Sonic Horizons is Incredible (Christmas 2024 Demo)

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  • Опубликовано: 13 янв 2025

Комментарии • 213

  • @dcon.exe8849
    @dcon.exe8849 18 дней назад +301

    It’s actually insane how polished this is for a fangame

    • @Castawayleaf
      @Castawayleaf 16 дней назад +1

      Srrsly

    • @r3i960
      @r3i960 13 дней назад

      I had 2 bugs in a row...

    • @Angel-3700
      @Angel-3700 12 дней назад

      Fr

    • @johnlemon7855
      @johnlemon7855 4 дня назад

      Oh boy you should check out Project-06, its fantastic looking and im actually downloading it right now to play it.

  • @pogen7279
    @pogen7279 18 дней назад +150

    This feels like if lost world met frontiers met adventure 2. And they all had a love child. And I love it.

  • @luizmiguel5484
    @luizmiguel5484 18 дней назад +228

    Everything in this update has improved Sonic Horizons by like 10000% and has only increased the potential of this fangame even more, the movement seems so smooth, so fluid and so free! Not to mention the high speed and the use of camera angles even the music and sound effects are awesome! if the sequel of Sonic Frontiers and future games have this as a basis I will be so happy even if it's just for traditional 3D stages

    • @jacobweatherford4696
      @jacobweatherford4696 18 дней назад +9

      Im not gonna lie i honestly thought this was an official sega made sonic game.

    • @luizmiguel5484
      @luizmiguel5484 18 дней назад +5

      @jacobweatherford4696 I don't judge, if I didn't follow the development of the fangame on social media and saw gameplay like that I would also think it was something official, which is a great compliment because it's very well done

    • @Terminal_Apotos
      @Terminal_Apotos 18 дней назад +1

      We’re never getting anything this fluid as long as they keep using that Modified Lost World Base.

    • @jacobweatherford4696
      @jacobweatherford4696 18 дней назад +3

      @@luizmiguel5484 yeah, im curious what the plot would be for this game

    • @Thevamp1reking
      @Thevamp1reking 17 дней назад +1

      Ok bro relax

  • @johngoldfield6602
    @johngoldfield6602 18 дней назад +148

    that must be the most satisfying homing attack i've ever seen

    • @jjmcsparin7287
      @jjmcsparin7287 17 дней назад +4

      Someone hasn't played Shadow Generations

    • @collinsokoye6352
      @collinsokoye6352 17 дней назад +14

      @@jjmcsparin7287this is better than shadows

    • @fenner5306
      @fenner5306 17 дней назад +2

      ​@@collinsokoye6352 it's not really better as shadow gens and this fan game have a different play style. The homing attack seems nice to use in open environments but with any precise platforming it seems finicky

    • @Josuh
      @Josuh 17 дней назад +14

      ultra rare homing attack that doesn't kill your speed, you love to see it

    • @BreadstixTheAnimator
      @BreadstixTheAnimator 16 дней назад

      @@jjmcsparin7287glaze

  • @Rarrinn
    @Rarrinn 18 дней назад +108

    I just love sonic games that still launches you forward upon landing a homing attack, it just gives a really good feeling.

    • @islandboy9381
      @islandboy9381 18 дней назад +23

      Sonic fangames do this the best, I hate hate HATE how Frontiers and Shadow Generations to an extent stops all your momentum when hitting a homing attack.

    • @biomseed
      @biomseed 16 дней назад +8

      ​@@islandboy9381In frontiers it makes sense because the homing attack is used as a general attack and is the gateway to punch combos

    • @biomseed
      @biomseed 16 дней назад +3

      ​@@islandboy9381Also shadow gens has the doom blast too which wouldn't make sense if the homing attack functioned that way

    • @Sydney_Angelyt
      @Sydney_Angelyt 16 дней назад +2

      @biomseedcombat in frontiers would be better if the attacks also helped for movement, bouncing from side to side to constantly disorient the enemy would be great for a basic attack. also in cyberspace since there's no conbat, there's even less excuse for a delay. And for shadow gens, you can only doom blast specific enemies anyway so the delay for other enemies is unnecessary.

