STA4 - In-game Footage 31/08/24

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  • Опубликовано: 15 янв 2025

Комментарии • 132

  • @Anthony-jo7up
    @Anthony-jo7up 4 месяца назад +71

    The Founders are most pleased, most pleased indeed.

  • @zwerck07
    @zwerck07 4 месяца назад +49

    Look at that sovereign class. Just beautiful!

    • @BArro390
      @BArro390 4 месяца назад +3

      She's as beautiful as the day I met her.

    • @garygood6804
      @garygood6804 4 месяца назад

      Space whale heap of junk. Give me defiant class all day

  • @stephenwakeman3074
    @stephenwakeman3074 4 месяца назад +24

    Detail on the models is insane. I love how the light nacelle and deflector lights illuminate other parts of the ship.

  • @DecidedlyNinja
    @DecidedlyNinja 4 месяца назад +10

    You bring great honor to your houses!

  • @chickenhunt5163
    @chickenhunt5163 4 месяца назад +40

    God tier modding gang

  • @chickenhunt5163
    @chickenhunt5163 4 месяца назад +15

    Gorgeous ship models! And all in the new engine

  • @Monkeybuddhist
    @Monkeybuddhist 4 месяца назад +4

    I want this for Star Trek, Star Wars and Stargate. All 3 star shows/movies stuff! Looks great!

  • @baldbd64
    @baldbd64 4 месяца назад +2

    game has been out for 5 minutes. this is crazy. unbelievably excited for this

  • @CaptainJack
    @CaptainJack 4 месяца назад +3

    The ship is looking fantastic!

  • @MrSunnyd580
    @MrSunnyd580 4 месяца назад +2

    You guys are legends, setting the bar for mod quality.

  • @Japsae
    @Japsae 4 месяца назад +5

    Looks amazing. Can't wait till the ships maneuver while firing like in sta 3

  • @marteutime
    @marteutime 4 месяца назад +5

    Oh please almighty people of the Stellar Parallax Studios, make it so the Intrepids Nacelles tilt up during warp

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +5

      Unfortunately this isn't possible currently in Sins 2 but we live in hope

  • @9pmInTokyo
    @9pmInTokyo 4 месяца назад +4

    Wow. This is quick work. Amazing!

  • @kevinwilkinson6048
    @kevinwilkinson6048 3 месяца назад

    Could watch this all day. MORE PLEASE!!!

  • @benbob6633
    @benbob6633 4 месяца назад +2

    The beauty of the mod is allready amazing. Cant wait!!!! Thank you all for your great Quality work!!!

  • @themichaelthatwillbe
    @themichaelthatwillbe 4 месяца назад +8

    I want to play Bridge Commander again now

  • @generalsanis3612
    @generalsanis3612 4 месяца назад +5

    I think i had a nerdgasm again from the lighting on that ship

  • @randomdeadbody
    @randomdeadbody 4 месяца назад +2

    honestly this kinda makes me want a rogue-trader-esque Star Trek game where you have to just sort of fuck off into the wild blue yonder, exploring, drop campaigns as DLC and give us a procedural sandbox that stacks planets like rogue-lites do, upgrade your ship and crew, have different hulls REALLY mean something, like the Akira's port and starboard torpedo tubes

  • @Stu1701
    @Stu1701 3 месяца назад

    Wow, this looks gorgeous. I can't wait to see more!

  • @ADMNtek
    @ADMNtek 4 месяца назад +3

    Damn, the Sovereign is a beauty. Kinda sad the intrepid doesn't have animated nacels. The Akira a cap ship now? wasn't it a cruiser in the past?

    • @Imperious4k
      @Imperious4k 4 месяца назад

      The Intrepid having animated nacelles is something that was looked into, and if/when it becomes possible, it is definitely something the development team would like to do.
      The Akira is, from what I know, yes. It was a cruiser previously. Star Trek Armada IV is going to be quite a bit different from the previous mod, so do not expect a lot of similarities beyond what would obviously be similar (i.e. factions)

    • @Vevvev8
      @Vevvev8 4 месяца назад +1

      Be interesting if they could somehow repurpose the game engine's ability for turret tracking onto the nacelles to get them animated. I doubt it's that simple though, but it'd be interesting if they could pull it off.

    • @Magnus4096
      @Magnus4096 4 месяца назад

      @@Imperious4k Akira is in no way comparable to a Galaxy or a Sovereign. It should remain a cruiser. (and it should be smaller than that)

  • @Nepetz
    @Nepetz 4 месяца назад +1

    Looking great guys so excited for this. Love the Bridge Commander music too giving me nostalgia.

