will be like in the fall just yet on the Behance streams. But I'm sure it'll be good :)
SVG import I'm not sure. But EPS and AI files should be available. I'll have to see what limits there are on C4d Lite specifically with vector importing. I know there were some changes to the prescribed method recently in the full license because of the new Vector Import object. The old method was that we had to save out .ai files in legacy format, back to illustrator 8, and merge that in. But I'll see what the current best practices might be. I'll make for a fun project either way!
I can't wait for Episode 3. Will the Queen run away on a Knight, breaking the Bishop's heart (poor King). Thanks for a great series!
Thanks so much. Very useful. Easy to follow and understand.
Glad it was helpful!
Amazing tutorial as always.
It hurts to be the one pointing out that knights and bishops are on the wrong squares...
Whoops! This is why I'm a very low rank on chess.com :)
Great job, Evan!
Thank you so much!
TOP, beautifull 😃👌👍
Thank you so much!
I always thought the slice of the bishop's hat was a little muppet mouth...
What's a good workflow between Blender 3.0+ and Cinema 4D Lite? Can I do most of my work in Blender and move it to After Effects for final rendering?
Generally, we would output a .obj as the go-between. However, you should look into specific blander to Ae plugins for getting scene data from blender to Ae. I can't speak to them personally, but I know many options exist.
It might be because it's half 1 in the morning - but do you explain how to make the board at any point?
i've just arranged 64 squashed cubes (8 nulls each with 8 squashed cubes)
Sadly because c4d lite doesn't have the Mograph cloner, we're limited in how we can speed up arrays and groups.
could you name it as (2/5)? it is not obvious unfortunately to find this series ;)
I'll give it a try. This series does perform very far below expectations.
@@ECAbrams Understandable, but sad. Maybe it's because as C4D lite seems wonderful, in the end it's pretty weak unfortunately, I've found already many lacking functions...
what happened to the rest of the series?
The one on animation dropped last week.
Gouraud: pronounced goo-ROH, named after Henri Gouraud, the famous computer scientist who invented the shaded surface back in 1971.
I find your video way too fast. I know you are trying to make it short, but please, could you slow down a bit? even with replaying certain segments, I'm having a hard time following. Thank you