    • @msanlop357
      @msanlop357 12 дней назад +1

      Because that's how it should be. If the homing attack accelerates Sonic in the direction of an enemy, the only natural resolution of that bounce is for it to redirect his speed in the direction it hits the enemy, not stop him to a halt, that's lame as all hell

  • @teekaymizzle
    @teekaymizzle 16 дней назад +10

    you don't really realize how much weight camera movement has in a sonic game until you see a ton of fangames do nothing with it. the zoom outs during loops, backing up the faster you go, and cinematics look great here, very excited to see what people do with this.

  • @camont-w-7430
    @camont-w-7430 18 дней назад +61

    I've always hated how the Homing Attack sends you up and interrupts your speed.
    I love that in this fangame, the Homing Attack doesn't interrupt it, it just makes it more comfortable and satisfying to play.

  • @jimmyjohn1378
    @jimmyjohn1378 16 дней назад +14

    Man I love the boost and how it can be a blast moving through stages at top speed. It’s an entire spectacle in itself. But seeing how smooth chaining different actions is and how quickly you can pick up speed if you know what you’re doing just looks so satisfying!
    I just want to see Sonic have a more flexible and in-depth move set that allows him to move through complex level geometry in an official game.
    Anyway, this fan game looks so fluid; I love it and nice work.

  • @thomashallletsplays3340
    @thomashallletsplays3340 18 дней назад +41

    I really like this game, as it looks like a really fun take on Modern Sonic games.
    But if I had to be picky on something, Sonic's silent. I wish for voice clips to be added in the future.

    • @pogpurin
      @pogpurin 18 дней назад +13

      Yeah! I noticed when playing sonic dream team how fun it is when the characters are reacting to the space, or when you can hear sonic having fun haha
      It really pointed it out to me just how valuable voice clips are whilst playing imo!

    • @slingshotdon
      @slingshotdon 17 дней назад +1

      The tippy tippy sound effects are jarring for how fast he should be movingly to be super picky

    • @ChristianCastro-it9qj
      @ChristianCastro-it9qj 15 дней назад +1

      If im honest with you, i don't want voice clips in a fangame never more.
      Sorry if i sound like a hater, but a lot of fangames use the same clips of Jason and Sonic is all the time like:
      WOO, GOO, HA! COOL.

    • @leifhim
      @leifhim 15 дней назад +5

      @@ChristianCastro-it9qjtotally, if anything i’d want them to find a solid voice actor- not just a friend with a semi good jason impression, like some fangames do, but someone with their own take on sonic…

    • @leifhim
      @leifhim 15 дней назад +2

      for example, the winner of the sonic voice acting competition on SPUUKY’s channel, or something like that

  • @jimbroaudio
    @jimbroaudio 9 дней назад +2

    I LOVE that you keep your momentum after using homing attack - it makes it so much smoother to traverse while attacking.

  • @redblue4127
    @redblue4127 16 дней назад +5

    1:33 They did with the homing attack what I've been wanting Sonic games to do with it for ages now. Allow me to keep/gain momentum while doing them and after I'm done. The momentum killing after each hit that the main games do is something I've never liked and it just makes me want to spam boost or something just to keep up the pace after I land or finish.

  • @ManSpider92
    @ManSpider92 18 дней назад +19

    Extremely polished looking for a fangame. I love it. Though I do wish Sonic's quills were a bit more droopy. Looks weird at certain angles

    • @hyp3rl1ght
      @hyp3rl1ght 17 дней назад +6

      ^Agreed. Quills physics could *most definitely* use some tweaking, and this is my main \\only criticism.^

    • @DrSwazz
      @DrSwazz 16 дней назад +1

      Idk, reminds me of his Colors model so I’m used to it

  • @quailron1581
    @quailron1581 17 дней назад +5

    The movement in this looks incredibly slick! I hope this actually releases in full someday.

  • @dariuscox3576
    @dariuscox3576 18 дней назад +11

    Mapping the roll and the drop dash to the RT button is actually genius. Great way to build momentum without having to charge a spin dash or holding the jump button to do a drop dash.
    Also, RT + B for spin dash? Perfect. 👌

  • @staticplays1871
    @staticplays1871 18 дней назад +22

    I know this is an unhealthy expectation. But this is how I think frontiers 2 will play. Shadow generations is already similar and that was made by a B Team.