  • @mrmegabytes18
    @mrmegabytes18 День назад

    I feel these models rival the movie models. Incredible!

  • @Ulysses42
    @Ulysses42 4 месяца назад +11

    This looks promising, the shield effects look amazing.

    • @stephenwakeman3074
      @stephenwakeman3074 4 месяца назад +6

      I agree it looks amazing, but TBF the shield effects are based on assets present in the Sins 2 engine already. The effects here is very similar to the shield effects for the TEC faction prior to the 2.0 update.

    • @PepperPete11
      @PepperPete11 4 месяца назад +2

      It does look great but IMO its a little bit overboard.

    • @tranquilclaws8470
      @tranquilclaws8470 4 месяца назад +1

      @@PepperPete11 Yeah just a little.

  • @graemegilchrist6338
    @graemegilchrist6338 4 месяца назад

    Brilliant Work can't wait to get Sins Of A Solar Empire 2 and gets this mod when it's ready is there any way dev can get the Intrepid Class Nacelles move when the ship goes to warp

  • @bashrenxiii219
    @bashrenxiii219 Месяц назад +1

    Is there a release date?

  • @GNCSAC
    @GNCSAC 4 месяца назад

    USS Sovereign and Star Trek Bridge Commander OST, nice memories returns!!

  • @kategirault5350
    @kategirault5350 4 месяца назад

    This is gorgeous, I might actually get the game just to play this mod.

    • @thedonger6299
      @thedonger6299 4 месяца назад

      thats the right thing to do and im lowkey in the same boat!!

  • @draven5149
    @draven5149 4 месяца назад +3

    Beautiful. For some reason the Torpedoes are rendering

  • @tranquilclaws8470
    @tranquilclaws8470 4 месяца назад +2

    Awesome progress! Looks like it needs a little work on the shield impacts though. It gets hard to see all the beautiful ship hulls under those blue effects sometimes.

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +2

      The shield effects are still stock Sins 2 currently. They'll get some love in the future

  • @TheSkyHawkMT
    @TheSkyHawkMT 4 месяца назад +2

    oh man that bridge commander music... Why can't we get a new Bridge Commander game? It would be out of this world, no pun intended, in 2024/2025...

  • @aaronandary6316
    @aaronandary6316 2 месяца назад

    ST: Armada 4 looks fantastic. Love the modern visuals. I know it's still early in development for the mod, but any chance of seeing ships we didn't get in Armada 3 down the line? Like the the canon Odyssey Class, Pathfinder Class, etc., or non-canon ships like the Sovereign Class Archangel Refit, the Athena or Juno Classes by D.J. Curtis, etc?

  • @paganstomper
    @paganstomper 3 месяца назад

    YES! Let the magic happen again.

  • @corsairraven973
    @corsairraven973 4 месяца назад

    this looks amazing!! great job so far.

  • @Rimasta1
    @Rimasta1 4 месяца назад

    Incredible work.

  • @thedonger6299
    @thedonger6299 4 месяца назад

    anybody got any super rough estimations when the first playable demo will be there? im so hyped looks like awesome work!!

  • @captainsidekick3333
    @captainsidekick3333 4 месяца назад

    Looks awesome. Can't wait.

  • @KA24t
    @KA24t 4 месяца назад

    please more source material music, not just the STA music.. but by gawd the visuals are phenomenal

  • @jabbathedroid7745
    @jabbathedroid7745 4 месяца назад

    Looks beautiful! I would like to see the torpedo visuals continue until the torpedo hits the target as I noticed the torps are only visible a few seconds after they are launched and then they disappear. Hopefully this is something than can be addressed.

  • @eikmaster8947
    @eikmaster8947 Месяц назад

    The StarTrek Game we always wished for...

  • @generalsanis3612
    @generalsanis3612 4 месяца назад +1

    So wait, the Akira is gonna be a capital ship?

  • @hannes_0306
    @hannes_0306 4 месяца назад

    Awsom work and would like to ask if you also planning to implement the Nemesis version of the sovereign like in STA 3 that would be awsom ?

  • @Aweal7
    @Aweal7 4 месяца назад +1

    It looks soooo good!

  • @coloradomountainman1015
    @coloradomountainman1015 4 месяца назад +1

    yesssssssssssssss love it keep them coming its the only way we will keep Hanna from taking a flamethrower to the files for people asking about updates

  • @joaopedroalves6777
    @joaopedroalves6777 4 месяца назад +2

    Wow that was fast

  • @dr.garretsshow
    @dr.garretsshow 4 месяца назад +7

    Sovereign - Uss Galaxy
    Wait a minute...

