Это видео недоступно.
Сожалеем об этом.

3ds Max:VRayCurvature

Поделиться
HTML-код
  • Опубликовано: 11 авг 2022
  • This video explains VRayCurvature.
    There are subtitles, so please display them.
    ▼Software used
    3ds Max 2023
    V-Ray 6
    ▼ Video editing
    Premiere Pro
    ▼BGM
    Lights by Sappheiros / sappheirosmusic
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    Free Download / Stream: bit.ly/LightsS...
    Music promoted by Audio Library • Lights - Sappheiros (N...
    #vraycurvature #3dsmax #3DCG #tutorial

Комментарии • 14

  • @DineshSharma-ez2pt
    @DineshSharma-ez2pt Месяц назад

    Very Good Tutorial. thanks.

  • @user-bi3nd8nv6z
    @user-bi3nd8nv6z Год назад

    Thank you so much! All clear and understandable!👍

  • @history732
    @history732 Год назад +1

    omg veryyyyyy gooooood ty man

  • @user-jk1mn9kj4m
    @user-jk1mn9kj4m 11 месяцев назад

    Thank you so much!

  • @shahulfreakhunter6109
    @shahulfreakhunter6109 Год назад

    Absolutely gold 🥰
    Greetings from india 🔥

  • @hamidrezasalamy7712
    @hamidrezasalamy7712 2 года назад +1

    Awesome tutorial! thanks. could you please tell me how you made the white paint wood material?!

    • @cgchannel2228
      @cgchannel2228  2 года назад +2

      This table is one of the Chaos Cosmos assets and the wood material was set to it.
      Copy this and wire the color correction map to the reflection map used for the wood material.
      Adjust the color correction map by increasing the brightness a little and lowering the contrast.
      Wire this color correction map to Diffuse.
      This makes the wood material look like it was painted white.
      If you don't have a reflection map, you can wire a color correction map to the wood diffuse map, change the channels to monochrome, and adjust the lightness to make it look like white painted wood grain.

    • @hamidrezasalamy7712
      @hamidrezasalamy7712 2 года назад

      @@cgchannel2228 Got it. Thank you so much :)

  • @jorgeleal8822
    @jorgeleal8822 10 месяцев назад +1

    What's the difference between vraydirt and vray curvature?

    • @cgchannel2228
      @cgchannel2228  10 месяцев назад +1

      Similar to ambient occlusion, VRayDirt is used to add shadows and dirt to areas where objects meet or in gaps.
      VRayCurvature is used to control shading based on object curvature information. In this video, I use it to add dirt, but I think it can also be used to emphasize details by adjusting the shading according to the unevenness of the object.

  • @cgescape
    @cgescape Год назад

    can curvature be used to give a welding effects at 2 joints of metal surface ?

    • @cgchannel2228
      @cgchannel2228  Год назад

      You can change the materials of the joints, but it can be difficult to represent welds.

  • @FossilBluff
    @FossilBluff Месяц назад

    Is there a file download?