    • @jackallan5198
      @jackallan5198 17 дней назад +1

      I dunno, I’ll be shocked if frontiers 2 doesn’t have a boost considering that’s what they went for with shadow gens

    • @EdgyQueen
      @EdgyQueen 17 дней назад +4

      Lmao i doubt. Sonic team is not that skilled

    • @tdproductions7532
      @tdproductions7532 12 дней назад

      I truly hope this is the case.

  • @sikosonix901
    @sikosonix901 17 дней назад +5

    4:53 bro wanted to take in the view and hang out 😭🙏

  • @NeoKat75
    @NeoKat75 18 дней назад +7

    I looooove the aesthetic. Null Space lives on!

  • @harryc657
    @harryc657 17 дней назад +4

    This thing blew me away when i downloaded and played. Controlling sonic feels so natural and rewarding, chaining his actions together to create a seemless stream of speed. Its not like hitting a boost button and turning the brain off, theres momentum involved which puts you there in the moment, being creative of how you want to traverse the level. Speed isnt just given to you, its rewarded.
    And this was done on the Utility engine. This is something SEGA, hell; a handful of developers can get behind and make assets and stages from.

  • @ultimelol5907
    @ultimelol5907 18 дней назад +27

    This is what sonic lost world should have been

    • @EdgyQueen
      @EdgyQueen 17 дней назад +2

      Sonic last words

  • @AsteroidTheGamer2124
    @AsteroidTheGamer2124 18 дней назад +9

    This game looks even better now!

  • @Terminal_Apotos
    @Terminal_Apotos 18 дней назад +71

    Those animations are so smooth and transition perfectly, wish the official games were on this level.

    • @-mixu-
      @-mixu- 18 дней назад +10

      The official games were on this level in 2008

    • @Terminal_Apotos
      @Terminal_Apotos 18 дней назад +11

      @ True but not anymore lol

    • @-mixu-
      @-mixu- 18 дней назад +6

      @Terminal_Apotos Unfortunately you're right "-w-

    • @TwiliPaladin
      @TwiliPaladin 17 дней назад +7

      Unfortunately, the last game to be on this level was Lost World.

    • @Terminal_Apotos
      @Terminal_Apotos 17 дней назад +6

      @@TwiliPaladin Yeah it was Great aside from some animation blending oddities but they worked for the Classic Style they were going for, it became an issue when they used the Lost World Skeleton for Modern Styled games where even Shadow Gens suffers.

  • @valk6723
    @valk6723 18 дней назад +6

    Its like sonic lost world but perfected

  • @RotcodFox
    @RotcodFox 18 дней назад +3

    The level design is good and the physics look good too. And the music is also nice 👍However I guess my only complaint would be that I'm kinda tired of the slopes being perfectly smooth, I would like some bumpy terrain occasionally because this feels kinda like a racing game rather than a platformer

  • @derekw8039
    @derekw8039 16 дней назад +3

    0:34 Ah yes, a tutorial that can only be read by players who already know how to do what it's talking about.

  • @liraz747
    @liraz747 День назад

    I was just sitting with my mouth open the entire video, everything about this fangame is just perfect, it's crazy that a fan made this

  • @Josuh
    @Josuh 17 дней назад +1

    the spindash zoom-in makes so much sense holy shit

  • @pasalasaga
    @pasalasaga 17 дней назад +2

    This looks amazing.

  • @fast_boi_turbo
    @fast_boi_turbo 18 дней назад +4

    merry christmas guys

  • @BiggestBoss1009
    @BiggestBoss1009 12 дней назад

    I love the fact that you used Modern Sonic as the character for this. The homing attack is also perfect, but It's just one preference of mine that i think could use a little tweak and that's the transition from roll back to running. I think once you tweak that, It would look more realistic than the lil delayed action that we see right now. However this shit is fire. I love it. Keep going !

  • @moathalmaghlouth8262
    @moathalmaghlouth8262 18 дней назад +2

    This looks gorgeous

  • @Chibiknux
    @Chibiknux 17 дней назад +1

    Give this gameplay an interesting environment and its peak

  • @jorgerivera5003
    @jorgerivera5003 13 дней назад

    Spin dash mechanic is great. I like how Sonic is kinda bouncy after a homing attack. Great animations. But I think Sonic gets way ahead when he gets speed and seems a bit light when moving at low speeds. But top tier work, keep it up man

  • @MetalSonic420
    @MetalSonic420 18 дней назад +2

    This demo looks really good.