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +4

      Consider everything WIP in these videos. The voicelines haven't been implemented for the Sovereign yet

    • @dr.garretsshow
      @dr.garretsshow 4 месяца назад

      @@stellarparallaxstudios I guessed it was something like that, I just found it funny.
      You guys are doing an amazing job!
      The only complaint I have is a matter of preference: I don't think the akira should be a capital ship, it should remain a cruiser. (granted I used them heavily in STA3, I am clearly Biased).

  • @scottthompson7332
    @scottthompson7332 3 месяца назад

    Any considerations to add the California class or the Luna class? 😂

  • @unschlagbar7629
    @unschlagbar7629 4 месяца назад

    Bro, Total Conversion any%speedrun! Hot

  • @Jan_Strzelecki
    @Jan_Strzelecki 4 месяца назад

    0:24 - Suddenly, Batman! 🙂

  • @nuancedhistory
    @nuancedhistory 2 месяца назад

    I wish Empire at War had Star Trek models and modding quality like this. Sins of a Solar Empire just doesn't scratch the space combat itch for me.

  • @Raider0075
    @Raider0075 3 месяца назад

    Great work! if you could find a way to squeeze in the TOS movie/lost era ships I'll be buying this game quick, fast, and in a hurry!

  • @nathanahedgehog2871
    @nathanahedgehog2871 4 месяца назад

    Non variable warp geometry Intrepid can’t hurt you, it’s not real
    Non variable warp geometry Intrepid:
    Guessing that’s still being figured out

  • @some_dawg
    @some_dawg 4 месяца назад

    I love this mod but the thing that bothers me is the warp engines on the intrepid, it would be so cool to see them raise up before going into warp

  • @ReelMeurik
    @ReelMeurik Месяц назад

    Bridge Commander music?

  • @spartan_scrub2475
    @spartan_scrub2475 2 месяца назад

    Just found this, assuming the akira is now a cap ship does this mean the Prometheus is the new heavy cruiser??

  • @davidriley1800
    @davidriley1800 4 месяца назад

    Will we see more newer ships?

  • @benbob6633
    @benbob6633 4 месяца назад

    I wonder if it will be possible to add a Modded campaign. And if so if you are playing with the thought to and one

  • @jumpshot244
    @jumpshot244 4 месяца назад +1

    Any chance the intrepid engines can move up for warp speed? Didn’t know if the new game allowed for moving parts

  • @lintrichards6007
    @lintrichards6007 4 месяца назад +20

    Is it the lack of need for occult rituals to insert models into the game that is causing such a rapid pace of development?

    • @EnterpriseKnight
      @EnterpriseKnight 4 месяца назад +3

      Maybe the structure of sins2 is really similar to the first one, so they don't have to start over with tools and logic parts. Models can be just ported from the first game and adapted to the new shaders / effects

    • @Imperious4k
      @Imperious4k 4 месяца назад +7

      They were working on models before Sins 2's modding tools were released, so they are able to quickly import models to Sins 2, since the models are already done. Whether that applies to all factions, or just the Federation, I am unsure.

    • @DecidedlyNinja
      @DecidedlyNinja 4 месяца назад

      @@EnterpriseKnight The structure of Sins 2 is totally different. Much more flexible and easier to use, but you can't port Sins 1 stuff into it easily.

    • @EnterpriseKnight
      @EnterpriseKnight 4 месяца назад +1

      @@DecidedlyNinja Good to know, my comment was quite uninformed. I never modded Sins2 nor the original. (I used to mod C&C games)
      More props to Stellar, they're a top tier modding team.

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +3

      @@Imperious4k Only the Federation. Once their roster is implemented there will be a slow down on the model front as our artists work on fresh models.

  • @arm514ve5
    @arm514ve5 4 месяца назад

    looks like theirs a glitch on torpedoes.

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +2

      Yes in cinematic view torpedoes seem to stop rendering shortly after leaving their tubes. We're looking into it. Expect lots of glitches and weirdness this early on in development.

  • @coloradomountainman1015
    @coloradomountainman1015 4 месяца назад +1

    P.S i notice some 1 accidently forgot the Oberth Class its ok as long as we get it in there the greatest ship class of all time and space

    • @HITMANPegas
      @HITMANPegas 4 месяца назад +3

      A curse on you and your house.

  • @sinjin90ful
    @sinjin90ful 4 месяца назад

    Will there be hero classes like in Armada 3?

  • @Darklant1s
    @Darklant1s 4 месяца назад

    Is there a release date or teaser cause I really want to play it

  • @s1nb4d59
    @s1nb4d59 4 месяца назад

    Sins of the Solar Empire 2?

