3ds Max Tree Tutorial - #1 - How to model and unwrap the tree trunk

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  • Опубликовано: 26 окт 2024

Комментарии • 14

  • @FlavioDiniz
    @FlavioDiniz 9 лет назад +1

    whoa, thanks very much
    I'm doing a college project and using default 3dsmax folliage, wich isn't very good
    perfect tutorial post time!
    thanks!

  • @johncruel4564
    @johncruel4564 8 лет назад

    please continue finishing this tutorial up to leaves thank you

  • @blueprofit245
    @blueprofit245 7 лет назад +1

    it would help a lot more if you add one of those color cricles to the mouse so we can see it better! thanks mate.

  • @elrincondelstylized9034
    @elrincondelstylized9034 8 лет назад +1

    perfect!!!! Thanks a lot

  • @RCsFinest
    @RCsFinest 5 лет назад +1

    I'm on version 2019, how did you import the image to the material editor?

  • @Retro_Mage
    @Retro_Mage 8 лет назад

    What would you do if you wanted to created the roots of the tree?

  • @theAzeo
    @theAzeo 7 лет назад

    pretty good

  • @ellychand2661
    @ellychand2661 6 лет назад

    Hi on 10.10, my UV wrap isnt circle but still looks square. Why is that??

  • @ellychand2661
    @ellychand2661 6 лет назад +1

    Edit UVWs no circle like yours. Why is that?

  • @manofmanycarrots28
    @manofmanycarrots28 7 лет назад

    the texture pops up as a bunch of pictures of the tree, How do i fix this!

  • @Axldyy
    @Axldyy 8 лет назад

    Hi, whats the polycount on this?

  • @Joske369
    @Joske369 8 лет назад

    you should use tiling, 2048 is way too much