  • @theangel2367
    @theangel2367 14 дней назад

    I love it!, such a great peace of art. It looks so good and polished for to be a fan game. ❤

  • @xenorange
    @xenorange 17 дней назад +5

    This is gorgeous, only complaint is Sonic’s run animations. Seems like a minor nitpick sure but maybe make his feet go a little faster when he reaches higher speeds. Amazing game though, fantastic, just me being autistic

  • @erikawithaknotac
    @erikawithaknotac 14 дней назад

    The movement looks really fun, and the way you use the drop dash to gain speed as well as rolling down slopes feels like such a natural evolution from the way it worked in the classic sonic games, without it being super uncontrollable. I really like this control scheme! If Sega decides to ditch the boost in future games, I think they definitely should go this route.

  • @CalicoC10V3RsViewingChannel
    @CalicoC10V3RsViewingChannel 12 дней назад

    If I wasn't told that this was a fangame, i would've been mad convinced this was an official Sega game.

  • @iannkata8449
    @iannkata8449 17 дней назад +2

    Sonic levitating

  • @dakotamunoz9858
    @dakotamunoz9858 18 дней назад +4

    It reminds me of cyberspace from sonic frontiers

  • @MatrixEvolution17
    @MatrixEvolution17 16 дней назад

    this movement looks so SMOOTH. This is exactly what I want out of 3D Sonic games after Frontiers.

  • @iannkata8449
    @iannkata8449 17 дней назад +1

    Happy holidays to yall❤❤

  • @Coolio_Ash
    @Coolio_Ash 16 дней назад

    Give me More of this!!! Momentum based gameplay in a 3d space is so cool

  • @mrcwillis6970
    @mrcwillis6970 17 дней назад

    This looks like a really cool fan project. Very clean and polished, love how it looks and animations are so good 💙💜❤️

  • @iannkata8449
    @iannkata8449 17 дней назад +1

    Happy Christmas holidays to yall❤❤❤😊🎄🎄

  • @Keanine
    @Keanine 16 дней назад

    Rare to see momentum Sonic with cinematic cameras on the loop de loops, its nice to see! When the camera follows behind you they feel far less grand

  • @suprxmefire9497
    @suprxmefire9497 12 дней назад

    This should be what the next Sonic game should be like

  • @dry4d
    @dry4d 16 дней назад

    Sonic Roboblast 3D
    This is literally exactly what I want out of a Sonic game. Just give it actual environments, good story, banging soundtrack, and it would be amazing. The gameplay here is nearly perfect.
    If I had one complaint it would be that he looks very stiff while grail rinding. I laughed out loud when he was completely upside down on the big loopy rail and barely moving lol

  • @sameergill-raza711
    @sameergill-raza711 16 дней назад

    The after physics of the Homing attack was phenomenal we need SEGA to see this

  • @faraday1548
    @faraday1548 9 дней назад

    This is excellent!
    Honestly, great job
    I do have some nitpicks tho
    I think the sound needs to be punchier in general.
    Rail grinding to have a rougher sound
    Louder bassier wind sounds
    Just generally, louder and more flashy really.
    Other than that, no complaints
    I love the homing attack and how you keep momentum after hitting an enemy
    The bounce attack being there
    All of it

  • @DrSwazz
    @DrSwazz 16 дней назад

    Man this looked so buttery smooth. Although they’re already pretty good, this is honestly what Frontiers’ cyberspace levels could have been.

  • @malikmiller2786
    @malikmiller2786 17 дней назад

    Spectacular video. 😊👍🎄🎅🧑‍🎄🎁

  • @brunkosproogle5046
    @brunkosproogle5046 8 дней назад

    Wow, the physics look outstanding.

  • @Unity116
    @Unity116 12 дней назад

    I love this camera so much

  • @islandboy9381
    @islandboy9381 18 дней назад +21

    Ngl I wish they stuck with open world stages. Sonic's movements and moveset here is perfect for that.

    • @i_am_strix
      @i_am_strix 17 дней назад +29

      I gave up on the open world because I’m not good enough to do it, far too much work that I both can’t do and don’t have time to do because of school, so I figured instead of releasing a garbage open world that ruined the game i’d rather make some good levels with a hub world ala shadow gens, easier for me to handle with studies on my back

    • @islandboy9381
      @islandboy9381 17 дней назад +3

      @i_am_strix Understandable, great job and good luck on any future development.