  • @Bloodlyshiva
    @Bloodlyshiva 4 месяца назад

    What is the difference between a Phaser Array and Phaser Strip?

  • @ocoilau8621
    @ocoilau8621 4 месяца назад +2

    Add in the Obereth and all other factions are done for

    • @HITMANPegas
      @HITMANPegas 4 месяца назад +6

      A curse on you and your house.

    • @ADMNtek
      @ADMNtek 4 месяца назад

      we already got the fugly ass Olympic do we really need another eye sore.

  • @markswang8987
    @markswang8987 4 месяца назад +1

    will we get out hands on it like before the end of the year?

    • @Imperious4k
      @Imperious4k 4 месяца назад +2

      The devs have not yet specified on a release date, and likely will not until they're sure they can commit to it, if they give one at all

  • @DannyRhym3z
    @DannyRhym3z 4 месяца назад

    Is it planned for ships to manouvre around like in sta3 or will they be somewhat static as shown here?

  • @chuongkinh8021
    @chuongkinh8021 4 месяца назад

    Amazing team and absolutely stunning mod! Any plan for star war conversion soon? I beg you pardon if this question is offensive in any means

  • @KidInTheHall28
    @KidInTheHall28 4 месяца назад +1

    Fantastic job guys. Hobbs, I was an annoying guy on Discord a few years back that asked you to make a 6-player version of Systems of War map for STA 3. Can you guys make one for STAIV as well? Pretty please.

  • @prismaticbeetle3194
    @prismaticbeetle3194 4 месяца назад

    OH BOY, nice...
    I hope you guys make the ships more deadly (faster battles) and less tanky once they lose shields (except for the Cardassians of course who can take a hit without shields)

  • @eutiger4789
    @eutiger4789 4 месяца назад

    omg amazing

  • @corsairraven973
    @corsairraven973 4 месяца назад

    i do hope we get Terran Empire as a potential faction...PLEASE!! Pretty please.

  • @dilligaf690
    @dilligaf690 4 месяца назад +1

    Will the bigger ships move around in combat like in STA3?

    • @Optimusprime240
      @Optimusprime240 4 месяца назад +4

      GOD I hope so! Combat in vanilla sins always is so stale with everyone starring at each other...STA3 turned it into the best space combat rts game out there!

    • @Imperious4k
      @Imperious4k 4 месяца назад +1

      Certain ships will move, certain will not. Depends on size and class, from what I know

  • @jacekoginski7124
    @jacekoginski7124 3 месяца назад

    Mr. Spock.. Engage !
    :)

  • @oiyouoverhere1112
    @oiyouoverhere1112 3 месяца назад

    Where will this mod be made available to others? Is it currently playable or just in a test phase?

  • @jacekoginski7124
    @jacekoginski7124 3 месяца назад

    CANT WAIT !!!
    please give me ALL Dreadnought Ships in the LORE !!
    I will PAY !!!
    :)
    SO HYPED !!!

  • @chrisbeech4138
    @chrisbeech4138 4 месяца назад

    Such a shame that the animations perhaps don't allow the Intrepid's nacelles to raise as it goes to warp but beautiful job with the mod tools guys

    • @davidriley1800
      @davidriley1800 4 месяца назад

      They did in STA2

    • @chrisbeech4138
      @chrisbeech4138 4 месяца назад

      @@davidriley1800 wasn't that only when the hero voyager got destroyed and warped off the map?

  • @hjdno8403
    @hjdno8403 4 месяца назад +2

    This looks absolutely insane. I have some questions.
    1: It seems that all (or at least some) of capital ship voice lines are name specific (which is unbelievably cool). This seems like a lot of work, so I was wondering: what happens when a player changes the name of a capital ship? And 2: what happens when there are more capital ships than there are recorded lines for (for example, if you have name specific voice lines for 10 different names, and I build an 11th capital ship, what will happen, or are you planing to make it so that that never happens)?
    2: I noticed that the faction you selected at the beginning is called federation - deep space nine. Does this mean you are planning on including multiple eras of factions, kinda like what you did in ages of the federation with the coalition and the federation?
    Anyway, this looks incredible, you guys are amazing for making this, and I can't wait to play it (also sorry if these question where already answered somewhere)!
    Edit: I just rewatched the video. Did I just see the phaser MOVE along the strip as it was firing at 5:39 (or was it just the ship turning?). If so, that's a freaking cool touch.

    • @Imperious4k
      @Imperious4k 4 месяца назад +1

      1: Nothing changes, the voice line would remain the same even if the ship's name is changed. As for part 2 of this question, the devs have not yet answered this from what I know.
      2: The faction is named that way because they wanted to avoid confusion with the eras and ship types within the factions - that way people weren't asking for TNG or TOS ships or something.

