Model and Sculpt a Stylized Barrel | Cinema 4D Modeling and Sculping Tutorial

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  • Опубликовано: 15 июл 2021
  • //Get my Advanced/Longer Tutorials:
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    //ABOUT ME
    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Комментарии • 64

  • @glowingjoystic7597
    @glowingjoystic7597 Год назад +3

    I cant emphasize how good this specific tutorial has been. You're a legend thank you so much

  • @momolovic3909
    @momolovic3909 2 года назад +1

    One more time incredible technics, you're the best 👍

  • @kanghyunjo7295
    @kanghyunjo7295 2 года назад +1

    such a wonderful tutorial with great teacher~ thx for all of your teaching, your efforts & sweat xD

  • @ilia4832
    @ilia4832 2 года назад

    14 thousand subscribers. Congratulations! Game Design!! Megaaaaaaaaaaaaaaaa!THX BRO!

  • @user-qj8ci2tw5b
    @user-qj8ci2tw5b 2 года назад

    Super tutorial! Simply, clever !!

  • @kristofferhije2275
    @kristofferhije2275 2 года назад +2

    Wow..! Amazing tutorial with actual trade work pipeline - a lot of topics has been put down. Thank you for this one..! Keep doing all the good stuff..! Salute..!

  • @EffingtonCouldBe
    @EffingtonCouldBe 2 года назад

    THANK YOU FOR THIS! Amazing techniques - learned many new tricks!

  • @MirkoMancini
    @MirkoMancini 2 года назад

    Thank you, really useful new techniques here!

  • @fline9704
    @fline9704 2 года назад

    I watched your other videos it's just a god!
    I am very glad that I found you, thanks for your work!

  • @milindachandrarathne8076
    @milindachandrarathne8076 2 года назад

    Great tutorial. Thanks !!

  • @dhidavidhuys8487
    @dhidavidhuys8487 2 года назад

    Just great !!! Polygonpen thank you !

  • @Ricardo-de9ju
    @Ricardo-de9ju 2 года назад +1

    Would be nice to show us how did you exported this mesh for then baking in Blender. Thanks again buddy.

  • @vagabondandando
    @vagabondandando 2 года назад

    Man your tuts always teach me something new! Thanks

  • @perezruizadrian1295
    @perezruizadrian1295 Год назад

    OMG THANKS SO SO MUCH THIS HELPED!!!

  • @Dawood.k
    @Dawood.k 2 года назад

    Awesome tut brother the way you did is very easily nice one 👌

  • @donat3352
    @donat3352 2 года назад

    Good job! Thanks!

  • @mestrecelso78
    @mestrecelso78 2 года назад

    very nice! please character pipeline tutorial.

  • @slavikalex5889
    @slavikalex5889 2 года назад

    Super!!! Thanks !!👍😀

  • @nikyabodigital
    @nikyabodigital 2 года назад

    Best channel!!

  • @alex333s
    @alex333s 2 года назад

    another interesting lesson)

  • @tamminh9770
    @tamminh9770 Год назад +1

    Please more video Sculpt Bro

  • @nikyabodigital
    @nikyabodigital Год назад

    Hi can you make a tutorial on how to do meta(formerly known as Facebook) logo in 3D. As a bonus please show how you can animate a torus to that meta logo shape :( i can't figure it out.
    I feel like it's just a combination of Torus, bend and FFD but i can't pull it off

  • @RMAFIRE
    @RMAFIRE Год назад

    just what I needed 🤑🙂

  • @abdullahisa8641
    @abdullahisa8641 2 года назад

    Eline sağlık reis.
    Bende Cinema 4D S24 den modelleme yapıyorum.
    Sonunda internette benim gibi Cinema 4D den modelleme yapan birini bulmam gerçekten mutlu etti.

    • @polygonpen
      @polygonpen  2 года назад +1

      Teşekkürler, kolay gelsin :)

    • @gamenmetbaris
      @gamenmetbaris Год назад

      lan ben bu video 1 sene bilyiorum nerden anladin turk olduguna ?

  • @miles-bin2750
    @miles-bin2750 2 года назад

    love

  • @eihabvisuals6327
    @eihabvisuals6327 2 года назад +1

    Thanks for your tutorials I learned a lot about what c4d is capable of. Maxon should hire you to make tutorials for them!

  • @millie2079
    @millie2079 2 года назад

    What would you do if you wanted to use the mesh for Substance Painter? low > high poly??? or unwrap this?