    • @Castawayleaf
      @Castawayleaf 16 дней назад +1

      I feel like with how momentum based Sonic’s movement is they shouldn’t keep any open world levels, it just feels kinda janky without them making his movement really snappy

    • @technicallyinept2120
      @technicallyinept2120 15 дней назад

      @i_am_strixVery fluid, my guy.

  • @JokerfraudUTTP-ln3ms
    @JokerfraudUTTP-ln3ms 16 дней назад

    I can't wait for the sequel: Sonic Verison!

  • @battlefront_realitycheck7639
    @battlefront_realitycheck7639 14 дней назад

    As far as fan made games go this is 🔥🔥🔥

  • @iToonNetworkOffical
    @iToonNetworkOffical 17 дней назад

    This is PEAK! I do miss the open world stages, I don't know what happened to that.

  • @staticplays1871
    @staticplays1871 18 дней назад +2

    I wish the tricks increased your airtime.

  • @sebastiantorres7299
    @sebastiantorres7299 18 дней назад +1

    Nice Video

  • @thesleepingweeb6874
    @thesleepingweeb6874 15 дней назад

    Get this person a job at Sega, please! Also, if there isn't already a boosting section, please add the ability to boost like in the main games. With how well this has turned out so far, I know you'll make boosting amazing!

  • @alexielouisl.8462
    @alexielouisl.8462 16 дней назад

    theres quite a few good ideas there i like it!

  • @ansbakilaans5058
    @ansbakilaans5058 18 дней назад +2

    It’s Cool Sonic Horizons

  • @AquaVerve
    @AquaVerve 18 дней назад +2

    fkn love this level

  • @quadmaxx4829
    @quadmaxx4829 13 дней назад

    I don't understand how it's so hard for Sega to make anything of this quality

  • @CrappyProductionsOfficial
    @CrappyProductionsOfficial 18 дней назад +4

    uh wasn't this a open zone game? where are the open zones?

    • @Nick.Name5181
      @Nick.Name5181 18 дней назад +9

      They decided to change their approach, I'm pretty sure they're going with a more structured stage like thing now but still having something a little more open.

    • @lexo632
      @lexo632 18 дней назад +4

      This is just a demo, with only a tutorial and single level in it.

  • @foresthunter2303
    @foresthunter2303 17 дней назад

    The movement flow seems pretty great. Also this seem like a leisurely run for Sonic imo. Might just be cuz there's no boost mechanic.

  • @Titanxzero1
    @Titanxzero1 13 дней назад

    Damn! Imagine if the Cyber Space levels looked like this!

  • @CHAOSMAN-kd1id
    @CHAOSMAN-kd1id 17 дней назад

    This game, from the looks of it the Phantom Ruby may be a key plot point.

  • @msanlop357
    @msanlop357 12 дней назад

    This is how 3D Sonic should look like. I mean, Sonic's gameplay has always been based, not on speed, but on gaining, maintaining and controlling speed via momentum. And this fangame nails that and seems to translate it to 3D pretty well. Simply love when fans got their shit together better than SEGA

  • @red_cyb3rrr
    @red_cyb3rrr 18 дней назад +3

    anyone need a producer :troll:

  • @iO-Sci
    @iO-Sci 14 дней назад

    Sonic Horizons looks like exploring and a nice Sonic fan-base, game.
    소닉 호라이즌은 탐험과 멋진 소닉 팬층 게임처럼 보입니다.

  • @sonicultimateyt1090
    @sonicultimateyt1090 10 дней назад

    This is everything lost world wanted to be

  • @littleBIGJohn
    @littleBIGJohn 17 дней назад

    A crouch mechanic should be added to the rail grinding to take advantage of the momentum based movement.

  • @iannkata8449
    @iannkata8449 17 дней назад +2

    I love the creator of this game❤❤😎💪🔥🔥🔥🔥

  • @Pilekinhoo
    @Pilekinhoo 17 дней назад

    Wait… is this not the gameplay from Sonic Project Hero? Did Sonic Horizons take inspiration from it? Because I absolutely love these smooth and fluid movements!

  • @PhilBo-fp9mz
    @PhilBo-fp9mz 16 дней назад

    Someone gotta send this to Sonic Team

  • @nawu2024
    @nawu2024 16 дней назад

    This feels like that one canceled[?] Sonic engine and Spark Electric Jester 3 combined.. daeeemmnn

  • @FoxhoundIbby
    @FoxhoundIbby 15 дней назад

    Sonic Dream Team if it locked tf in.

