Model and Sculpt a Stylized Barrel | Cinema 4D Modeling and Sculping Tutorial
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- Опубликовано: 15 июл 2021
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//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
I cant emphasize how good this specific tutorial has been. You're a legend thank you so much
Thank you!
One more time incredible technics, you're the best 👍
such a wonderful tutorial with great teacher~ thx for all of your teaching, your efforts & sweat xD
14 thousand subscribers. Congratulations! Game Design!! Megaaaaaaaaaaaaaaaa!THX BRO!
Super tutorial! Simply, clever !!
Wow..! Amazing tutorial with actual trade work pipeline - a lot of topics has been put down. Thank you for this one..! Keep doing all the good stuff..! Salute..!
thank you, preciated :)
THANK YOU FOR THIS! Amazing techniques - learned many new tricks!
Thank you, really useful new techniques here!
I watched your other videos it's just a god!
I am very glad that I found you, thanks for your work!
Thank you very much :)
Great tutorial. Thanks !!
Just great !!! Polygonpen thank you !
Would be nice to show us how did you exported this mesh for then baking in Blender. Thanks again buddy.
Man your tuts always teach me something new! Thanks
I think that i have to jump on your patreon :)
:)
OMG THANKS SO SO MUCH THIS HELPED!!!
Awesome tut brother the way you did is very easily nice one 👌
Thank you :)
Good job! Thanks!
very nice! please character pipeline tutorial.
Super!!! Thanks !!👍😀
Best channel!!
another interesting lesson)
Please more video Sculpt Bro
Hi can you make a tutorial on how to do meta(formerly known as Facebook) logo in 3D. As a bonus please show how you can animate a torus to that meta logo shape :( i can't figure it out.
I feel like it's just a combination of Torus, bend and FFD but i can't pull it off
just what I needed 🤑🙂
Eline sağlık reis.
Bende Cinema 4D S24 den modelleme yapıyorum.
Sonunda internette benim gibi Cinema 4D den modelleme yapan birini bulmam gerçekten mutlu etti.
Teşekkürler, kolay gelsin :)
lan ben bu video 1 sene bilyiorum nerden anladin turk olduguna ?
love
Thanks for your tutorials I learned a lot about what c4d is capable of. Maxon should hire you to make tutorials for them!
:) thank you
What would you do if you wanted to use the mesh for Substance Painter? low > high poly??? or unwrap this?
UV is okay, I have already did yhis in the video, only thing you should do is to bake this high poly to low poly, you can use blender or Xnormals
hello, I'm from Russia and don't know English very well, but a translator will help me, thank you very much for the lesson everything is clear and very interesting
Hello, I know there are a lot of Russin viewers, I have started to add subtitles, I will also add Subtitles to that video.
Arrimus3D of C4D ❤
Haha :)
Hello!
As a result of following this lecture
It has modeling before subdivide and high polygon [+ Sculpt tag] modeling after subdivide.
If aiming for a high polygonal detail
Can you tell me how the working pipeline works when an object wants to give dynamic movement, such as using a deformer?
Moving a high-capacity high-polygon makes the computer very difficult. I want to know how to optimize it.
I would suggest learning Zbrush for this purpose as Cinema 4D is not good as Zbrush when it comes to high poly meshes, sculpting in Cinema 4D is a lightweight version of Zbrush.
Can you do tutorial about hair with bangs? Hard to scult hair out of the scalp. I'm trying to make a character :(
I wish I could but I have no experience with hair :/
dudes been going super hard on his shs and chs XD XD XD
Mother language problems :D
@@polygonpen oh i see. it's great though, kinda like a style to your presentation. the tutorial is great, i've been watching a bunch of your work lately, keep it up!
@@ryanchua6988 Thank you very much!
11:59 Why do you need to shake?
De diez
1:52 how can i hide like this wich key u use ?
I didn't hide anything there, are you sure about the timing?
@@polygonpen oh sorry my bad it 1:58 when u click on FFD the line is disappear, sorry for my bad English i hope u understand
@@ic3zcrimmusic824 No problem, there are 2 dots right on the object in the layout, like traffic lights, if you double click on the top dot, it will turn red, which will hide the object .
@@polygonpen oh thanks you
No blender for me
Can y show (tell) what the problems? May be i know reason.
baking problem?
@@polygonpen yeap)
@@yrikmakarian8163 Basically your baked normal map from C4D won't work in Unreal Engine etc. Also 70% of the time baking fails, you can test that with a cube, try to bake a beveled box to a low poly box, you can't even bake that simple geometry.
@@polygonpen I almost never bake in cinema, it's slow and can have artifacts. Blender make better job. Although I know guy which made many game assets ( his studio use Unity if I remember correctly ), long time ago, in time when C4D get sculpt mod.. R14 or R15, can't remember.
Anyway I use Blender for one features which C4D unfortunately still not have. Transfer - manipulate normals. When import model from MoI3D and make some changes... just fix some really bad topology, weld some verts, etc. this broke custom normals. Easiest way is to import modified model and original and transfer normals. Maybe you can make one tutorial about this. It's shame that Maxon don't care about this issue. There are one ( almost free ) plugin for manipulate vert normals in C4D, but Blender do it natively and very well.
@@radoman1234 Yeah exactly, C4D is not a good option for game assets right now, it lacks so many things when it comes to baking/normals.