    • @polygonpen
      @polygonpen  2 года назад

      UV is okay, I have already did yhis in the video, only thing you should do is to bake this high poly to low poly, you can use blender or Xnormals

  • @leit9505
    @leit9505 2 года назад

    hello, I'm from Russia and don't know English very well, but a translator will help me, thank you very much for the lesson everything is clear and very interesting

    • @polygonpen
      @polygonpen  2 года назад +1

      Hello, I know there are a lot of Russin viewers, I have started to add subtitles, I will also add Subtitles to that video.

  • @arnab1288
    @arnab1288 2 года назад +1

    Arrimus3D of C4D ❤

  • @Tom_ki
    @Tom_ki Месяц назад

    Hello!
    As a result of following this lecture
    It has modeling before subdivide and high polygon [+ Sculpt tag] modeling after subdivide.
    If aiming for a high polygonal detail
    Can you tell me how the working pipeline works when an object wants to give dynamic movement, such as using a deformer?
    Moving a high-capacity high-polygon makes the computer very difficult. I want to know how to optimize it.

    • @polygonpen
      @polygonpen  Месяц назад

      I would suggest learning Zbrush for this purpose as Cinema 4D is not good as Zbrush when it comes to high poly meshes, sculpting in Cinema 4D is a lightweight version of Zbrush.

  • @nikyabodigital
    @nikyabodigital 2 года назад

    Can you do tutorial about hair with bangs? Hard to scult hair out of the scalp. I'm trying to make a character :(

    • @polygonpen
      @polygonpen  2 года назад

      I wish I could but I have no experience with hair :/

  • @ryanchua6988
    @ryanchua6988 11 месяцев назад

    dudes been going super hard on his shs and chs XD XD XD

    • @polygonpen
      @polygonpen  10 месяцев назад

      Mother language problems :D

    • @ryanchua6988
      @ryanchua6988 10 месяцев назад

      @@polygonpen oh i see. it's great though, kinda like a style to your presentation. the tutorial is great, i've been watching a bunch of your work lately, keep it up!

    • @polygonpen
      @polygonpen  10 месяцев назад

      @@ryanchua6988 Thank you very much!

  • @nongkhaipeople
    @nongkhaipeople 2 года назад

    11:59 Why do you need to shake?

  • @borjajusticia
    @borjajusticia 6 месяцев назад

    De diez

  • @ic3zcrimmusic824
    @ic3zcrimmusic824 2 года назад

    1:52 how can i hide like this wich key u use ?

    • @polygonpen
      @polygonpen  2 года назад

      I didn't hide anything there, are you sure about the timing?

    • @ic3zcrimmusic824
      @ic3zcrimmusic824 2 года назад

      @@polygonpen oh sorry my bad it 1:58 when u click on FFD the line is disappear, sorry for my bad English i hope u understand

    • @polygonpen
      @polygonpen  2 года назад

      @@ic3zcrimmusic824 No problem, there are 2 dots right on the object in the layout, like traffic lights, if you double click on the top dot, it will turn red, which will hide the object .

    • @ic3zcrimmusic824
      @ic3zcrimmusic824 2 года назад

      @@polygonpen oh thanks you

  • @BU-sj2gn
    @BU-sj2gn Год назад

    No blender for me

  • @yrikmakarian8163
    @yrikmakarian8163 2 года назад

    Can y show (tell) what the problems? May be i know reason.

    • @polygonpen
      @polygonpen  2 года назад

      baking problem?

    • @yrikmakarian8163
      @yrikmakarian8163 2 года назад

      @@polygonpen yeap)

    • @polygonpen
      @polygonpen  2 года назад

      ​@@yrikmakarian8163 Basically your baked normal map from C4D won't work in Unreal Engine etc. Also 70% of the time baking fails, you can test that with a cube, try to bake a beveled box to a low poly box, you can't even bake that simple geometry.

    • @radoman1234
      @radoman1234 2 года назад

      @@polygonpen I almost never bake in cinema, it's slow and can have artifacts. Blender make better job. Although I know guy which made many game assets ( his studio use Unity if I remember correctly ), long time ago, in time when C4D get sculpt mod.. R14 or R15, can't remember.
      Anyway I use Blender for one features which C4D unfortunately still not have. Transfer - manipulate normals. When import model from MoI3D and make some changes... just fix some really bad topology, weld some verts, etc. this broke custom normals. Easiest way is to import modified model and original and transfer normals. Maybe you can make one tutorial about this. It's shame that Maxon don't care about this issue. There are one ( almost free ) plugin for manipulate vert normals in C4D, but Blender do it natively and very well.

    • @polygonpen
      @polygonpen  2 года назад

      @@radoman1234 Yeah exactly, C4D is not a good option for game assets right now, it lacks so many things when it comes to baking/normals.