  • @ChristopherToro
    @ChristopherToro 16 дней назад

    If sega could mix the gameplay of lost worlds with generations (or just have every game play like shadow generations) that would be PERFECT.

  • @GregoryGrice-c7c
    @GregoryGrice-c7c 17 дней назад

    This seems nicely understands Sonic! It makes me wish it were the real deal!

  • @Justabitham
    @Justabitham 9 дней назад

    This looks great! The menus remind me of persona 3 reload

  • @michaelcaboose8685
    @michaelcaboose8685 17 дней назад

    Does this use the same code as Sonic GT? I’m getting those vibes ❤

  • @dazed6511
    @dazed6511 8 дней назад

    Oh my god the amount of ways you can tackle a level is insane! 🤯 where can I play this?

  • @WatchfulWRollercoaster
    @WatchfulWRollercoaster 14 дней назад

    Sonic Horizons is too nice and I said SEGA and Sonic Team probably likes this good thrill.

  • @r3i960
    @r3i960 13 дней назад

    Honestly it felt like a walking simulator, no challenges no nothing

  • @mintyemerald3935
    @mintyemerald3935 15 дней назад

    Wow! this just looks like a Sega sonic game

  • @connorcclarke
    @connorcclarke 16 дней назад

    One critique I have about this game; I'm not sure how the gameplay allows for level design featuring waves of badniks.
    In Sonic Forces, eggman has control over the world, and has millions of badniks across the globe. In the gameplay, this is shown as chunks of 5-15 badniks placed all throughout yhe levels for sonic to blast through.
    To a lesser extent, this pattern can be seen in Sonic Gemerations, Sonic Colors, and Sonic Unleashed.
    But this game, as great as it feels, demands an open space for Sonic to run around in. He seems to be going too fast for attacking bunches of ground troops, which Eggman would likely use if he was targeting literally anyone other than him and even including him.
    Sonic has no boost here, he can't just blast through them. He has to homing attack, which launches him really far.
    Maybe he could spindash into them? But we don't see that happening in the video, so I cant give a full opinion on that yet.

  • @leifhim
    @leifhim 15 дней назад

    PLEASE tell me this has a story
    its already peak gameplay, i’d love to have a story to go along with it!!

  • @hermescapellad8983
    @hermescapellad8983 16 дней назад

    This is amazing

  • @Kepler_675
    @Kepler_675 17 дней назад

    I think sega should take notes Ngl 😅

  • @epicscout2658
    @epicscout2658 17 дней назад

    Why does Dimension Port look like a better version of Null Space?

  • @DATMAN_27
    @DATMAN_27 17 дней назад

    In what engine was this made ?

  • @znuts8063
    @znuts8063 17 дней назад

    how do u download it, it says i dont have an application to open it, wat should i do?

  • @Omar1othm
    @Omar1othm 17 дней назад

    This game is amazing

  • @WandaBread
    @WandaBread 17 дней назад

    Its really cool, but Sonic needs to speak. Definitely the best Sonic fan material I've seen, but him being so quiet is like when X-men sewed Deadpools mouth shut.

  • @BluedogGaming5177
    @BluedogGaming5177 18 дней назад +1

    What's the platform

  • @lucasthegamemasterporterfi84
    @lucasthegamemasterporterfi84 18 дней назад

    Imagine if SEGA were to give us a playable new human shaped android in a new sonic game as they did with adding shadow in sonic adventure 2! A green-aura fake human as a playable new original character much like with introducing shadow! a robot with an anime human appearance that is as fast as the hedgehogs, a green aura like how SEGA did with shadow and his orange aura, an ability that lets him temporarily shatter reality around him like a shatter-space by using a new BLACK Chaos Emerald with the ability being called Chaos Shatter!

  • @calebepaixao8398
    @calebepaixao8398 17 дней назад

    Is Sonic in the TRON universe?

  • @omaralfar1666
    @omaralfar1666 7 дней назад

    The link is misleading. When I download it, it gives me the old version. Why?

  • @guibrandao8161
    @guibrandao8161 15 дней назад

    Sega forgive me. But the Fan made mechanics seem to be much better than the official ones. This game looks insane. 😱