VR Boxing: blocking stances tested (Thrill of the Fight)

Поделиться
HTML-код
  • Опубликовано: 19 дек 2024

Комментарии • 12

  • @theshredguitarist25
    @theshredguitarist25 Месяц назад

    Great vid! Liked and subscribed!!! Interesting info provided about the sensors on the Quest 2!

  • @errcoche
    @errcoche 2 года назад +3

    I was betting on the Muay Thai stance. When I get really gassed I try to extend my lead hand in the hope that popping short jabs will keep the opponent at distance. I am playing on my back patio with a lot of running away space but that can't happen in the middle of a Florida summer so this is good info. I still want to make sure I have enough space to circle, it's an important part of the simulation for me and I want to be able to back pedal to some degree when I am hurt, but knowing what works best in the pocket is good to know.

  • @voodoo2130
    @voodoo2130 2 года назад +1

    This is interesting, because during my experience, the High Guard mostly worked for me , especially if I want to counter punch, but the Regular stance always got me jabbed in the face. I guess it all depends on the camera tracking placement .

  • @slyskyspysty
    @slyskyspysty 2 года назад

    Thanks

  • @logankue9627
    @logankue9627 2 года назад

    Wow. Regular stance was surprisingly low. Didn't think the camera would be able to track the gloves. My bet was in the high guard.

  • @a8lg6p
    @a8lg6p 2 года назад +1

    I feel like I get hit constantly even though I think I have a good guard. Maybe I'll give this a try and focus on just blocking.

  • @errcoche
    @errcoche 2 года назад +2

    I have broken three controllers ( maybe four ) playing TOTF on Quest 2 in the space of about three weeks. I thought it was because I was sweating into them so I put the controllers in plastic bags and I still managed to trash another one this week. Has anybody had a similar experience or suggestions about what the problem might be ( I see nobody else has commented but I hope somebody might read this )? No dropping or other impacts have occurred. My only thoughts right now are that maybe I am holding the trigger buttons down too long or too hard and doing so causes the issue or maybe just the load of being flung around is causing a problem. I would like to think I have fast hands but I am 57 so I doubt that I am some kind of outlier who can damage electronics with my pure . A couple have just started vibrating like crazy in the middle of play and then just become completely non-functioning.
    I am now switching to gloves to keep moisture on my hands in and six-inch sweat bands on my arms and a towel tucked in my shorts for drying between rounds even though I am not sure about the sweat theory. Think I am also going to get protectors with straps so I can basically stop gripping the controllers.
    I haven't found a way to work out I enjoyed so much in years so this is frustrating me no end.

    • @vrfitness8083
      @vrfitness8083  2 года назад +1

      Sweat is a bit of a known problem for the Quest 2. Have you tried silicone covers for the controllers? They're mainly made to prevent impact but would be effective at keeping out sweat.
      I would also try AMVR controller grips. They work great for general gameplay and cover the battery compartment of the controller completely

  • @aarongarcia2911
    @aarongarcia2911 7 месяцев назад

    Bro this was good vid. A little more experience and a little bit of a learning curve on video production and you would have a really good channel. Why did you stop?

  • @바보Queen
    @바보Queen Год назад

    does your arms block punches too or is it just the gloves