    • @ADMNtek
      @ADMNtek 4 месяца назад

      if you pay attention you actualy notice that the audio and the name don't actually match the audio says USS Galaxy but the infobox says USS Sovereign.

    • @Imperious4k
      @Imperious4k 4 месяца назад

      @@ADMNtek Yeah! The voicelines are not done yet, but all ships will match their ship names once they've wrapped everything up. I think it's really cool that they can do that, though

    • @hjdno8403
      @hjdno8403 4 месяца назад

      @@Imperious4k Thanks for answering!

  • @HITMANPegas
    @HITMANPegas 4 месяца назад +1

    I hope there are some new ship changes like the Centaur class being changed to the California class, the Constellation class being changed to the Sutherland class, and Miranda being changed to a Luna class. Or if we can pick which Gen of fed ships. Like TOS, TNG, or PE I guess that would too much work for the modelers but a person can dream.

    • @Tuskin38
      @Tuskin38 4 месяца назад +3

      The faction was labelled as "Federation DS9" I assume that means DS9/Dominion War era.
      So I imagine we won't see ship from after that.

    • @dr.garretsshow
      @dr.garretsshow 4 месяца назад +2

      I hope they still use fan ships, I much prefer the Elysion Class over the California. Same goes for the STA3 Dreadnoughts

    • @Imperious4k
      @Imperious4k 4 месяца назад +1

      @@dr.garretsshow From what I understand, there will not be any Titan/Dreadnought type ships in the mod, and the Federation roster is complete, but they're willing to make changes if they feel the need for it.

    • @dr.garretsshow
      @dr.garretsshow 4 месяца назад +2

      ​@@Imperious4k truly a small day, the Excalibur and Polaris were some of my favorite ships in STA3

    • @ADMNtek
      @ADMNtek 4 месяца назад

      @@Imperious4k most unfortunate.

  • @beardeddragongaming4678
    @beardeddragongaming4678 2 дня назад

    the akira shouldnt be a capital ship. its literally a ship of the line meant to be used en masse as long range torpedo boats. "also my favorite ship in star trek period"

  • @T85om
    @T85om 4 месяца назад +1

    🖖

  • @Slick10836
    @Slick10836 4 месяца назад

    Are the torpedo disappearing after firing part of a bug that will be fixed or a limitation of the engine? Also, why do they sound different? Will you add the original sound? ruclips.net/video/k2pVYdTFnnM/видео.html

  • @sergiocollina2134
    @sergiocollina2134 4 месяца назад

    ❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥GUYS ... what are you showing?!?!?!?!?!?!? ❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥

  • @Daggoth65
    @Daggoth65 4 месяца назад +2

    Absolutely amazing, just sad the Intrepid isn't a Hero ship but I get it.

    • @dr.garretsshow
      @dr.garretsshow 4 месяца назад +1

      There arent hero ships yet, only capital ships.

  • @JHorsti
    @JHorsti 4 месяца назад +2

    Are those shield effects provisional? Because they don't look like they do in Star Trek (and Armada III for that matter)

    • @Super_Tristan1005
      @Super_Tristan1005 4 месяца назад +1

      they kinda resemble Armada 2 shields

    • @akakryd
      @akakryd 4 месяца назад +4

      They are currently stock.

    • @Imperious4k
      @Imperious4k 4 месяца назад +2

      The shield effects are still very work-in-progress, there has not been much tweaking to them yet

  • @this.is.a.username
    @this.is.a.username 4 месяца назад +3

    someone needs to do this with EVE Online.. CCP could've given us an amazing single/multiplayer 4x game years ago, instead we're getting shitty FPS v2.0

    • @cornblaster7003
      @cornblaster7003 4 месяца назад +1

      sins of new eden is a mod that exists for sins of the solar empire, that game has so many total conversions, from star trek, to eve, to even stargate pretty sure

    • @DecidedlyNinja
      @DecidedlyNinja 4 месяца назад

      It bums me out that the only (well, only well-made) way to experience all the cool stuff in EVE is to play EVE.

    • @this.is.a.username
      @this.is.a.username 4 месяца назад

      @@DecidedlyNinja Don't get me wrong. I love EVE. But sometimes, I want to experience my love of EVE in other ways. I would love to have a 4x game where your pod pilot could actually end the 4 faction stalemate that CCP hasn't changed much at all in the past 20 years.

    • @stellarparallaxstudios
      @stellarparallaxstudios  4 месяца назад +1

      @@this.is.a.username The SONER team are working on a total conversion mod for Sins 2.